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Use enginep style in enter command (#3469)
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21ef3895b3
commit
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1 changed files with 4 additions and 7 deletions
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@ -11,12 +11,6 @@ use std::path::PathBuf;
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pub struct Enter;
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#[derive(Deserialize)]
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pub struct EnterArgs {
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location: Tagged<PathBuf>,
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encoding: Option<Tagged<String>>,
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}
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impl WholeStreamCommand for Enter {
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fn name(&self) -> &str {
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"enter"
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@ -80,7 +74,10 @@ fn enter(args: CommandArgs) -> Result<ActionStream, ShellError> {
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let context = args.context.clone();
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let scope = args.scope().clone();
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let path = args.context.shell_manager.path();
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let (EnterArgs { location, encoding }, _) = args.process()?;
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let args = args.evaluate_once()?;
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let location: Tagged<PathBuf> = args.req(0)?;
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let encoding: Option<Tagged<String>> = args.get_flag("encoding")?;
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let location_string = location.display().to_string();
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if location.is_dir() {
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