# Description
List values and list streams have the same type (`list<>`). Rather,
streaming is a separate property of the pipeline/command output. This PR
removes the unnecessary `ListStream` type.
# User-Facing Changes
Should be none, except `random dice` now has a more specific output
type.
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# Description
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Bump version to `0.100.0`
# User-Facing Changes
The new release `v0.100.0` is coming...
# Description
Turns out there are duplicate conversion functions: `as_i64` and
`as_f64`. In most cases, these can be replaced with `as_int` and
`as_float`, respectively.
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# Description
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# User-Facing Changes
<!-- List of all changes that impact the user experience here. This
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# Tests + Formatting
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# After Submitting
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# Description
The meaning of the word usage is specific to describing how a command
function is *used* and not a synonym for general description. Usage can
be used to describe the SYNOPSIS or EXAMPLES sections of a man page
where the permitted argument combinations are shown or example *uses*
are given.
Let's not confuse people and call it what it is a description.
Our `help` command already creates its own *Usage* section based on the
available arguments and doesn't refer to the description with usage.
# User-Facing Changes
`help commands` and `scope commands` will now use `description` or
`extra_description`
`usage`-> `description`
`extra_usage` -> `extra_description`
Breaking change in the plugin protocol:
In the signature record communicated with the engine.
`usage`-> `description`
`extra_usage` -> `extra_description`
The same rename also takes place for the methods on
`SimplePluginCommand` and `PluginCommand`
# Tests + Formatting
- Updated plugin protocol specific changes
# After Submitting
- [ ] update plugin protocol doc
This PR will close#13501
# Description
This PR expands on [the relay of signals to running plugin
processes](https://github.com/nushell/nushell/pull/13181). The Ctrlc
relay has been generalized to SignalAction::Interrupt and when
reset_signal is called on the main EngineState, a SignalAction::Reset is
now relayed to running plugins.
# User-Facing Changes
The signal handler closure now takes a `signals::SignalAction`, while
previously it took no arguments. The handler will now be called on both
interrupt and reset. The method to register a handler on the plugin side
is now called `register_signal_handler` instead of
`register_ctrlc_handler`
[example](https://github.com/nushell/nushell/pull/13510/files#diff-3e04dff88fd0780a49778a3d1eede092ec729a1264b4ef07ca0d2baa859dad05L38).
This will only affect plugin authors who have started making use of
https://github.com/nushell/nushell/pull/13181, which isn't currently
part of an official release.
The change will also require all of user's plugins to be recompiled in
order that they don't error when a signal is received on the
PluginInterface.
# Testing
```
: example ctrlc
interrupt status: false
waiting for interrupt signal...
^Cinterrupt status: true
peace.
Error: × Operation interrupted
╭─[display_output hook:1:1]
1 │ if (term size).columns >= 100 { table -e } else { table }
· ─┬
· ╰── This operation was interrupted
╰────
: example ctrlc
interrupt status: false <-- NOTE status is false
waiting for interrupt signal...
^Cinterrupt status: true
peace.
Error: × Operation interrupted
╭─[display_output hook:1:1]
1 │ if (term size).columns >= 100 { table -e } else { table }
· ─┬
· ╰── This operation was interrupted
╰────
```
# Description
This PR adds a new method to `EngineInterface`: `register_ctrlc_handler`
which takes a closure to run when the plugin's driving engine receives a
ctrlc-signal. It also adds a mirror of the `signals` attribute from the
main shell `EngineState`.
This is an example of how a plugin which makes a long poll http request
can end the request on ctrlc:
https://github.com/cablehead/nu_plugin_http/blob/main/src/commands/request.rs#L68-L77
To facilitate the feature, a new attribute has been added to
`EngineState`: `ctrlc_handlers`. This is a Vec of closures that will be
run when the engine's process receives a ctrlc signal.
When plugins are added to an `engine_state` during a `merge_delta`, the
engine passes the ctrlc_handlers to the plugin's
`.configure_ctrlc_handler` method, which gives the plugin a chance to
register a handler that sends a ctrlc packet through the
`PluginInterface`, if an instance of the plugin is currently running.
On the plugin side: `EngineInterface` also has a ctrlc_handlers Vec of
closures. Plugin calls can use `register_ctrlc_handler` to register a
closure that will be called in the plugin process when the
PluginInput::Ctrlc command is received.
For future reference these are some alternate places that were
investigated for tying the ctrlc trigger to transmitting a Ctrlc packet
through the `PluginInterface`:
- Directly from `src/signals.rs`: the handler there would need a
reference to the Vec<Arc<RegisteredPlugins>>, which would require us to
wrap the plugins in a Mutex, which we don't want to do.
- have `PersistentPlugin.get_plugin` pass down the engine's
CtrlcHandlers to .get and then to .spawn (if the plugin isn't already
running). Once we have CtrlcHandlers in spawn, we can register a handler
to write directly to PluginInterface. We don't want to double down on
passing engine_state to spawn this way though, as it's unpredictable
because it would depend on whether the plugin has already been spawned
or not.
- pass `ctrlc_handlers` to PersistentPlugin::new so it can store it on
itself so it's available to spawn.
- in `PersistentPlugin.spawn`, create a handler that sends to a clone of
the GC event loop's tx. this has the same issues with regards to how to
get CtrlcHandlers to the spawn method, and is more complicated than a
handler that writes directly to PluginInterface
# User-Facing Changes
No breaking changes
---------
Co-authored-by: Ian Manske <ian.manske@pm.me>
# Description
Adds functionality to the plugin interface to support calling internal
commands from plugins. For example, using `view ir --json`:
```rust
let closure: Value = call.req(0)?;
let Some(decl_id) = engine.find_decl("view ir")? else {
return Err(LabeledError::new("`view ir` not found"));
};
let ir_json = engine.call_decl(
decl_id,
EvaluatedCall::new(call.head)
.with_named("json".into_spanned(call.head), Value::bool(true, call.head))
.with_positional(closure),
PipelineData::Empty,
true,
false,
)?.into_value()?.into_string()?;
let ir = serde_json::from_value(&ir_json);
// ...
```
# User-Facing Changes
Plugin developers can now use `EngineInterface::find_decl()` and
`call_decl()` to call internal commands, which could be handy for
formatters like `to csv` or `to nuon`, or for reflection commands that
help gain insight into the engine.
# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
# After Submitting
- [ ] release notes
- [ ] update plugin protocol documentation: `FindDecl`, `CallDecl`
engine calls; `Identifier` engine call response
# Description
This PR introduces a new `Signals` struct to replace our adhoc passing
around of `ctrlc: Option<Arc<AtomicBool>>`. Doing so has a few benefits:
- We can better enforce when/where resetting or triggering an interrupt
is allowed.
- Consolidates `nu_utils::ctrl_c::was_pressed` and other ad-hoc
re-implementations into a single place: `Signals::check`.
- This allows us to add other types of signals later if we want. E.g.,
exiting or suspension.
- Similarly, we can more easily change the underlying implementation if
we need to in the future.
- Places that used to have a `ctrlc` of `None` now use
`Signals::empty()`, so we can double check these usages for correctness
in the future.
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# Description
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The derive macros provided by #13031 are very useful for plugin authors.
In this PR I made use of these macros for two commands.
# User-Facing Changes
<!-- List of all changes that impact the user experience here. This
helps us keep track of breaking changes. -->
# Tests + Formatting
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- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
# After Submitting
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This Example usage could be highlighted in the changelog for plugin
authors as this is probably very useful for them.
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# Description
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# User-Facing Changes
<!-- List of all changes that impact the user experience here. This
helps us keep track of breaking changes. -->
# Tests + Formatting
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# After Submitting
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# Description
This allows plugins to report their version (and potentially other
metadata in the future). The version is shown in `plugin list` and in
`version`.
The metadata is stored in the registry file, and reflects whatever was
retrieved on `plugin add`, not necessarily the running binary. This can
help you to diagnose if there's some kind of mismatch with what you
expect. We could potentially use this functionality to show a warning or
error if a plugin being run does not have the same version as what was
in the cache file, suggesting `plugin add` be run again, but I haven't
done that at this point.
It is optional, and it requires the plugin author to make some code
changes if they want to provide it, since I can't automatically
determine the version of the calling crate or anything tricky like that
to do it.
Example:
```
> plugin list | select name version is_running pid
╭───┬────────────────┬─────────┬────────────┬─────╮
│ # │ name │ version │ is_running │ pid │
├───┼────────────────┼─────────┼────────────┼─────┤
│ 0 │ example │ 0.93.1 │ false │ │
│ 1 │ gstat │ 0.93.1 │ false │ │
│ 2 │ inc │ 0.93.1 │ false │ │
│ 3 │ python_example │ 0.1.0 │ false │ │
╰───┴────────────────┴─────────┴────────────┴─────╯
```
cc @maxim-uvarov (he asked for it)
# User-Facing Changes
- `plugin list` gets a `version` column
- `version` shows plugin versions when available
- plugin authors *should* add `fn metadata()` to their `impl Plugin`,
but don't have to
# Tests + Formatting
Tested the low level stuff and also the `plugin list` column.
# After Submitting
- [ ] update plugin guide docs
- [ ] update plugin protocol docs (`Metadata` call & response)
- [ ] update plugin template (`fn metadata()` should be easy)
- [ ] release notes
# Description
This PR allows byte streams to optionally be colored as being
specifically binary or string data, which guarantees that they'll be
converted to `Binary` or `String` appropriately on `into_value()`,
making them compatible with `Type` guarantees. This makes them
significantly more broadly usable for command input and output.
There is still an `Unknown` type for byte streams coming from external
commands, which uses the same behavior as we previously did where it's a
string if it's UTF-8.
A small number of commands were updated to take advantage of this, just
to prove the point. I will be adding more after this merges.
# User-Facing Changes
- New types in `describe`: `string (stream)`, `binary (stream)`
- These commands now return a stream if their input was a stream:
- `into binary`
- `into string`
- `bytes collect`
- `str join`
- `first` (binary)
- `last` (binary)
- `take` (binary)
- `skip` (binary)
- Streams that are explicitly binary colored will print as a streaming
hexdump
- example:
```nushell
1.. | each { into binary } | bytes collect
```
# Tests + Formatting
I've added some tests to cover it at a basic level, and it doesn't break
anything existing, but I do think more would be nice. Some of those will
come when I modify more commands to stream.
# After Submitting
There are a few things I'm not quite satisfied with:
- **String trimming behavior.** We automatically trim newlines from
streams from external commands, but I don't think we should do this with
internal commands. If I call a command that happens to turn my string
into a stream, I don't want the newline to suddenly disappear. I changed
this to specifically do it only on `Child` and `File`, but I don't know
if this is quite right, and maybe we should bring back the old flag for
`trim_end_newline`
- **Known binary always resulting in a hexdump.** It would be nice to
have a `print --raw`, so that we can put binary data on stdout
explicitly if we want to. This PR doesn't change how external commands
work though - they still dump straight to stdout.
Otherwise, here's the normal checklist:
- [ ] release notes
- [ ] docs update for plugin protocol changes (added `type` field)
---------
Co-authored-by: Ian Manske <ian.manske@pm.me>
# Description
This PR introduces a `ByteStream` type which is a `Read`-able stream of
bytes. Internally, it has an enum over three different byte stream
sources:
```rust
pub enum ByteStreamSource {
Read(Box<dyn Read + Send + 'static>),
File(File),
Child(ChildProcess),
}
```
This is in comparison to the current `RawStream` type, which is an
`Iterator<Item = Vec<u8>>` and has to allocate for each read chunk.
Currently, `PipelineData::ExternalStream` serves a weird dual role where
it is either external command output or a wrapper around `RawStream`.
`ByteStream` makes this distinction more clear (via `ByteStreamSource`)
and replaces `PipelineData::ExternalStream` in this PR:
```rust
pub enum PipelineData {
Empty,
Value(Value, Option<PipelineMetadata>),
ListStream(ListStream, Option<PipelineMetadata>),
ByteStream(ByteStream, Option<PipelineMetadata>),
}
```
The PR is relatively large, but a decent amount of it is just repetitive
changes.
This PR fixes#7017, fixes#10763, and fixes#12369.
This PR also improves performance when piping external commands. Nushell
should, in most cases, have competitive pipeline throughput compared to,
e.g., bash.
| Command | Before (MB/s) | After (MB/s) | Bash (MB/s) |
| -------------------------------------------------- | -------------:|
------------:| -----------:|
| `throughput \| rg 'x'` | 3059 | 3744 | 3739 |
| `throughput \| nu --testbin relay o> /dev/null` | 3508 | 8087 | 8136 |
# User-Facing Changes
- This is a breaking change for the plugin communication protocol,
because the `ExternalStreamInfo` was replaced with `ByteStreamInfo`.
Plugins now only have to deal with a single input stream, as opposed to
the previous three streams: stdout, stderr, and exit code.
- The output of `describe` has been changed for external/byte streams.
- Temporary breaking change: `bytes starts-with` no longer works with
byte streams. This is to keep the PR smaller, and `bytes ends-with`
already does not work on byte streams.
- If a process core dumped, then instead of having a `Value::Error` in
the `exit_code` column of the output returned from `complete`, it now is
a `Value::Int` with the negation of the signal number.
# After Submitting
- Update docs and book as necessary
- Release notes (e.g., plugin protocol changes)
- Adapt/convert commands to work with byte streams (high priority is
`str length`, `bytes starts-with`, and maybe `bytes ends-with`).
- Refactor the `tee` code, Devyn has already done some work on this.
---------
Co-authored-by: Devyn Cairns <devyn.cairns@gmail.com>
# Description
Does some misc changes to `ListStream`:
- Moves it into its own module/file separate from `RawStream`.
- `ListStream`s now have an associated `Span`.
- This required changes to `ListStreamInfo` in `nu-plugin`. Note sure if
this is a breaking change for the plugin protocol.
- Hides the internals of `ListStream` but also adds a few more methods.
- This includes two functions to more easily alter a stream (these take
a `ListStream` and return a `ListStream` instead of having to go through
the whole `into_pipeline_data(..)` route).
- `map`: takes a `FnMut(Value) -> Value`
- `modify`: takes a function to modify the inner stream.
# Description
Continuing from #12568, this PR further reduces the size of `Expr` from
64 to 40 bytes. It also reduces `Expression` from 128 to 96 bytes and
`Type` from 32 to 24 bytes.
This was accomplished by:
- for `Expr` with multiple fields (e.g., `Expr::Thing(A, B, C)`),
merging the fields into new AST struct types and then boxing this struct
(e.g. `Expr::Thing(Box<ABC>)`).
- replacing `Vec<T>` with `Box<[T]>` in multiple places. `Expr`s and
`Expression`s should rarely be mutated, if at all, so this optimization
makes sense.
By reducing the size of these types, I didn't notice a large performance
improvement (at least compared to #12568). But this PR does reduce the
memory usage of nushell. My config is somewhat light so I only noticed a
difference of 1.4MiB (38.9MiB vs 37.5MiB).
---------
Co-authored-by: Stefan Holderbach <sholderbach@users.noreply.github.com>
# Description
This allows plugins to view the source code of spans.
Requested by @ayax79 for implementing `polars ls`. Note that this won't
really help you find the location of the span. I'm planning to add
another engine call that will return information more similar to what
shows up in the miette diagnostics, with filename / line number / some
context, but I'll want to refactor some of the existing logic to make
that happen, so it was easier to just do this first. I hope this is
enough to at least have something somewhat useful show up for `polars
ls`.
# User-Facing Changes
- Example plugin: added `example view span` command
# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
# After Submitting
- [ ] Add to plugin protocol reference
- [x] `cargo hack` feature flag compatibility run
- [x] reedline released and pinned
- [x] `nu-plugin-test-support` added to release script
- [x] dependency tree checked
- [x] release notes
# Description
This is something that was discussed in the core team meeting last
Wednesday. @ayax79 is building `nu-plugin-polars` with all of the
dataframe commands into a plugin, and there are a lot of them, so it
would help to make the API more similar. At the same time, I think the
`Command` API is just better anyway. I don't think the difference is
justified, and the types for core commands have the benefit of requiring
less `.into()` because they often don't own their data
- Broke `signature()` up into `name()`, `usage()`, `extra_usage()`,
`search_terms()`, `examples()`
- `signature()` returns `nu_protocol::Signature`
- `examples()` returns `Vec<nu_protocol::Example>`
- `PluginSignature` and `PluginExample` no longer need to be used by
plugin developers
# User-Facing Changes
Breaking API for plugins yet again 😄
# Description
Uses the new `nu-plugin-test-support` crate to test the examples of
commands provided by plugins in the repo.
Also fixed some of the examples to pass.
# User-Facing Changes
- Examples that are more guaranteed to work
# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
# Description
There wasn't really a good way to implement a command group style (e.g.
`from`, `query`, etc.) command in the past that just returns the help
text even if `--help` is not passed. This adds a new engine call that
just does that.
This is actually something I ran into before when developing the dbus
plugin, so it's nice to fix it.
# User-Facing Changes
# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
# After Submitting
- [ ] Document `GetHelp` engine call in proto
# Description
This makes `LabeledError` much more capable of representing close to
everything a `miette::Diagnostic` can, including `ShellError`, and
allows plugins to generate multiple error spans, codes, help, etc.
`LabeledError` is now embeddable within `ShellError` as a transparent
variant.
This could also be used to improve `error make` and `try/catch` to
reflect `LabeledError` exactly in the future.
Also cleaned up some errors in existing plugins.
# User-Facing Changes
Breaking change for plugins. Nicer errors for users.
# Description
As suggested by @WindSoilder, since plugins can now contain both simple
commands that produce `Value` and commands that produce `PipelineData`
without having to choose one or the other for the whole plugin, this
change merges `stream_example` into `example`.
# User-Facing Changes
All of the example plugins are renamed.
# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
# After Submitting
- [ ] Check nushell/nushell.github.io for any docs that match the
command names changed
# Description
Adds the `AddEnvVar` plugin call, which allows plugins to set
environment variables in the caller's scope. This is the first engine
call that mutates the caller's stack, and opens the door to more
operations like this if needed.
This also comes with an extra benefit: in doing this, I needed to
refactor how context was handled, and I was able to avoid cloning
`EngineInterface` / `Stack` / `Call` in most cases that plugin calls are
used. They now only need to be cloned if the plugin call returns a
stream. The performance increase is welcome (5.5x faster on `inc`!):
```nushell
# Before
> timeit { 1..100 | each { |i| $"2.0.($i)" | inc -p } }
405ms 941µs 952ns
# After
> timeit { 1..100 | each { |i| $"2.0.($i)" | inc -p } }
73ms 68µs 749ns
```
# User-Facing Changes
- New engine call: `add_env_var()`
- Performance enhancement for plugin calls
# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
# After Submitting
- [x] Document env manipulation in plugins guide
- [x] Document `AddEnvVar` in plugin protocol
[Context on
Discord](https://discord.com/channels/601130461678272522/855947301380947968/1216517833312309419)
# Description
This is a significant breaking change to the plugin API, but one I think
is worthwhile. @ayax79 mentioned on Discord that while trying to start
on a dataframes plugin, he was a little disappointed that more wasn't
provided in terms of code organization for commands, particularly since
there are *a lot* of `dfr` commands.
This change treats plugins more like miniatures of the engine, with
dispatch of the command name being handled inherently, each command
being its own type, and each having their own signature within the trait
impl for the command type rather than having to find a way to centralize
it all into one `Vec`.
For the example plugins that have multiple commands, I definitely like
how this looks a lot better. This encourages doing code organization the
right way and feels very good.
For the plugins that have only one command, it's just a little bit more
boilerplate - but still worth it, in my opinion.
The `Box<dyn PluginCommand<Plugin = Self>>` type in `commands()` is a
little bit hairy, particularly for Rust beginners, but ultimately not so
bad, and it gives the desired flexibility for shared state for a whole
plugin + the individual commands.
# User-Facing Changes
Pretty big breaking change to plugin API, but probably one that's worth
making.
```rust
use nu_plugin::*;
use nu_protocol::{PluginSignature, PipelineData, Type, Value};
struct LowercasePlugin;
struct Lowercase;
// Plugins can now have multiple commands
impl PluginCommand for Lowercase {
type Plugin = LowercasePlugin;
// The signature lives with the command
fn signature(&self) -> PluginSignature {
PluginSignature::build("lowercase")
.usage("Convert each string in a stream to lowercase")
.input_output_type(Type::List(Type::String.into()), Type::List(Type::String.into()))
}
// We also provide SimplePluginCommand which operates on Value like before
fn run(
&self,
plugin: &LowercasePlugin,
engine: &EngineInterface,
call: &EvaluatedCall,
input: PipelineData,
) -> Result<PipelineData, LabeledError> {
let span = call.head;
Ok(input.map(move |value| {
value.as_str()
.map(|string| Value::string(string.to_lowercase(), span))
// Errors in a stream should be returned as values.
.unwrap_or_else(|err| Value::error(err, span))
}, None)?)
}
}
// Plugin now just has a list of commands, and the custom value op stuff still goes here
impl Plugin for LowercasePlugin {
fn commands(&self) -> Vec<Box<dyn PluginCommand<Plugin=Self>>> {
vec![Box::new(Lowercase)]
}
}
fn main() {
serve_plugin(&LowercasePlugin{}, MsgPackSerializer)
}
```
Time this however you like - we're already breaking stuff for 0.92, so
it might be good to do it now, but if it feels like a lot all at once,
it could wait.
# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
# After Submitting
- [ ] Update examples in the book
- [x] Fix#12088 to match - this change would actually simplify it a
lot, because the methods are currently just duplicated between `Plugin`
and `StreamingPlugin`, but they only need to be on `Plugin` with this
change
# Description
This adds three engine calls: `GetEnvVar`, `GetEnvVars`, for getting
environment variables from the plugin command context, and
`GetCurrentDir` for getting the current working directory.
Plugins are now launched in the directory of their executable to try to
make improper use of the current directory without first setting it more
obvious. Plugins previously launched in whatever the current directory
of the engine was at the time the plugin command was run, but switching
to persistent plugins broke this, because they stay in whatever
directory they launched in initially.
This also fixes the `gstat` plugin to use `get_current_dir()` to
determine its repo location, which was directly affected by this
problem.
# User-Facing Changes
- Adds new engine calls (`GetEnvVar`, `GetEnvVars`, `GetCurrentDir`)
- Runs plugins in a different directory from before, in order to catch
bugs
- Plugins will have to use the new engine calls if they do filesystem
stuff to work properly
# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
# After Submitting
- [ ] Document the working directory behavior on plugin launch
- [ ] Document the new engine calls + response type (`ValueMap`)
# Description
This PR uses the new plugin protocol to intelligently keep plugin
processes running in the background for further plugin calls.
Running plugins can be seen by running the new `plugin list` command,
and stopped by running the new `plugin stop` command.
This is an enhancement for the performance of plugins, as starting new
plugin processes has overhead, especially for plugins in languages that
take a significant amount of time on startup. It also enables plugins
that have persistent state between commands, making the migration of
features like dataframes and `stor` to plugins possible.
Plugins are automatically stopped by the new plugin garbage collector,
configurable with `$env.config.plugin_gc`:
```nushell
$env.config.plugin_gc = {
# Configuration for plugin garbage collection
default: {
enabled: true # true to enable stopping of inactive plugins
stop_after: 10sec # how long to wait after a plugin is inactive to stop it
}
plugins: {
# alternate configuration for specific plugins, by name, for example:
#
# gstat: {
# enabled: false
# }
}
}
```
If garbage collection is enabled, plugins will be stopped after
`stop_after` passes after they were last active. Plugins are counted as
inactive if they have no running plugin calls. Reading the stream from
the response of a plugin call is still considered to be activity, but if
a plugin holds on to a stream but the call ends without an active
streaming response, it is not counted as active even if it is reading
it. Plugins can explicitly disable the GC as appropriate with
`engine.set_gc_disabled(true)`.
The `version` command now lists plugin names rather than plugin
commands. The list of plugin commands is accessible via `plugin list`.
Recommend doing this together with #12029, because it will likely force
plugin developers to do the right thing with mutability and lead to less
unexpected behavior when running plugins nested / in parallel.
# User-Facing Changes
- new command: `plugin list`
- new command: `plugin stop`
- changed command: `version` (now lists plugin names, rather than
commands)
- new config: `$env.config.plugin_gc`
- Plugins will keep running and be reused, at least for the configured
GC period
- Plugins that used mutable state in weird ways like `inc` did might
misbehave until fixed
- Plugins can disable GC if they need to
- Had to change plugin signature to accept `&EngineInterface` so that
the GC disable feature works. #12029 does this anyway, and I'm expecting
(resolvable) conflicts with that
# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
Because there is some specific OS behavior required for plugins to not
respond to Ctrl-C directly, I've developed against and tested on both
Linux and Windows to ensure that works properly.
# After Submitting
I think this probably needs to be in the book somewhere