nushell/crates/nu-cli/tests/support/completions_helpers.rs
Stefan Holderbach 46eebc644c
Break up interdependencies of command crates (#9429)
# Description
Make sure that our different crates that contain commands can be
compiled in parallel.
This can under certain circumstances accelerate the compilation with
sufficient multithreading available.

## Details
- Move `help` commands from `nu-cmd-lang` back to `nu-command`
- This also makes sense as the commands are implemented in an
ANSI-terminal specific way
- Make `nu-cmd-lang` only a dev dependency for `nu-command`
- Change context creation helpers for `nu-cmd-extra` and
`nu-cmd-dataframe` to have a consistent api used in
`src/main.rs`:`get_engine_state()`
- `nu-command` now indepedent from `nu-cmd-extra` and `nu-cmd-dataframe`
that are now dependencies of `nu` directly. (change to internal
features)
- Fix tests that previously used `nu-command::create_default_context()`
with replacement functions

## From scratch compilation times:

just debug (dev) build and default features
```
cargo clean --profile dev && cargo build --timings
```

### before

![grafik](https://github.com/nushell/nushell/assets/15833959/e49f1f42-2e53-4a6c-bc23-625b686af1bc)

### after

![grafik](https://github.com/nushell/nushell/assets/15833959/8dec4723-e625-4a86-b91e-e6e808f64726)

# User-Facing Changes
None direct, only change to compilation on multithreaded jobs expected.

# Tests + Formatting
Tests that previously chose to use `nu-command` for their scope will
still use `nu-cmd-lang` + `nu-command` (command list in the granularity
at the time)
2023-06-14 23:12:55 +02:00

178 lines
4.7 KiB
Rust

use std::path::PathBuf;
use nu_engine::eval_block;
use nu_parser::parse;
use nu_protocol::{
engine::{EngineState, Stack, StateWorkingSet},
PipelineData, ShellError, Span, Value,
};
use nu_test_support::fs;
use reedline::Suggestion;
const SEP: char = std::path::MAIN_SEPARATOR;
fn create_default_context() -> EngineState {
nu_command::add_shell_command_context(nu_cmd_lang::create_default_context())
}
// creates a new engine with the current path into the completions fixtures folder
pub fn new_engine() -> (PathBuf, String, EngineState, Stack) {
// Target folder inside assets
let dir = fs::fixtures().join("completions");
let mut dir_str = dir
.clone()
.into_os_string()
.into_string()
.unwrap_or_default();
dir_str.push(SEP);
// Create a new engine with default context
let mut engine_state = create_default_context();
// New stack
let mut stack = Stack::new();
// Add pwd as env var
stack.add_env_var(
"PWD".to_string(),
Value::String {
val: dir_str.clone(),
span: nu_protocol::Span::new(0, dir_str.len()),
},
);
stack.add_env_var(
"TEST".to_string(),
Value::String {
val: "NUSHELL".to_string(),
span: nu_protocol::Span::new(0, dir_str.len()),
},
);
#[cfg(windows)]
stack.add_env_var(
"Path".to_string(),
Value::String {
val: "c:\\some\\path;c:\\some\\other\\path".to_string(),
span: nu_protocol::Span::new(0, dir_str.len()),
},
);
#[cfg(not(windows))]
stack.add_env_var(
"PATH".to_string(),
Value::String {
val: "/some/path:/some/other/path".to_string(),
span: nu_protocol::Span::new(0, dir_str.len()),
},
);
// Merge environment into the permanent state
let merge_result = engine_state.merge_env(&mut stack, &dir);
assert!(merge_result.is_ok());
(dir, dir_str, engine_state, stack)
}
pub fn new_quote_engine() -> (PathBuf, String, EngineState, Stack) {
// Target folder inside assets
let dir = fs::fixtures().join("quoted_completions");
let mut dir_str = dir
.clone()
.into_os_string()
.into_string()
.unwrap_or_default();
dir_str.push(SEP);
// Create a new engine with default context
let mut engine_state = create_default_context();
// New stack
let mut stack = Stack::new();
// Add pwd as env var
stack.add_env_var(
"PWD".to_string(),
Value::String {
val: dir_str.clone(),
span: nu_protocol::Span::new(0, dir_str.len()),
},
);
stack.add_env_var(
"TEST".to_string(),
Value::String {
val: "NUSHELL".to_string(),
span: nu_protocol::Span::new(0, dir_str.len()),
},
);
// Merge environment into the permanent state
let merge_result = engine_state.merge_env(&mut stack, &dir);
assert!(merge_result.is_ok());
(dir, dir_str, engine_state, stack)
}
// match a list of suggestions with the expected values
pub fn match_suggestions(expected: Vec<String>, suggestions: Vec<Suggestion>) {
let expected_len = expected.len();
let suggestions_len = suggestions.len();
if expected_len != suggestions_len {
panic!(
"\nexpected {expected_len} suggestions but got {suggestions_len}: \n\
Suggestions: {suggestions:#?} \n\
Expected: {expected:#?}\n"
)
}
expected.iter().zip(suggestions).for_each(|it| {
assert_eq!(it.0, &it.1.value);
});
}
// append the separator to the converted path
pub fn folder(path: PathBuf) -> String {
let mut converted_path = file(path);
converted_path.push(SEP);
converted_path
}
// convert a given path to string
pub fn file(path: PathBuf) -> String {
path.into_os_string().into_string().unwrap_or_default()
}
// merge_input executes the given input into the engine
// and merges the state
pub fn merge_input(
input: &[u8],
engine_state: &mut EngineState,
stack: &mut Stack,
dir: PathBuf,
) -> Result<(), ShellError> {
let (block, delta) = {
let mut working_set = StateWorkingSet::new(engine_state);
let block = parse(&mut working_set, None, input, false);
assert!(working_set.parse_errors.is_empty());
(block, working_set.render())
};
engine_state.merge_delta(delta)?;
assert!(eval_block(
engine_state,
stack,
&block,
PipelineData::Value(
Value::Nothing {
span: Span::unknown(),
},
None
),
false,
false
)
.is_ok());
// Merge environment into the permanent state
engine_state.merge_env(stack, &dir)
}