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10 commits

Author SHA1 Message Date
Jack Wright
0dd35cddcd
Bumping version to 0.95.1 (#13231)
Marks development for hotfix
2024-06-25 18:26:07 -07:00
Jakub Žádník
f93c6680bd
Bump to 0.95.0 (#13221)
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# Description
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# User-Facing Changes
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# Tests + Formatting
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2024-06-25 21:29:47 +03:00
Wind
ad5a6cdc00
bump version to 0.94.3 (#13055) 2024-06-05 06:52:40 +08:00
Devyn Cairns
6635b74d9d
Bump version to 0.94.2 (#13014)
Version bump after 0.94.1 patch release.
2024-06-03 10:28:35 +03:00
Devyn Cairns
f3991f2080
Bump version to 0.94.1 (#12988)
Merge this PR before merging any other PRs.
2024-05-28 22:41:23 +00:00
Jakub Žádník
61182deb96
Bump version to 0.94.0 (#12987) 2024-05-28 12:04:09 -07:00
Devyn Cairns
21ebdfe8d7
Bump version to 0.93.1 (#12710)
# Description

Next patch/dev release, `0.93.1`
2024-05-01 17:19:20 -05:00
Devyn Cairns
3b220e07e3
Bump version to 0.93.0 (#12709)
# Description

Bump version to `0.93.0`
2024-04-30 15:51:13 -07:00
Devyn Cairns
648486400c
Fix missing local socket feature (#12698)
# Description

So sorry to do this during the pre-release freeze, but my plugin crate
split PR broke local socket mode, because `nu-plugin-protocol` didn't
have the compile feature to advertise the `LocalSocket` protocol
feature.

This is a very simple, configuration-only bugfix that I think really
needs to be merged before the release, or else local socket mode won't
work at all.

# Tests + Formatting

There's an oversight in my testing that caused this to not be caught:
the engine really did have the feature, but it just wasn't advertising
it, so for `stress_internals` it was still able to use it successfully.
Post-release I'll try to make sure this is properly handled somehow.
2024-04-29 15:02:56 +08:00
Devyn Cairns
0c4d5330ee
Split the plugin crate (#12563)
# Description

This breaks `nu-plugin` up into four crates:

- `nu-plugin-protocol`: just the type definitions for the protocol, no
I/O. If someone wanted to wire up something more bare metal, maybe for
async I/O, they could use this.
- `nu-plugin-core`: the shared stuff between engine/plugin. Less stable
interface.
- `nu-plugin-engine`: everything required for the engine to talk to
plugins. Less stable interface.
- `nu-plugin`: everything required for the plugin to talk to the engine,
what plugin developers use. Should be the most stable interface.

No changes are made to the interface exposed by `nu-plugin` - it should
all still be there. Re-exports from `nu-plugin-protocol` or
`nu-plugin-core` are used as required. Plugins shouldn't ever have to
use those crates directly.

This should be somewhat faster to compile as `nu-plugin-engine` and
`nu-plugin` can compile in parallel, and the engine doesn't need
`nu-plugin` and plugins don't need `nu-plugin-engine` (except for test
support), so that should reduce what needs to be compiled too.

The only significant change here other than splitting stuff up was to
break the `source` out of `PluginCustomValue` and create a new
`PluginCustomValueWithSource` type that contains that instead. One bonus
of that is we get rid of the option and it's now more type-safe, but it
also means that the logic for that stuff (actually running the plugin
for custom value ops) can live entirely within the `nu-plugin-engine`
crate.

# User-Facing Changes
- New crates.
- Added `local-socket` feature for `nu` to try to make it possible to
compile without that support if needed.

# Tests + Formatting
- 🟢 `toolkit fmt`
- 🟢 `toolkit clippy`
- 🟢 `toolkit test`
- 🟢 `toolkit test stdlib`
2024-04-27 12:08:12 -05:00