mirror of
https://github.com/nushell/nushell
synced 2025-01-06 18:29:02 +00:00
46 lines
1.3 KiB
Rust
46 lines
1.3 KiB
Rust
use nu_engine::CallExt;
|
|
use nu_protocol::ast::Call;
|
|
use nu_protocol::engine::{Command, EvaluationContext};
|
|
use nu_protocol::{Signature, SyntaxShape, Value};
|
|
|
|
pub struct Cd;
|
|
|
|
impl Command for Cd {
|
|
fn name(&self) -> &str {
|
|
"cd"
|
|
}
|
|
|
|
fn usage(&self) -> &str {
|
|
"Change directory."
|
|
}
|
|
|
|
fn signature(&self) -> nu_protocol::Signature {
|
|
Signature::build("cd").optional("path", SyntaxShape::Filepath, "the path to change to")
|
|
}
|
|
|
|
fn run(
|
|
&self,
|
|
context: &EvaluationContext,
|
|
call: &Call,
|
|
_input: Value,
|
|
) -> Result<nu_protocol::Value, nu_protocol::ShellError> {
|
|
let path: Option<String> = call.opt(context, 0)?;
|
|
|
|
let path = match path {
|
|
Some(path) => {
|
|
let path = nu_path::expand_path(path);
|
|
path.to_string_lossy().to_string()
|
|
}
|
|
None => {
|
|
let path = nu_path::expand_tilde("~");
|
|
path.to_string_lossy().to_string()
|
|
}
|
|
};
|
|
let _ = std::env::set_current_dir(&path);
|
|
|
|
//FIXME: this only changes the current scope, but instead this environment variable
|
|
//should probably be a block that loads the information from the state in the overlay
|
|
context.add_env_var("PWD".into(), path);
|
|
Ok(Value::Nothing { span: call.head })
|
|
}
|
|
}
|