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3 commits

Author SHA1 Message Date
Devyn Cairns
a29efe28f7
Merge stream_example into example plugin and clean up names (#12234)
# Description

As suggested by @WindSoilder, since plugins can now contain both simple
commands that produce `Value` and commands that produce `PipelineData`
without having to choose one or the other for the whole plugin, this
change merges `stream_example` into `example`.

# User-Facing Changes

All of the example plugins are renamed.

# Tests + Formatting

- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`

# After Submitting

- [ ] Check nushell/nushell.github.io for any docs that match the
command names changed
2024-03-19 12:36:46 -05:00
Devyn Cairns
f6faf73e02
Allow plugins to set environment variables in their caller's scope (#12204)
# Description

Adds the `AddEnvVar` plugin call, which allows plugins to set
environment variables in the caller's scope. This is the first engine
call that mutates the caller's stack, and opens the door to more
operations like this if needed.

This also comes with an extra benefit: in doing this, I needed to
refactor how context was handled, and I was able to avoid cloning
`EngineInterface` / `Stack` / `Call` in most cases that plugin calls are
used. They now only need to be cloned if the plugin call returns a
stream. The performance increase is welcome (5.5x faster on `inc`!):

```nushell
# Before
> timeit { 1..100 | each { |i| $"2.0.($i)" | inc -p } }
405ms 941µs 952ns
# After
> timeit { 1..100 | each { |i| $"2.0.($i)" | inc -p } }
73ms 68µs 749ns
```

# User-Facing Changes
- New engine call: `add_env_var()`
- Performance enhancement for plugin calls

# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`

# After Submitting
- [x] Document env manipulation in plugins guide
- [x] Document `AddEnvVar` in plugin protocol
2024-03-15 06:45:45 -05:00
Devyn Cairns
390a7e3f0b
Add environment engine calls for plugins (#12166)
# Description

This adds three engine calls: `GetEnvVar`, `GetEnvVars`, for getting
environment variables from the plugin command context, and
`GetCurrentDir` for getting the current working directory.

Plugins are now launched in the directory of their executable to try to
make improper use of the current directory without first setting it more
obvious. Plugins previously launched in whatever the current directory
of the engine was at the time the plugin command was run, but switching
to persistent plugins broke this, because they stay in whatever
directory they launched in initially.

This also fixes the `gstat` plugin to use `get_current_dir()` to
determine its repo location, which was directly affected by this
problem.

# User-Facing Changes
- Adds new engine calls (`GetEnvVar`, `GetEnvVars`, `GetCurrentDir`)
- Runs plugins in a different directory from before, in order to catch
bugs
- Plugins will have to use the new engine calls if they do filesystem
stuff to work properly

# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`

# After Submitting
- [ ] Document the working directory behavior on plugin launch
- [ ] Document the new engine calls + response type (`ValueMap`)
2024-03-12 06:34:32 -05:00