2013-10-01 12:54:29 +00:00
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/**
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* @author Richard Davey <rich@photonstorm.com>
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* @copyright 2013 Photon Storm Ltd.
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* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
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*/
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2013-08-28 06:02:55 +00:00
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/**
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2013-10-03 01:38:35 +00:00
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* @namespace Phaser
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*/
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2013-10-23 12:15:56 +00:00
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var Phaser = Phaser || {
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2013-08-29 06:06:16 +00:00
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2013-10-23 12:15:56 +00:00
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VERSION: '<%= version %>',
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2013-11-01 19:05:47 +00:00
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DEV_VERSION: '1.1.3',
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2013-10-23 12:15:56 +00:00
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GAMES: [],
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2013-08-29 18:20:04 +00:00
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AUTO: 0,
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CANVAS: 1,
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2013-09-12 20:54:41 +00:00
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WEBGL: 2,
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SPRITE: 0,
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BUTTON: 1,
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BULLET: 2,
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GRAPHICS: 3,
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TEXT: 4,
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TILESPRITE: 5,
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BITMAPTEXT: 6,
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GROUP: 7,
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RENDERTEXTURE: 8,
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TILEMAP: 9,
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TILEMAPLAYER: 10,
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2013-09-23 21:23:17 +00:00
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EMITTER: 11,
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2013-11-07 06:10:15 +00:00
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POLYGON: 12,
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2013-11-13 20:57:09 +00:00
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BITMAPDATA: 13,
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2013-11-21 04:59:54 +00:00
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CANVAS_FILTER: 14,
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WEBGL_FILTER: 15,
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2013-09-23 21:23:17 +00:00
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NONE: 0,
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LEFT: 1,
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RIGHT: 2,
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UP: 3,
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DOWN: 4
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2013-08-29 06:06:16 +00:00
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};
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2013-09-08 23:30:44 +00:00
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PIXI.InteractionManager = function (dummy) {
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// We don't need this in Pixi, so we've removed it to save space
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// however the Stage object expects a reference to it, so here is a dummy entry.
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2013-10-23 12:15:56 +00:00
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};
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