mirror of
https://github.com/nushell/nushell
synced 2025-01-04 09:18:57 +00:00
117 lines
3.7 KiB
Rust
117 lines
3.7 KiB
Rust
use nu_engine::{eval_block, eval_expression};
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use nu_parser::parse;
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use nu_protocol::ast::{Block, Call};
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use nu_protocol::engine::{Command, EngineState, EvaluationContext, StateWorkingSet};
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use nu_protocol::{ShellError, Signature, SyntaxShape, Value};
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use std::task::Context;
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use std::{borrow::Cow, path::Path, path::PathBuf};
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/// Source a file for environment variables.
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pub struct Source;
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impl Command for Source {
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fn name(&self) -> &str {
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"source"
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}
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fn signature(&self) -> Signature {
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Signature::build("source").required(
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"filename",
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SyntaxShape::FilePath,
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"the filepath to the script file to source",
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)
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}
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fn usage(&self) -> &str {
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"Runs a script file in the current context."
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}
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fn run(
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&self,
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_context: &EvaluationContext,
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call: &Call,
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input: Value,
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) -> Result<nu_protocol::Value, nu_protocol::ShellError> {
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source(_context, call, input)
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}
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}
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pub fn source(ctx: &EvaluationContext, call: &Call, input: Value) -> Result<Value, ShellError> {
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let filename = call.positional[0]
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.as_string()
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.expect("internal error: missing file name");
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let source_file = Path::new(&filename);
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// This code is in the current Nushell version
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// ...Not entirely sure what it's doing or if there's an equivalent in engine-q
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// Note: this is a special case for setting the context from a command
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// In this case, if we don't set it now, we'll lose the scope that this
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// variable should be set into.
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// let lib_dirs = &ctx
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// .configs()
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// .lock()
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// .global_config
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// .as_ref()
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// .map(|configuration| match configuration.var("lib_dirs") {
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// Some(paths) => paths
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// .table_entries()
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// .cloned()
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// .map(|path| path.as_string())
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// .collect(),
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// None => vec![],
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// });
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// if let Some(dir) = lib_dirs {
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// for lib_path in dir {
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// match lib_path {
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// Ok(name) => {
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// let path = PathBuf::from(name).join(source_file);
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// if let Ok(contents) =
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// std::fs::read_to_string(&expand_path(Cow::Borrowed(path.as_path())))
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// {
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// let result = script::run_script_standalone(contents, true, ctx, false);
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// if let Err(err) = result {
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// ctx.error(err);
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// }
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// return Ok(OutputStream::empty());
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// }
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// }
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// Err(reason) => {
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// ctx.error(reason.clone());
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// }
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// }
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// }
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// }
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// This is to stay consistent w/ the code taken from nushell
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let path = source_file;
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let contents = std::fs::read(path);
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match contents {
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Ok(contents) => {
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let engine_state = EngineState::new();
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let mut working_set = StateWorkingSet::new(&engine_state);
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let (block, err) = parse(&mut working_set, None, &contents, true);
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if let Some(e) = err {
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// Be more specific here: need to convert parse error to string
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Err(ShellError::InternalError("Parse error in file".to_string()))
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} else {
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let result = eval_block(ctx, &block, input);
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match result {
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Err(e) => Err(e),
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_ => Ok(Value::nothing()),
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}
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}
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}
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Err(_) => Err(ShellError::InternalError(
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"Can't load file to source".to_string(),
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)),
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}
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}
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