2018-02-12 16:01:20 +00:00
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/**
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* @author Richard Davey <rich@photonstorm.com>
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2019-01-15 16:20:22 +00:00
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* @copyright 2019 Photon Storm Ltd.
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2019-05-10 15:15:04 +00:00
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* @license {@link https://opensource.org/licenses/MIT|MIT License}
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2018-02-12 16:01:20 +00:00
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*/
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2017-10-13 13:11:54 +00:00
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/**
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2018-12-03 15:16:23 +00:00
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* Moves each point (vertex) of a Triangle by a given offset, thus moving the entire Triangle by that offset.
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2017-10-13 13:11:54 +00:00
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*
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* @function Phaser.Geom.Triangle.Offset
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* @since 3.0.0
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*
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2018-03-27 13:27:08 +00:00
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* @generic {Phaser.Geom.Triangle} O - [triangle,$return]
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*
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2018-12-03 15:16:23 +00:00
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* @param {Phaser.Geom.Triangle} triangle - The Triangle to move.
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* @param {number} x - The horizontal offset (distance) by which to move each point. Can be positive or negative.
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* @param {number} y - The vertical offset (distance) by which to move each point. Can be positive or negative.
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2017-10-13 13:11:54 +00:00
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*
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2018-12-03 15:16:23 +00:00
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* @return {Phaser.Geom.Triangle} The modified Triangle.
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2017-10-13 13:11:54 +00:00
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*/
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2017-03-31 00:40:38 +00:00
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var Offset = function (triangle, x, y)
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{
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triangle.x1 += x;
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triangle.y1 += y;
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triangle.x2 += x;
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triangle.y2 += y;
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triangle.x3 += x;
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triangle.y3 += y;
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return triangle;
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};
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module.exports = Offset;
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