mirror of
https://github.com/photonstorm/phaser
synced 2024-12-29 22:43:08 +00:00
44 lines
1,003 B
JavaScript
44 lines
1,003 B
JavaScript
|
|
||
|
var game = new Phaser.Game(800, 600, Phaser.AUTO, 'phaser-example', { preload: preload, create: create, update: update, render: render });
|
||
|
|
||
|
function preload() {
|
||
|
|
||
|
game.load.tilemap('background', 'assets/maps/smb_bg.png', 'assets/maps/smb_bg.json', null, Phaser.Tilemap.JSON);
|
||
|
game.load.tilemap('level1', 'assets/maps/smb_tiles.png', 'assets/maps/smb_level1.json', null, Phaser.Tilemap.JSON);
|
||
|
|
||
|
}
|
||
|
|
||
|
function create() {
|
||
|
|
||
|
game.stage.backgroundColor = '#787878';
|
||
|
|
||
|
game.add.tilemap(0, 0, 'background');
|
||
|
game.add.tilemap(0, 0, 'level1');
|
||
|
|
||
|
}
|
||
|
|
||
|
function update() {
|
||
|
|
||
|
if (game.input.keyboard.isDown(Phaser.Keyboard.LEFT))
|
||
|
{
|
||
|
game.camera.x -= 8;
|
||
|
}
|
||
|
else if (game.input.keyboard.isDown(Phaser.Keyboard.RIGHT))
|
||
|
{
|
||
|
game.camera.x += 8;
|
||
|
}
|
||
|
|
||
|
if (game.input.keyboard.isDown(Phaser.Keyboard.UP))
|
||
|
{
|
||
|
game.camera.y -= 8;
|
||
|
}
|
||
|
else if (game.input.keyboard.isDown(Phaser.Keyboard.DOWN))
|
||
|
{
|
||
|
game.camera.y += 8;
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
function render() {
|
||
|
}
|