Commit graph

6 commits

Author SHA1 Message Date
Jakub Žádník
9b99b2f6ac
Overlays (#5375)
* WIP: Start laying overlays

* Rename Overlay->Module; Start adding overlay

* Revamp adding overlay

* Add overlay add tests; Disable debug print

* Fix overlay add; Add overlay remove

* Add overlay remove tests

* Add missing overlay remove file

* Add overlay list command

* (WIP?) Enable overlays for env vars

* Move OverlayFrames to ScopeFrames

* (WIP) Move everything to overlays only

ScopeFrame contains nothing but overlays now

* Fix predecls

* Fix wrong overlay id translation and aliases

* Fix broken env lookup logic

* Remove TODOs

* Add overlay add + remove for environment

* Add a few overlay tests; Fix overlay add name

* Some cleanup; Fix overlay add/remove names

* Clippy

* Fmt

* Remove walls of comments

* List overlays from stack; Add debugging flag

Currently, the engine state ordering is somehow broken.

* Fix (?) overlay list test

* Fix tests on Windows

* Fix activated overlay ordering

* Check for active overlays equality in overlay list

This removes the -p flag: Either both parser and engine will have the
same overlays, or the command will fail.

* Add merging on overlay remove

* Change help message and comment

* Add some remove-merge/discard tests

* (WIP) Track removed overlays properly

* Clippy; Fmt

* Fix getting last overlay; Fix predecls in overlays

* Remove merging; Fix re-add overwriting stuff

Also some error message tweaks.

* Fix overlay error in the engine

* Update variable_completions.rs

* Adds flags and optional arguments to view-source (#5446)

* added flags and optional arguments to view-source

* removed redundant code

* removed redundant code

* fmt

* fix bug in shell_integration (#5450)

* fix bug in shell_integration

* add some comments

* enable cd to work with directory abbreviations (#5452)

* enable cd to work with abbreviations

* add abbreviation example

* fix tests

* make it configurable

* make cd recornize symblic link (#5454)

* implement seq char command to generate single character sequence (#5453)

* add tmp code

* add seq char command

* Add split number flag in `split row` (#5434)

Signed-off-by: Yuheng Su <gipsyh.icu@gmail.com>

* Add two more overlay tests

* Add ModuleId to OverlayFrame

* Fix env conversion accidentally activating overlay

It activated overlay from permanent state prematurely which would
cause `overlay add` to misbehave.

* Remove unused parameter; Add overlay list test

* Remove added traces

* Add overlay commands examples

* Modify TODO

* Fix $nu.scope iteration

* Disallow removing default overlay

* Refactor some parser errors

* Remove last overlay if no argument

* Diversify overlay examples

* Make it possible to update overlay's module

In case the origin module updates, the overlay add loads the new module,
makes it overlay's origin and applies the changes. Before, it was
impossible to update the overlay if the module changed.

Co-authored-by: JT <547158+jntrnr@users.noreply.github.com>
Co-authored-by: pwygab <88221256+merelymyself@users.noreply.github.com>
Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com>
Co-authored-by: WindSoilder <WindSoilder@outlook.com>
Co-authored-by: Yuheng Su <gipsyh.icu@gmail.com>
2022-05-08 07:39:22 +12:00
JT
f3bb1d11d3
Add export alias and export extern (#4878)
* export alias

* export extern
2022-03-20 07:58:01 +13:00
Jakub Žádník
328f7e92a0
Hide alias (#4432)
* Add alias interning

Now, AliasId is used to reference aliases stored in EngineState, similar
to decls, blocks, etc.

* Fix wrong message

* Fix using decl instead of alias

* Extend also alias id visibility

* Merge also aliases from delta

* Add alias hiding code

Does not work yet but passes tests at least.

* Fix wrong alias lookup and visibility appending

* Add hide alias tests

* Fmt & Clippy

* Fix random clippy warnings in "which" command
2022-02-12 11:50:37 +02:00
Jakub Žádník
2fbd182993
Allow viewing the source code of blocks (#894)
* Add spans to blocks and view command

* Better description; Cleanup

* Rename "view" command to "view-source"
2022-01-31 00:05:25 +02:00
Jakub Žádník
40484966c3
Make env var eval order during "use" deterministic (#742)
* Make env var eval order during "use" deterministic

Fixes #726.

* Merge delta after getting config

To make sure env vars are all in the engine state and not in the stack.
2022-01-15 08:06:32 +11:00
Jakub Žádník
5459d30a24
Add environment variable support for modules (#331)
* Add 'expor env' dummy command

* (WIP) Abstract away module exportables as Overlay

* Switch to Overlays for use/hide

Works for decls only right now.

* Fix passing import patterns of hide to eval

* Simplify use/hide of decls

* Add ImportPattern as Expr; Add use env eval

Still no parsing of "export env" so I can't test it yet.

* Refactor export parsing; Add InternalError

* Add env var export and activation; Misc changes

Now it is possible to `use` env var that was exported from a module.

This commit also adds some new errors and other small changes.

* Add env var hiding

* Fix eval not recognizing hidden decls

Without this change, calling `hide foo`, the evaluator does not know
whether a custom command named "foo" was hidden during parsing,
therefore, it is not possible to reliably throw an error about the "foo"
name not found.

* Add use/hide/export env var tests; Cleanup; Notes

* Ignore hide env related tests for now

* Fix main branch merge mess

* Fixed multi-word export def

* Fix hiding tests on Windows

* Remove env var hiding for now
2021-11-16 12:16:06 +13:00