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Clean up arguments added to stack after CallDecl
engine call (#13469)
# Description Just realized I hadn't been cleaning up the arguments added to the `Stack` after the `CallDecl` engine call was finished, so there could be a bit of a memory leak if a plugin made many calls during the duration of a single plugin call. This is a quick patch to that. I'm probably going to revise how this all works at some point soon because I think it is a bit of a pitfall. It would be good to make it much more difficult to make a mistake with it, perhaps with a guard like Ian did for the redirection stuff. # After Submitting - [ ] release with 0.96.1
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1 changed files with 3 additions and 6 deletions
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@ -257,12 +257,9 @@ impl<'a> PluginExecutionContext for PluginExecutionCommandContext<'a> {
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}
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}
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decl.run(
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&self.engine_state,
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stack,
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&(&call_builder.finish()).into(),
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input,
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)
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call_builder.with(stack, |stack, call| {
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decl.run(&self.engine_state, stack, call, input)
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})
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}
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fn boxed(&self) -> Box<dyn PluginExecutionContext + 'static> {
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