mod helpers; use h::Playground; use helpers as h; use std::path::{Path, PathBuf}; #[test] fn creates_directory() { Playground::setup("mkdir_test_1", |dirs, _| { nu!(dirs.test(), "mkdir my_new_directory"); let expected = dirs.test().join("my_new_directory"); assert!(h::dir_exists_at(expected)); }) } #[test] fn accepts_and_creates_directories() { Playground::setup("mkdir_test_2", |dirs, _| { nu!(dirs.test(), "mkdir dir_1 dir_2 dir_3"); assert!(h::files_exist_at( vec![Path::new("dir_1"), Path::new("dir_2"), Path::new("dir_3")], dirs.test() )); }) } #[test] fn creates_intermediary_directories() { Playground::setup("mkdir_test_3", |dirs, _| { nu!(dirs.test(), "mkdir some_folder/another/deeper_one"); let mut expected = PathBuf::from(dirs.test()); expected.push("some_folder/another/deeper_one"); assert!(h::dir_exists_at(expected)); }) }