phaser/src/Phaser.js

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/**
* @module Phaser
*/
var Phaser = Phaser || {
VERSION: '1.0.5',
GAMES: [],
AUTO: 0,
CANVAS: 1,
WEBGL: 2,
SPRITE: 0,
BUTTON: 1,
BULLET: 2,
GRAPHICS: 3,
TEXT: 4,
TILESPRITE: 5,
BITMAPTEXT: 6,
GROUP: 7,
RENDERTEXTURE: 8,
TILEMAP: 9,
TILEMAPLAYER: 10,
EMITTER: 11
};
PIXI.InteractionManager = function (dummy) {
// We don't need this in Pixi, so we've removed it to save space
// however the Stage object expects a reference to it, so here is a dummy entry.
};