# Description
This PR moves the `where` command to a parser keyword. While it still
uses the shape-directed parsing dictated by the signature, we're free to
change the parsing code now to a custom one once we remove the syntax
shapes.
As a side effect, the `where -b` flag was removed and its functionality
has moved to the new `filter` command.
Just FYI, other commands that take row conditions:
- `take until`
- `take while`
- `skip until`
- `skip while`
- `any`
- `all`
We can either move these to the parser as well or make them accept a
closure instead of row condition.
# User-Facing Changes
New `filter` command which replaces `where -b` functionality.
# Tests + Formatting
Don't forget to add tests that cover your changes.
Make sure you've run and fixed any issues with these commands:
- `cargo fmt --all -- --check` to check standard code formatting (`cargo
fmt --all` applies these changes)
- `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A
clippy::needless_collect` to check that you're using the standard code
style
- `cargo test --workspace` to check that all tests pass
# After Submitting
If your PR had any user-facing changes, update [the
documentation](https://github.com/nushell/nushell.github.io) after the
PR is merged, if necessary. This will help us keep the docs up to date.
# Description
Closes#7110. ~~Note that unlike "real" `mut` vars, $env can be deeply
mutated via stuff like `$env.PYTHON_IO_ENCODING = utf8` or
`$env.config.history.max_size = 2000`. So, it's a slightly awkward
special case, arguably justifiable because of what $env represents (the
environment variables of your system, which is essentially "outside"
normal Nushell regulations).~~
EDIT: Now allows all `mut` vars to be deeply mutated using `=`, on
request.
# User-Facing Changes
See above.
# Tests + Formatting
Don't forget to add tests that cover your changes.
Make sure you've run and fixed any issues with these commands:
- `cargo fmt --all -- --check` to check standard code formatting (`cargo
fmt --all` applies these changes)
- `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A
clippy::needless_collect` to check that you're using the standard code
style
- `cargo test --workspace` to check that all tests pass
# After Submitting
If your PR had any user-facing changes, update [the
documentation](https://github.com/nushell/nushell.github.io) after the
PR is merged, if necessary. This will help us keep the docs up to date.
# Description
This adds `break`, `continue`, `return`, and `loop`.
* `break` - breaks out a loop
* `continue` - continues a loop at the next iteration
* `return` - early return from a function call
* `loop` - loop forever (until the loop hits a break)
Examples:
```
for i in 1..10 {
if $i == 5 {
continue
}
print $i
}
```
```
for i in 1..10 {
if $i == 5 {
break
}
print $i
}
```
```
def foo [x] {
if true {
return 2
}
$x
}
foo 100
```
```
loop { print "hello, forever" }
```
```
[1, 2, 3, 4, 5] | each {|x|
if $x > 3 { break }
$x
}
```
# User-Facing Changes
Adds the above commands.
# Tests + Formatting
Don't forget to add tests that cover your changes.
Make sure you've run and fixed any issues with these commands:
- `cargo fmt --all -- --check` to check standard code formatting (`cargo
fmt --all` applies these changes)
- `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A
clippy::needless_collect` to check that you're using the standard code
style
- `cargo test --workspace` to check that all tests pass
# After Submitting
If your PR had any user-facing changes, update [the
documentation](https://github.com/nushell/nushell.github.io) after the
PR is merged, if necessary. This will help us keep the docs up to date.
This adds support for (limited) mutable variables. Mutable variables are created with mut much the same way immutable variables are made with let.
Mutable variables allow mutation via the assignment operator (=).
❯ mut x = 100
❯ $x = 200
❯ print $x
200
Mutable variables are limited in that they're only tended to be used in the local code block. Trying to capture a local variable will result in an error:
❯ mut x = 123; {|| $x }
Error: nu::parser::expected_keyword (link)
× Capture of mutable variable.
The intent of this limitation is to reduce some of the issues with mutable variables in general: namely they make code that's harder to reason about. By reducing the scope that a mutable variable can be used it, we can help create local reasoning about them.
Mutation can occur with fields as well, as in this case:
❯ mut y = {abc: 123}
❯ $y.abc = 456
❯ $y
On a historical note: mutable variables are something that we resisted for quite a long time, leaning as much as we could on the functional style of pipelines and dataflow. That said, we've watched folks struggle to work with reduce as an approximation for patterns that would be trivial to express with local mutation. With that in mind, we're leaning towards the happy path.
* Copy lev_distance.rs from the rust compiler
* Minor changes to code from rust compiler
* "Did you mean" suggestions: test instrumented to generate markdown report
* Did you mean suggestions: delete test instrumentation
* Fix tests
* Fix test
`foo` has a genuine match: `for`
* Improve tests
* start working on source-env
* WIP
* Get most tests working, still one to go
* Fix file-relative paths; Report parser error
* Fix merge conflicts; Restore source as deprecated
* Tests: Use source-env; Remove redundant tests
* Fmt
* Respect hidden env vars
* Fix file-relative eval for source-env
* Add file-relative eval to "overlay use"
* Use FILE_PWD only in source-env and "overlay use"
* Ignore new tests for now
This will be another issue
* Throw an error if setting FILE_PWD manually
* Fix source-related test failures
* Fix nu-check to respect FILE_PWD
* Fix corrupted spans in source-env shell errors
* Fix up some references to old source
* Remove deprecation message
* Re-introduce deleted tests
Co-authored-by: kubouch <kubouch@gmail.com>
* Add hide-env to hide env vars; Cleanup tests
Also, there were some old unalias tests that I converted to hide.
* Add missing file
* Re-enable hide for env vars
* Fix test
* Rename did you mean error back
It was causing random tests to break
* adds `capture-errors` flag for `do`
* adds `get-type` core command to get type
* fmt
* add tests in example
* fmt
* fix tests
* manually revert previous changes related to `get-type`
* adds method to check for error name using `into string`
* fix clippy
* Allow env vars to be kept from removed overlay
* Rename --keep to --keep-custom; Add new test
* Rename some symbols
* (WIP) Start working on --keep for defs and aliases
* Fix decls/aliases not melting properly
* Use id instead of the whole cloned overlay
* Rewrite overlay remove for no reason
Doesn't fix the bug but at least looks better.
* Rename variable
* Fix adding overlay env vars
* Add more tests; Fmt + Clippy
* WIP: Start laying overlays
* Rename Overlay->Module; Start adding overlay
* Revamp adding overlay
* Add overlay add tests; Disable debug print
* Fix overlay add; Add overlay remove
* Add overlay remove tests
* Add missing overlay remove file
* Add overlay list command
* (WIP?) Enable overlays for env vars
* Move OverlayFrames to ScopeFrames
* (WIP) Move everything to overlays only
ScopeFrame contains nothing but overlays now
* Fix predecls
* Fix wrong overlay id translation and aliases
* Fix broken env lookup logic
* Remove TODOs
* Add overlay add + remove for environment
* Add a few overlay tests; Fix overlay add name
* Some cleanup; Fix overlay add/remove names
* Clippy
* Fmt
* Remove walls of comments
* List overlays from stack; Add debugging flag
Currently, the engine state ordering is somehow broken.
* Fix (?) overlay list test
* Fix tests on Windows
* Fix activated overlay ordering
* Check for active overlays equality in overlay list
This removes the -p flag: Either both parser and engine will have the
same overlays, or the command will fail.
* Add merging on overlay remove
* Change help message and comment
* Add some remove-merge/discard tests
* (WIP) Track removed overlays properly
* Clippy; Fmt
* Fix getting last overlay; Fix predecls in overlays
* Remove merging; Fix re-add overwriting stuff
Also some error message tweaks.
* Fix overlay error in the engine
* Update variable_completions.rs
* Adds flags and optional arguments to view-source (#5446)
* added flags and optional arguments to view-source
* removed redundant code
* removed redundant code
* fmt
* fix bug in shell_integration (#5450)
* fix bug in shell_integration
* add some comments
* enable cd to work with directory abbreviations (#5452)
* enable cd to work with abbreviations
* add abbreviation example
* fix tests
* make it configurable
* make cd recornize symblic link (#5454)
* implement seq char command to generate single character sequence (#5453)
* add tmp code
* add seq char command
* Add split number flag in `split row` (#5434)
Signed-off-by: Yuheng Su <gipsyh.icu@gmail.com>
* Add two more overlay tests
* Add ModuleId to OverlayFrame
* Fix env conversion accidentally activating overlay
It activated overlay from permanent state prematurely which would
cause `overlay add` to misbehave.
* Remove unused parameter; Add overlay list test
* Remove added traces
* Add overlay commands examples
* Modify TODO
* Fix $nu.scope iteration
* Disallow removing default overlay
* Refactor some parser errors
* Remove last overlay if no argument
* Diversify overlay examples
* Make it possible to update overlay's module
In case the origin module updates, the overlay add loads the new module,
makes it overlay's origin and applies the changes. Before, it was
impossible to update the overlay if the module changed.
Co-authored-by: JT <547158+jntrnr@users.noreply.github.com>
Co-authored-by: pwygab <88221256+merelymyself@users.noreply.github.com>
Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com>
Co-authored-by: WindSoilder <WindSoilder@outlook.com>
Co-authored-by: Yuheng Su <gipsyh.icu@gmail.com>
* Add timestamp flag to `touch` command
* Add modify flag to `touch` command
* Add date flag to `touch` command
* Remove unnecessary `touch` test and fix tests setups
* Change `touch` flags descriptions
* Update `touch` example
* Add reference flag to `touch` command
* Add access flag to `touch` command
* Add no-create flag to `touch` command
* Replace `unwrap` with `expect`
* Do not pass non-string env vars to externals
Also misc cleanup
* Add note to default config
* Add a test
* Ensure PATH/Path conversion list <-> string
* Add custom error for path not being a directory
* Fix cd issue with cd-ing into a file
* Keep formatting style as before
* Check if path is not a directory and return error if that's the case
* Use only $nu.env.PWD for getting current directory
Because setting and reading to/from std::env changes the global state
shich is problematic if we call `cd` from multiple threads (e.g., in a
`par-each` block).
With this change, when engine-q starts, it will either inherit existing
PWD env var, or create a new one from `std::env::current_dir()`.
Otherwise, everything that needs the current directory will get it from
`$nu.env.PWD`. Each spawned external command will get its current
directory per-process which should be thread-safe.
One thing left to do is to patch nu-path for this as well since it uses
`std::env::current_dir()` in its expansions.
* Rename nu-path functions
*_with is not *_relative which should be more descriptive and frees
"with" for use in a followup commit.
* Clone stack every each iter; Fix some commands
Cloning the stack each iteration of `each` makes sure we're not reusing
PWD between iterations.
Some fixes in commands to make them use the new PWD.
* Post-rebase cleanup, fmt, clippy
* Change back _relative to _with in nu-path funcs
Didn't use the idea I had for the new "_with".
* Remove leftover current_dir from rebase
* Add cwd sync at merge_delta()
This makes sure the parser and completer always have up-to-date cwd.
* Always pass absolute path to glob in ls
* Do not allow PWD a relative path; Allow recovery
Makes it possible to recover PWD by proceeding with the REPL cycle.
* Clone stack in each also for byte/string stream
* (WIP) Start moving env variables to engine state
* (WIP) Move env vars to engine state (ugly)
Quick and dirty code.
* (WIP) Remove unused mut and args; Fmt
* (WIP) Fix dataframe tests
* (WIP) Fix missing args after rebase
* (WIP) Clone only env vars, not the whole stack
* (WIP) Add env var clone to `for` loop as well
* Minor edits
* Refactor merge_delta() to include stack merging.
Less error-prone than doing it manually.
* Clone env for each `update` command iteration
* Mark env var hidden only when found in eng. state
* Fix clippt warnings
* Add TODO about env var reading
* Do not clone empty environment in loops
* Remove extra cwd collection
* Split current_dir() into str and path; Fix autocd
* Make completions respect PWD env var
* Port fetch to engine-q
* Fix check for path as a string
* Add a timeout flag and fix some span issues
* Add a temporary fetch command that returns byte streams. Got rid of async stuff as we're using the blocking feature of tokio
* More tweaks for the bytestream
* Rewrite fetch using ByteStreams
* buffer read on bytes directly
Co-authored-by: Stefan Stanciulescu <contact@stefanstanciulescu.com>
* Proof of concept treating env vars as Values
* Refactor env var collection and method name
* Remove unnecessary pub
* Move env translations into a new file
* Fix LS_COLORS to support any Value
* Fix spans during env var translation
* Add span to env var in cd
* Improve error diagnostics
* Fix non-string env vars failing string conversion
* Make PROMPT_COMMAND a Block instead of String
* Record host env vars to a fake file
This will give spans to env vars that would otherwise be without one.
Makes errors less confusing.
* Add 'env' command to list env vars
It will list also their values translated to strings
* Sort env command by name; Add env var type
* Remove obsolete test