Fix delta not being merged when evaluating menus (#13120)

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After parsing menu code, the changes weren't merged into the engine
state, which didn't produce any errors (somehow?) until the recent span
ID refactors. With this PR, menus get a new cloned engine state with the
parsed changes correctly merged in.

Hopefully fixes https://github.com/nushell/nushell/issues/13118

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This commit is contained in:
Jakub Žádník 2024-06-10 22:33:22 +03:00 committed by GitHub
parent af22bb8d52
commit a55a48529d
No known key found for this signature in database
GPG key ID: B5690EEEBB952194

View file

@ -75,7 +75,7 @@ const DEFAULT_HELP_MENU: &str = r#"
// Adds all menus to line editor
pub(crate) fn add_menus(
mut line_editor: Reedline,
engine_state: Arc<EngineState>,
engine_state_ref: Arc<EngineState>,
stack: &Stack,
config: &Config,
) -> Result<Reedline, ShellError> {
@ -83,7 +83,7 @@ pub(crate) fn add_menus(
line_editor = line_editor.clear_menus();
for menu in &config.menus {
line_editor = add_menu(line_editor, menu, engine_state.clone(), stack, config)?
line_editor = add_menu(line_editor, menu, engine_state_ref.clone(), stack, config)?
}
// Checking if the default menus have been added from the config file
@ -93,13 +93,16 @@ pub(crate) fn add_menus(
("help_menu", DEFAULT_HELP_MENU),
];
let mut engine_state = (*engine_state_ref).clone();
let mut menu_eval_results = vec![];
for (name, definition) in default_menus {
if !config
.menus
.iter()
.any(|menu| menu.name.to_expanded_string("", config) == name)
{
let (block, _) = {
let (block, delta) = {
let mut working_set = StateWorkingSet::new(&engine_state);
let output = parse(
&mut working_set,
@ -111,15 +114,31 @@ pub(crate) fn add_menus(
(output, working_set.render())
};
engine_state.merge_delta(delta)?;
let mut temp_stack = Stack::new().capture();
let input = PipelineData::Empty;
let res = eval_block::<WithoutDebug>(&engine_state, &mut temp_stack, &block, input)?;
menu_eval_results.push(eval_block::<WithoutDebug>(
&engine_state,
&mut temp_stack,
&block,
input,
)?);
}
}
if let PipelineData::Value(value, None) = res {
for menu in create_menus(&value)? {
line_editor =
add_menu(line_editor, &menu, engine_state.clone(), stack, config)?;
}
let new_engine_state_ref = Arc::new(engine_state);
for res in menu_eval_results.into_iter() {
if let PipelineData::Value(value, None) = res {
for menu in create_menus(&value)? {
line_editor = add_menu(
line_editor,
&menu,
new_engine_state_ref.clone(),
stack,
config,
)?;
}
}
}