nushell/tests/overlays/mod.rs

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use nu_test_support::fs::Stub::FileWithContentToBeTrimmed;
use nu_test_support::playground::Playground;
use nu_test_support::{nu, nu_repl_code, pipeline};
use pretty_assertions::assert_eq;
Overlays (#5375) * WIP: Start laying overlays * Rename Overlay->Module; Start adding overlay * Revamp adding overlay * Add overlay add tests; Disable debug print * Fix overlay add; Add overlay remove * Add overlay remove tests * Add missing overlay remove file * Add overlay list command * (WIP?) Enable overlays for env vars * Move OverlayFrames to ScopeFrames * (WIP) Move everything to overlays only ScopeFrame contains nothing but overlays now * Fix predecls * Fix wrong overlay id translation and aliases * Fix broken env lookup logic * Remove TODOs * Add overlay add + remove for environment * Add a few overlay tests; Fix overlay add name * Some cleanup; Fix overlay add/remove names * Clippy * Fmt * Remove walls of comments * List overlays from stack; Add debugging flag Currently, the engine state ordering is somehow broken. * Fix (?) overlay list test * Fix tests on Windows * Fix activated overlay ordering * Check for active overlays equality in overlay list This removes the -p flag: Either both parser and engine will have the same overlays, or the command will fail. * Add merging on overlay remove * Change help message and comment * Add some remove-merge/discard tests * (WIP) Track removed overlays properly * Clippy; Fmt * Fix getting last overlay; Fix predecls in overlays * Remove merging; Fix re-add overwriting stuff Also some error message tweaks. * Fix overlay error in the engine * Update variable_completions.rs * Adds flags and optional arguments to view-source (#5446) * added flags and optional arguments to view-source * removed redundant code * removed redundant code * fmt * fix bug in shell_integration (#5450) * fix bug in shell_integration * add some comments * enable cd to work with directory abbreviations (#5452) * enable cd to work with abbreviations * add abbreviation example * fix tests * make it configurable * make cd recornize symblic link (#5454) * implement seq char command to generate single character sequence (#5453) * add tmp code * add seq char command * Add split number flag in `split row` (#5434) Signed-off-by: Yuheng Su <gipsyh.icu@gmail.com> * Add two more overlay tests * Add ModuleId to OverlayFrame * Fix env conversion accidentally activating overlay It activated overlay from permanent state prematurely which would cause `overlay add` to misbehave. * Remove unused parameter; Add overlay list test * Remove added traces * Add overlay commands examples * Modify TODO * Fix $nu.scope iteration * Disallow removing default overlay * Refactor some parser errors * Remove last overlay if no argument * Diversify overlay examples * Make it possible to update overlay's module In case the origin module updates, the overlay add loads the new module, makes it overlay's origin and applies the changes. Before, it was impossible to update the overlay if the module changed. Co-authored-by: JT <547158+jntrnr@users.noreply.github.com> Co-authored-by: pwygab <88221256+merelymyself@users.noreply.github.com> Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com> Co-authored-by: WindSoilder <WindSoilder@outlook.com> Co-authored-by: Yuheng Su <gipsyh.icu@gmail.com>
2022-05-07 19:39:22 +00:00
#[test]
fn add_overlay() {
let inp = &[
r#"module spam { export def foo [] { "foo" } }"#,
r#"overlay use spam"#,
r#"foo"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
Overlays (#5375) * WIP: Start laying overlays * Rename Overlay->Module; Start adding overlay * Revamp adding overlay * Add overlay add tests; Disable debug print * Fix overlay add; Add overlay remove * Add overlay remove tests * Add missing overlay remove file * Add overlay list command * (WIP?) Enable overlays for env vars * Move OverlayFrames to ScopeFrames * (WIP) Move everything to overlays only ScopeFrame contains nothing but overlays now * Fix predecls * Fix wrong overlay id translation and aliases * Fix broken env lookup logic * Remove TODOs * Add overlay add + remove for environment * Add a few overlay tests; Fix overlay add name * Some cleanup; Fix overlay add/remove names * Clippy * Fmt * Remove walls of comments * List overlays from stack; Add debugging flag Currently, the engine state ordering is somehow broken. * Fix (?) overlay list test * Fix tests on Windows * Fix activated overlay ordering * Check for active overlays equality in overlay list This removes the -p flag: Either both parser and engine will have the same overlays, or the command will fail. * Add merging on overlay remove * Change help message and comment * Add some remove-merge/discard tests * (WIP) Track removed overlays properly * Clippy; Fmt * Fix getting last overlay; Fix predecls in overlays * Remove merging; Fix re-add overwriting stuff Also some error message tweaks. * Fix overlay error in the engine * Update variable_completions.rs * Adds flags and optional arguments to view-source (#5446) * added flags and optional arguments to view-source * removed redundant code * removed redundant code * fmt * fix bug in shell_integration (#5450) * fix bug in shell_integration * add some comments * enable cd to work with directory abbreviations (#5452) * enable cd to work with abbreviations * add abbreviation example * fix tests * make it configurable * make cd recornize symblic link (#5454) * implement seq char command to generate single character sequence (#5453) * add tmp code * add seq char command * Add split number flag in `split row` (#5434) Signed-off-by: Yuheng Su <gipsyh.icu@gmail.com> * Add two more overlay tests * Add ModuleId to OverlayFrame * Fix env conversion accidentally activating overlay It activated overlay from permanent state prematurely which would cause `overlay add` to misbehave. * Remove unused parameter; Add overlay list test * Remove added traces * Add overlay commands examples * Modify TODO * Fix $nu.scope iteration * Disallow removing default overlay * Refactor some parser errors * Remove last overlay if no argument * Diversify overlay examples * Make it possible to update overlay's module In case the origin module updates, the overlay add loads the new module, makes it overlay's origin and applies the changes. Before, it was impossible to update the overlay if the module changed. Co-authored-by: JT <547158+jntrnr@users.noreply.github.com> Co-authored-by: pwygab <88221256+merelymyself@users.noreply.github.com> Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com> Co-authored-by: WindSoilder <WindSoilder@outlook.com> Co-authored-by: Yuheng Su <gipsyh.icu@gmail.com>
2022-05-07 19:39:22 +00:00
assert_eq!(actual.out, "foo");
assert_eq!(actual_repl.out, "foo");
Overlays (#5375) * WIP: Start laying overlays * Rename Overlay->Module; Start adding overlay * Revamp adding overlay * Add overlay add tests; Disable debug print * Fix overlay add; Add overlay remove * Add overlay remove tests * Add missing overlay remove file * Add overlay list command * (WIP?) Enable overlays for env vars * Move OverlayFrames to ScopeFrames * (WIP) Move everything to overlays only ScopeFrame contains nothing but overlays now * Fix predecls * Fix wrong overlay id translation and aliases * Fix broken env lookup logic * Remove TODOs * Add overlay add + remove for environment * Add a few overlay tests; Fix overlay add name * Some cleanup; Fix overlay add/remove names * Clippy * Fmt * Remove walls of comments * List overlays from stack; Add debugging flag Currently, the engine state ordering is somehow broken. * Fix (?) overlay list test * Fix tests on Windows * Fix activated overlay ordering * Check for active overlays equality in overlay list This removes the -p flag: Either both parser and engine will have the same overlays, or the command will fail. * Add merging on overlay remove * Change help message and comment * Add some remove-merge/discard tests * (WIP) Track removed overlays properly * Clippy; Fmt * Fix getting last overlay; Fix predecls in overlays * Remove merging; Fix re-add overwriting stuff Also some error message tweaks. * Fix overlay error in the engine * Update variable_completions.rs * Adds flags and optional arguments to view-source (#5446) * added flags and optional arguments to view-source * removed redundant code * removed redundant code * fmt * fix bug in shell_integration (#5450) * fix bug in shell_integration * add some comments * enable cd to work with directory abbreviations (#5452) * enable cd to work with abbreviations * add abbreviation example * fix tests * make it configurable * make cd recornize symblic link (#5454) * implement seq char command to generate single character sequence (#5453) * add tmp code * add seq char command * Add split number flag in `split row` (#5434) Signed-off-by: Yuheng Su <gipsyh.icu@gmail.com> * Add two more overlay tests * Add ModuleId to OverlayFrame * Fix env conversion accidentally activating overlay It activated overlay from permanent state prematurely which would cause `overlay add` to misbehave. * Remove unused parameter; Add overlay list test * Remove added traces * Add overlay commands examples * Modify TODO * Fix $nu.scope iteration * Disallow removing default overlay * Refactor some parser errors * Remove last overlay if no argument * Diversify overlay examples * Make it possible to update overlay's module In case the origin module updates, the overlay add loads the new module, makes it overlay's origin and applies the changes. Before, it was impossible to update the overlay if the module changed. Co-authored-by: JT <547158+jntrnr@users.noreply.github.com> Co-authored-by: pwygab <88221256+merelymyself@users.noreply.github.com> Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com> Co-authored-by: WindSoilder <WindSoilder@outlook.com> Co-authored-by: Yuheng Su <gipsyh.icu@gmail.com>
2022-05-07 19:39:22 +00:00
}
2022-09-13 07:38:21 +00:00
#[test]
fn add_overlay_as_new_name() {
let inp = &[
r#"module spam { export def foo [] { "foo" } }"#,
r#"overlay use spam as spam_new"#,
r#"foo"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
assert_eq!(actual.out, "foo");
assert_eq!(actual_repl.out, "foo");
}
#[test]
fn add_overlay_twice() {
let inp = &[
r#"module spam { export def foo [] { "foo" } }"#,
r#"overlay use spam"#,
r#"overlay use spam"#,
r#"foo"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
assert_eq!(actual.out, "foo");
assert_eq!(actual_repl.out, "foo");
}
#[test]
fn add_prefixed_overlay() {
let inp = &[
r#"module spam { export def foo [] { "foo" } }"#,
r#"overlay use --prefix spam"#,
r#"spam foo"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
assert_eq!(actual.out, "foo");
assert_eq!(actual_repl.out, "foo");
}
#[test]
fn add_prefixed_overlay_twice() {
let inp = &[
r#"module spam { export def foo [] { "foo" } }"#,
r#"overlay use --prefix spam"#,
r#"overlay use --prefix spam"#,
r#"spam foo"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
assert_eq!(actual.out, "foo");
assert_eq!(actual_repl.out, "foo");
}
#[test]
fn add_prefixed_overlay_mismatch_1() {
let inp = &[
r#"module spam { export def foo [] { "foo" } }"#,
r#"overlay use --prefix spam"#,
r#"overlay use spam"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
assert!(actual.err.contains("exists with a prefix"));
// Why doesn't the REPL test work with the previous expected output
assert!(actual_repl.err.contains("overlay_prefix_mismatch"));
}
#[test]
fn add_prefixed_overlay_mismatch_2() {
let inp = &[
r#"module spam { export def foo [] { "foo" } }"#,
r#"overlay use spam"#,
r#"overlay use --prefix spam"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
assert!(actual.err.contains("exists without a prefix"));
// Why doesn't the REPL test work with the previous expected output
assert!(actual_repl.err.contains("overlay_prefix_mismatch"));
}
#[test]
fn prefixed_overlay_keeps_custom_decl() {
let inp = &[
r#"module spam { export def foo [] { "foo" } }"#,
r#"overlay use --prefix spam"#,
r#"def bar [] { "bar" }"#,
r#"overlay hide --keep-custom spam"#,
r#"bar"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
assert_eq!(actual.out, "bar");
assert_eq!(actual_repl.out, "bar");
}
Overlays (#5375) * WIP: Start laying overlays * Rename Overlay->Module; Start adding overlay * Revamp adding overlay * Add overlay add tests; Disable debug print * Fix overlay add; Add overlay remove * Add overlay remove tests * Add missing overlay remove file * Add overlay list command * (WIP?) Enable overlays for env vars * Move OverlayFrames to ScopeFrames * (WIP) Move everything to overlays only ScopeFrame contains nothing but overlays now * Fix predecls * Fix wrong overlay id translation and aliases * Fix broken env lookup logic * Remove TODOs * Add overlay add + remove for environment * Add a few overlay tests; Fix overlay add name * Some cleanup; Fix overlay add/remove names * Clippy * Fmt * Remove walls of comments * List overlays from stack; Add debugging flag Currently, the engine state ordering is somehow broken. * Fix (?) overlay list test * Fix tests on Windows * Fix activated overlay ordering * Check for active overlays equality in overlay list This removes the -p flag: Either both parser and engine will have the same overlays, or the command will fail. * Add merging on overlay remove * Change help message and comment * Add some remove-merge/discard tests * (WIP) Track removed overlays properly * Clippy; Fmt * Fix getting last overlay; Fix predecls in overlays * Remove merging; Fix re-add overwriting stuff Also some error message tweaks. * Fix overlay error in the engine * Update variable_completions.rs * Adds flags and optional arguments to view-source (#5446) * added flags and optional arguments to view-source * removed redundant code * removed redundant code * fmt * fix bug in shell_integration (#5450) * fix bug in shell_integration * add some comments * enable cd to work with directory abbreviations (#5452) * enable cd to work with abbreviations * add abbreviation example * fix tests * make it configurable * make cd recornize symblic link (#5454) * implement seq char command to generate single character sequence (#5453) * add tmp code * add seq char command * Add split number flag in `split row` (#5434) Signed-off-by: Yuheng Su <gipsyh.icu@gmail.com> * Add two more overlay tests * Add ModuleId to OverlayFrame * Fix env conversion accidentally activating overlay It activated overlay from permanent state prematurely which would cause `overlay add` to misbehave. * Remove unused parameter; Add overlay list test * Remove added traces * Add overlay commands examples * Modify TODO * Fix $nu.scope iteration * Disallow removing default overlay * Refactor some parser errors * Remove last overlay if no argument * Diversify overlay examples * Make it possible to update overlay's module In case the origin module updates, the overlay add loads the new module, makes it overlay's origin and applies the changes. Before, it was impossible to update the overlay if the module changed. Co-authored-by: JT <547158+jntrnr@users.noreply.github.com> Co-authored-by: pwygab <88221256+merelymyself@users.noreply.github.com> Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com> Co-authored-by: WindSoilder <WindSoilder@outlook.com> Co-authored-by: Yuheng Su <gipsyh.icu@gmail.com>
2022-05-07 19:39:22 +00:00
#[test]
fn add_overlay_env() {
let inp = &[
remove let-env, focus on mutating $env (#9574) # Description For years, Nushell has used `let-env` to set a single environment variable. As our work on scoping continued, we refined what it meant for a variable to be in scope using `let` but never updated how `let-env` would work. Instead, `let-env` confusingly created mutations to the command's copy of `$env`. So, to help fix the mental model and point people to the right way of thinking about what changing the environment means, this PR removes `let-env` to encourage people to think of it as updating the command's environment variable via mutation. Before: ``` let-env FOO = "BAR" ``` Now: ``` $env.FOO = "BAR" ``` It's also a good reminder that the environment owned by the command is in the `$env` variable rather than global like it is in other shells. # User-Facing Changes BREAKING CHANGE BREAKING CHANGE This completely removes `let-env FOO = "BAR"` so that we can focus on `$env.FOO = "BAR"`. # Tests + Formatting <!-- Don't forget to add tests that cover your changes. Make sure you've run and fixed any issues with these commands: - `cargo fmt --all -- --check` to check standard code formatting (`cargo fmt --all` applies these changes) - `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A clippy::needless_collect -A clippy::result_large_err` to check that you're using the standard code style - `cargo test --workspace` to check that all tests pass - `cargo run -- crates/nu-std/tests/run.nu` to run the tests for the standard library > **Note** > from `nushell` you can also use the `toolkit` as follows > ```bash > use toolkit.nu # or use an `env_change` hook to activate it automatically > toolkit check pr > ``` --> # After / Before Submitting integration scripts to update: - :heavy_check_mark: [starship](https://github.com/starship/starship/blob/master/src/init/starship.nu) - :heavy_check_mark: [virtualenv](https://github.com/pypa/virtualenv/blob/main/src/virtualenv/activation/nushell/activate.nu) - :heavy_check_mark: [atuin](https://github.com/ellie/atuin/blob/main/atuin/src/shell/atuin.nu) (PR: https://github.com/ellie/atuin/pull/1080) - :x: [zoxide](https://github.com/ajeetdsouza/zoxide/blob/main/templates/nushell.txt) (PR: https://github.com/ajeetdsouza/zoxide/pull/587) - :heavy_check_mark: [oh-my-posh](https://github.com/JanDeDobbeleer/oh-my-posh/blob/main/src/shell/scripts/omp.nu) (pr: https://github.com/JanDeDobbeleer/oh-my-posh/pull/4011)
2023-06-30 19:57:51 +00:00
r#"module spam { export-env { $env.FOO = "foo" } }"#,
r#"overlay use spam"#,
r#"$env.FOO"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
Overlays (#5375) * WIP: Start laying overlays * Rename Overlay->Module; Start adding overlay * Revamp adding overlay * Add overlay add tests; Disable debug print * Fix overlay add; Add overlay remove * Add overlay remove tests * Add missing overlay remove file * Add overlay list command * (WIP?) Enable overlays for env vars * Move OverlayFrames to ScopeFrames * (WIP) Move everything to overlays only ScopeFrame contains nothing but overlays now * Fix predecls * Fix wrong overlay id translation and aliases * Fix broken env lookup logic * Remove TODOs * Add overlay add + remove for environment * Add a few overlay tests; Fix overlay add name * Some cleanup; Fix overlay add/remove names * Clippy * Fmt * Remove walls of comments * List overlays from stack; Add debugging flag Currently, the engine state ordering is somehow broken. * Fix (?) overlay list test * Fix tests on Windows * Fix activated overlay ordering * Check for active overlays equality in overlay list This removes the -p flag: Either both parser and engine will have the same overlays, or the command will fail. * Add merging on overlay remove * Change help message and comment * Add some remove-merge/discard tests * (WIP) Track removed overlays properly * Clippy; Fmt * Fix getting last overlay; Fix predecls in overlays * Remove merging; Fix re-add overwriting stuff Also some error message tweaks. * Fix overlay error in the engine * Update variable_completions.rs * Adds flags and optional arguments to view-source (#5446) * added flags and optional arguments to view-source * removed redundant code * removed redundant code * fmt * fix bug in shell_integration (#5450) * fix bug in shell_integration * add some comments * enable cd to work with directory abbreviations (#5452) * enable cd to work with abbreviations * add abbreviation example * fix tests * make it configurable * make cd recornize symblic link (#5454) * implement seq char command to generate single character sequence (#5453) * add tmp code * add seq char command * Add split number flag in `split row` (#5434) Signed-off-by: Yuheng Su <gipsyh.icu@gmail.com> * Add two more overlay tests * Add ModuleId to OverlayFrame * Fix env conversion accidentally activating overlay It activated overlay from permanent state prematurely which would cause `overlay add` to misbehave. * Remove unused parameter; Add overlay list test * Remove added traces * Add overlay commands examples * Modify TODO * Fix $nu.scope iteration * Disallow removing default overlay * Refactor some parser errors * Remove last overlay if no argument * Diversify overlay examples * Make it possible to update overlay's module In case the origin module updates, the overlay add loads the new module, makes it overlay's origin and applies the changes. Before, it was impossible to update the overlay if the module changed. Co-authored-by: JT <547158+jntrnr@users.noreply.github.com> Co-authored-by: pwygab <88221256+merelymyself@users.noreply.github.com> Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com> Co-authored-by: WindSoilder <WindSoilder@outlook.com> Co-authored-by: Yuheng Su <gipsyh.icu@gmail.com>
2022-05-07 19:39:22 +00:00
assert_eq!(actual.out, "foo");
assert_eq!(actual_repl.out, "foo");
Overlays (#5375) * WIP: Start laying overlays * Rename Overlay->Module; Start adding overlay * Revamp adding overlay * Add overlay add tests; Disable debug print * Fix overlay add; Add overlay remove * Add overlay remove tests * Add missing overlay remove file * Add overlay list command * (WIP?) Enable overlays for env vars * Move OverlayFrames to ScopeFrames * (WIP) Move everything to overlays only ScopeFrame contains nothing but overlays now * Fix predecls * Fix wrong overlay id translation and aliases * Fix broken env lookup logic * Remove TODOs * Add overlay add + remove for environment * Add a few overlay tests; Fix overlay add name * Some cleanup; Fix overlay add/remove names * Clippy * Fmt * Remove walls of comments * List overlays from stack; Add debugging flag Currently, the engine state ordering is somehow broken. * Fix (?) overlay list test * Fix tests on Windows * Fix activated overlay ordering * Check for active overlays equality in overlay list This removes the -p flag: Either both parser and engine will have the same overlays, or the command will fail. * Add merging on overlay remove * Change help message and comment * Add some remove-merge/discard tests * (WIP) Track removed overlays properly * Clippy; Fmt * Fix getting last overlay; Fix predecls in overlays * Remove merging; Fix re-add overwriting stuff Also some error message tweaks. * Fix overlay error in the engine * Update variable_completions.rs * Adds flags and optional arguments to view-source (#5446) * added flags and optional arguments to view-source * removed redundant code * removed redundant code * fmt * fix bug in shell_integration (#5450) * fix bug in shell_integration * add some comments * enable cd to work with directory abbreviations (#5452) * enable cd to work with abbreviations * add abbreviation example * fix tests * make it configurable * make cd recornize symblic link (#5454) * implement seq char command to generate single character sequence (#5453) * add tmp code * add seq char command * Add split number flag in `split row` (#5434) Signed-off-by: Yuheng Su <gipsyh.icu@gmail.com> * Add two more overlay tests * Add ModuleId to OverlayFrame * Fix env conversion accidentally activating overlay It activated overlay from permanent state prematurely which would cause `overlay add` to misbehave. * Remove unused parameter; Add overlay list test * Remove added traces * Add overlay commands examples * Modify TODO * Fix $nu.scope iteration * Disallow removing default overlay * Refactor some parser errors * Remove last overlay if no argument * Diversify overlay examples * Make it possible to update overlay's module In case the origin module updates, the overlay add loads the new module, makes it overlay's origin and applies the changes. Before, it was impossible to update the overlay if the module changed. Co-authored-by: JT <547158+jntrnr@users.noreply.github.com> Co-authored-by: pwygab <88221256+merelymyself@users.noreply.github.com> Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com> Co-authored-by: WindSoilder <WindSoilder@outlook.com> Co-authored-by: Yuheng Su <gipsyh.icu@gmail.com>
2022-05-07 19:39:22 +00:00
}
#[test]
fn add_prefixed_overlay_env_no_prefix() {
let inp = &[
remove let-env, focus on mutating $env (#9574) # Description For years, Nushell has used `let-env` to set a single environment variable. As our work on scoping continued, we refined what it meant for a variable to be in scope using `let` but never updated how `let-env` would work. Instead, `let-env` confusingly created mutations to the command's copy of `$env`. So, to help fix the mental model and point people to the right way of thinking about what changing the environment means, this PR removes `let-env` to encourage people to think of it as updating the command's environment variable via mutation. Before: ``` let-env FOO = "BAR" ``` Now: ``` $env.FOO = "BAR" ``` It's also a good reminder that the environment owned by the command is in the `$env` variable rather than global like it is in other shells. # User-Facing Changes BREAKING CHANGE BREAKING CHANGE This completely removes `let-env FOO = "BAR"` so that we can focus on `$env.FOO = "BAR"`. # Tests + Formatting <!-- Don't forget to add tests that cover your changes. Make sure you've run and fixed any issues with these commands: - `cargo fmt --all -- --check` to check standard code formatting (`cargo fmt --all` applies these changes) - `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A clippy::needless_collect -A clippy::result_large_err` to check that you're using the standard code style - `cargo test --workspace` to check that all tests pass - `cargo run -- crates/nu-std/tests/run.nu` to run the tests for the standard library > **Note** > from `nushell` you can also use the `toolkit` as follows > ```bash > use toolkit.nu # or use an `env_change` hook to activate it automatically > toolkit check pr > ``` --> # After / Before Submitting integration scripts to update: - :heavy_check_mark: [starship](https://github.com/starship/starship/blob/master/src/init/starship.nu) - :heavy_check_mark: [virtualenv](https://github.com/pypa/virtualenv/blob/main/src/virtualenv/activation/nushell/activate.nu) - :heavy_check_mark: [atuin](https://github.com/ellie/atuin/blob/main/atuin/src/shell/atuin.nu) (PR: https://github.com/ellie/atuin/pull/1080) - :x: [zoxide](https://github.com/ajeetdsouza/zoxide/blob/main/templates/nushell.txt) (PR: https://github.com/ajeetdsouza/zoxide/pull/587) - :heavy_check_mark: [oh-my-posh](https://github.com/JanDeDobbeleer/oh-my-posh/blob/main/src/shell/scripts/omp.nu) (pr: https://github.com/JanDeDobbeleer/oh-my-posh/pull/4011)
2023-06-30 19:57:51 +00:00
r#"module spam { export-env { $env.FOO = "foo" } }"#,
r#"overlay use --prefix spam"#,
r#"$env.FOO"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
assert_eq!(actual.out, "foo");
assert_eq!(actual_repl.out, "foo");
}
Overlays (#5375) * WIP: Start laying overlays * Rename Overlay->Module; Start adding overlay * Revamp adding overlay * Add overlay add tests; Disable debug print * Fix overlay add; Add overlay remove * Add overlay remove tests * Add missing overlay remove file * Add overlay list command * (WIP?) Enable overlays for env vars * Move OverlayFrames to ScopeFrames * (WIP) Move everything to overlays only ScopeFrame contains nothing but overlays now * Fix predecls * Fix wrong overlay id translation and aliases * Fix broken env lookup logic * Remove TODOs * Add overlay add + remove for environment * Add a few overlay tests; Fix overlay add name * Some cleanup; Fix overlay add/remove names * Clippy * Fmt * Remove walls of comments * List overlays from stack; Add debugging flag Currently, the engine state ordering is somehow broken. * Fix (?) overlay list test * Fix tests on Windows * Fix activated overlay ordering * Check for active overlays equality in overlay list This removes the -p flag: Either both parser and engine will have the same overlays, or the command will fail. * Add merging on overlay remove * Change help message and comment * Add some remove-merge/discard tests * (WIP) Track removed overlays properly * Clippy; Fmt * Fix getting last overlay; Fix predecls in overlays * Remove merging; Fix re-add overwriting stuff Also some error message tweaks. * Fix overlay error in the engine * Update variable_completions.rs * Adds flags and optional arguments to view-source (#5446) * added flags and optional arguments to view-source * removed redundant code * removed redundant code * fmt * fix bug in shell_integration (#5450) * fix bug in shell_integration * add some comments * enable cd to work with directory abbreviations (#5452) * enable cd to work with abbreviations * add abbreviation example * fix tests * make it configurable * make cd recornize symblic link (#5454) * implement seq char command to generate single character sequence (#5453) * add tmp code * add seq char command * Add split number flag in `split row` (#5434) Signed-off-by: Yuheng Su <gipsyh.icu@gmail.com> * Add two more overlay tests * Add ModuleId to OverlayFrame * Fix env conversion accidentally activating overlay It activated overlay from permanent state prematurely which would cause `overlay add` to misbehave. * Remove unused parameter; Add overlay list test * Remove added traces * Add overlay commands examples * Modify TODO * Fix $nu.scope iteration * Disallow removing default overlay * Refactor some parser errors * Remove last overlay if no argument * Diversify overlay examples * Make it possible to update overlay's module In case the origin module updates, the overlay add loads the new module, makes it overlay's origin and applies the changes. Before, it was impossible to update the overlay if the module changed. Co-authored-by: JT <547158+jntrnr@users.noreply.github.com> Co-authored-by: pwygab <88221256+merelymyself@users.noreply.github.com> Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com> Co-authored-by: WindSoilder <WindSoilder@outlook.com> Co-authored-by: Yuheng Su <gipsyh.icu@gmail.com>
2022-05-07 19:39:22 +00:00
#[test]
fn add_overlay_from_file_decl() {
let inp = &[r#"overlay use samples/spam.nu"#, r#"foo"#];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
Overlays (#5375) * WIP: Start laying overlays * Rename Overlay->Module; Start adding overlay * Revamp adding overlay * Add overlay add tests; Disable debug print * Fix overlay add; Add overlay remove * Add overlay remove tests * Add missing overlay remove file * Add overlay list command * (WIP?) Enable overlays for env vars * Move OverlayFrames to ScopeFrames * (WIP) Move everything to overlays only ScopeFrame contains nothing but overlays now * Fix predecls * Fix wrong overlay id translation and aliases * Fix broken env lookup logic * Remove TODOs * Add overlay add + remove for environment * Add a few overlay tests; Fix overlay add name * Some cleanup; Fix overlay add/remove names * Clippy * Fmt * Remove walls of comments * List overlays from stack; Add debugging flag Currently, the engine state ordering is somehow broken. * Fix (?) overlay list test * Fix tests on Windows * Fix activated overlay ordering * Check for active overlays equality in overlay list This removes the -p flag: Either both parser and engine will have the same overlays, or the command will fail. * Add merging on overlay remove * Change help message and comment * Add some remove-merge/discard tests * (WIP) Track removed overlays properly * Clippy; Fmt * Fix getting last overlay; Fix predecls in overlays * Remove merging; Fix re-add overwriting stuff Also some error message tweaks. * Fix overlay error in the engine * Update variable_completions.rs * Adds flags and optional arguments to view-source (#5446) * added flags and optional arguments to view-source * removed redundant code * removed redundant code * fmt * fix bug in shell_integration (#5450) * fix bug in shell_integration * add some comments * enable cd to work with directory abbreviations (#5452) * enable cd to work with abbreviations * add abbreviation example * fix tests * make it configurable * make cd recornize symblic link (#5454) * implement seq char command to generate single character sequence (#5453) * add tmp code * add seq char command * Add split number flag in `split row` (#5434) Signed-off-by: Yuheng Su <gipsyh.icu@gmail.com> * Add two more overlay tests * Add ModuleId to OverlayFrame * Fix env conversion accidentally activating overlay It activated overlay from permanent state prematurely which would cause `overlay add` to misbehave. * Remove unused parameter; Add overlay list test * Remove added traces * Add overlay commands examples * Modify TODO * Fix $nu.scope iteration * Disallow removing default overlay * Refactor some parser errors * Remove last overlay if no argument * Diversify overlay examples * Make it possible to update overlay's module In case the origin module updates, the overlay add loads the new module, makes it overlay's origin and applies the changes. Before, it was impossible to update the overlay if the module changed. Co-authored-by: JT <547158+jntrnr@users.noreply.github.com> Co-authored-by: pwygab <88221256+merelymyself@users.noreply.github.com> Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com> Co-authored-by: WindSoilder <WindSoilder@outlook.com> Co-authored-by: Yuheng Su <gipsyh.icu@gmail.com>
2022-05-07 19:39:22 +00:00
assert_eq!(actual.out, "foo");
assert_eq!(actual_repl.out, "foo");
}
#[test]
fn add_overlay_from_const_file_decl() {
let inp = &[
r#"const file = 'samples/spam.nu'"#,
r#"overlay use $file"#,
r#"foo"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
assert_eq!(actual.out, "foo");
}
#[test]
fn add_overlay_from_const_module_name_decl() {
let inp = &[
r#"module spam { export def foo [] { "foo" } }"#,
r#"const mod = 'spam'"#,
r#"overlay use $mod"#,
r#"foo"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
assert_eq!(actual.out, "foo");
}
#[test]
fn new_overlay_from_const_name() {
let inp = &[
r#"const mod = 'spam'"#,
r#"overlay new $mod"#,
r#"overlay list | last"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
assert_eq!(actual.out, "spam");
}
#[test]
fn hide_overlay_from_const_name() {
let inp = &[
r#"const mod = 'spam'"#,
r#"overlay new $mod"#,
r#"overlay hide $mod"#,
r#"overlay list | str join ' '"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
assert!(!actual.out.contains("spam"));
}
// This one tests that the `nu_repl()` loop works correctly
#[test]
fn add_overlay_from_file_decl_cd() {
let inp = &[r#"cd samples"#, r#"overlay use spam.nu"#, r#"foo"#];
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
assert_eq!(actual_repl.out, "foo");
Overlays (#5375) * WIP: Start laying overlays * Rename Overlay->Module; Start adding overlay * Revamp adding overlay * Add overlay add tests; Disable debug print * Fix overlay add; Add overlay remove * Add overlay remove tests * Add missing overlay remove file * Add overlay list command * (WIP?) Enable overlays for env vars * Move OverlayFrames to ScopeFrames * (WIP) Move everything to overlays only ScopeFrame contains nothing but overlays now * Fix predecls * Fix wrong overlay id translation and aliases * Fix broken env lookup logic * Remove TODOs * Add overlay add + remove for environment * Add a few overlay tests; Fix overlay add name * Some cleanup; Fix overlay add/remove names * Clippy * Fmt * Remove walls of comments * List overlays from stack; Add debugging flag Currently, the engine state ordering is somehow broken. * Fix (?) overlay list test * Fix tests on Windows * Fix activated overlay ordering * Check for active overlays equality in overlay list This removes the -p flag: Either both parser and engine will have the same overlays, or the command will fail. * Add merging on overlay remove * Change help message and comment * Add some remove-merge/discard tests * (WIP) Track removed overlays properly * Clippy; Fmt * Fix getting last overlay; Fix predecls in overlays * Remove merging; Fix re-add overwriting stuff Also some error message tweaks. * Fix overlay error in the engine * Update variable_completions.rs * Adds flags and optional arguments to view-source (#5446) * added flags and optional arguments to view-source * removed redundant code * removed redundant code * fmt * fix bug in shell_integration (#5450) * fix bug in shell_integration * add some comments * enable cd to work with directory abbreviations (#5452) * enable cd to work with abbreviations * add abbreviation example * fix tests * make it configurable * make cd recornize symblic link (#5454) * implement seq char command to generate single character sequence (#5453) * add tmp code * add seq char command * Add split number flag in `split row` (#5434) Signed-off-by: Yuheng Su <gipsyh.icu@gmail.com> * Add two more overlay tests * Add ModuleId to OverlayFrame * Fix env conversion accidentally activating overlay It activated overlay from permanent state prematurely which would cause `overlay add` to misbehave. * Remove unused parameter; Add overlay list test * Remove added traces * Add overlay commands examples * Modify TODO * Fix $nu.scope iteration * Disallow removing default overlay * Refactor some parser errors * Remove last overlay if no argument * Diversify overlay examples * Make it possible to update overlay's module In case the origin module updates, the overlay add loads the new module, makes it overlay's origin and applies the changes. Before, it was impossible to update the overlay if the module changed. Co-authored-by: JT <547158+jntrnr@users.noreply.github.com> Co-authored-by: pwygab <88221256+merelymyself@users.noreply.github.com> Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com> Co-authored-by: WindSoilder <WindSoilder@outlook.com> Co-authored-by: Yuheng Su <gipsyh.icu@gmail.com>
2022-05-07 19:39:22 +00:00
}
#[test]
fn add_overlay_from_file_alias() {
let inp = &[r#"overlay use samples/spam.nu"#, r#"bar"#];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
Overlays (#5375) * WIP: Start laying overlays * Rename Overlay->Module; Start adding overlay * Revamp adding overlay * Add overlay add tests; Disable debug print * Fix overlay add; Add overlay remove * Add overlay remove tests * Add missing overlay remove file * Add overlay list command * (WIP?) Enable overlays for env vars * Move OverlayFrames to ScopeFrames * (WIP) Move everything to overlays only ScopeFrame contains nothing but overlays now * Fix predecls * Fix wrong overlay id translation and aliases * Fix broken env lookup logic * Remove TODOs * Add overlay add + remove for environment * Add a few overlay tests; Fix overlay add name * Some cleanup; Fix overlay add/remove names * Clippy * Fmt * Remove walls of comments * List overlays from stack; Add debugging flag Currently, the engine state ordering is somehow broken. * Fix (?) overlay list test * Fix tests on Windows * Fix activated overlay ordering * Check for active overlays equality in overlay list This removes the -p flag: Either both parser and engine will have the same overlays, or the command will fail. * Add merging on overlay remove * Change help message and comment * Add some remove-merge/discard tests * (WIP) Track removed overlays properly * Clippy; Fmt * Fix getting last overlay; Fix predecls in overlays * Remove merging; Fix re-add overwriting stuff Also some error message tweaks. * Fix overlay error in the engine * Update variable_completions.rs * Adds flags and optional arguments to view-source (#5446) * added flags and optional arguments to view-source * removed redundant code * removed redundant code * fmt * fix bug in shell_integration (#5450) * fix bug in shell_integration * add some comments * enable cd to work with directory abbreviations (#5452) * enable cd to work with abbreviations * add abbreviation example * fix tests * make it configurable * make cd recornize symblic link (#5454) * implement seq char command to generate single character sequence (#5453) * add tmp code * add seq char command * Add split number flag in `split row` (#5434) Signed-off-by: Yuheng Su <gipsyh.icu@gmail.com> * Add two more overlay tests * Add ModuleId to OverlayFrame * Fix env conversion accidentally activating overlay It activated overlay from permanent state prematurely which would cause `overlay add` to misbehave. * Remove unused parameter; Add overlay list test * Remove added traces * Add overlay commands examples * Modify TODO * Fix $nu.scope iteration * Disallow removing default overlay * Refactor some parser errors * Remove last overlay if no argument * Diversify overlay examples * Make it possible to update overlay's module In case the origin module updates, the overlay add loads the new module, makes it overlay's origin and applies the changes. Before, it was impossible to update the overlay if the module changed. Co-authored-by: JT <547158+jntrnr@users.noreply.github.com> Co-authored-by: pwygab <88221256+merelymyself@users.noreply.github.com> Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com> Co-authored-by: WindSoilder <WindSoilder@outlook.com> Co-authored-by: Yuheng Su <gipsyh.icu@gmail.com>
2022-05-07 19:39:22 +00:00
assert_eq!(actual.out, "bar");
assert_eq!(actual_repl.out, "bar");
Overlays (#5375) * WIP: Start laying overlays * Rename Overlay->Module; Start adding overlay * Revamp adding overlay * Add overlay add tests; Disable debug print * Fix overlay add; Add overlay remove * Add overlay remove tests * Add missing overlay remove file * Add overlay list command * (WIP?) Enable overlays for env vars * Move OverlayFrames to ScopeFrames * (WIP) Move everything to overlays only ScopeFrame contains nothing but overlays now * Fix predecls * Fix wrong overlay id translation and aliases * Fix broken env lookup logic * Remove TODOs * Add overlay add + remove for environment * Add a few overlay tests; Fix overlay add name * Some cleanup; Fix overlay add/remove names * Clippy * Fmt * Remove walls of comments * List overlays from stack; Add debugging flag Currently, the engine state ordering is somehow broken. * Fix (?) overlay list test * Fix tests on Windows * Fix activated overlay ordering * Check for active overlays equality in overlay list This removes the -p flag: Either both parser and engine will have the same overlays, or the command will fail. * Add merging on overlay remove * Change help message and comment * Add some remove-merge/discard tests * (WIP) Track removed overlays properly * Clippy; Fmt * Fix getting last overlay; Fix predecls in overlays * Remove merging; Fix re-add overwriting stuff Also some error message tweaks. * Fix overlay error in the engine * Update variable_completions.rs * Adds flags and optional arguments to view-source (#5446) * added flags and optional arguments to view-source * removed redundant code * removed redundant code * fmt * fix bug in shell_integration (#5450) * fix bug in shell_integration * add some comments * enable cd to work with directory abbreviations (#5452) * enable cd to work with abbreviations * add abbreviation example * fix tests * make it configurable * make cd recornize symblic link (#5454) * implement seq char command to generate single character sequence (#5453) * add tmp code * add seq char command * Add split number flag in `split row` (#5434) Signed-off-by: Yuheng Su <gipsyh.icu@gmail.com> * Add two more overlay tests * Add ModuleId to OverlayFrame * Fix env conversion accidentally activating overlay It activated overlay from permanent state prematurely which would cause `overlay add` to misbehave. * Remove unused parameter; Add overlay list test * Remove added traces * Add overlay commands examples * Modify TODO * Fix $nu.scope iteration * Disallow removing default overlay * Refactor some parser errors * Remove last overlay if no argument * Diversify overlay examples * Make it possible to update overlay's module In case the origin module updates, the overlay add loads the new module, makes it overlay's origin and applies the changes. Before, it was impossible to update the overlay if the module changed. Co-authored-by: JT <547158+jntrnr@users.noreply.github.com> Co-authored-by: pwygab <88221256+merelymyself@users.noreply.github.com> Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com> Co-authored-by: WindSoilder <WindSoilder@outlook.com> Co-authored-by: Yuheng Su <gipsyh.icu@gmail.com>
2022-05-07 19:39:22 +00:00
}
#[test]
fn add_overlay_from_file_env() {
let inp = &[r#"overlay use samples/spam.nu"#, r#"$env.BAZ"#];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
Overlays (#5375) * WIP: Start laying overlays * Rename Overlay->Module; Start adding overlay * Revamp adding overlay * Add overlay add tests; Disable debug print * Fix overlay add; Add overlay remove * Add overlay remove tests * Add missing overlay remove file * Add overlay list command * (WIP?) Enable overlays for env vars * Move OverlayFrames to ScopeFrames * (WIP) Move everything to overlays only ScopeFrame contains nothing but overlays now * Fix predecls * Fix wrong overlay id translation and aliases * Fix broken env lookup logic * Remove TODOs * Add overlay add + remove for environment * Add a few overlay tests; Fix overlay add name * Some cleanup; Fix overlay add/remove names * Clippy * Fmt * Remove walls of comments * List overlays from stack; Add debugging flag Currently, the engine state ordering is somehow broken. * Fix (?) overlay list test * Fix tests on Windows * Fix activated overlay ordering * Check for active overlays equality in overlay list This removes the -p flag: Either both parser and engine will have the same overlays, or the command will fail. * Add merging on overlay remove * Change help message and comment * Add some remove-merge/discard tests * (WIP) Track removed overlays properly * Clippy; Fmt * Fix getting last overlay; Fix predecls in overlays * Remove merging; Fix re-add overwriting stuff Also some error message tweaks. * Fix overlay error in the engine * Update variable_completions.rs * Adds flags and optional arguments to view-source (#5446) * added flags and optional arguments to view-source * removed redundant code * removed redundant code * fmt * fix bug in shell_integration (#5450) * fix bug in shell_integration * add some comments * enable cd to work with directory abbreviations (#5452) * enable cd to work with abbreviations * add abbreviation example * fix tests * make it configurable * make cd recornize symblic link (#5454) * implement seq char command to generate single character sequence (#5453) * add tmp code * add seq char command * Add split number flag in `split row` (#5434) Signed-off-by: Yuheng Su <gipsyh.icu@gmail.com> * Add two more overlay tests * Add ModuleId to OverlayFrame * Fix env conversion accidentally activating overlay It activated overlay from permanent state prematurely which would cause `overlay add` to misbehave. * Remove unused parameter; Add overlay list test * Remove added traces * Add overlay commands examples * Modify TODO * Fix $nu.scope iteration * Disallow removing default overlay * Refactor some parser errors * Remove last overlay if no argument * Diversify overlay examples * Make it possible to update overlay's module In case the origin module updates, the overlay add loads the new module, makes it overlay's origin and applies the changes. Before, it was impossible to update the overlay if the module changed. Co-authored-by: JT <547158+jntrnr@users.noreply.github.com> Co-authored-by: pwygab <88221256+merelymyself@users.noreply.github.com> Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com> Co-authored-by: WindSoilder <WindSoilder@outlook.com> Co-authored-by: Yuheng Su <gipsyh.icu@gmail.com>
2022-05-07 19:39:22 +00:00
assert_eq!(actual.out, "baz");
assert_eq!(actual_repl.out, "baz");
Overlays (#5375) * WIP: Start laying overlays * Rename Overlay->Module; Start adding overlay * Revamp adding overlay * Add overlay add tests; Disable debug print * Fix overlay add; Add overlay remove * Add overlay remove tests * Add missing overlay remove file * Add overlay list command * (WIP?) Enable overlays for env vars * Move OverlayFrames to ScopeFrames * (WIP) Move everything to overlays only ScopeFrame contains nothing but overlays now * Fix predecls * Fix wrong overlay id translation and aliases * Fix broken env lookup logic * Remove TODOs * Add overlay add + remove for environment * Add a few overlay tests; Fix overlay add name * Some cleanup; Fix overlay add/remove names * Clippy * Fmt * Remove walls of comments * List overlays from stack; Add debugging flag Currently, the engine state ordering is somehow broken. * Fix (?) overlay list test * Fix tests on Windows * Fix activated overlay ordering * Check for active overlays equality in overlay list This removes the -p flag: Either both parser and engine will have the same overlays, or the command will fail. * Add merging on overlay remove * Change help message and comment * Add some remove-merge/discard tests * (WIP) Track removed overlays properly * Clippy; Fmt * Fix getting last overlay; Fix predecls in overlays * Remove merging; Fix re-add overwriting stuff Also some error message tweaks. * Fix overlay error in the engine * Update variable_completions.rs * Adds flags and optional arguments to view-source (#5446) * added flags and optional arguments to view-source * removed redundant code * removed redundant code * fmt * fix bug in shell_integration (#5450) * fix bug in shell_integration * add some comments * enable cd to work with directory abbreviations (#5452) * enable cd to work with abbreviations * add abbreviation example * fix tests * make it configurable * make cd recornize symblic link (#5454) * implement seq char command to generate single character sequence (#5453) * add tmp code * add seq char command * Add split number flag in `split row` (#5434) Signed-off-by: Yuheng Su <gipsyh.icu@gmail.com> * Add two more overlay tests * Add ModuleId to OverlayFrame * Fix env conversion accidentally activating overlay It activated overlay from permanent state prematurely which would cause `overlay add` to misbehave. * Remove unused parameter; Add overlay list test * Remove added traces * Add overlay commands examples * Modify TODO * Fix $nu.scope iteration * Disallow removing default overlay * Refactor some parser errors * Remove last overlay if no argument * Diversify overlay examples * Make it possible to update overlay's module In case the origin module updates, the overlay add loads the new module, makes it overlay's origin and applies the changes. Before, it was impossible to update the overlay if the module changed. Co-authored-by: JT <547158+jntrnr@users.noreply.github.com> Co-authored-by: pwygab <88221256+merelymyself@users.noreply.github.com> Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com> Co-authored-by: WindSoilder <WindSoilder@outlook.com> Co-authored-by: Yuheng Su <gipsyh.icu@gmail.com>
2022-05-07 19:39:22 +00:00
}
#[test]
fn add_overlay_scoped() {
let inp = &[
r#"module spam { export def foo [] { "foo" } }"#,
r#"do { overlay use spam }"#,
r#"foo"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
assert!(!actual.err.is_empty());
#[cfg(windows)]
assert_ne!(actual_repl.out, "foo");
#[cfg(not(windows))]
assert!(!actual_repl.err.is_empty());
Overlays (#5375) * WIP: Start laying overlays * Rename Overlay->Module; Start adding overlay * Revamp adding overlay * Add overlay add tests; Disable debug print * Fix overlay add; Add overlay remove * Add overlay remove tests * Add missing overlay remove file * Add overlay list command * (WIP?) Enable overlays for env vars * Move OverlayFrames to ScopeFrames * (WIP) Move everything to overlays only ScopeFrame contains nothing but overlays now * Fix predecls * Fix wrong overlay id translation and aliases * Fix broken env lookup logic * Remove TODOs * Add overlay add + remove for environment * Add a few overlay tests; Fix overlay add name * Some cleanup; Fix overlay add/remove names * Clippy * Fmt * Remove walls of comments * List overlays from stack; Add debugging flag Currently, the engine state ordering is somehow broken. * Fix (?) overlay list test * Fix tests on Windows * Fix activated overlay ordering * Check for active overlays equality in overlay list This removes the -p flag: Either both parser and engine will have the same overlays, or the command will fail. * Add merging on overlay remove * Change help message and comment * Add some remove-merge/discard tests * (WIP) Track removed overlays properly * Clippy; Fmt * Fix getting last overlay; Fix predecls in overlays * Remove merging; Fix re-add overwriting stuff Also some error message tweaks. * Fix overlay error in the engine * Update variable_completions.rs * Adds flags and optional arguments to view-source (#5446) * added flags and optional arguments to view-source * removed redundant code * removed redundant code * fmt * fix bug in shell_integration (#5450) * fix bug in shell_integration * add some comments * enable cd to work with directory abbreviations (#5452) * enable cd to work with abbreviations * add abbreviation example * fix tests * make it configurable * make cd recornize symblic link (#5454) * implement seq char command to generate single character sequence (#5453) * add tmp code * add seq char command * Add split number flag in `split row` (#5434) Signed-off-by: Yuheng Su <gipsyh.icu@gmail.com> * Add two more overlay tests * Add ModuleId to OverlayFrame * Fix env conversion accidentally activating overlay It activated overlay from permanent state prematurely which would cause `overlay add` to misbehave. * Remove unused parameter; Add overlay list test * Remove added traces * Add overlay commands examples * Modify TODO * Fix $nu.scope iteration * Disallow removing default overlay * Refactor some parser errors * Remove last overlay if no argument * Diversify overlay examples * Make it possible to update overlay's module In case the origin module updates, the overlay add loads the new module, makes it overlay's origin and applies the changes. Before, it was impossible to update the overlay if the module changed. Co-authored-by: JT <547158+jntrnr@users.noreply.github.com> Co-authored-by: pwygab <88221256+merelymyself@users.noreply.github.com> Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com> Co-authored-by: WindSoilder <WindSoilder@outlook.com> Co-authored-by: Yuheng Su <gipsyh.icu@gmail.com>
2022-05-07 19:39:22 +00:00
}
#[test]
fn update_overlay_from_module() {
let inp = &[
r#"module spam { export def foo [] { "foo" } }"#,
r#"overlay use spam"#,
r#"module spam { export def foo [] { "bar" } }"#,
r#"overlay use spam"#,
r#"foo"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
Overlays (#5375) * WIP: Start laying overlays * Rename Overlay->Module; Start adding overlay * Revamp adding overlay * Add overlay add tests; Disable debug print * Fix overlay add; Add overlay remove * Add overlay remove tests * Add missing overlay remove file * Add overlay list command * (WIP?) Enable overlays for env vars * Move OverlayFrames to ScopeFrames * (WIP) Move everything to overlays only ScopeFrame contains nothing but overlays now * Fix predecls * Fix wrong overlay id translation and aliases * Fix broken env lookup logic * Remove TODOs * Add overlay add + remove for environment * Add a few overlay tests; Fix overlay add name * Some cleanup; Fix overlay add/remove names * Clippy * Fmt * Remove walls of comments * List overlays from stack; Add debugging flag Currently, the engine state ordering is somehow broken. * Fix (?) overlay list test * Fix tests on Windows * Fix activated overlay ordering * Check for active overlays equality in overlay list This removes the -p flag: Either both parser and engine will have the same overlays, or the command will fail. * Add merging on overlay remove * Change help message and comment * Add some remove-merge/discard tests * (WIP) Track removed overlays properly * Clippy; Fmt * Fix getting last overlay; Fix predecls in overlays * Remove merging; Fix re-add overwriting stuff Also some error message tweaks. * Fix overlay error in the engine * Update variable_completions.rs * Adds flags and optional arguments to view-source (#5446) * added flags and optional arguments to view-source * removed redundant code * removed redundant code * fmt * fix bug in shell_integration (#5450) * fix bug in shell_integration * add some comments * enable cd to work with directory abbreviations (#5452) * enable cd to work with abbreviations * add abbreviation example * fix tests * make it configurable * make cd recornize symblic link (#5454) * implement seq char command to generate single character sequence (#5453) * add tmp code * add seq char command * Add split number flag in `split row` (#5434) Signed-off-by: Yuheng Su <gipsyh.icu@gmail.com> * Add two more overlay tests * Add ModuleId to OverlayFrame * Fix env conversion accidentally activating overlay It activated overlay from permanent state prematurely which would cause `overlay add` to misbehave. * Remove unused parameter; Add overlay list test * Remove added traces * Add overlay commands examples * Modify TODO * Fix $nu.scope iteration * Disallow removing default overlay * Refactor some parser errors * Remove last overlay if no argument * Diversify overlay examples * Make it possible to update overlay's module In case the origin module updates, the overlay add loads the new module, makes it overlay's origin and applies the changes. Before, it was impossible to update the overlay if the module changed. Co-authored-by: JT <547158+jntrnr@users.noreply.github.com> Co-authored-by: pwygab <88221256+merelymyself@users.noreply.github.com> Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com> Co-authored-by: WindSoilder <WindSoilder@outlook.com> Co-authored-by: Yuheng Su <gipsyh.icu@gmail.com>
2022-05-07 19:39:22 +00:00
assert_eq!(actual.out, "bar");
assert_eq!(actual_repl.out, "bar");
Overlays (#5375) * WIP: Start laying overlays * Rename Overlay->Module; Start adding overlay * Revamp adding overlay * Add overlay add tests; Disable debug print * Fix overlay add; Add overlay remove * Add overlay remove tests * Add missing overlay remove file * Add overlay list command * (WIP?) Enable overlays for env vars * Move OverlayFrames to ScopeFrames * (WIP) Move everything to overlays only ScopeFrame contains nothing but overlays now * Fix predecls * Fix wrong overlay id translation and aliases * Fix broken env lookup logic * Remove TODOs * Add overlay add + remove for environment * Add a few overlay tests; Fix overlay add name * Some cleanup; Fix overlay add/remove names * Clippy * Fmt * Remove walls of comments * List overlays from stack; Add debugging flag Currently, the engine state ordering is somehow broken. * Fix (?) overlay list test * Fix tests on Windows * Fix activated overlay ordering * Check for active overlays equality in overlay list This removes the -p flag: Either both parser and engine will have the same overlays, or the command will fail. * Add merging on overlay remove * Change help message and comment * Add some remove-merge/discard tests * (WIP) Track removed overlays properly * Clippy; Fmt * Fix getting last overlay; Fix predecls in overlays * Remove merging; Fix re-add overwriting stuff Also some error message tweaks. * Fix overlay error in the engine * Update variable_completions.rs * Adds flags and optional arguments to view-source (#5446) * added flags and optional arguments to view-source * removed redundant code * removed redundant code * fmt * fix bug in shell_integration (#5450) * fix bug in shell_integration * add some comments * enable cd to work with directory abbreviations (#5452) * enable cd to work with abbreviations * add abbreviation example * fix tests * make it configurable * make cd recornize symblic link (#5454) * implement seq char command to generate single character sequence (#5453) * add tmp code * add seq char command * Add split number flag in `split row` (#5434) Signed-off-by: Yuheng Su <gipsyh.icu@gmail.com> * Add two more overlay tests * Add ModuleId to OverlayFrame * Fix env conversion accidentally activating overlay It activated overlay from permanent state prematurely which would cause `overlay add` to misbehave. * Remove unused parameter; Add overlay list test * Remove added traces * Add overlay commands examples * Modify TODO * Fix $nu.scope iteration * Disallow removing default overlay * Refactor some parser errors * Remove last overlay if no argument * Diversify overlay examples * Make it possible to update overlay's module In case the origin module updates, the overlay add loads the new module, makes it overlay's origin and applies the changes. Before, it was impossible to update the overlay if the module changed. Co-authored-by: JT <547158+jntrnr@users.noreply.github.com> Co-authored-by: pwygab <88221256+merelymyself@users.noreply.github.com> Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com> Co-authored-by: WindSoilder <WindSoilder@outlook.com> Co-authored-by: Yuheng Su <gipsyh.icu@gmail.com>
2022-05-07 19:39:22 +00:00
}
#[test]
fn update_overlay_from_module_env() {
let inp = &[
remove let-env, focus on mutating $env (#9574) # Description For years, Nushell has used `let-env` to set a single environment variable. As our work on scoping continued, we refined what it meant for a variable to be in scope using `let` but never updated how `let-env` would work. Instead, `let-env` confusingly created mutations to the command's copy of `$env`. So, to help fix the mental model and point people to the right way of thinking about what changing the environment means, this PR removes `let-env` to encourage people to think of it as updating the command's environment variable via mutation. Before: ``` let-env FOO = "BAR" ``` Now: ``` $env.FOO = "BAR" ``` It's also a good reminder that the environment owned by the command is in the `$env` variable rather than global like it is in other shells. # User-Facing Changes BREAKING CHANGE BREAKING CHANGE This completely removes `let-env FOO = "BAR"` so that we can focus on `$env.FOO = "BAR"`. # Tests + Formatting <!-- Don't forget to add tests that cover your changes. Make sure you've run and fixed any issues with these commands: - `cargo fmt --all -- --check` to check standard code formatting (`cargo fmt --all` applies these changes) - `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A clippy::needless_collect -A clippy::result_large_err` to check that you're using the standard code style - `cargo test --workspace` to check that all tests pass - `cargo run -- crates/nu-std/tests/run.nu` to run the tests for the standard library > **Note** > from `nushell` you can also use the `toolkit` as follows > ```bash > use toolkit.nu # or use an `env_change` hook to activate it automatically > toolkit check pr > ``` --> # After / Before Submitting integration scripts to update: - :heavy_check_mark: [starship](https://github.com/starship/starship/blob/master/src/init/starship.nu) - :heavy_check_mark: [virtualenv](https://github.com/pypa/virtualenv/blob/main/src/virtualenv/activation/nushell/activate.nu) - :heavy_check_mark: [atuin](https://github.com/ellie/atuin/blob/main/atuin/src/shell/atuin.nu) (PR: https://github.com/ellie/atuin/pull/1080) - :x: [zoxide](https://github.com/ajeetdsouza/zoxide/blob/main/templates/nushell.txt) (PR: https://github.com/ajeetdsouza/zoxide/pull/587) - :heavy_check_mark: [oh-my-posh](https://github.com/JanDeDobbeleer/oh-my-posh/blob/main/src/shell/scripts/omp.nu) (pr: https://github.com/JanDeDobbeleer/oh-my-posh/pull/4011)
2023-06-30 19:57:51 +00:00
r#"module spam { export-env { $env.FOO = "foo" } }"#,
r#"overlay use spam"#,
remove let-env, focus on mutating $env (#9574) # Description For years, Nushell has used `let-env` to set a single environment variable. As our work on scoping continued, we refined what it meant for a variable to be in scope using `let` but never updated how `let-env` would work. Instead, `let-env` confusingly created mutations to the command's copy of `$env`. So, to help fix the mental model and point people to the right way of thinking about what changing the environment means, this PR removes `let-env` to encourage people to think of it as updating the command's environment variable via mutation. Before: ``` let-env FOO = "BAR" ``` Now: ``` $env.FOO = "BAR" ``` It's also a good reminder that the environment owned by the command is in the `$env` variable rather than global like it is in other shells. # User-Facing Changes BREAKING CHANGE BREAKING CHANGE This completely removes `let-env FOO = "BAR"` so that we can focus on `$env.FOO = "BAR"`. # Tests + Formatting <!-- Don't forget to add tests that cover your changes. Make sure you've run and fixed any issues with these commands: - `cargo fmt --all -- --check` to check standard code formatting (`cargo fmt --all` applies these changes) - `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A clippy::needless_collect -A clippy::result_large_err` to check that you're using the standard code style - `cargo test --workspace` to check that all tests pass - `cargo run -- crates/nu-std/tests/run.nu` to run the tests for the standard library > **Note** > from `nushell` you can also use the `toolkit` as follows > ```bash > use toolkit.nu # or use an `env_change` hook to activate it automatically > toolkit check pr > ``` --> # After / Before Submitting integration scripts to update: - :heavy_check_mark: [starship](https://github.com/starship/starship/blob/master/src/init/starship.nu) - :heavy_check_mark: [virtualenv](https://github.com/pypa/virtualenv/blob/main/src/virtualenv/activation/nushell/activate.nu) - :heavy_check_mark: [atuin](https://github.com/ellie/atuin/blob/main/atuin/src/shell/atuin.nu) (PR: https://github.com/ellie/atuin/pull/1080) - :x: [zoxide](https://github.com/ajeetdsouza/zoxide/blob/main/templates/nushell.txt) (PR: https://github.com/ajeetdsouza/zoxide/pull/587) - :heavy_check_mark: [oh-my-posh](https://github.com/JanDeDobbeleer/oh-my-posh/blob/main/src/shell/scripts/omp.nu) (pr: https://github.com/JanDeDobbeleer/oh-my-posh/pull/4011)
2023-06-30 19:57:51 +00:00
r#"module spam { export-env { $env.FOO = "bar" } }"#,
r#"overlay use spam"#,
r#"$env.FOO"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
Overlays (#5375) * WIP: Start laying overlays * Rename Overlay->Module; Start adding overlay * Revamp adding overlay * Add overlay add tests; Disable debug print * Fix overlay add; Add overlay remove * Add overlay remove tests * Add missing overlay remove file * Add overlay list command * (WIP?) Enable overlays for env vars * Move OverlayFrames to ScopeFrames * (WIP) Move everything to overlays only ScopeFrame contains nothing but overlays now * Fix predecls * Fix wrong overlay id translation and aliases * Fix broken env lookup logic * Remove TODOs * Add overlay add + remove for environment * Add a few overlay tests; Fix overlay add name * Some cleanup; Fix overlay add/remove names * Clippy * Fmt * Remove walls of comments * List overlays from stack; Add debugging flag Currently, the engine state ordering is somehow broken. * Fix (?) overlay list test * Fix tests on Windows * Fix activated overlay ordering * Check for active overlays equality in overlay list This removes the -p flag: Either both parser and engine will have the same overlays, or the command will fail. * Add merging on overlay remove * Change help message and comment * Add some remove-merge/discard tests * (WIP) Track removed overlays properly * Clippy; Fmt * Fix getting last overlay; Fix predecls in overlays * Remove merging; Fix re-add overwriting stuff Also some error message tweaks. * Fix overlay error in the engine * Update variable_completions.rs * Adds flags and optional arguments to view-source (#5446) * added flags and optional arguments to view-source * removed redundant code * removed redundant code * fmt * fix bug in shell_integration (#5450) * fix bug in shell_integration * add some comments * enable cd to work with directory abbreviations (#5452) * enable cd to work with abbreviations * add abbreviation example * fix tests * make it configurable * make cd recornize symblic link (#5454) * implement seq char command to generate single character sequence (#5453) * add tmp code * add seq char command * Add split number flag in `split row` (#5434) Signed-off-by: Yuheng Su <gipsyh.icu@gmail.com> * Add two more overlay tests * Add ModuleId to OverlayFrame * Fix env conversion accidentally activating overlay It activated overlay from permanent state prematurely which would cause `overlay add` to misbehave. * Remove unused parameter; Add overlay list test * Remove added traces * Add overlay commands examples * Modify TODO * Fix $nu.scope iteration * Disallow removing default overlay * Refactor some parser errors * Remove last overlay if no argument * Diversify overlay examples * Make it possible to update overlay's module In case the origin module updates, the overlay add loads the new module, makes it overlay's origin and applies the changes. Before, it was impossible to update the overlay if the module changed. Co-authored-by: JT <547158+jntrnr@users.noreply.github.com> Co-authored-by: pwygab <88221256+merelymyself@users.noreply.github.com> Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com> Co-authored-by: WindSoilder <WindSoilder@outlook.com> Co-authored-by: Yuheng Su <gipsyh.icu@gmail.com>
2022-05-07 19:39:22 +00:00
assert_eq!(actual.out, "bar");
assert_eq!(actual_repl.out, "bar");
Overlays (#5375) * WIP: Start laying overlays * Rename Overlay->Module; Start adding overlay * Revamp adding overlay * Add overlay add tests; Disable debug print * Fix overlay add; Add overlay remove * Add overlay remove tests * Add missing overlay remove file * Add overlay list command * (WIP?) Enable overlays for env vars * Move OverlayFrames to ScopeFrames * (WIP) Move everything to overlays only ScopeFrame contains nothing but overlays now * Fix predecls * Fix wrong overlay id translation and aliases * Fix broken env lookup logic * Remove TODOs * Add overlay add + remove for environment * Add a few overlay tests; Fix overlay add name * Some cleanup; Fix overlay add/remove names * Clippy * Fmt * Remove walls of comments * List overlays from stack; Add debugging flag Currently, the engine state ordering is somehow broken. * Fix (?) overlay list test * Fix tests on Windows * Fix activated overlay ordering * Check for active overlays equality in overlay list This removes the -p flag: Either both parser and engine will have the same overlays, or the command will fail. * Add merging on overlay remove * Change help message and comment * Add some remove-merge/discard tests * (WIP) Track removed overlays properly * Clippy; Fmt * Fix getting last overlay; Fix predecls in overlays * Remove merging; Fix re-add overwriting stuff Also some error message tweaks. * Fix overlay error in the engine * Update variable_completions.rs * Adds flags and optional arguments to view-source (#5446) * added flags and optional arguments to view-source * removed redundant code * removed redundant code * fmt * fix bug in shell_integration (#5450) * fix bug in shell_integration * add some comments * enable cd to work with directory abbreviations (#5452) * enable cd to work with abbreviations * add abbreviation example * fix tests * make it configurable * make cd recornize symblic link (#5454) * implement seq char command to generate single character sequence (#5453) * add tmp code * add seq char command * Add split number flag in `split row` (#5434) Signed-off-by: Yuheng Su <gipsyh.icu@gmail.com> * Add two more overlay tests * Add ModuleId to OverlayFrame * Fix env conversion accidentally activating overlay It activated overlay from permanent state prematurely which would cause `overlay add` to misbehave. * Remove unused parameter; Add overlay list test * Remove added traces * Add overlay commands examples * Modify TODO * Fix $nu.scope iteration * Disallow removing default overlay * Refactor some parser errors * Remove last overlay if no argument * Diversify overlay examples * Make it possible to update overlay's module In case the origin module updates, the overlay add loads the new module, makes it overlay's origin and applies the changes. Before, it was impossible to update the overlay if the module changed. Co-authored-by: JT <547158+jntrnr@users.noreply.github.com> Co-authored-by: pwygab <88221256+merelymyself@users.noreply.github.com> Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com> Co-authored-by: WindSoilder <WindSoilder@outlook.com> Co-authored-by: Yuheng Su <gipsyh.icu@gmail.com>
2022-05-07 19:39:22 +00:00
}
#[test]
fn overlay_use_do_not_eval_twice() {
let inp = &[
remove let-env, focus on mutating $env (#9574) # Description For years, Nushell has used `let-env` to set a single environment variable. As our work on scoping continued, we refined what it meant for a variable to be in scope using `let` but never updated how `let-env` would work. Instead, `let-env` confusingly created mutations to the command's copy of `$env`. So, to help fix the mental model and point people to the right way of thinking about what changing the environment means, this PR removes `let-env` to encourage people to think of it as updating the command's environment variable via mutation. Before: ``` let-env FOO = "BAR" ``` Now: ``` $env.FOO = "BAR" ``` It's also a good reminder that the environment owned by the command is in the `$env` variable rather than global like it is in other shells. # User-Facing Changes BREAKING CHANGE BREAKING CHANGE This completely removes `let-env FOO = "BAR"` so that we can focus on `$env.FOO = "BAR"`. # Tests + Formatting <!-- Don't forget to add tests that cover your changes. Make sure you've run and fixed any issues with these commands: - `cargo fmt --all -- --check` to check standard code formatting (`cargo fmt --all` applies these changes) - `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A clippy::needless_collect -A clippy::result_large_err` to check that you're using the standard code style - `cargo test --workspace` to check that all tests pass - `cargo run -- crates/nu-std/tests/run.nu` to run the tests for the standard library > **Note** > from `nushell` you can also use the `toolkit` as follows > ```bash > use toolkit.nu # or use an `env_change` hook to activate it automatically > toolkit check pr > ``` --> # After / Before Submitting integration scripts to update: - :heavy_check_mark: [starship](https://github.com/starship/starship/blob/master/src/init/starship.nu) - :heavy_check_mark: [virtualenv](https://github.com/pypa/virtualenv/blob/main/src/virtualenv/activation/nushell/activate.nu) - :heavy_check_mark: [atuin](https://github.com/ellie/atuin/blob/main/atuin/src/shell/atuin.nu) (PR: https://github.com/ellie/atuin/pull/1080) - :x: [zoxide](https://github.com/ajeetdsouza/zoxide/blob/main/templates/nushell.txt) (PR: https://github.com/ajeetdsouza/zoxide/pull/587) - :heavy_check_mark: [oh-my-posh](https://github.com/JanDeDobbeleer/oh-my-posh/blob/main/src/shell/scripts/omp.nu) (pr: https://github.com/JanDeDobbeleer/oh-my-posh/pull/4011)
2023-06-30 19:57:51 +00:00
r#"module spam { export-env { $env.FOO = "foo" } }"#,
r#"overlay use spam"#,
remove let-env, focus on mutating $env (#9574) # Description For years, Nushell has used `let-env` to set a single environment variable. As our work on scoping continued, we refined what it meant for a variable to be in scope using `let` but never updated how `let-env` would work. Instead, `let-env` confusingly created mutations to the command's copy of `$env`. So, to help fix the mental model and point people to the right way of thinking about what changing the environment means, this PR removes `let-env` to encourage people to think of it as updating the command's environment variable via mutation. Before: ``` let-env FOO = "BAR" ``` Now: ``` $env.FOO = "BAR" ``` It's also a good reminder that the environment owned by the command is in the `$env` variable rather than global like it is in other shells. # User-Facing Changes BREAKING CHANGE BREAKING CHANGE This completely removes `let-env FOO = "BAR"` so that we can focus on `$env.FOO = "BAR"`. # Tests + Formatting <!-- Don't forget to add tests that cover your changes. Make sure you've run and fixed any issues with these commands: - `cargo fmt --all -- --check` to check standard code formatting (`cargo fmt --all` applies these changes) - `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A clippy::needless_collect -A clippy::result_large_err` to check that you're using the standard code style - `cargo test --workspace` to check that all tests pass - `cargo run -- crates/nu-std/tests/run.nu` to run the tests for the standard library > **Note** > from `nushell` you can also use the `toolkit` as follows > ```bash > use toolkit.nu # or use an `env_change` hook to activate it automatically > toolkit check pr > ``` --> # After / Before Submitting integration scripts to update: - :heavy_check_mark: [starship](https://github.com/starship/starship/blob/master/src/init/starship.nu) - :heavy_check_mark: [virtualenv](https://github.com/pypa/virtualenv/blob/main/src/virtualenv/activation/nushell/activate.nu) - :heavy_check_mark: [atuin](https://github.com/ellie/atuin/blob/main/atuin/src/shell/atuin.nu) (PR: https://github.com/ellie/atuin/pull/1080) - :x: [zoxide](https://github.com/ajeetdsouza/zoxide/blob/main/templates/nushell.txt) (PR: https://github.com/ajeetdsouza/zoxide/pull/587) - :heavy_check_mark: [oh-my-posh](https://github.com/JanDeDobbeleer/oh-my-posh/blob/main/src/shell/scripts/omp.nu) (pr: https://github.com/JanDeDobbeleer/oh-my-posh/pull/4011)
2023-06-30 19:57:51 +00:00
r#"$env.FOO = "bar""#,
r#"overlay hide spam"#,
r#"overlay use spam"#,
r#"$env.FOO"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
assert_eq!(actual.out, "bar");
assert_eq!(actual_repl.out, "bar");
}
Overlays (#5375) * WIP: Start laying overlays * Rename Overlay->Module; Start adding overlay * Revamp adding overlay * Add overlay add tests; Disable debug print * Fix overlay add; Add overlay remove * Add overlay remove tests * Add missing overlay remove file * Add overlay list command * (WIP?) Enable overlays for env vars * Move OverlayFrames to ScopeFrames * (WIP) Move everything to overlays only ScopeFrame contains nothing but overlays now * Fix predecls * Fix wrong overlay id translation and aliases * Fix broken env lookup logic * Remove TODOs * Add overlay add + remove for environment * Add a few overlay tests; Fix overlay add name * Some cleanup; Fix overlay add/remove names * Clippy * Fmt * Remove walls of comments * List overlays from stack; Add debugging flag Currently, the engine state ordering is somehow broken. * Fix (?) overlay list test * Fix tests on Windows * Fix activated overlay ordering * Check for active overlays equality in overlay list This removes the -p flag: Either both parser and engine will have the same overlays, or the command will fail. * Add merging on overlay remove * Change help message and comment * Add some remove-merge/discard tests * (WIP) Track removed overlays properly * Clippy; Fmt * Fix getting last overlay; Fix predecls in overlays * Remove merging; Fix re-add overwriting stuff Also some error message tweaks. * Fix overlay error in the engine * Update variable_completions.rs * Adds flags and optional arguments to view-source (#5446) * added flags and optional arguments to view-source * removed redundant code * removed redundant code * fmt * fix bug in shell_integration (#5450) * fix bug in shell_integration * add some comments * enable cd to work with directory abbreviations (#5452) * enable cd to work with abbreviations * add abbreviation example * fix tests * make it configurable * make cd recornize symblic link (#5454) * implement seq char command to generate single character sequence (#5453) * add tmp code * add seq char command * Add split number flag in `split row` (#5434) Signed-off-by: Yuheng Su <gipsyh.icu@gmail.com> * Add two more overlay tests * Add ModuleId to OverlayFrame * Fix env conversion accidentally activating overlay It activated overlay from permanent state prematurely which would cause `overlay add` to misbehave. * Remove unused parameter; Add overlay list test * Remove added traces * Add overlay commands examples * Modify TODO * Fix $nu.scope iteration * Disallow removing default overlay * Refactor some parser errors * Remove last overlay if no argument * Diversify overlay examples * Make it possible to update overlay's module In case the origin module updates, the overlay add loads the new module, makes it overlay's origin and applies the changes. Before, it was impossible to update the overlay if the module changed. Co-authored-by: JT <547158+jntrnr@users.noreply.github.com> Co-authored-by: pwygab <88221256+merelymyself@users.noreply.github.com> Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com> Co-authored-by: WindSoilder <WindSoilder@outlook.com> Co-authored-by: Yuheng Su <gipsyh.icu@gmail.com>
2022-05-07 19:39:22 +00:00
#[test]
2023-03-10 21:20:31 +00:00
fn hide_overlay() {
let inp = &[
r#"module spam { export def foo [] { "foo" } }"#,
r#"overlay use spam"#,
r#"overlay hide spam"#,
r#"foo"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
Overlays (#5375) * WIP: Start laying overlays * Rename Overlay->Module; Start adding overlay * Revamp adding overlay * Add overlay add tests; Disable debug print * Fix overlay add; Add overlay remove * Add overlay remove tests * Add missing overlay remove file * Add overlay list command * (WIP?) Enable overlays for env vars * Move OverlayFrames to ScopeFrames * (WIP) Move everything to overlays only ScopeFrame contains nothing but overlays now * Fix predecls * Fix wrong overlay id translation and aliases * Fix broken env lookup logic * Remove TODOs * Add overlay add + remove for environment * Add a few overlay tests; Fix overlay add name * Some cleanup; Fix overlay add/remove names * Clippy * Fmt * Remove walls of comments * List overlays from stack; Add debugging flag Currently, the engine state ordering is somehow broken. * Fix (?) overlay list test * Fix tests on Windows * Fix activated overlay ordering * Check for active overlays equality in overlay list This removes the -p flag: Either both parser and engine will have the same overlays, or the command will fail. * Add merging on overlay remove * Change help message and comment * Add some remove-merge/discard tests * (WIP) Track removed overlays properly * Clippy; Fmt * Fix getting last overlay; Fix predecls in overlays * Remove merging; Fix re-add overwriting stuff Also some error message tweaks. * Fix overlay error in the engine * Update variable_completions.rs * Adds flags and optional arguments to view-source (#5446) * added flags and optional arguments to view-source * removed redundant code * removed redundant code * fmt * fix bug in shell_integration (#5450) * fix bug in shell_integration * add some comments * enable cd to work with directory abbreviations (#5452) * enable cd to work with abbreviations * add abbreviation example * fix tests * make it configurable * make cd recornize symblic link (#5454) * implement seq char command to generate single character sequence (#5453) * add tmp code * add seq char command * Add split number flag in `split row` (#5434) Signed-off-by: Yuheng Su <gipsyh.icu@gmail.com> * Add two more overlay tests * Add ModuleId to OverlayFrame * Fix env conversion accidentally activating overlay It activated overlay from permanent state prematurely which would cause `overlay add` to misbehave. * Remove unused parameter; Add overlay list test * Remove added traces * Add overlay commands examples * Modify TODO * Fix $nu.scope iteration * Disallow removing default overlay * Refactor some parser errors * Remove last overlay if no argument * Diversify overlay examples * Make it possible to update overlay's module In case the origin module updates, the overlay add loads the new module, makes it overlay's origin and applies the changes. Before, it was impossible to update the overlay if the module changed. Co-authored-by: JT <547158+jntrnr@users.noreply.github.com> Co-authored-by: pwygab <88221256+merelymyself@users.noreply.github.com> Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com> Co-authored-by: WindSoilder <WindSoilder@outlook.com> Co-authored-by: Yuheng Su <gipsyh.icu@gmail.com>
2022-05-07 19:39:22 +00:00
assert!(!actual.err.is_empty());
#[cfg(windows)]
assert_ne!(actual_repl.out, "foo");
#[cfg(not(windows))]
assert!(!actual_repl.err.is_empty());
Overlays (#5375) * WIP: Start laying overlays * Rename Overlay->Module; Start adding overlay * Revamp adding overlay * Add overlay add tests; Disable debug print * Fix overlay add; Add overlay remove * Add overlay remove tests * Add missing overlay remove file * Add overlay list command * (WIP?) Enable overlays for env vars * Move OverlayFrames to ScopeFrames * (WIP) Move everything to overlays only ScopeFrame contains nothing but overlays now * Fix predecls * Fix wrong overlay id translation and aliases * Fix broken env lookup logic * Remove TODOs * Add overlay add + remove for environment * Add a few overlay tests; Fix overlay add name * Some cleanup; Fix overlay add/remove names * Clippy * Fmt * Remove walls of comments * List overlays from stack; Add debugging flag Currently, the engine state ordering is somehow broken. * Fix (?) overlay list test * Fix tests on Windows * Fix activated overlay ordering * Check for active overlays equality in overlay list This removes the -p flag: Either both parser and engine will have the same overlays, or the command will fail. * Add merging on overlay remove * Change help message and comment * Add some remove-merge/discard tests * (WIP) Track removed overlays properly * Clippy; Fmt * Fix getting last overlay; Fix predecls in overlays * Remove merging; Fix re-add overwriting stuff Also some error message tweaks. * Fix overlay error in the engine * Update variable_completions.rs * Adds flags and optional arguments to view-source (#5446) * added flags and optional arguments to view-source * removed redundant code * removed redundant code * fmt * fix bug in shell_integration (#5450) * fix bug in shell_integration * add some comments * enable cd to work with directory abbreviations (#5452) * enable cd to work with abbreviations * add abbreviation example * fix tests * make it configurable * make cd recornize symblic link (#5454) * implement seq char command to generate single character sequence (#5453) * add tmp code * add seq char command * Add split number flag in `split row` (#5434) Signed-off-by: Yuheng Su <gipsyh.icu@gmail.com> * Add two more overlay tests * Add ModuleId to OverlayFrame * Fix env conversion accidentally activating overlay It activated overlay from permanent state prematurely which would cause `overlay add` to misbehave. * Remove unused parameter; Add overlay list test * Remove added traces * Add overlay commands examples * Modify TODO * Fix $nu.scope iteration * Disallow removing default overlay * Refactor some parser errors * Remove last overlay if no argument * Diversify overlay examples * Make it possible to update overlay's module In case the origin module updates, the overlay add loads the new module, makes it overlay's origin and applies the changes. Before, it was impossible to update the overlay if the module changed. Co-authored-by: JT <547158+jntrnr@users.noreply.github.com> Co-authored-by: pwygab <88221256+merelymyself@users.noreply.github.com> Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com> Co-authored-by: WindSoilder <WindSoilder@outlook.com> Co-authored-by: Yuheng Su <gipsyh.icu@gmail.com>
2022-05-07 19:39:22 +00:00
}
#[test]
2023-03-10 21:20:31 +00:00
fn hide_last_overlay() {
let inp = &[
r#"module spam { export def foo [] { "foo" } }"#,
r#"overlay use spam"#,
r#"overlay hide"#,
r#"foo"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
Overlays (#5375) * WIP: Start laying overlays * Rename Overlay->Module; Start adding overlay * Revamp adding overlay * Add overlay add tests; Disable debug print * Fix overlay add; Add overlay remove * Add overlay remove tests * Add missing overlay remove file * Add overlay list command * (WIP?) Enable overlays for env vars * Move OverlayFrames to ScopeFrames * (WIP) Move everything to overlays only ScopeFrame contains nothing but overlays now * Fix predecls * Fix wrong overlay id translation and aliases * Fix broken env lookup logic * Remove TODOs * Add overlay add + remove for environment * Add a few overlay tests; Fix overlay add name * Some cleanup; Fix overlay add/remove names * Clippy * Fmt * Remove walls of comments * List overlays from stack; Add debugging flag Currently, the engine state ordering is somehow broken. * Fix (?) overlay list test * Fix tests on Windows * Fix activated overlay ordering * Check for active overlays equality in overlay list This removes the -p flag: Either both parser and engine will have the same overlays, or the command will fail. * Add merging on overlay remove * Change help message and comment * Add some remove-merge/discard tests * (WIP) Track removed overlays properly * Clippy; Fmt * Fix getting last overlay; Fix predecls in overlays * Remove merging; Fix re-add overwriting stuff Also some error message tweaks. * Fix overlay error in the engine * Update variable_completions.rs * Adds flags and optional arguments to view-source (#5446) * added flags and optional arguments to view-source * removed redundant code * removed redundant code * fmt * fix bug in shell_integration (#5450) * fix bug in shell_integration * add some comments * enable cd to work with directory abbreviations (#5452) * enable cd to work with abbreviations * add abbreviation example * fix tests * make it configurable * make cd recornize symblic link (#5454) * implement seq char command to generate single character sequence (#5453) * add tmp code * add seq char command * Add split number flag in `split row` (#5434) Signed-off-by: Yuheng Su <gipsyh.icu@gmail.com> * Add two more overlay tests * Add ModuleId to OverlayFrame * Fix env conversion accidentally activating overlay It activated overlay from permanent state prematurely which would cause `overlay add` to misbehave. * Remove unused parameter; Add overlay list test * Remove added traces * Add overlay commands examples * Modify TODO * Fix $nu.scope iteration * Disallow removing default overlay * Refactor some parser errors * Remove last overlay if no argument * Diversify overlay examples * Make it possible to update overlay's module In case the origin module updates, the overlay add loads the new module, makes it overlay's origin and applies the changes. Before, it was impossible to update the overlay if the module changed. Co-authored-by: JT <547158+jntrnr@users.noreply.github.com> Co-authored-by: pwygab <88221256+merelymyself@users.noreply.github.com> Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com> Co-authored-by: WindSoilder <WindSoilder@outlook.com> Co-authored-by: Yuheng Su <gipsyh.icu@gmail.com>
2022-05-07 19:39:22 +00:00
assert!(!actual.err.is_empty());
#[cfg(windows)]
assert_ne!(actual_repl.out, "foo");
#[cfg(not(windows))]
assert!(!actual_repl.err.is_empty());
Overlays (#5375) * WIP: Start laying overlays * Rename Overlay->Module; Start adding overlay * Revamp adding overlay * Add overlay add tests; Disable debug print * Fix overlay add; Add overlay remove * Add overlay remove tests * Add missing overlay remove file * Add overlay list command * (WIP?) Enable overlays for env vars * Move OverlayFrames to ScopeFrames * (WIP) Move everything to overlays only ScopeFrame contains nothing but overlays now * Fix predecls * Fix wrong overlay id translation and aliases * Fix broken env lookup logic * Remove TODOs * Add overlay add + remove for environment * Add a few overlay tests; Fix overlay add name * Some cleanup; Fix overlay add/remove names * Clippy * Fmt * Remove walls of comments * List overlays from stack; Add debugging flag Currently, the engine state ordering is somehow broken. * Fix (?) overlay list test * Fix tests on Windows * Fix activated overlay ordering * Check for active overlays equality in overlay list This removes the -p flag: Either both parser and engine will have the same overlays, or the command will fail. * Add merging on overlay remove * Change help message and comment * Add some remove-merge/discard tests * (WIP) Track removed overlays properly * Clippy; Fmt * Fix getting last overlay; Fix predecls in overlays * Remove merging; Fix re-add overwriting stuff Also some error message tweaks. * Fix overlay error in the engine * Update variable_completions.rs * Adds flags and optional arguments to view-source (#5446) * added flags and optional arguments to view-source * removed redundant code * removed redundant code * fmt * fix bug in shell_integration (#5450) * fix bug in shell_integration * add some comments * enable cd to work with directory abbreviations (#5452) * enable cd to work with abbreviations * add abbreviation example * fix tests * make it configurable * make cd recornize symblic link (#5454) * implement seq char command to generate single character sequence (#5453) * add tmp code * add seq char command * Add split number flag in `split row` (#5434) Signed-off-by: Yuheng Su <gipsyh.icu@gmail.com> * Add two more overlay tests * Add ModuleId to OverlayFrame * Fix env conversion accidentally activating overlay It activated overlay from permanent state prematurely which would cause `overlay add` to misbehave. * Remove unused parameter; Add overlay list test * Remove added traces * Add overlay commands examples * Modify TODO * Fix $nu.scope iteration * Disallow removing default overlay * Refactor some parser errors * Remove last overlay if no argument * Diversify overlay examples * Make it possible to update overlay's module In case the origin module updates, the overlay add loads the new module, makes it overlay's origin and applies the changes. Before, it was impossible to update the overlay if the module changed. Co-authored-by: JT <547158+jntrnr@users.noreply.github.com> Co-authored-by: pwygab <88221256+merelymyself@users.noreply.github.com> Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com> Co-authored-by: WindSoilder <WindSoilder@outlook.com> Co-authored-by: Yuheng Su <gipsyh.icu@gmail.com>
2022-05-07 19:39:22 +00:00
}
#[test]
2023-03-10 21:20:31 +00:00
fn hide_overlay_scoped() {
let inp = &[
r#"module spam { export def foo [] { "foo" } }"#,
r#"overlay use spam"#,
r#"do { overlay hide spam }"#,
r#"foo"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
Overlays (#5375) * WIP: Start laying overlays * Rename Overlay->Module; Start adding overlay * Revamp adding overlay * Add overlay add tests; Disable debug print * Fix overlay add; Add overlay remove * Add overlay remove tests * Add missing overlay remove file * Add overlay list command * (WIP?) Enable overlays for env vars * Move OverlayFrames to ScopeFrames * (WIP) Move everything to overlays only ScopeFrame contains nothing but overlays now * Fix predecls * Fix wrong overlay id translation and aliases * Fix broken env lookup logic * Remove TODOs * Add overlay add + remove for environment * Add a few overlay tests; Fix overlay add name * Some cleanup; Fix overlay add/remove names * Clippy * Fmt * Remove walls of comments * List overlays from stack; Add debugging flag Currently, the engine state ordering is somehow broken. * Fix (?) overlay list test * Fix tests on Windows * Fix activated overlay ordering * Check for active overlays equality in overlay list This removes the -p flag: Either both parser and engine will have the same overlays, or the command will fail. * Add merging on overlay remove * Change help message and comment * Add some remove-merge/discard tests * (WIP) Track removed overlays properly * Clippy; Fmt * Fix getting last overlay; Fix predecls in overlays * Remove merging; Fix re-add overwriting stuff Also some error message tweaks. * Fix overlay error in the engine * Update variable_completions.rs * Adds flags and optional arguments to view-source (#5446) * added flags and optional arguments to view-source * removed redundant code * removed redundant code * fmt * fix bug in shell_integration (#5450) * fix bug in shell_integration * add some comments * enable cd to work with directory abbreviations (#5452) * enable cd to work with abbreviations * add abbreviation example * fix tests * make it configurable * make cd recornize symblic link (#5454) * implement seq char command to generate single character sequence (#5453) * add tmp code * add seq char command * Add split number flag in `split row` (#5434) Signed-off-by: Yuheng Su <gipsyh.icu@gmail.com> * Add two more overlay tests * Add ModuleId to OverlayFrame * Fix env conversion accidentally activating overlay It activated overlay from permanent state prematurely which would cause `overlay add` to misbehave. * Remove unused parameter; Add overlay list test * Remove added traces * Add overlay commands examples * Modify TODO * Fix $nu.scope iteration * Disallow removing default overlay * Refactor some parser errors * Remove last overlay if no argument * Diversify overlay examples * Make it possible to update overlay's module In case the origin module updates, the overlay add loads the new module, makes it overlay's origin and applies the changes. Before, it was impossible to update the overlay if the module changed. Co-authored-by: JT <547158+jntrnr@users.noreply.github.com> Co-authored-by: pwygab <88221256+merelymyself@users.noreply.github.com> Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com> Co-authored-by: WindSoilder <WindSoilder@outlook.com> Co-authored-by: Yuheng Su <gipsyh.icu@gmail.com>
2022-05-07 19:39:22 +00:00
assert_eq!(actual.out, "foo");
assert_eq!(actual_repl.out, "foo");
Overlays (#5375) * WIP: Start laying overlays * Rename Overlay->Module; Start adding overlay * Revamp adding overlay * Add overlay add tests; Disable debug print * Fix overlay add; Add overlay remove * Add overlay remove tests * Add missing overlay remove file * Add overlay list command * (WIP?) Enable overlays for env vars * Move OverlayFrames to ScopeFrames * (WIP) Move everything to overlays only ScopeFrame contains nothing but overlays now * Fix predecls * Fix wrong overlay id translation and aliases * Fix broken env lookup logic * Remove TODOs * Add overlay add + remove for environment * Add a few overlay tests; Fix overlay add name * Some cleanup; Fix overlay add/remove names * Clippy * Fmt * Remove walls of comments * List overlays from stack; Add debugging flag Currently, the engine state ordering is somehow broken. * Fix (?) overlay list test * Fix tests on Windows * Fix activated overlay ordering * Check for active overlays equality in overlay list This removes the -p flag: Either both parser and engine will have the same overlays, or the command will fail. * Add merging on overlay remove * Change help message and comment * Add some remove-merge/discard tests * (WIP) Track removed overlays properly * Clippy; Fmt * Fix getting last overlay; Fix predecls in overlays * Remove merging; Fix re-add overwriting stuff Also some error message tweaks. * Fix overlay error in the engine * Update variable_completions.rs * Adds flags and optional arguments to view-source (#5446) * added flags and optional arguments to view-source * removed redundant code * removed redundant code * fmt * fix bug in shell_integration (#5450) * fix bug in shell_integration * add some comments * enable cd to work with directory abbreviations (#5452) * enable cd to work with abbreviations * add abbreviation example * fix tests * make it configurable * make cd recornize symblic link (#5454) * implement seq char command to generate single character sequence (#5453) * add tmp code * add seq char command * Add split number flag in `split row` (#5434) Signed-off-by: Yuheng Su <gipsyh.icu@gmail.com> * Add two more overlay tests * Add ModuleId to OverlayFrame * Fix env conversion accidentally activating overlay It activated overlay from permanent state prematurely which would cause `overlay add` to misbehave. * Remove unused parameter; Add overlay list test * Remove added traces * Add overlay commands examples * Modify TODO * Fix $nu.scope iteration * Disallow removing default overlay * Refactor some parser errors * Remove last overlay if no argument * Diversify overlay examples * Make it possible to update overlay's module In case the origin module updates, the overlay add loads the new module, makes it overlay's origin and applies the changes. Before, it was impossible to update the overlay if the module changed. Co-authored-by: JT <547158+jntrnr@users.noreply.github.com> Co-authored-by: pwygab <88221256+merelymyself@users.noreply.github.com> Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com> Co-authored-by: WindSoilder <WindSoilder@outlook.com> Co-authored-by: Yuheng Su <gipsyh.icu@gmail.com>
2022-05-07 19:39:22 +00:00
}
#[test]
2023-03-10 21:20:31 +00:00
fn hide_overlay_env() {
let inp = &[
remove let-env, focus on mutating $env (#9574) # Description For years, Nushell has used `let-env` to set a single environment variable. As our work on scoping continued, we refined what it meant for a variable to be in scope using `let` but never updated how `let-env` would work. Instead, `let-env` confusingly created mutations to the command's copy of `$env`. So, to help fix the mental model and point people to the right way of thinking about what changing the environment means, this PR removes `let-env` to encourage people to think of it as updating the command's environment variable via mutation. Before: ``` let-env FOO = "BAR" ``` Now: ``` $env.FOO = "BAR" ``` It's also a good reminder that the environment owned by the command is in the `$env` variable rather than global like it is in other shells. # User-Facing Changes BREAKING CHANGE BREAKING CHANGE This completely removes `let-env FOO = "BAR"` so that we can focus on `$env.FOO = "BAR"`. # Tests + Formatting <!-- Don't forget to add tests that cover your changes. Make sure you've run and fixed any issues with these commands: - `cargo fmt --all -- --check` to check standard code formatting (`cargo fmt --all` applies these changes) - `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A clippy::needless_collect -A clippy::result_large_err` to check that you're using the standard code style - `cargo test --workspace` to check that all tests pass - `cargo run -- crates/nu-std/tests/run.nu` to run the tests for the standard library > **Note** > from `nushell` you can also use the `toolkit` as follows > ```bash > use toolkit.nu # or use an `env_change` hook to activate it automatically > toolkit check pr > ``` --> # After / Before Submitting integration scripts to update: - :heavy_check_mark: [starship](https://github.com/starship/starship/blob/master/src/init/starship.nu) - :heavy_check_mark: [virtualenv](https://github.com/pypa/virtualenv/blob/main/src/virtualenv/activation/nushell/activate.nu) - :heavy_check_mark: [atuin](https://github.com/ellie/atuin/blob/main/atuin/src/shell/atuin.nu) (PR: https://github.com/ellie/atuin/pull/1080) - :x: [zoxide](https://github.com/ajeetdsouza/zoxide/blob/main/templates/nushell.txt) (PR: https://github.com/ajeetdsouza/zoxide/pull/587) - :heavy_check_mark: [oh-my-posh](https://github.com/JanDeDobbeleer/oh-my-posh/blob/main/src/shell/scripts/omp.nu) (pr: https://github.com/JanDeDobbeleer/oh-my-posh/pull/4011)
2023-06-30 19:57:51 +00:00
r#"module spam { export-env { $env.FOO = "foo" } }"#,
r#"overlay use spam"#,
r#"overlay hide spam"#,
r#"$env.FOO"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
Overlays (#5375) * WIP: Start laying overlays * Rename Overlay->Module; Start adding overlay * Revamp adding overlay * Add overlay add tests; Disable debug print * Fix overlay add; Add overlay remove * Add overlay remove tests * Add missing overlay remove file * Add overlay list command * (WIP?) Enable overlays for env vars * Move OverlayFrames to ScopeFrames * (WIP) Move everything to overlays only ScopeFrame contains nothing but overlays now * Fix predecls * Fix wrong overlay id translation and aliases * Fix broken env lookup logic * Remove TODOs * Add overlay add + remove for environment * Add a few overlay tests; Fix overlay add name * Some cleanup; Fix overlay add/remove names * Clippy * Fmt * Remove walls of comments * List overlays from stack; Add debugging flag Currently, the engine state ordering is somehow broken. * Fix (?) overlay list test * Fix tests on Windows * Fix activated overlay ordering * Check for active overlays equality in overlay list This removes the -p flag: Either both parser and engine will have the same overlays, or the command will fail. * Add merging on overlay remove * Change help message and comment * Add some remove-merge/discard tests * (WIP) Track removed overlays properly * Clippy; Fmt * Fix getting last overlay; Fix predecls in overlays * Remove merging; Fix re-add overwriting stuff Also some error message tweaks. * Fix overlay error in the engine * Update variable_completions.rs * Adds flags and optional arguments to view-source (#5446) * added flags and optional arguments to view-source * removed redundant code * removed redundant code * fmt * fix bug in shell_integration (#5450) * fix bug in shell_integration * add some comments * enable cd to work with directory abbreviations (#5452) * enable cd to work with abbreviations * add abbreviation example * fix tests * make it configurable * make cd recornize symblic link (#5454) * implement seq char command to generate single character sequence (#5453) * add tmp code * add seq char command * Add split number flag in `split row` (#5434) Signed-off-by: Yuheng Su <gipsyh.icu@gmail.com> * Add two more overlay tests * Add ModuleId to OverlayFrame * Fix env conversion accidentally activating overlay It activated overlay from permanent state prematurely which would cause `overlay add` to misbehave. * Remove unused parameter; Add overlay list test * Remove added traces * Add overlay commands examples * Modify TODO * Fix $nu.scope iteration * Disallow removing default overlay * Refactor some parser errors * Remove last overlay if no argument * Diversify overlay examples * Make it possible to update overlay's module In case the origin module updates, the overlay add loads the new module, makes it overlay's origin and applies the changes. Before, it was impossible to update the overlay if the module changed. Co-authored-by: JT <547158+jntrnr@users.noreply.github.com> Co-authored-by: pwygab <88221256+merelymyself@users.noreply.github.com> Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com> Co-authored-by: WindSoilder <WindSoilder@outlook.com> Co-authored-by: Yuheng Su <gipsyh.icu@gmail.com>
2022-05-07 19:39:22 +00:00
assert!(actual.err.contains("not_found"));
assert!(actual_repl.err.contains("not_found"));
Overlays (#5375) * WIP: Start laying overlays * Rename Overlay->Module; Start adding overlay * Revamp adding overlay * Add overlay add tests; Disable debug print * Fix overlay add; Add overlay remove * Add overlay remove tests * Add missing overlay remove file * Add overlay list command * (WIP?) Enable overlays for env vars * Move OverlayFrames to ScopeFrames * (WIP) Move everything to overlays only ScopeFrame contains nothing but overlays now * Fix predecls * Fix wrong overlay id translation and aliases * Fix broken env lookup logic * Remove TODOs * Add overlay add + remove for environment * Add a few overlay tests; Fix overlay add name * Some cleanup; Fix overlay add/remove names * Clippy * Fmt * Remove walls of comments * List overlays from stack; Add debugging flag Currently, the engine state ordering is somehow broken. * Fix (?) overlay list test * Fix tests on Windows * Fix activated overlay ordering * Check for active overlays equality in overlay list This removes the -p flag: Either both parser and engine will have the same overlays, or the command will fail. * Add merging on overlay remove * Change help message and comment * Add some remove-merge/discard tests * (WIP) Track removed overlays properly * Clippy; Fmt * Fix getting last overlay; Fix predecls in overlays * Remove merging; Fix re-add overwriting stuff Also some error message tweaks. * Fix overlay error in the engine * Update variable_completions.rs * Adds flags and optional arguments to view-source (#5446) * added flags and optional arguments to view-source * removed redundant code * removed redundant code * fmt * fix bug in shell_integration (#5450) * fix bug in shell_integration * add some comments * enable cd to work with directory abbreviations (#5452) * enable cd to work with abbreviations * add abbreviation example * fix tests * make it configurable * make cd recornize symblic link (#5454) * implement seq char command to generate single character sequence (#5453) * add tmp code * add seq char command * Add split number flag in `split row` (#5434) Signed-off-by: Yuheng Su <gipsyh.icu@gmail.com> * Add two more overlay tests * Add ModuleId to OverlayFrame * Fix env conversion accidentally activating overlay It activated overlay from permanent state prematurely which would cause `overlay add` to misbehave. * Remove unused parameter; Add overlay list test * Remove added traces * Add overlay commands examples * Modify TODO * Fix $nu.scope iteration * Disallow removing default overlay * Refactor some parser errors * Remove last overlay if no argument * Diversify overlay examples * Make it possible to update overlay's module In case the origin module updates, the overlay add loads the new module, makes it overlay's origin and applies the changes. Before, it was impossible to update the overlay if the module changed. Co-authored-by: JT <547158+jntrnr@users.noreply.github.com> Co-authored-by: pwygab <88221256+merelymyself@users.noreply.github.com> Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com> Co-authored-by: WindSoilder <WindSoilder@outlook.com> Co-authored-by: Yuheng Su <gipsyh.icu@gmail.com>
2022-05-07 19:39:22 +00:00
}
#[test]
2023-03-10 21:20:31 +00:00
fn hide_overlay_scoped_env() {
let inp = &[
remove let-env, focus on mutating $env (#9574) # Description For years, Nushell has used `let-env` to set a single environment variable. As our work on scoping continued, we refined what it meant for a variable to be in scope using `let` but never updated how `let-env` would work. Instead, `let-env` confusingly created mutations to the command's copy of `$env`. So, to help fix the mental model and point people to the right way of thinking about what changing the environment means, this PR removes `let-env` to encourage people to think of it as updating the command's environment variable via mutation. Before: ``` let-env FOO = "BAR" ``` Now: ``` $env.FOO = "BAR" ``` It's also a good reminder that the environment owned by the command is in the `$env` variable rather than global like it is in other shells. # User-Facing Changes BREAKING CHANGE BREAKING CHANGE This completely removes `let-env FOO = "BAR"` so that we can focus on `$env.FOO = "BAR"`. # Tests + Formatting <!-- Don't forget to add tests that cover your changes. Make sure you've run and fixed any issues with these commands: - `cargo fmt --all -- --check` to check standard code formatting (`cargo fmt --all` applies these changes) - `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A clippy::needless_collect -A clippy::result_large_err` to check that you're using the standard code style - `cargo test --workspace` to check that all tests pass - `cargo run -- crates/nu-std/tests/run.nu` to run the tests for the standard library > **Note** > from `nushell` you can also use the `toolkit` as follows > ```bash > use toolkit.nu # or use an `env_change` hook to activate it automatically > toolkit check pr > ``` --> # After / Before Submitting integration scripts to update: - :heavy_check_mark: [starship](https://github.com/starship/starship/blob/master/src/init/starship.nu) - :heavy_check_mark: [virtualenv](https://github.com/pypa/virtualenv/blob/main/src/virtualenv/activation/nushell/activate.nu) - :heavy_check_mark: [atuin](https://github.com/ellie/atuin/blob/main/atuin/src/shell/atuin.nu) (PR: https://github.com/ellie/atuin/pull/1080) - :x: [zoxide](https://github.com/ajeetdsouza/zoxide/blob/main/templates/nushell.txt) (PR: https://github.com/ajeetdsouza/zoxide/pull/587) - :heavy_check_mark: [oh-my-posh](https://github.com/JanDeDobbeleer/oh-my-posh/blob/main/src/shell/scripts/omp.nu) (pr: https://github.com/JanDeDobbeleer/oh-my-posh/pull/4011)
2023-06-30 19:57:51 +00:00
r#"module spam { export-env { $env.FOO = "foo" } }"#,
r#"overlay use spam"#,
r#"do { overlay hide spam }"#,
r#"$env.FOO"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
Overlays (#5375) * WIP: Start laying overlays * Rename Overlay->Module; Start adding overlay * Revamp adding overlay * Add overlay add tests; Disable debug print * Fix overlay add; Add overlay remove * Add overlay remove tests * Add missing overlay remove file * Add overlay list command * (WIP?) Enable overlays for env vars * Move OverlayFrames to ScopeFrames * (WIP) Move everything to overlays only ScopeFrame contains nothing but overlays now * Fix predecls * Fix wrong overlay id translation and aliases * Fix broken env lookup logic * Remove TODOs * Add overlay add + remove for environment * Add a few overlay tests; Fix overlay add name * Some cleanup; Fix overlay add/remove names * Clippy * Fmt * Remove walls of comments * List overlays from stack; Add debugging flag Currently, the engine state ordering is somehow broken. * Fix (?) overlay list test * Fix tests on Windows * Fix activated overlay ordering * Check for active overlays equality in overlay list This removes the -p flag: Either both parser and engine will have the same overlays, or the command will fail. * Add merging on overlay remove * Change help message and comment * Add some remove-merge/discard tests * (WIP) Track removed overlays properly * Clippy; Fmt * Fix getting last overlay; Fix predecls in overlays * Remove merging; Fix re-add overwriting stuff Also some error message tweaks. * Fix overlay error in the engine * Update variable_completions.rs * Adds flags and optional arguments to view-source (#5446) * added flags and optional arguments to view-source * removed redundant code * removed redundant code * fmt * fix bug in shell_integration (#5450) * fix bug in shell_integration * add some comments * enable cd to work with directory abbreviations (#5452) * enable cd to work with abbreviations * add abbreviation example * fix tests * make it configurable * make cd recornize symblic link (#5454) * implement seq char command to generate single character sequence (#5453) * add tmp code * add seq char command * Add split number flag in `split row` (#5434) Signed-off-by: Yuheng Su <gipsyh.icu@gmail.com> * Add two more overlay tests * Add ModuleId to OverlayFrame * Fix env conversion accidentally activating overlay It activated overlay from permanent state prematurely which would cause `overlay add` to misbehave. * Remove unused parameter; Add overlay list test * Remove added traces * Add overlay commands examples * Modify TODO * Fix $nu.scope iteration * Disallow removing default overlay * Refactor some parser errors * Remove last overlay if no argument * Diversify overlay examples * Make it possible to update overlay's module In case the origin module updates, the overlay add loads the new module, makes it overlay's origin and applies the changes. Before, it was impossible to update the overlay if the module changed. Co-authored-by: JT <547158+jntrnr@users.noreply.github.com> Co-authored-by: pwygab <88221256+merelymyself@users.noreply.github.com> Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com> Co-authored-by: WindSoilder <WindSoilder@outlook.com> Co-authored-by: Yuheng Su <gipsyh.icu@gmail.com>
2022-05-07 19:39:22 +00:00
assert_eq!(actual.out, "foo");
assert_eq!(actual_repl.out, "foo");
Overlays (#5375) * WIP: Start laying overlays * Rename Overlay->Module; Start adding overlay * Revamp adding overlay * Add overlay add tests; Disable debug print * Fix overlay add; Add overlay remove * Add overlay remove tests * Add missing overlay remove file * Add overlay list command * (WIP?) Enable overlays for env vars * Move OverlayFrames to ScopeFrames * (WIP) Move everything to overlays only ScopeFrame contains nothing but overlays now * Fix predecls * Fix wrong overlay id translation and aliases * Fix broken env lookup logic * Remove TODOs * Add overlay add + remove for environment * Add a few overlay tests; Fix overlay add name * Some cleanup; Fix overlay add/remove names * Clippy * Fmt * Remove walls of comments * List overlays from stack; Add debugging flag Currently, the engine state ordering is somehow broken. * Fix (?) overlay list test * Fix tests on Windows * Fix activated overlay ordering * Check for active overlays equality in overlay list This removes the -p flag: Either both parser and engine will have the same overlays, or the command will fail. * Add merging on overlay remove * Change help message and comment * Add some remove-merge/discard tests * (WIP) Track removed overlays properly * Clippy; Fmt * Fix getting last overlay; Fix predecls in overlays * Remove merging; Fix re-add overwriting stuff Also some error message tweaks. * Fix overlay error in the engine * Update variable_completions.rs * Adds flags and optional arguments to view-source (#5446) * added flags and optional arguments to view-source * removed redundant code * removed redundant code * fmt * fix bug in shell_integration (#5450) * fix bug in shell_integration * add some comments * enable cd to work with directory abbreviations (#5452) * enable cd to work with abbreviations * add abbreviation example * fix tests * make it configurable * make cd recornize symblic link (#5454) * implement seq char command to generate single character sequence (#5453) * add tmp code * add seq char command * Add split number flag in `split row` (#5434) Signed-off-by: Yuheng Su <gipsyh.icu@gmail.com> * Add two more overlay tests * Add ModuleId to OverlayFrame * Fix env conversion accidentally activating overlay It activated overlay from permanent state prematurely which would cause `overlay add` to misbehave. * Remove unused parameter; Add overlay list test * Remove added traces * Add overlay commands examples * Modify TODO * Fix $nu.scope iteration * Disallow removing default overlay * Refactor some parser errors * Remove last overlay if no argument * Diversify overlay examples * Make it possible to update overlay's module In case the origin module updates, the overlay add loads the new module, makes it overlay's origin and applies the changes. Before, it was impossible to update the overlay if the module changed. Co-authored-by: JT <547158+jntrnr@users.noreply.github.com> Co-authored-by: pwygab <88221256+merelymyself@users.noreply.github.com> Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com> Co-authored-by: WindSoilder <WindSoilder@outlook.com> Co-authored-by: Yuheng Su <gipsyh.icu@gmail.com>
2022-05-07 19:39:22 +00:00
}
#[test]
fn list_default_overlay() {
let inp = &[r#"overlay list | last"#];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
Overlays (#5375) * WIP: Start laying overlays * Rename Overlay->Module; Start adding overlay * Revamp adding overlay * Add overlay add tests; Disable debug print * Fix overlay add; Add overlay remove * Add overlay remove tests * Add missing overlay remove file * Add overlay list command * (WIP?) Enable overlays for env vars * Move OverlayFrames to ScopeFrames * (WIP) Move everything to overlays only ScopeFrame contains nothing but overlays now * Fix predecls * Fix wrong overlay id translation and aliases * Fix broken env lookup logic * Remove TODOs * Add overlay add + remove for environment * Add a few overlay tests; Fix overlay add name * Some cleanup; Fix overlay add/remove names * Clippy * Fmt * Remove walls of comments * List overlays from stack; Add debugging flag Currently, the engine state ordering is somehow broken. * Fix (?) overlay list test * Fix tests on Windows * Fix activated overlay ordering * Check for active overlays equality in overlay list This removes the -p flag: Either both parser and engine will have the same overlays, or the command will fail. * Add merging on overlay remove * Change help message and comment * Add some remove-merge/discard tests * (WIP) Track removed overlays properly * Clippy; Fmt * Fix getting last overlay; Fix predecls in overlays * Remove merging; Fix re-add overwriting stuff Also some error message tweaks. * Fix overlay error in the engine * Update variable_completions.rs * Adds flags and optional arguments to view-source (#5446) * added flags and optional arguments to view-source * removed redundant code * removed redundant code * fmt * fix bug in shell_integration (#5450) * fix bug in shell_integration * add some comments * enable cd to work with directory abbreviations (#5452) * enable cd to work with abbreviations * add abbreviation example * fix tests * make it configurable * make cd recornize symblic link (#5454) * implement seq char command to generate single character sequence (#5453) * add tmp code * add seq char command * Add split number flag in `split row` (#5434) Signed-off-by: Yuheng Su <gipsyh.icu@gmail.com> * Add two more overlay tests * Add ModuleId to OverlayFrame * Fix env conversion accidentally activating overlay It activated overlay from permanent state prematurely which would cause `overlay add` to misbehave. * Remove unused parameter; Add overlay list test * Remove added traces * Add overlay commands examples * Modify TODO * Fix $nu.scope iteration * Disallow removing default overlay * Refactor some parser errors * Remove last overlay if no argument * Diversify overlay examples * Make it possible to update overlay's module In case the origin module updates, the overlay add loads the new module, makes it overlay's origin and applies the changes. Before, it was impossible to update the overlay if the module changed. Co-authored-by: JT <547158+jntrnr@users.noreply.github.com> Co-authored-by: pwygab <88221256+merelymyself@users.noreply.github.com> Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com> Co-authored-by: WindSoilder <WindSoilder@outlook.com> Co-authored-by: Yuheng Su <gipsyh.icu@gmail.com>
2022-05-07 19:39:22 +00:00
assert_eq!(actual.out, "zero");
assert_eq!(actual_repl.out, "zero");
Overlays (#5375) * WIP: Start laying overlays * Rename Overlay->Module; Start adding overlay * Revamp adding overlay * Add overlay add tests; Disable debug print * Fix overlay add; Add overlay remove * Add overlay remove tests * Add missing overlay remove file * Add overlay list command * (WIP?) Enable overlays for env vars * Move OverlayFrames to ScopeFrames * (WIP) Move everything to overlays only ScopeFrame contains nothing but overlays now * Fix predecls * Fix wrong overlay id translation and aliases * Fix broken env lookup logic * Remove TODOs * Add overlay add + remove for environment * Add a few overlay tests; Fix overlay add name * Some cleanup; Fix overlay add/remove names * Clippy * Fmt * Remove walls of comments * List overlays from stack; Add debugging flag Currently, the engine state ordering is somehow broken. * Fix (?) overlay list test * Fix tests on Windows * Fix activated overlay ordering * Check for active overlays equality in overlay list This removes the -p flag: Either both parser and engine will have the same overlays, or the command will fail. * Add merging on overlay remove * Change help message and comment * Add some remove-merge/discard tests * (WIP) Track removed overlays properly * Clippy; Fmt * Fix getting last overlay; Fix predecls in overlays * Remove merging; Fix re-add overwriting stuff Also some error message tweaks. * Fix overlay error in the engine * Update variable_completions.rs * Adds flags and optional arguments to view-source (#5446) * added flags and optional arguments to view-source * removed redundant code * removed redundant code * fmt * fix bug in shell_integration (#5450) * fix bug in shell_integration * add some comments * enable cd to work with directory abbreviations (#5452) * enable cd to work with abbreviations * add abbreviation example * fix tests * make it configurable * make cd recornize symblic link (#5454) * implement seq char command to generate single character sequence (#5453) * add tmp code * add seq char command * Add split number flag in `split row` (#5434) Signed-off-by: Yuheng Su <gipsyh.icu@gmail.com> * Add two more overlay tests * Add ModuleId to OverlayFrame * Fix env conversion accidentally activating overlay It activated overlay from permanent state prematurely which would cause `overlay add` to misbehave. * Remove unused parameter; Add overlay list test * Remove added traces * Add overlay commands examples * Modify TODO * Fix $nu.scope iteration * Disallow removing default overlay * Refactor some parser errors * Remove last overlay if no argument * Diversify overlay examples * Make it possible to update overlay's module In case the origin module updates, the overlay add loads the new module, makes it overlay's origin and applies the changes. Before, it was impossible to update the overlay if the module changed. Co-authored-by: JT <547158+jntrnr@users.noreply.github.com> Co-authored-by: pwygab <88221256+merelymyself@users.noreply.github.com> Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com> Co-authored-by: WindSoilder <WindSoilder@outlook.com> Co-authored-by: Yuheng Su <gipsyh.icu@gmail.com>
2022-05-07 19:39:22 +00:00
}
#[test]
fn list_last_overlay() {
let inp = &[
r#"module spam { export def foo [] { "foo" } }"#,
r#"overlay use spam"#,
r#"overlay list | last"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
Overlays (#5375) * WIP: Start laying overlays * Rename Overlay->Module; Start adding overlay * Revamp adding overlay * Add overlay add tests; Disable debug print * Fix overlay add; Add overlay remove * Add overlay remove tests * Add missing overlay remove file * Add overlay list command * (WIP?) Enable overlays for env vars * Move OverlayFrames to ScopeFrames * (WIP) Move everything to overlays only ScopeFrame contains nothing but overlays now * Fix predecls * Fix wrong overlay id translation and aliases * Fix broken env lookup logic * Remove TODOs * Add overlay add + remove for environment * Add a few overlay tests; Fix overlay add name * Some cleanup; Fix overlay add/remove names * Clippy * Fmt * Remove walls of comments * List overlays from stack; Add debugging flag Currently, the engine state ordering is somehow broken. * Fix (?) overlay list test * Fix tests on Windows * Fix activated overlay ordering * Check for active overlays equality in overlay list This removes the -p flag: Either both parser and engine will have the same overlays, or the command will fail. * Add merging on overlay remove * Change help message and comment * Add some remove-merge/discard tests * (WIP) Track removed overlays properly * Clippy; Fmt * Fix getting last overlay; Fix predecls in overlays * Remove merging; Fix re-add overwriting stuff Also some error message tweaks. * Fix overlay error in the engine * Update variable_completions.rs * Adds flags and optional arguments to view-source (#5446) * added flags and optional arguments to view-source * removed redundant code * removed redundant code * fmt * fix bug in shell_integration (#5450) * fix bug in shell_integration * add some comments * enable cd to work with directory abbreviations (#5452) * enable cd to work with abbreviations * add abbreviation example * fix tests * make it configurable * make cd recornize symblic link (#5454) * implement seq char command to generate single character sequence (#5453) * add tmp code * add seq char command * Add split number flag in `split row` (#5434) Signed-off-by: Yuheng Su <gipsyh.icu@gmail.com> * Add two more overlay tests * Add ModuleId to OverlayFrame * Fix env conversion accidentally activating overlay It activated overlay from permanent state prematurely which would cause `overlay add` to misbehave. * Remove unused parameter; Add overlay list test * Remove added traces * Add overlay commands examples * Modify TODO * Fix $nu.scope iteration * Disallow removing default overlay * Refactor some parser errors * Remove last overlay if no argument * Diversify overlay examples * Make it possible to update overlay's module In case the origin module updates, the overlay add loads the new module, makes it overlay's origin and applies the changes. Before, it was impossible to update the overlay if the module changed. Co-authored-by: JT <547158+jntrnr@users.noreply.github.com> Co-authored-by: pwygab <88221256+merelymyself@users.noreply.github.com> Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com> Co-authored-by: WindSoilder <WindSoilder@outlook.com> Co-authored-by: Yuheng Su <gipsyh.icu@gmail.com>
2022-05-07 19:39:22 +00:00
assert_eq!(actual.out, "spam");
assert_eq!(actual_repl.out, "spam");
Overlays (#5375) * WIP: Start laying overlays * Rename Overlay->Module; Start adding overlay * Revamp adding overlay * Add overlay add tests; Disable debug print * Fix overlay add; Add overlay remove * Add overlay remove tests * Add missing overlay remove file * Add overlay list command * (WIP?) Enable overlays for env vars * Move OverlayFrames to ScopeFrames * (WIP) Move everything to overlays only ScopeFrame contains nothing but overlays now * Fix predecls * Fix wrong overlay id translation and aliases * Fix broken env lookup logic * Remove TODOs * Add overlay add + remove for environment * Add a few overlay tests; Fix overlay add name * Some cleanup; Fix overlay add/remove names * Clippy * Fmt * Remove walls of comments * List overlays from stack; Add debugging flag Currently, the engine state ordering is somehow broken. * Fix (?) overlay list test * Fix tests on Windows * Fix activated overlay ordering * Check for active overlays equality in overlay list This removes the -p flag: Either both parser and engine will have the same overlays, or the command will fail. * Add merging on overlay remove * Change help message and comment * Add some remove-merge/discard tests * (WIP) Track removed overlays properly * Clippy; Fmt * Fix getting last overlay; Fix predecls in overlays * Remove merging; Fix re-add overwriting stuff Also some error message tweaks. * Fix overlay error in the engine * Update variable_completions.rs * Adds flags and optional arguments to view-source (#5446) * added flags and optional arguments to view-source * removed redundant code * removed redundant code * fmt * fix bug in shell_integration (#5450) * fix bug in shell_integration * add some comments * enable cd to work with directory abbreviations (#5452) * enable cd to work with abbreviations * add abbreviation example * fix tests * make it configurable * make cd recornize symblic link (#5454) * implement seq char command to generate single character sequence (#5453) * add tmp code * add seq char command * Add split number flag in `split row` (#5434) Signed-off-by: Yuheng Su <gipsyh.icu@gmail.com> * Add two more overlay tests * Add ModuleId to OverlayFrame * Fix env conversion accidentally activating overlay It activated overlay from permanent state prematurely which would cause `overlay add` to misbehave. * Remove unused parameter; Add overlay list test * Remove added traces * Add overlay commands examples * Modify TODO * Fix $nu.scope iteration * Disallow removing default overlay * Refactor some parser errors * Remove last overlay if no argument * Diversify overlay examples * Make it possible to update overlay's module In case the origin module updates, the overlay add loads the new module, makes it overlay's origin and applies the changes. Before, it was impossible to update the overlay if the module changed. Co-authored-by: JT <547158+jntrnr@users.noreply.github.com> Co-authored-by: pwygab <88221256+merelymyself@users.noreply.github.com> Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com> Co-authored-by: WindSoilder <WindSoilder@outlook.com> Co-authored-by: Yuheng Su <gipsyh.icu@gmail.com>
2022-05-07 19:39:22 +00:00
}
#[test]
fn list_overlay_scoped() {
let inp = &[
r#"module spam { export def foo [] { "foo" } }"#,
r#"overlay use spam"#,
r#"do { overlay list | last }"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
Overlays (#5375) * WIP: Start laying overlays * Rename Overlay->Module; Start adding overlay * Revamp adding overlay * Add overlay add tests; Disable debug print * Fix overlay add; Add overlay remove * Add overlay remove tests * Add missing overlay remove file * Add overlay list command * (WIP?) Enable overlays for env vars * Move OverlayFrames to ScopeFrames * (WIP) Move everything to overlays only ScopeFrame contains nothing but overlays now * Fix predecls * Fix wrong overlay id translation and aliases * Fix broken env lookup logic * Remove TODOs * Add overlay add + remove for environment * Add a few overlay tests; Fix overlay add name * Some cleanup; Fix overlay add/remove names * Clippy * Fmt * Remove walls of comments * List overlays from stack; Add debugging flag Currently, the engine state ordering is somehow broken. * Fix (?) overlay list test * Fix tests on Windows * Fix activated overlay ordering * Check for active overlays equality in overlay list This removes the -p flag: Either both parser and engine will have the same overlays, or the command will fail. * Add merging on overlay remove * Change help message and comment * Add some remove-merge/discard tests * (WIP) Track removed overlays properly * Clippy; Fmt * Fix getting last overlay; Fix predecls in overlays * Remove merging; Fix re-add overwriting stuff Also some error message tweaks. * Fix overlay error in the engine * Update variable_completions.rs * Adds flags and optional arguments to view-source (#5446) * added flags and optional arguments to view-source * removed redundant code * removed redundant code * fmt * fix bug in shell_integration (#5450) * fix bug in shell_integration * add some comments * enable cd to work with directory abbreviations (#5452) * enable cd to work with abbreviations * add abbreviation example * fix tests * make it configurable * make cd recornize symblic link (#5454) * implement seq char command to generate single character sequence (#5453) * add tmp code * add seq char command * Add split number flag in `split row` (#5434) Signed-off-by: Yuheng Su <gipsyh.icu@gmail.com> * Add two more overlay tests * Add ModuleId to OverlayFrame * Fix env conversion accidentally activating overlay It activated overlay from permanent state prematurely which would cause `overlay add` to misbehave. * Remove unused parameter; Add overlay list test * Remove added traces * Add overlay commands examples * Modify TODO * Fix $nu.scope iteration * Disallow removing default overlay * Refactor some parser errors * Remove last overlay if no argument * Diversify overlay examples * Make it possible to update overlay's module In case the origin module updates, the overlay add loads the new module, makes it overlay's origin and applies the changes. Before, it was impossible to update the overlay if the module changed. Co-authored-by: JT <547158+jntrnr@users.noreply.github.com> Co-authored-by: pwygab <88221256+merelymyself@users.noreply.github.com> Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com> Co-authored-by: WindSoilder <WindSoilder@outlook.com> Co-authored-by: Yuheng Su <gipsyh.icu@gmail.com>
2022-05-07 19:39:22 +00:00
assert_eq!(actual.out, "spam");
assert_eq!(actual_repl.out, "spam");
Overlays (#5375) * WIP: Start laying overlays * Rename Overlay->Module; Start adding overlay * Revamp adding overlay * Add overlay add tests; Disable debug print * Fix overlay add; Add overlay remove * Add overlay remove tests * Add missing overlay remove file * Add overlay list command * (WIP?) Enable overlays for env vars * Move OverlayFrames to ScopeFrames * (WIP) Move everything to overlays only ScopeFrame contains nothing but overlays now * Fix predecls * Fix wrong overlay id translation and aliases * Fix broken env lookup logic * Remove TODOs * Add overlay add + remove for environment * Add a few overlay tests; Fix overlay add name * Some cleanup; Fix overlay add/remove names * Clippy * Fmt * Remove walls of comments * List overlays from stack; Add debugging flag Currently, the engine state ordering is somehow broken. * Fix (?) overlay list test * Fix tests on Windows * Fix activated overlay ordering * Check for active overlays equality in overlay list This removes the -p flag: Either both parser and engine will have the same overlays, or the command will fail. * Add merging on overlay remove * Change help message and comment * Add some remove-merge/discard tests * (WIP) Track removed overlays properly * Clippy; Fmt * Fix getting last overlay; Fix predecls in overlays * Remove merging; Fix re-add overwriting stuff Also some error message tweaks. * Fix overlay error in the engine * Update variable_completions.rs * Adds flags and optional arguments to view-source (#5446) * added flags and optional arguments to view-source * removed redundant code * removed redundant code * fmt * fix bug in shell_integration (#5450) * fix bug in shell_integration * add some comments * enable cd to work with directory abbreviations (#5452) * enable cd to work with abbreviations * add abbreviation example * fix tests * make it configurable * make cd recornize symblic link (#5454) * implement seq char command to generate single character sequence (#5453) * add tmp code * add seq char command * Add split number flag in `split row` (#5434) Signed-off-by: Yuheng Su <gipsyh.icu@gmail.com> * Add two more overlay tests * Add ModuleId to OverlayFrame * Fix env conversion accidentally activating overlay It activated overlay from permanent state prematurely which would cause `overlay add` to misbehave. * Remove unused parameter; Add overlay list test * Remove added traces * Add overlay commands examples * Modify TODO * Fix $nu.scope iteration * Disallow removing default overlay * Refactor some parser errors * Remove last overlay if no argument * Diversify overlay examples * Make it possible to update overlay's module In case the origin module updates, the overlay add loads the new module, makes it overlay's origin and applies the changes. Before, it was impossible to update the overlay if the module changed. Co-authored-by: JT <547158+jntrnr@users.noreply.github.com> Co-authored-by: pwygab <88221256+merelymyself@users.noreply.github.com> Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com> Co-authored-by: WindSoilder <WindSoilder@outlook.com> Co-authored-by: Yuheng Su <gipsyh.icu@gmail.com>
2022-05-07 19:39:22 +00:00
}
#[test]
2023-03-10 21:20:31 +00:00
fn hide_overlay_discard_decl() {
let inp = &[
r#"overlay use samples/spam.nu"#,
r#"def bagr [] { "bagr" }"#,
r#"overlay hide spam"#,
r#"bagr"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
Overlays (#5375) * WIP: Start laying overlays * Rename Overlay->Module; Start adding overlay * Revamp adding overlay * Add overlay add tests; Disable debug print * Fix overlay add; Add overlay remove * Add overlay remove tests * Add missing overlay remove file * Add overlay list command * (WIP?) Enable overlays for env vars * Move OverlayFrames to ScopeFrames * (WIP) Move everything to overlays only ScopeFrame contains nothing but overlays now * Fix predecls * Fix wrong overlay id translation and aliases * Fix broken env lookup logic * Remove TODOs * Add overlay add + remove for environment * Add a few overlay tests; Fix overlay add name * Some cleanup; Fix overlay add/remove names * Clippy * Fmt * Remove walls of comments * List overlays from stack; Add debugging flag Currently, the engine state ordering is somehow broken. * Fix (?) overlay list test * Fix tests on Windows * Fix activated overlay ordering * Check for active overlays equality in overlay list This removes the -p flag: Either both parser and engine will have the same overlays, or the command will fail. * Add merging on overlay remove * Change help message and comment * Add some remove-merge/discard tests * (WIP) Track removed overlays properly * Clippy; Fmt * Fix getting last overlay; Fix predecls in overlays * Remove merging; Fix re-add overwriting stuff Also some error message tweaks. * Fix overlay error in the engine * Update variable_completions.rs * Adds flags and optional arguments to view-source (#5446) * added flags and optional arguments to view-source * removed redundant code * removed redundant code * fmt * fix bug in shell_integration (#5450) * fix bug in shell_integration * add some comments * enable cd to work with directory abbreviations (#5452) * enable cd to work with abbreviations * add abbreviation example * fix tests * make it configurable * make cd recornize symblic link (#5454) * implement seq char command to generate single character sequence (#5453) * add tmp code * add seq char command * Add split number flag in `split row` (#5434) Signed-off-by: Yuheng Su <gipsyh.icu@gmail.com> * Add two more overlay tests * Add ModuleId to OverlayFrame * Fix env conversion accidentally activating overlay It activated overlay from permanent state prematurely which would cause `overlay add` to misbehave. * Remove unused parameter; Add overlay list test * Remove added traces * Add overlay commands examples * Modify TODO * Fix $nu.scope iteration * Disallow removing default overlay * Refactor some parser errors * Remove last overlay if no argument * Diversify overlay examples * Make it possible to update overlay's module In case the origin module updates, the overlay add loads the new module, makes it overlay's origin and applies the changes. Before, it was impossible to update the overlay if the module changed. Co-authored-by: JT <547158+jntrnr@users.noreply.github.com> Co-authored-by: pwygab <88221256+merelymyself@users.noreply.github.com> Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com> Co-authored-by: WindSoilder <WindSoilder@outlook.com> Co-authored-by: Yuheng Su <gipsyh.icu@gmail.com>
2022-05-07 19:39:22 +00:00
assert!(!actual.err.is_empty());
#[cfg(windows)]
assert_ne!(actual_repl.out, "bagr");
#[cfg(not(windows))]
assert!(!actual_repl.err.is_empty());
Overlays (#5375) * WIP: Start laying overlays * Rename Overlay->Module; Start adding overlay * Revamp adding overlay * Add overlay add tests; Disable debug print * Fix overlay add; Add overlay remove * Add overlay remove tests * Add missing overlay remove file * Add overlay list command * (WIP?) Enable overlays for env vars * Move OverlayFrames to ScopeFrames * (WIP) Move everything to overlays only ScopeFrame contains nothing but overlays now * Fix predecls * Fix wrong overlay id translation and aliases * Fix broken env lookup logic * Remove TODOs * Add overlay add + remove for environment * Add a few overlay tests; Fix overlay add name * Some cleanup; Fix overlay add/remove names * Clippy * Fmt * Remove walls of comments * List overlays from stack; Add debugging flag Currently, the engine state ordering is somehow broken. * Fix (?) overlay list test * Fix tests on Windows * Fix activated overlay ordering * Check for active overlays equality in overlay list This removes the -p flag: Either both parser and engine will have the same overlays, or the command will fail. * Add merging on overlay remove * Change help message and comment * Add some remove-merge/discard tests * (WIP) Track removed overlays properly * Clippy; Fmt * Fix getting last overlay; Fix predecls in overlays * Remove merging; Fix re-add overwriting stuff Also some error message tweaks. * Fix overlay error in the engine * Update variable_completions.rs * Adds flags and optional arguments to view-source (#5446) * added flags and optional arguments to view-source * removed redundant code * removed redundant code * fmt * fix bug in shell_integration (#5450) * fix bug in shell_integration * add some comments * enable cd to work with directory abbreviations (#5452) * enable cd to work with abbreviations * add abbreviation example * fix tests * make it configurable * make cd recornize symblic link (#5454) * implement seq char command to generate single character sequence (#5453) * add tmp code * add seq char command * Add split number flag in `split row` (#5434) Signed-off-by: Yuheng Su <gipsyh.icu@gmail.com> * Add two more overlay tests * Add ModuleId to OverlayFrame * Fix env conversion accidentally activating overlay It activated overlay from permanent state prematurely which would cause `overlay add` to misbehave. * Remove unused parameter; Add overlay list test * Remove added traces * Add overlay commands examples * Modify TODO * Fix $nu.scope iteration * Disallow removing default overlay * Refactor some parser errors * Remove last overlay if no argument * Diversify overlay examples * Make it possible to update overlay's module In case the origin module updates, the overlay add loads the new module, makes it overlay's origin and applies the changes. Before, it was impossible to update the overlay if the module changed. Co-authored-by: JT <547158+jntrnr@users.noreply.github.com> Co-authored-by: pwygab <88221256+merelymyself@users.noreply.github.com> Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com> Co-authored-by: WindSoilder <WindSoilder@outlook.com> Co-authored-by: Yuheng Su <gipsyh.icu@gmail.com>
2022-05-07 19:39:22 +00:00
}
#[test]
2023-03-10 21:20:31 +00:00
fn hide_overlay_discard_alias() {
let inp = &[
r#"overlay use samples/spam.nu"#,
Re-implement aliases (#8123) # Description This PR adds an alternative alias implementation. Old aliases still work but you need to use `old-alias` instead of `alias`. Instead of replacing spans in the original code and re-parsing, which proved to be extremely error-prone and a constant source of panics, the new implementation creates a new command that references the old command. Consider the new alias defined as `alias ll = ls -l`. The parser creates a new command called `ll` and remembers that it is actually a `ls` command called with the `-l` flag. Then, when the parser sees the `ll` command, it will translate it to `ls -l` and passes to it any parameters that were passed to the call to `ll`. It works quite similar to how known externals defined with `extern` are implemented. The new alias implementation should work the same way as the old aliases, including exporting from modules, referencing both known and unknown externals. It seems to preserve custom completions and pipeline metadata. It is quite robust in most cases but there are some rough edges (see later). Fixes https://github.com/nushell/nushell/issues/7648, https://github.com/nushell/nushell/issues/8026, https://github.com/nushell/nushell/issues/7512, https://github.com/nushell/nushell/issues/5780, https://github.com/nushell/nushell/issues/7754 No effect: https://github.com/nushell/nushell/issues/8122 (we might revisit the completions code after this PR) Should use custom command instead: https://github.com/nushell/nushell/issues/6048 # User-Facing Changes Since aliases are now basically commands, it has some new implications: 1. `alias spam = "spam"` (requires command call) * **workaround**: use `alias spam = echo "spam"` 2. `def foo [] { 'foo' }; alias foo = ls -l` (foo defined more than once) * **workaround**: use different name (commands also have this limitation) 4. `alias ls = (ls | sort-by type name -i)` * **workaround**: Use custom command. _The common issue with this is that it is currently not easy to pass flags through custom commands and command referencing itself will lead to stack overflow. Both of these issues are meant to be addressed._ 5. TODO: Help messages, `which` command, `$nu.scope.aliases`, etc. * Should we treat the aliases as commands or should they be separated from regular commands? 6. Needs better error message and syntax highlight for recursed alias (`alias f = f`) 7. Can't create alias with the same name as existing command (`alias ls = ls -a`) * Might be possible to add support for it (not 100% sure) 8. Standalone `alias` doesn't list aliases anymore 9. Can't alias parser keywords (e.g., stuff like `alias ou = overlay use` won't work) * TODO: Needs a better error message when attempting to do so # Tests + Formatting Don't forget to add tests that cover your changes. Make sure you've run and fixed any issues with these commands: - `cargo fmt --all -- --check` to check standard code formatting (`cargo fmt --all` applies these changes) - `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A clippy::needless_collect` to check that you're using the standard code style - `cargo test --workspace` to check that all tests pass # After Submitting If your PR had any user-facing changes, update [the documentation](https://github.com/nushell/nushell.github.io) after the PR is merged, if necessary. This will help us keep the docs up to date.
2023-02-27 07:44:05 +00:00
r#"alias bagr = echo "bagr""#,
r#"overlay hide spam"#,
r#"bagr"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
Overlays (#5375) * WIP: Start laying overlays * Rename Overlay->Module; Start adding overlay * Revamp adding overlay * Add overlay add tests; Disable debug print * Fix overlay add; Add overlay remove * Add overlay remove tests * Add missing overlay remove file * Add overlay list command * (WIP?) Enable overlays for env vars * Move OverlayFrames to ScopeFrames * (WIP) Move everything to overlays only ScopeFrame contains nothing but overlays now * Fix predecls * Fix wrong overlay id translation and aliases * Fix broken env lookup logic * Remove TODOs * Add overlay add + remove for environment * Add a few overlay tests; Fix overlay add name * Some cleanup; Fix overlay add/remove names * Clippy * Fmt * Remove walls of comments * List overlays from stack; Add debugging flag Currently, the engine state ordering is somehow broken. * Fix (?) overlay list test * Fix tests on Windows * Fix activated overlay ordering * Check for active overlays equality in overlay list This removes the -p flag: Either both parser and engine will have the same overlays, or the command will fail. * Add merging on overlay remove * Change help message and comment * Add some remove-merge/discard tests * (WIP) Track removed overlays properly * Clippy; Fmt * Fix getting last overlay; Fix predecls in overlays * Remove merging; Fix re-add overwriting stuff Also some error message tweaks. * Fix overlay error in the engine * Update variable_completions.rs * Adds flags and optional arguments to view-source (#5446) * added flags and optional arguments to view-source * removed redundant code * removed redundant code * fmt * fix bug in shell_integration (#5450) * fix bug in shell_integration * add some comments * enable cd to work with directory abbreviations (#5452) * enable cd to work with abbreviations * add abbreviation example * fix tests * make it configurable * make cd recornize symblic link (#5454) * implement seq char command to generate single character sequence (#5453) * add tmp code * add seq char command * Add split number flag in `split row` (#5434) Signed-off-by: Yuheng Su <gipsyh.icu@gmail.com> * Add two more overlay tests * Add ModuleId to OverlayFrame * Fix env conversion accidentally activating overlay It activated overlay from permanent state prematurely which would cause `overlay add` to misbehave. * Remove unused parameter; Add overlay list test * Remove added traces * Add overlay commands examples * Modify TODO * Fix $nu.scope iteration * Disallow removing default overlay * Refactor some parser errors * Remove last overlay if no argument * Diversify overlay examples * Make it possible to update overlay's module In case the origin module updates, the overlay add loads the new module, makes it overlay's origin and applies the changes. Before, it was impossible to update the overlay if the module changed. Co-authored-by: JT <547158+jntrnr@users.noreply.github.com> Co-authored-by: pwygab <88221256+merelymyself@users.noreply.github.com> Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com> Co-authored-by: WindSoilder <WindSoilder@outlook.com> Co-authored-by: Yuheng Su <gipsyh.icu@gmail.com>
2022-05-07 19:39:22 +00:00
assert!(!actual.err.is_empty());
#[cfg(windows)]
assert_ne!(actual_repl.out, "bagr");
#[cfg(not(windows))]
assert!(!actual_repl.err.is_empty());
Overlays (#5375) * WIP: Start laying overlays * Rename Overlay->Module; Start adding overlay * Revamp adding overlay * Add overlay add tests; Disable debug print * Fix overlay add; Add overlay remove * Add overlay remove tests * Add missing overlay remove file * Add overlay list command * (WIP?) Enable overlays for env vars * Move OverlayFrames to ScopeFrames * (WIP) Move everything to overlays only ScopeFrame contains nothing but overlays now * Fix predecls * Fix wrong overlay id translation and aliases * Fix broken env lookup logic * Remove TODOs * Add overlay add + remove for environment * Add a few overlay tests; Fix overlay add name * Some cleanup; Fix overlay add/remove names * Clippy * Fmt * Remove walls of comments * List overlays from stack; Add debugging flag Currently, the engine state ordering is somehow broken. * Fix (?) overlay list test * Fix tests on Windows * Fix activated overlay ordering * Check for active overlays equality in overlay list This removes the -p flag: Either both parser and engine will have the same overlays, or the command will fail. * Add merging on overlay remove * Change help message and comment * Add some remove-merge/discard tests * (WIP) Track removed overlays properly * Clippy; Fmt * Fix getting last overlay; Fix predecls in overlays * Remove merging; Fix re-add overwriting stuff Also some error message tweaks. * Fix overlay error in the engine * Update variable_completions.rs * Adds flags and optional arguments to view-source (#5446) * added flags and optional arguments to view-source * removed redundant code * removed redundant code * fmt * fix bug in shell_integration (#5450) * fix bug in shell_integration * add some comments * enable cd to work with directory abbreviations (#5452) * enable cd to work with abbreviations * add abbreviation example * fix tests * make it configurable * make cd recornize symblic link (#5454) * implement seq char command to generate single character sequence (#5453) * add tmp code * add seq char command * Add split number flag in `split row` (#5434) Signed-off-by: Yuheng Su <gipsyh.icu@gmail.com> * Add two more overlay tests * Add ModuleId to OverlayFrame * Fix env conversion accidentally activating overlay It activated overlay from permanent state prematurely which would cause `overlay add` to misbehave. * Remove unused parameter; Add overlay list test * Remove added traces * Add overlay commands examples * Modify TODO * Fix $nu.scope iteration * Disallow removing default overlay * Refactor some parser errors * Remove last overlay if no argument * Diversify overlay examples * Make it possible to update overlay's module In case the origin module updates, the overlay add loads the new module, makes it overlay's origin and applies the changes. Before, it was impossible to update the overlay if the module changed. Co-authored-by: JT <547158+jntrnr@users.noreply.github.com> Co-authored-by: pwygab <88221256+merelymyself@users.noreply.github.com> Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com> Co-authored-by: WindSoilder <WindSoilder@outlook.com> Co-authored-by: Yuheng Su <gipsyh.icu@gmail.com>
2022-05-07 19:39:22 +00:00
}
#[test]
2023-03-10 21:20:31 +00:00
fn hide_overlay_discard_env() {
let inp = &[
r#"overlay use samples/spam.nu"#,
remove let-env, focus on mutating $env (#9574) # Description For years, Nushell has used `let-env` to set a single environment variable. As our work on scoping continued, we refined what it meant for a variable to be in scope using `let` but never updated how `let-env` would work. Instead, `let-env` confusingly created mutations to the command's copy of `$env`. So, to help fix the mental model and point people to the right way of thinking about what changing the environment means, this PR removes `let-env` to encourage people to think of it as updating the command's environment variable via mutation. Before: ``` let-env FOO = "BAR" ``` Now: ``` $env.FOO = "BAR" ``` It's also a good reminder that the environment owned by the command is in the `$env` variable rather than global like it is in other shells. # User-Facing Changes BREAKING CHANGE BREAKING CHANGE This completely removes `let-env FOO = "BAR"` so that we can focus on `$env.FOO = "BAR"`. # Tests + Formatting <!-- Don't forget to add tests that cover your changes. Make sure you've run and fixed any issues with these commands: - `cargo fmt --all -- --check` to check standard code formatting (`cargo fmt --all` applies these changes) - `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A clippy::needless_collect -A clippy::result_large_err` to check that you're using the standard code style - `cargo test --workspace` to check that all tests pass - `cargo run -- crates/nu-std/tests/run.nu` to run the tests for the standard library > **Note** > from `nushell` you can also use the `toolkit` as follows > ```bash > use toolkit.nu # or use an `env_change` hook to activate it automatically > toolkit check pr > ``` --> # After / Before Submitting integration scripts to update: - :heavy_check_mark: [starship](https://github.com/starship/starship/blob/master/src/init/starship.nu) - :heavy_check_mark: [virtualenv](https://github.com/pypa/virtualenv/blob/main/src/virtualenv/activation/nushell/activate.nu) - :heavy_check_mark: [atuin](https://github.com/ellie/atuin/blob/main/atuin/src/shell/atuin.nu) (PR: https://github.com/ellie/atuin/pull/1080) - :x: [zoxide](https://github.com/ajeetdsouza/zoxide/blob/main/templates/nushell.txt) (PR: https://github.com/ajeetdsouza/zoxide/pull/587) - :heavy_check_mark: [oh-my-posh](https://github.com/JanDeDobbeleer/oh-my-posh/blob/main/src/shell/scripts/omp.nu) (pr: https://github.com/JanDeDobbeleer/oh-my-posh/pull/4011)
2023-06-30 19:57:51 +00:00
r#"$env.BAGR = 'bagr'"#,
r#"overlay hide spam"#,
r#"$env.BAGR"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
Overlays (#5375) * WIP: Start laying overlays * Rename Overlay->Module; Start adding overlay * Revamp adding overlay * Add overlay add tests; Disable debug print * Fix overlay add; Add overlay remove * Add overlay remove tests * Add missing overlay remove file * Add overlay list command * (WIP?) Enable overlays for env vars * Move OverlayFrames to ScopeFrames * (WIP) Move everything to overlays only ScopeFrame contains nothing but overlays now * Fix predecls * Fix wrong overlay id translation and aliases * Fix broken env lookup logic * Remove TODOs * Add overlay add + remove for environment * Add a few overlay tests; Fix overlay add name * Some cleanup; Fix overlay add/remove names * Clippy * Fmt * Remove walls of comments * List overlays from stack; Add debugging flag Currently, the engine state ordering is somehow broken. * Fix (?) overlay list test * Fix tests on Windows * Fix activated overlay ordering * Check for active overlays equality in overlay list This removes the -p flag: Either both parser and engine will have the same overlays, or the command will fail. * Add merging on overlay remove * Change help message and comment * Add some remove-merge/discard tests * (WIP) Track removed overlays properly * Clippy; Fmt * Fix getting last overlay; Fix predecls in overlays * Remove merging; Fix re-add overwriting stuff Also some error message tweaks. * Fix overlay error in the engine * Update variable_completions.rs * Adds flags and optional arguments to view-source (#5446) * added flags and optional arguments to view-source * removed redundant code * removed redundant code * fmt * fix bug in shell_integration (#5450) * fix bug in shell_integration * add some comments * enable cd to work with directory abbreviations (#5452) * enable cd to work with abbreviations * add abbreviation example * fix tests * make it configurable * make cd recornize symblic link (#5454) * implement seq char command to generate single character sequence (#5453) * add tmp code * add seq char command * Add split number flag in `split row` (#5434) Signed-off-by: Yuheng Su <gipsyh.icu@gmail.com> * Add two more overlay tests * Add ModuleId to OverlayFrame * Fix env conversion accidentally activating overlay It activated overlay from permanent state prematurely which would cause `overlay add` to misbehave. * Remove unused parameter; Add overlay list test * Remove added traces * Add overlay commands examples * Modify TODO * Fix $nu.scope iteration * Disallow removing default overlay * Refactor some parser errors * Remove last overlay if no argument * Diversify overlay examples * Make it possible to update overlay's module In case the origin module updates, the overlay add loads the new module, makes it overlay's origin and applies the changes. Before, it was impossible to update the overlay if the module changed. Co-authored-by: JT <547158+jntrnr@users.noreply.github.com> Co-authored-by: pwygab <88221256+merelymyself@users.noreply.github.com> Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com> Co-authored-by: WindSoilder <WindSoilder@outlook.com> Co-authored-by: Yuheng Su <gipsyh.icu@gmail.com>
2022-05-07 19:39:22 +00:00
assert!(actual.err.contains("not_found"));
assert!(actual_repl.err.contains("not_found"));
Overlays (#5375) * WIP: Start laying overlays * Rename Overlay->Module; Start adding overlay * Revamp adding overlay * Add overlay add tests; Disable debug print * Fix overlay add; Add overlay remove * Add overlay remove tests * Add missing overlay remove file * Add overlay list command * (WIP?) Enable overlays for env vars * Move OverlayFrames to ScopeFrames * (WIP) Move everything to overlays only ScopeFrame contains nothing but overlays now * Fix predecls * Fix wrong overlay id translation and aliases * Fix broken env lookup logic * Remove TODOs * Add overlay add + remove for environment * Add a few overlay tests; Fix overlay add name * Some cleanup; Fix overlay add/remove names * Clippy * Fmt * Remove walls of comments * List overlays from stack; Add debugging flag Currently, the engine state ordering is somehow broken. * Fix (?) overlay list test * Fix tests on Windows * Fix activated overlay ordering * Check for active overlays equality in overlay list This removes the -p flag: Either both parser and engine will have the same overlays, or the command will fail. * Add merging on overlay remove * Change help message and comment * Add some remove-merge/discard tests * (WIP) Track removed overlays properly * Clippy; Fmt * Fix getting last overlay; Fix predecls in overlays * Remove merging; Fix re-add overwriting stuff Also some error message tweaks. * Fix overlay error in the engine * Update variable_completions.rs * Adds flags and optional arguments to view-source (#5446) * added flags and optional arguments to view-source * removed redundant code * removed redundant code * fmt * fix bug in shell_integration (#5450) * fix bug in shell_integration * add some comments * enable cd to work with directory abbreviations (#5452) * enable cd to work with abbreviations * add abbreviation example * fix tests * make it configurable * make cd recornize symblic link (#5454) * implement seq char command to generate single character sequence (#5453) * add tmp code * add seq char command * Add split number flag in `split row` (#5434) Signed-off-by: Yuheng Su <gipsyh.icu@gmail.com> * Add two more overlay tests * Add ModuleId to OverlayFrame * Fix env conversion accidentally activating overlay It activated overlay from permanent state prematurely which would cause `overlay add` to misbehave. * Remove unused parameter; Add overlay list test * Remove added traces * Add overlay commands examples * Modify TODO * Fix $nu.scope iteration * Disallow removing default overlay * Refactor some parser errors * Remove last overlay if no argument * Diversify overlay examples * Make it possible to update overlay's module In case the origin module updates, the overlay add loads the new module, makes it overlay's origin and applies the changes. Before, it was impossible to update the overlay if the module changed. Co-authored-by: JT <547158+jntrnr@users.noreply.github.com> Co-authored-by: pwygab <88221256+merelymyself@users.noreply.github.com> Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com> Co-authored-by: WindSoilder <WindSoilder@outlook.com> Co-authored-by: Yuheng Su <gipsyh.icu@gmail.com>
2022-05-07 19:39:22 +00:00
}
#[test]
2023-03-10 21:20:31 +00:00
fn hide_overlay_keep_decl() {
let inp = &[
r#"overlay use samples/spam.nu"#,
r#"def bagr [] { "bagr" }"#,
r#"overlay hide --keep-custom spam"#,
r#"bagr"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
assert!(actual.out.contains("bagr"));
assert!(actual_repl.out.contains("bagr"));
}
#[test]
2023-03-10 21:20:31 +00:00
fn hide_overlay_keep_alias() {
let inp = &[
r#"overlay use samples/spam.nu"#,
Re-implement aliases (#8123) # Description This PR adds an alternative alias implementation. Old aliases still work but you need to use `old-alias` instead of `alias`. Instead of replacing spans in the original code and re-parsing, which proved to be extremely error-prone and a constant source of panics, the new implementation creates a new command that references the old command. Consider the new alias defined as `alias ll = ls -l`. The parser creates a new command called `ll` and remembers that it is actually a `ls` command called with the `-l` flag. Then, when the parser sees the `ll` command, it will translate it to `ls -l` and passes to it any parameters that were passed to the call to `ll`. It works quite similar to how known externals defined with `extern` are implemented. The new alias implementation should work the same way as the old aliases, including exporting from modules, referencing both known and unknown externals. It seems to preserve custom completions and pipeline metadata. It is quite robust in most cases but there are some rough edges (see later). Fixes https://github.com/nushell/nushell/issues/7648, https://github.com/nushell/nushell/issues/8026, https://github.com/nushell/nushell/issues/7512, https://github.com/nushell/nushell/issues/5780, https://github.com/nushell/nushell/issues/7754 No effect: https://github.com/nushell/nushell/issues/8122 (we might revisit the completions code after this PR) Should use custom command instead: https://github.com/nushell/nushell/issues/6048 # User-Facing Changes Since aliases are now basically commands, it has some new implications: 1. `alias spam = "spam"` (requires command call) * **workaround**: use `alias spam = echo "spam"` 2. `def foo [] { 'foo' }; alias foo = ls -l` (foo defined more than once) * **workaround**: use different name (commands also have this limitation) 4. `alias ls = (ls | sort-by type name -i)` * **workaround**: Use custom command. _The common issue with this is that it is currently not easy to pass flags through custom commands and command referencing itself will lead to stack overflow. Both of these issues are meant to be addressed._ 5. TODO: Help messages, `which` command, `$nu.scope.aliases`, etc. * Should we treat the aliases as commands or should they be separated from regular commands? 6. Needs better error message and syntax highlight for recursed alias (`alias f = f`) 7. Can't create alias with the same name as existing command (`alias ls = ls -a`) * Might be possible to add support for it (not 100% sure) 8. Standalone `alias` doesn't list aliases anymore 9. Can't alias parser keywords (e.g., stuff like `alias ou = overlay use` won't work) * TODO: Needs a better error message when attempting to do so # Tests + Formatting Don't forget to add tests that cover your changes. Make sure you've run and fixed any issues with these commands: - `cargo fmt --all -- --check` to check standard code formatting (`cargo fmt --all` applies these changes) - `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A clippy::needless_collect` to check that you're using the standard code style - `cargo test --workspace` to check that all tests pass # After Submitting If your PR had any user-facing changes, update [the documentation](https://github.com/nushell/nushell.github.io) after the PR is merged, if necessary. This will help us keep the docs up to date.
2023-02-27 07:44:05 +00:00
r#"alias bagr = echo 'bagr'"#,
r#"overlay hide --keep-custom spam"#,
r#"bagr"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
assert!(actual.out.contains("bagr"));
assert!(actual_repl.out.contains("bagr"));
}
#[test]
2023-03-10 21:20:31 +00:00
fn hide_overlay_dont_keep_env() {
let inp = &[
r#"overlay use samples/spam.nu"#,
remove let-env, focus on mutating $env (#9574) # Description For years, Nushell has used `let-env` to set a single environment variable. As our work on scoping continued, we refined what it meant for a variable to be in scope using `let` but never updated how `let-env` would work. Instead, `let-env` confusingly created mutations to the command's copy of `$env`. So, to help fix the mental model and point people to the right way of thinking about what changing the environment means, this PR removes `let-env` to encourage people to think of it as updating the command's environment variable via mutation. Before: ``` let-env FOO = "BAR" ``` Now: ``` $env.FOO = "BAR" ``` It's also a good reminder that the environment owned by the command is in the `$env` variable rather than global like it is in other shells. # User-Facing Changes BREAKING CHANGE BREAKING CHANGE This completely removes `let-env FOO = "BAR"` so that we can focus on `$env.FOO = "BAR"`. # Tests + Formatting <!-- Don't forget to add tests that cover your changes. Make sure you've run and fixed any issues with these commands: - `cargo fmt --all -- --check` to check standard code formatting (`cargo fmt --all` applies these changes) - `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A clippy::needless_collect -A clippy::result_large_err` to check that you're using the standard code style - `cargo test --workspace` to check that all tests pass - `cargo run -- crates/nu-std/tests/run.nu` to run the tests for the standard library > **Note** > from `nushell` you can also use the `toolkit` as follows > ```bash > use toolkit.nu # or use an `env_change` hook to activate it automatically > toolkit check pr > ``` --> # After / Before Submitting integration scripts to update: - :heavy_check_mark: [starship](https://github.com/starship/starship/blob/master/src/init/starship.nu) - :heavy_check_mark: [virtualenv](https://github.com/pypa/virtualenv/blob/main/src/virtualenv/activation/nushell/activate.nu) - :heavy_check_mark: [atuin](https://github.com/ellie/atuin/blob/main/atuin/src/shell/atuin.nu) (PR: https://github.com/ellie/atuin/pull/1080) - :x: [zoxide](https://github.com/ajeetdsouza/zoxide/blob/main/templates/nushell.txt) (PR: https://github.com/ajeetdsouza/zoxide/pull/587) - :heavy_check_mark: [oh-my-posh](https://github.com/JanDeDobbeleer/oh-my-posh/blob/main/src/shell/scripts/omp.nu) (pr: https://github.com/JanDeDobbeleer/oh-my-posh/pull/4011)
2023-06-30 19:57:51 +00:00
r#"$env.BAGR = 'bagr'"#,
r#"overlay hide --keep-custom spam"#,
r#"$env.BAGR"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
assert!(actual.err.contains("not_found"));
assert!(actual_repl.err.contains("not_found"));
}
#[test]
2023-03-10 21:20:31 +00:00
fn hide_overlay_dont_keep_overwritten_decl() {
let inp = &[
r#"overlay use samples/spam.nu"#,
r#"def foo [] { 'bar' }"#,
r#"overlay hide --keep-custom spam"#,
r#"foo"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
assert!(!actual.err.is_empty());
#[cfg(windows)]
assert_ne!(actual_repl.out, "bagr");
#[cfg(not(windows))]
assert!(!actual_repl.err.is_empty());
}
#[test]
2023-03-10 21:20:31 +00:00
fn hide_overlay_dont_keep_overwritten_alias() {
let inp = &[
r#"overlay use samples/spam.nu"#,
Re-implement aliases (#8123) # Description This PR adds an alternative alias implementation. Old aliases still work but you need to use `old-alias` instead of `alias`. Instead of replacing spans in the original code and re-parsing, which proved to be extremely error-prone and a constant source of panics, the new implementation creates a new command that references the old command. Consider the new alias defined as `alias ll = ls -l`. The parser creates a new command called `ll` and remembers that it is actually a `ls` command called with the `-l` flag. Then, when the parser sees the `ll` command, it will translate it to `ls -l` and passes to it any parameters that were passed to the call to `ll`. It works quite similar to how known externals defined with `extern` are implemented. The new alias implementation should work the same way as the old aliases, including exporting from modules, referencing both known and unknown externals. It seems to preserve custom completions and pipeline metadata. It is quite robust in most cases but there are some rough edges (see later). Fixes https://github.com/nushell/nushell/issues/7648, https://github.com/nushell/nushell/issues/8026, https://github.com/nushell/nushell/issues/7512, https://github.com/nushell/nushell/issues/5780, https://github.com/nushell/nushell/issues/7754 No effect: https://github.com/nushell/nushell/issues/8122 (we might revisit the completions code after this PR) Should use custom command instead: https://github.com/nushell/nushell/issues/6048 # User-Facing Changes Since aliases are now basically commands, it has some new implications: 1. `alias spam = "spam"` (requires command call) * **workaround**: use `alias spam = echo "spam"` 2. `def foo [] { 'foo' }; alias foo = ls -l` (foo defined more than once) * **workaround**: use different name (commands also have this limitation) 4. `alias ls = (ls | sort-by type name -i)` * **workaround**: Use custom command. _The common issue with this is that it is currently not easy to pass flags through custom commands and command referencing itself will lead to stack overflow. Both of these issues are meant to be addressed._ 5. TODO: Help messages, `which` command, `$nu.scope.aliases`, etc. * Should we treat the aliases as commands or should they be separated from regular commands? 6. Needs better error message and syntax highlight for recursed alias (`alias f = f`) 7. Can't create alias with the same name as existing command (`alias ls = ls -a`) * Might be possible to add support for it (not 100% sure) 8. Standalone `alias` doesn't list aliases anymore 9. Can't alias parser keywords (e.g., stuff like `alias ou = overlay use` won't work) * TODO: Needs a better error message when attempting to do so # Tests + Formatting Don't forget to add tests that cover your changes. Make sure you've run and fixed any issues with these commands: - `cargo fmt --all -- --check` to check standard code formatting (`cargo fmt --all` applies these changes) - `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A clippy::needless_collect` to check that you're using the standard code style - `cargo test --workspace` to check that all tests pass # After Submitting If your PR had any user-facing changes, update [the documentation](https://github.com/nushell/nushell.github.io) after the PR is merged, if necessary. This will help us keep the docs up to date.
2023-02-27 07:44:05 +00:00
r#"alias bar = echo `baz`"#,
r#"overlay hide --keep-custom spam"#,
r#"bar"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
assert!(!actual.err.is_empty());
#[cfg(windows)]
assert_ne!(actual_repl.out, "bagr");
#[cfg(not(windows))]
assert!(!actual_repl.err.is_empty());
}
#[test]
2023-03-10 21:20:31 +00:00
fn hide_overlay_dont_keep_overwritten_env() {
let inp = &[
r#"overlay use samples/spam.nu"#,
remove let-env, focus on mutating $env (#9574) # Description For years, Nushell has used `let-env` to set a single environment variable. As our work on scoping continued, we refined what it meant for a variable to be in scope using `let` but never updated how `let-env` would work. Instead, `let-env` confusingly created mutations to the command's copy of `$env`. So, to help fix the mental model and point people to the right way of thinking about what changing the environment means, this PR removes `let-env` to encourage people to think of it as updating the command's environment variable via mutation. Before: ``` let-env FOO = "BAR" ``` Now: ``` $env.FOO = "BAR" ``` It's also a good reminder that the environment owned by the command is in the `$env` variable rather than global like it is in other shells. # User-Facing Changes BREAKING CHANGE BREAKING CHANGE This completely removes `let-env FOO = "BAR"` so that we can focus on `$env.FOO = "BAR"`. # Tests + Formatting <!-- Don't forget to add tests that cover your changes. Make sure you've run and fixed any issues with these commands: - `cargo fmt --all -- --check` to check standard code formatting (`cargo fmt --all` applies these changes) - `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A clippy::needless_collect -A clippy::result_large_err` to check that you're using the standard code style - `cargo test --workspace` to check that all tests pass - `cargo run -- crates/nu-std/tests/run.nu` to run the tests for the standard library > **Note** > from `nushell` you can also use the `toolkit` as follows > ```bash > use toolkit.nu # or use an `env_change` hook to activate it automatically > toolkit check pr > ``` --> # After / Before Submitting integration scripts to update: - :heavy_check_mark: [starship](https://github.com/starship/starship/blob/master/src/init/starship.nu) - :heavy_check_mark: [virtualenv](https://github.com/pypa/virtualenv/blob/main/src/virtualenv/activation/nushell/activate.nu) - :heavy_check_mark: [atuin](https://github.com/ellie/atuin/blob/main/atuin/src/shell/atuin.nu) (PR: https://github.com/ellie/atuin/pull/1080) - :x: [zoxide](https://github.com/ajeetdsouza/zoxide/blob/main/templates/nushell.txt) (PR: https://github.com/ajeetdsouza/zoxide/pull/587) - :heavy_check_mark: [oh-my-posh](https://github.com/JanDeDobbeleer/oh-my-posh/blob/main/src/shell/scripts/omp.nu) (pr: https://github.com/JanDeDobbeleer/oh-my-posh/pull/4011)
2023-06-30 19:57:51 +00:00
r#"$env.BAZ = 'bagr'"#,
r#"overlay hide --keep-custom spam"#,
r#"$env.BAZ"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
assert!(actual.err.contains("not_found"));
assert!(actual_repl.err.contains("not_found"));
}
#[test]
2023-03-10 21:20:31 +00:00
fn hide_overlay_keep_decl_in_latest_overlay() {
let inp = &[
r#"overlay use samples/spam.nu"#,
r#"def bagr [] { 'bagr' }"#,
r#"module eggs { }"#,
r#"overlay use eggs"#,
r#"overlay hide --keep-custom spam"#,
r#"bagr"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
assert!(actual.out.contains("bagr"));
assert!(actual_repl.out.contains("bagr"));
}
#[test]
2023-03-10 21:20:31 +00:00
fn hide_overlay_keep_alias_in_latest_overlay() {
let inp = &[
r#"overlay use samples/spam.nu"#,
Re-implement aliases (#8123) # Description This PR adds an alternative alias implementation. Old aliases still work but you need to use `old-alias` instead of `alias`. Instead of replacing spans in the original code and re-parsing, which proved to be extremely error-prone and a constant source of panics, the new implementation creates a new command that references the old command. Consider the new alias defined as `alias ll = ls -l`. The parser creates a new command called `ll` and remembers that it is actually a `ls` command called with the `-l` flag. Then, when the parser sees the `ll` command, it will translate it to `ls -l` and passes to it any parameters that were passed to the call to `ll`. It works quite similar to how known externals defined with `extern` are implemented. The new alias implementation should work the same way as the old aliases, including exporting from modules, referencing both known and unknown externals. It seems to preserve custom completions and pipeline metadata. It is quite robust in most cases but there are some rough edges (see later). Fixes https://github.com/nushell/nushell/issues/7648, https://github.com/nushell/nushell/issues/8026, https://github.com/nushell/nushell/issues/7512, https://github.com/nushell/nushell/issues/5780, https://github.com/nushell/nushell/issues/7754 No effect: https://github.com/nushell/nushell/issues/8122 (we might revisit the completions code after this PR) Should use custom command instead: https://github.com/nushell/nushell/issues/6048 # User-Facing Changes Since aliases are now basically commands, it has some new implications: 1. `alias spam = "spam"` (requires command call) * **workaround**: use `alias spam = echo "spam"` 2. `def foo [] { 'foo' }; alias foo = ls -l` (foo defined more than once) * **workaround**: use different name (commands also have this limitation) 4. `alias ls = (ls | sort-by type name -i)` * **workaround**: Use custom command. _The common issue with this is that it is currently not easy to pass flags through custom commands and command referencing itself will lead to stack overflow. Both of these issues are meant to be addressed._ 5. TODO: Help messages, `which` command, `$nu.scope.aliases`, etc. * Should we treat the aliases as commands or should they be separated from regular commands? 6. Needs better error message and syntax highlight for recursed alias (`alias f = f`) 7. Can't create alias with the same name as existing command (`alias ls = ls -a`) * Might be possible to add support for it (not 100% sure) 8. Standalone `alias` doesn't list aliases anymore 9. Can't alias parser keywords (e.g., stuff like `alias ou = overlay use` won't work) * TODO: Needs a better error message when attempting to do so # Tests + Formatting Don't forget to add tests that cover your changes. Make sure you've run and fixed any issues with these commands: - `cargo fmt --all -- --check` to check standard code formatting (`cargo fmt --all` applies these changes) - `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A clippy::needless_collect` to check that you're using the standard code style - `cargo test --workspace` to check that all tests pass # After Submitting If your PR had any user-facing changes, update [the documentation](https://github.com/nushell/nushell.github.io) after the PR is merged, if necessary. This will help us keep the docs up to date.
2023-02-27 07:44:05 +00:00
r#"alias bagr = echo 'bagr'"#,
r#"module eggs { }"#,
r#"overlay use eggs"#,
r#"overlay hide --keep-custom spam"#,
r#"bagr"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
assert!(actual.out.contains("bagr"));
assert!(actual_repl.out.contains("bagr"));
}
#[test]
2023-03-10 21:20:31 +00:00
fn hide_overlay_dont_keep_env_in_latest_overlay() {
let inp = &[
r#"overlay use samples/spam.nu"#,
remove let-env, focus on mutating $env (#9574) # Description For years, Nushell has used `let-env` to set a single environment variable. As our work on scoping continued, we refined what it meant for a variable to be in scope using `let` but never updated how `let-env` would work. Instead, `let-env` confusingly created mutations to the command's copy of `$env`. So, to help fix the mental model and point people to the right way of thinking about what changing the environment means, this PR removes `let-env` to encourage people to think of it as updating the command's environment variable via mutation. Before: ``` let-env FOO = "BAR" ``` Now: ``` $env.FOO = "BAR" ``` It's also a good reminder that the environment owned by the command is in the `$env` variable rather than global like it is in other shells. # User-Facing Changes BREAKING CHANGE BREAKING CHANGE This completely removes `let-env FOO = "BAR"` so that we can focus on `$env.FOO = "BAR"`. # Tests + Formatting <!-- Don't forget to add tests that cover your changes. Make sure you've run and fixed any issues with these commands: - `cargo fmt --all -- --check` to check standard code formatting (`cargo fmt --all` applies these changes) - `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A clippy::needless_collect -A clippy::result_large_err` to check that you're using the standard code style - `cargo test --workspace` to check that all tests pass - `cargo run -- crates/nu-std/tests/run.nu` to run the tests for the standard library > **Note** > from `nushell` you can also use the `toolkit` as follows > ```bash > use toolkit.nu # or use an `env_change` hook to activate it automatically > toolkit check pr > ``` --> # After / Before Submitting integration scripts to update: - :heavy_check_mark: [starship](https://github.com/starship/starship/blob/master/src/init/starship.nu) - :heavy_check_mark: [virtualenv](https://github.com/pypa/virtualenv/blob/main/src/virtualenv/activation/nushell/activate.nu) - :heavy_check_mark: [atuin](https://github.com/ellie/atuin/blob/main/atuin/src/shell/atuin.nu) (PR: https://github.com/ellie/atuin/pull/1080) - :x: [zoxide](https://github.com/ajeetdsouza/zoxide/blob/main/templates/nushell.txt) (PR: https://github.com/ajeetdsouza/zoxide/pull/587) - :heavy_check_mark: [oh-my-posh](https://github.com/JanDeDobbeleer/oh-my-posh/blob/main/src/shell/scripts/omp.nu) (pr: https://github.com/JanDeDobbeleer/oh-my-posh/pull/4011)
2023-06-30 19:57:51 +00:00
r#"$env.BAGR = 'bagr'"#,
r#"module eggs { }"#,
r#"overlay use eggs"#,
r#"overlay hide --keep-custom spam"#,
r#"$env.BAGR"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
assert!(actual.err.contains("not_found"));
assert!(actual_repl.err.contains("not_found"));
}
Overlays (#5375) * WIP: Start laying overlays * Rename Overlay->Module; Start adding overlay * Revamp adding overlay * Add overlay add tests; Disable debug print * Fix overlay add; Add overlay remove * Add overlay remove tests * Add missing overlay remove file * Add overlay list command * (WIP?) Enable overlays for env vars * Move OverlayFrames to ScopeFrames * (WIP) Move everything to overlays only ScopeFrame contains nothing but overlays now * Fix predecls * Fix wrong overlay id translation and aliases * Fix broken env lookup logic * Remove TODOs * Add overlay add + remove for environment * Add a few overlay tests; Fix overlay add name * Some cleanup; Fix overlay add/remove names * Clippy * Fmt * Remove walls of comments * List overlays from stack; Add debugging flag Currently, the engine state ordering is somehow broken. * Fix (?) overlay list test * Fix tests on Windows * Fix activated overlay ordering * Check for active overlays equality in overlay list This removes the -p flag: Either both parser and engine will have the same overlays, or the command will fail. * Add merging on overlay remove * Change help message and comment * Add some remove-merge/discard tests * (WIP) Track removed overlays properly * Clippy; Fmt * Fix getting last overlay; Fix predecls in overlays * Remove merging; Fix re-add overwriting stuff Also some error message tweaks. * Fix overlay error in the engine * Update variable_completions.rs * Adds flags and optional arguments to view-source (#5446) * added flags and optional arguments to view-source * removed redundant code * removed redundant code * fmt * fix bug in shell_integration (#5450) * fix bug in shell_integration * add some comments * enable cd to work with directory abbreviations (#5452) * enable cd to work with abbreviations * add abbreviation example * fix tests * make it configurable * make cd recornize symblic link (#5454) * implement seq char command to generate single character sequence (#5453) * add tmp code * add seq char command * Add split number flag in `split row` (#5434) Signed-off-by: Yuheng Su <gipsyh.icu@gmail.com> * Add two more overlay tests * Add ModuleId to OverlayFrame * Fix env conversion accidentally activating overlay It activated overlay from permanent state prematurely which would cause `overlay add` to misbehave. * Remove unused parameter; Add overlay list test * Remove added traces * Add overlay commands examples * Modify TODO * Fix $nu.scope iteration * Disallow removing default overlay * Refactor some parser errors * Remove last overlay if no argument * Diversify overlay examples * Make it possible to update overlay's module In case the origin module updates, the overlay add loads the new module, makes it overlay's origin and applies the changes. Before, it was impossible to update the overlay if the module changed. Co-authored-by: JT <547158+jntrnr@users.noreply.github.com> Co-authored-by: pwygab <88221256+merelymyself@users.noreply.github.com> Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com> Co-authored-by: WindSoilder <WindSoilder@outlook.com> Co-authored-by: Yuheng Su <gipsyh.icu@gmail.com>
2022-05-07 19:39:22 +00:00
#[test]
fn preserve_overrides() {
let inp = &[
r#"overlay use samples/spam.nu"#,
r#"def foo [] { "new-foo" }"#,
r#"overlay hide spam"#,
r#"overlay use spam"#,
r#"foo"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
Overlays (#5375) * WIP: Start laying overlays * Rename Overlay->Module; Start adding overlay * Revamp adding overlay * Add overlay add tests; Disable debug print * Fix overlay add; Add overlay remove * Add overlay remove tests * Add missing overlay remove file * Add overlay list command * (WIP?) Enable overlays for env vars * Move OverlayFrames to ScopeFrames * (WIP) Move everything to overlays only ScopeFrame contains nothing but overlays now * Fix predecls * Fix wrong overlay id translation and aliases * Fix broken env lookup logic * Remove TODOs * Add overlay add + remove for environment * Add a few overlay tests; Fix overlay add name * Some cleanup; Fix overlay add/remove names * Clippy * Fmt * Remove walls of comments * List overlays from stack; Add debugging flag Currently, the engine state ordering is somehow broken. * Fix (?) overlay list test * Fix tests on Windows * Fix activated overlay ordering * Check for active overlays equality in overlay list This removes the -p flag: Either both parser and engine will have the same overlays, or the command will fail. * Add merging on overlay remove * Change help message and comment * Add some remove-merge/discard tests * (WIP) Track removed overlays properly * Clippy; Fmt * Fix getting last overlay; Fix predecls in overlays * Remove merging; Fix re-add overwriting stuff Also some error message tweaks. * Fix overlay error in the engine * Update variable_completions.rs * Adds flags and optional arguments to view-source (#5446) * added flags and optional arguments to view-source * removed redundant code * removed redundant code * fmt * fix bug in shell_integration (#5450) * fix bug in shell_integration * add some comments * enable cd to work with directory abbreviations (#5452) * enable cd to work with abbreviations * add abbreviation example * fix tests * make it configurable * make cd recornize symblic link (#5454) * implement seq char command to generate single character sequence (#5453) * add tmp code * add seq char command * Add split number flag in `split row` (#5434) Signed-off-by: Yuheng Su <gipsyh.icu@gmail.com> * Add two more overlay tests * Add ModuleId to OverlayFrame * Fix env conversion accidentally activating overlay It activated overlay from permanent state prematurely which would cause `overlay add` to misbehave. * Remove unused parameter; Add overlay list test * Remove added traces * Add overlay commands examples * Modify TODO * Fix $nu.scope iteration * Disallow removing default overlay * Refactor some parser errors * Remove last overlay if no argument * Diversify overlay examples * Make it possible to update overlay's module In case the origin module updates, the overlay add loads the new module, makes it overlay's origin and applies the changes. Before, it was impossible to update the overlay if the module changed. Co-authored-by: JT <547158+jntrnr@users.noreply.github.com> Co-authored-by: pwygab <88221256+merelymyself@users.noreply.github.com> Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com> Co-authored-by: WindSoilder <WindSoilder@outlook.com> Co-authored-by: Yuheng Su <gipsyh.icu@gmail.com>
2022-05-07 19:39:22 +00:00
assert_eq!(actual.out, "new-foo");
assert_eq!(actual_repl.out, "new-foo");
Overlays (#5375) * WIP: Start laying overlays * Rename Overlay->Module; Start adding overlay * Revamp adding overlay * Add overlay add tests; Disable debug print * Fix overlay add; Add overlay remove * Add overlay remove tests * Add missing overlay remove file * Add overlay list command * (WIP?) Enable overlays for env vars * Move OverlayFrames to ScopeFrames * (WIP) Move everything to overlays only ScopeFrame contains nothing but overlays now * Fix predecls * Fix wrong overlay id translation and aliases * Fix broken env lookup logic * Remove TODOs * Add overlay add + remove for environment * Add a few overlay tests; Fix overlay add name * Some cleanup; Fix overlay add/remove names * Clippy * Fmt * Remove walls of comments * List overlays from stack; Add debugging flag Currently, the engine state ordering is somehow broken. * Fix (?) overlay list test * Fix tests on Windows * Fix activated overlay ordering * Check for active overlays equality in overlay list This removes the -p flag: Either both parser and engine will have the same overlays, or the command will fail. * Add merging on overlay remove * Change help message and comment * Add some remove-merge/discard tests * (WIP) Track removed overlays properly * Clippy; Fmt * Fix getting last overlay; Fix predecls in overlays * Remove merging; Fix re-add overwriting stuff Also some error message tweaks. * Fix overlay error in the engine * Update variable_completions.rs * Adds flags and optional arguments to view-source (#5446) * added flags and optional arguments to view-source * removed redundant code * removed redundant code * fmt * fix bug in shell_integration (#5450) * fix bug in shell_integration * add some comments * enable cd to work with directory abbreviations (#5452) * enable cd to work with abbreviations * add abbreviation example * fix tests * make it configurable * make cd recornize symblic link (#5454) * implement seq char command to generate single character sequence (#5453) * add tmp code * add seq char command * Add split number flag in `split row` (#5434) Signed-off-by: Yuheng Su <gipsyh.icu@gmail.com> * Add two more overlay tests * Add ModuleId to OverlayFrame * Fix env conversion accidentally activating overlay It activated overlay from permanent state prematurely which would cause `overlay add` to misbehave. * Remove unused parameter; Add overlay list test * Remove added traces * Add overlay commands examples * Modify TODO * Fix $nu.scope iteration * Disallow removing default overlay * Refactor some parser errors * Remove last overlay if no argument * Diversify overlay examples * Make it possible to update overlay's module In case the origin module updates, the overlay add loads the new module, makes it overlay's origin and applies the changes. Before, it was impossible to update the overlay if the module changed. Co-authored-by: JT <547158+jntrnr@users.noreply.github.com> Co-authored-by: pwygab <88221256+merelymyself@users.noreply.github.com> Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com> Co-authored-by: WindSoilder <WindSoilder@outlook.com> Co-authored-by: Yuheng Su <gipsyh.icu@gmail.com>
2022-05-07 19:39:22 +00:00
}
#[test]
fn reset_overrides() {
let inp = &[
r#"overlay use samples/spam.nu"#,
r#"def foo [] { "new-foo" }"#,
r#"overlay hide spam"#,
r#"overlay use samples/spam.nu"#,
r#"foo"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
Overlays (#5375) * WIP: Start laying overlays * Rename Overlay->Module; Start adding overlay * Revamp adding overlay * Add overlay add tests; Disable debug print * Fix overlay add; Add overlay remove * Add overlay remove tests * Add missing overlay remove file * Add overlay list command * (WIP?) Enable overlays for env vars * Move OverlayFrames to ScopeFrames * (WIP) Move everything to overlays only ScopeFrame contains nothing but overlays now * Fix predecls * Fix wrong overlay id translation and aliases * Fix broken env lookup logic * Remove TODOs * Add overlay add + remove for environment * Add a few overlay tests; Fix overlay add name * Some cleanup; Fix overlay add/remove names * Clippy * Fmt * Remove walls of comments * List overlays from stack; Add debugging flag Currently, the engine state ordering is somehow broken. * Fix (?) overlay list test * Fix tests on Windows * Fix activated overlay ordering * Check for active overlays equality in overlay list This removes the -p flag: Either both parser and engine will have the same overlays, or the command will fail. * Add merging on overlay remove * Change help message and comment * Add some remove-merge/discard tests * (WIP) Track removed overlays properly * Clippy; Fmt * Fix getting last overlay; Fix predecls in overlays * Remove merging; Fix re-add overwriting stuff Also some error message tweaks. * Fix overlay error in the engine * Update variable_completions.rs * Adds flags and optional arguments to view-source (#5446) * added flags and optional arguments to view-source * removed redundant code * removed redundant code * fmt * fix bug in shell_integration (#5450) * fix bug in shell_integration * add some comments * enable cd to work with directory abbreviations (#5452) * enable cd to work with abbreviations * add abbreviation example * fix tests * make it configurable * make cd recornize symblic link (#5454) * implement seq char command to generate single character sequence (#5453) * add tmp code * add seq char command * Add split number flag in `split row` (#5434) Signed-off-by: Yuheng Su <gipsyh.icu@gmail.com> * Add two more overlay tests * Add ModuleId to OverlayFrame * Fix env conversion accidentally activating overlay It activated overlay from permanent state prematurely which would cause `overlay add` to misbehave. * Remove unused parameter; Add overlay list test * Remove added traces * Add overlay commands examples * Modify TODO * Fix $nu.scope iteration * Disallow removing default overlay * Refactor some parser errors * Remove last overlay if no argument * Diversify overlay examples * Make it possible to update overlay's module In case the origin module updates, the overlay add loads the new module, makes it overlay's origin and applies the changes. Before, it was impossible to update the overlay if the module changed. Co-authored-by: JT <547158+jntrnr@users.noreply.github.com> Co-authored-by: pwygab <88221256+merelymyself@users.noreply.github.com> Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com> Co-authored-by: WindSoilder <WindSoilder@outlook.com> Co-authored-by: Yuheng Su <gipsyh.icu@gmail.com>
2022-05-07 19:39:22 +00:00
assert_eq!(actual.out, "foo");
assert_eq!(actual_repl.out, "foo");
Overlays (#5375) * WIP: Start laying overlays * Rename Overlay->Module; Start adding overlay * Revamp adding overlay * Add overlay add tests; Disable debug print * Fix overlay add; Add overlay remove * Add overlay remove tests * Add missing overlay remove file * Add overlay list command * (WIP?) Enable overlays for env vars * Move OverlayFrames to ScopeFrames * (WIP) Move everything to overlays only ScopeFrame contains nothing but overlays now * Fix predecls * Fix wrong overlay id translation and aliases * Fix broken env lookup logic * Remove TODOs * Add overlay add + remove for environment * Add a few overlay tests; Fix overlay add name * Some cleanup; Fix overlay add/remove names * Clippy * Fmt * Remove walls of comments * List overlays from stack; Add debugging flag Currently, the engine state ordering is somehow broken. * Fix (?) overlay list test * Fix tests on Windows * Fix activated overlay ordering * Check for active overlays equality in overlay list This removes the -p flag: Either both parser and engine will have the same overlays, or the command will fail. * Add merging on overlay remove * Change help message and comment * Add some remove-merge/discard tests * (WIP) Track removed overlays properly * Clippy; Fmt * Fix getting last overlay; Fix predecls in overlays * Remove merging; Fix re-add overwriting stuff Also some error message tweaks. * Fix overlay error in the engine * Update variable_completions.rs * Adds flags and optional arguments to view-source (#5446) * added flags and optional arguments to view-source * removed redundant code * removed redundant code * fmt * fix bug in shell_integration (#5450) * fix bug in shell_integration * add some comments * enable cd to work with directory abbreviations (#5452) * enable cd to work with abbreviations * add abbreviation example * fix tests * make it configurable * make cd recornize symblic link (#5454) * implement seq char command to generate single character sequence (#5453) * add tmp code * add seq char command * Add split number flag in `split row` (#5434) Signed-off-by: Yuheng Su <gipsyh.icu@gmail.com> * Add two more overlay tests * Add ModuleId to OverlayFrame * Fix env conversion accidentally activating overlay It activated overlay from permanent state prematurely which would cause `overlay add` to misbehave. * Remove unused parameter; Add overlay list test * Remove added traces * Add overlay commands examples * Modify TODO * Fix $nu.scope iteration * Disallow removing default overlay * Refactor some parser errors * Remove last overlay if no argument * Diversify overlay examples * Make it possible to update overlay's module In case the origin module updates, the overlay add loads the new module, makes it overlay's origin and applies the changes. Before, it was impossible to update the overlay if the module changed. Co-authored-by: JT <547158+jntrnr@users.noreply.github.com> Co-authored-by: pwygab <88221256+merelymyself@users.noreply.github.com> Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com> Co-authored-by: WindSoilder <WindSoilder@outlook.com> Co-authored-by: Yuheng Su <gipsyh.icu@gmail.com>
2022-05-07 19:39:22 +00:00
}
#[test]
fn overlay_new() {
let inp = &[r#"overlay new spam"#, r#"overlay list | last"#];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
assert_eq!(actual.out, "spam");
assert_eq!(actual_repl.out, "spam");
}
#[test]
fn overlay_keep_pwd() {
let inp = &[
r#"overlay new spam"#,
r#"cd samples"#,
r#"overlay hide --keep-env [ PWD ] spam"#,
r#"$env.PWD | path basename"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
assert_eq!(actual.out, "samples");
assert_eq!(actual_repl.out, "samples");
}
#[test]
fn overlay_wrong_rename_type() {
let inp = &[r#"module spam {}"#, r#"overlay use spam as { echo foo }"#];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
assert!(actual.err.contains("parse_mismatch"));
}
#[test]
fn overlay_add_renamed() {
let inp = &[
r#"module spam { export def foo [] { "foo" } }"#,
r#"overlay use spam as eggs --prefix"#,
r#"eggs foo"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
assert_eq!(actual.out, "foo");
assert_eq!(actual_repl.out, "foo");
}
#[test]
fn overlay_add_renamed_const() {
let inp = &[
r#"module spam { export def foo [] { "foo" } }"#,
r#"const name = 'spam'"#,
r#"const new_name = 'eggs'"#,
r#"overlay use $name as $new_name --prefix"#,
r#"eggs foo"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
assert_eq!(actual.out, "foo");
assert_eq!(actual_repl.out, "foo");
}
#[test]
fn overlay_add_renamed_from_file() {
let inp = &[
r#"overlay use samples/spam.nu as eggs --prefix"#,
r#"eggs foo"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
assert_eq!(actual.out, "foo");
assert_eq!(actual_repl.out, "foo");
}
#[test]
fn overlay_cant_rename_existing_overlay() {
let inp = &[
r#"module spam { export def foo [] { "foo" } }"#,
r#"overlay use spam"#,
r#"overlay hide spam"#,
r#"overlay use spam as eggs"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
assert!(actual.err.contains("cant_add_overlay_help"));
assert!(actual_repl.err.contains("cant_add_overlay_help"));
}
#[test]
fn overlay_can_add_renamed_overlay() {
let inp = &[
r#"module spam { export def foo [] { "foo" } }"#,
r#"overlay use spam as eggs --prefix"#,
r#"overlay use spam --prefix"#,
r#"(spam foo) + (eggs foo)"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
assert_eq!(actual.out, "foofoo");
assert_eq!(actual_repl.out, "foofoo");
}
#[test]
2023-03-10 21:20:31 +00:00
fn overlay_hide_renamed_overlay() {
let inp = &[
r#"module spam { export def foo [] { "foo" } }"#,
r#"overlay use spam as eggs"#,
r#"overlay hide eggs"#,
r#"foo"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
2022-12-30 15:44:37 +00:00
assert!(actual.err.contains("external_command"));
assert!(actual_repl.err.contains("external_command"));
}
#[test]
2023-03-10 21:20:31 +00:00
fn overlay_hide_and_add_renamed_overlay() {
let inp = &[
r#"module spam { export def foo [] { "foo" } }"#,
r#"overlay use spam as eggs"#,
r#"overlay hide eggs"#,
r#"overlay use eggs"#,
r#"foo"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
assert_eq!(actual.out, "foo");
assert_eq!(actual_repl.out, "foo");
}
#[test]
fn overlay_use_export_env() {
let inp = &[
remove let-env, focus on mutating $env (#9574) # Description For years, Nushell has used `let-env` to set a single environment variable. As our work on scoping continued, we refined what it meant for a variable to be in scope using `let` but never updated how `let-env` would work. Instead, `let-env` confusingly created mutations to the command's copy of `$env`. So, to help fix the mental model and point people to the right way of thinking about what changing the environment means, this PR removes `let-env` to encourage people to think of it as updating the command's environment variable via mutation. Before: ``` let-env FOO = "BAR" ``` Now: ``` $env.FOO = "BAR" ``` It's also a good reminder that the environment owned by the command is in the `$env` variable rather than global like it is in other shells. # User-Facing Changes BREAKING CHANGE BREAKING CHANGE This completely removes `let-env FOO = "BAR"` so that we can focus on `$env.FOO = "BAR"`. # Tests + Formatting <!-- Don't forget to add tests that cover your changes. Make sure you've run and fixed any issues with these commands: - `cargo fmt --all -- --check` to check standard code formatting (`cargo fmt --all` applies these changes) - `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A clippy::needless_collect -A clippy::result_large_err` to check that you're using the standard code style - `cargo test --workspace` to check that all tests pass - `cargo run -- crates/nu-std/tests/run.nu` to run the tests for the standard library > **Note** > from `nushell` you can also use the `toolkit` as follows > ```bash > use toolkit.nu # or use an `env_change` hook to activate it automatically > toolkit check pr > ``` --> # After / Before Submitting integration scripts to update: - :heavy_check_mark: [starship](https://github.com/starship/starship/blob/master/src/init/starship.nu) - :heavy_check_mark: [virtualenv](https://github.com/pypa/virtualenv/blob/main/src/virtualenv/activation/nushell/activate.nu) - :heavy_check_mark: [atuin](https://github.com/ellie/atuin/blob/main/atuin/src/shell/atuin.nu) (PR: https://github.com/ellie/atuin/pull/1080) - :x: [zoxide](https://github.com/ajeetdsouza/zoxide/blob/main/templates/nushell.txt) (PR: https://github.com/ajeetdsouza/zoxide/pull/587) - :heavy_check_mark: [oh-my-posh](https://github.com/JanDeDobbeleer/oh-my-posh/blob/main/src/shell/scripts/omp.nu) (pr: https://github.com/JanDeDobbeleer/oh-my-posh/pull/4011)
2023-06-30 19:57:51 +00:00
r#"module spam { export-env { $env.FOO = 'foo' } }"#,
r#"overlay use spam"#,
r#"$env.FOO"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
assert_eq!(actual.out, "foo");
assert_eq!(actual_repl.out, "foo");
}
#[test]
fn overlay_use_export_env_hide() {
let inp = &[
remove let-env, focus on mutating $env (#9574) # Description For years, Nushell has used `let-env` to set a single environment variable. As our work on scoping continued, we refined what it meant for a variable to be in scope using `let` but never updated how `let-env` would work. Instead, `let-env` confusingly created mutations to the command's copy of `$env`. So, to help fix the mental model and point people to the right way of thinking about what changing the environment means, this PR removes `let-env` to encourage people to think of it as updating the command's environment variable via mutation. Before: ``` let-env FOO = "BAR" ``` Now: ``` $env.FOO = "BAR" ``` It's also a good reminder that the environment owned by the command is in the `$env` variable rather than global like it is in other shells. # User-Facing Changes BREAKING CHANGE BREAKING CHANGE This completely removes `let-env FOO = "BAR"` so that we can focus on `$env.FOO = "BAR"`. # Tests + Formatting <!-- Don't forget to add tests that cover your changes. Make sure you've run and fixed any issues with these commands: - `cargo fmt --all -- --check` to check standard code formatting (`cargo fmt --all` applies these changes) - `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A clippy::needless_collect -A clippy::result_large_err` to check that you're using the standard code style - `cargo test --workspace` to check that all tests pass - `cargo run -- crates/nu-std/tests/run.nu` to run the tests for the standard library > **Note** > from `nushell` you can also use the `toolkit` as follows > ```bash > use toolkit.nu # or use an `env_change` hook to activate it automatically > toolkit check pr > ``` --> # After / Before Submitting integration scripts to update: - :heavy_check_mark: [starship](https://github.com/starship/starship/blob/master/src/init/starship.nu) - :heavy_check_mark: [virtualenv](https://github.com/pypa/virtualenv/blob/main/src/virtualenv/activation/nushell/activate.nu) - :heavy_check_mark: [atuin](https://github.com/ellie/atuin/blob/main/atuin/src/shell/atuin.nu) (PR: https://github.com/ellie/atuin/pull/1080) - :x: [zoxide](https://github.com/ajeetdsouza/zoxide/blob/main/templates/nushell.txt) (PR: https://github.com/ajeetdsouza/zoxide/pull/587) - :heavy_check_mark: [oh-my-posh](https://github.com/JanDeDobbeleer/oh-my-posh/blob/main/src/shell/scripts/omp.nu) (pr: https://github.com/JanDeDobbeleer/oh-my-posh/pull/4011)
2023-06-30 19:57:51 +00:00
r#"$env.FOO = 'foo'"#,
r#"module spam { export-env { hide-env FOO } }"#,
r#"overlay use spam"#,
r#"$env.FOO"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
assert!(actual.err.contains("not_found"));
assert!(actual_repl.err.contains("not_found"));
}
#[test]
fn overlay_use_do_cd() {
Playground::setup("overlay_use_do_cd", |dirs, sandbox| {
sandbox
.mkdir("test1/test2")
.with_files(vec![FileWithContentToBeTrimmed(
"test1/test2/spam.nu",
r#"
export-env { cd test1/test2 }
"#,
)]);
let inp = &[
r#"overlay use test1/test2/spam.nu"#,
r#"$env.PWD | path basename"#,
];
let actual = nu!(cwd: dirs.test(), pipeline(&inp.join("; ")));
assert_eq!(actual.out, "test2");
})
}
#[test]
fn overlay_use_do_cd_file_relative() {
Playground::setup("overlay_use_do_cd_file_relative", |dirs, sandbox| {
sandbox
.mkdir("test1/test2")
.with_files(vec![FileWithContentToBeTrimmed(
"test1/test2/spam.nu",
r#"
export-env { cd ($env.FILE_PWD | path join '..') }
"#,
)]);
let inp = &[
r#"overlay use test1/test2/spam.nu"#,
r#"$env.PWD | path basename"#,
];
let actual = nu!(cwd: dirs.test(), pipeline(&inp.join("; ")));
assert_eq!(actual.out, "test1");
})
}
#[test]
fn overlay_use_dont_cd_overlay() {
Playground::setup("overlay_use_dont_cd_overlay", |dirs, sandbox| {
sandbox
.mkdir("test1/test2")
.with_files(vec![FileWithContentToBeTrimmed(
"test1/test2/spam.nu",
r#"
export-env {
overlay new spam
cd test1/test2
overlay hide spam
}
"#,
)]);
let inp = &[
r#"source-env test1/test2/spam.nu"#,
r#"$env.PWD | path basename"#,
];
let actual = nu!(cwd: dirs.test(), pipeline(&inp.join("; ")));
assert_eq!(actual.out, "overlay_use_dont_cd_overlay");
})
}
#[test]
fn overlay_use_find_scoped_module() {
Playground::setup("overlay_use_find_module_scoped", |dirs, _| {
let inp = r#"
do {
module spam { }
overlay use spam
overlay list | last
}
"#;
let actual = nu!(cwd: dirs.test(), inp);
assert_eq!(actual.out, "spam");
})
}
#[test]
fn overlay_preserve_hidden_env_1() {
let inp = &[
r#"overlay new spam"#,
remove let-env, focus on mutating $env (#9574) # Description For years, Nushell has used `let-env` to set a single environment variable. As our work on scoping continued, we refined what it meant for a variable to be in scope using `let` but never updated how `let-env` would work. Instead, `let-env` confusingly created mutations to the command's copy of `$env`. So, to help fix the mental model and point people to the right way of thinking about what changing the environment means, this PR removes `let-env` to encourage people to think of it as updating the command's environment variable via mutation. Before: ``` let-env FOO = "BAR" ``` Now: ``` $env.FOO = "BAR" ``` It's also a good reminder that the environment owned by the command is in the `$env` variable rather than global like it is in other shells. # User-Facing Changes BREAKING CHANGE BREAKING CHANGE This completely removes `let-env FOO = "BAR"` so that we can focus on `$env.FOO = "BAR"`. # Tests + Formatting <!-- Don't forget to add tests that cover your changes. Make sure you've run and fixed any issues with these commands: - `cargo fmt --all -- --check` to check standard code formatting (`cargo fmt --all` applies these changes) - `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A clippy::needless_collect -A clippy::result_large_err` to check that you're using the standard code style - `cargo test --workspace` to check that all tests pass - `cargo run -- crates/nu-std/tests/run.nu` to run the tests for the standard library > **Note** > from `nushell` you can also use the `toolkit` as follows > ```bash > use toolkit.nu # or use an `env_change` hook to activate it automatically > toolkit check pr > ``` --> # After / Before Submitting integration scripts to update: - :heavy_check_mark: [starship](https://github.com/starship/starship/blob/master/src/init/starship.nu) - :heavy_check_mark: [virtualenv](https://github.com/pypa/virtualenv/blob/main/src/virtualenv/activation/nushell/activate.nu) - :heavy_check_mark: [atuin](https://github.com/ellie/atuin/blob/main/atuin/src/shell/atuin.nu) (PR: https://github.com/ellie/atuin/pull/1080) - :x: [zoxide](https://github.com/ajeetdsouza/zoxide/blob/main/templates/nushell.txt) (PR: https://github.com/ajeetdsouza/zoxide/pull/587) - :heavy_check_mark: [oh-my-posh](https://github.com/JanDeDobbeleer/oh-my-posh/blob/main/src/shell/scripts/omp.nu) (pr: https://github.com/JanDeDobbeleer/oh-my-posh/pull/4011)
2023-06-30 19:57:51 +00:00
r#"$env.FOO = 'foo'"#,
r#"overlay new eggs"#,
remove let-env, focus on mutating $env (#9574) # Description For years, Nushell has used `let-env` to set a single environment variable. As our work on scoping continued, we refined what it meant for a variable to be in scope using `let` but never updated how `let-env` would work. Instead, `let-env` confusingly created mutations to the command's copy of `$env`. So, to help fix the mental model and point people to the right way of thinking about what changing the environment means, this PR removes `let-env` to encourage people to think of it as updating the command's environment variable via mutation. Before: ``` let-env FOO = "BAR" ``` Now: ``` $env.FOO = "BAR" ``` It's also a good reminder that the environment owned by the command is in the `$env` variable rather than global like it is in other shells. # User-Facing Changes BREAKING CHANGE BREAKING CHANGE This completely removes `let-env FOO = "BAR"` so that we can focus on `$env.FOO = "BAR"`. # Tests + Formatting <!-- Don't forget to add tests that cover your changes. Make sure you've run and fixed any issues with these commands: - `cargo fmt --all -- --check` to check standard code formatting (`cargo fmt --all` applies these changes) - `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A clippy::needless_collect -A clippy::result_large_err` to check that you're using the standard code style - `cargo test --workspace` to check that all tests pass - `cargo run -- crates/nu-std/tests/run.nu` to run the tests for the standard library > **Note** > from `nushell` you can also use the `toolkit` as follows > ```bash > use toolkit.nu # or use an `env_change` hook to activate it automatically > toolkit check pr > ``` --> # After / Before Submitting integration scripts to update: - :heavy_check_mark: [starship](https://github.com/starship/starship/blob/master/src/init/starship.nu) - :heavy_check_mark: [virtualenv](https://github.com/pypa/virtualenv/blob/main/src/virtualenv/activation/nushell/activate.nu) - :heavy_check_mark: [atuin](https://github.com/ellie/atuin/blob/main/atuin/src/shell/atuin.nu) (PR: https://github.com/ellie/atuin/pull/1080) - :x: [zoxide](https://github.com/ajeetdsouza/zoxide/blob/main/templates/nushell.txt) (PR: https://github.com/ajeetdsouza/zoxide/pull/587) - :heavy_check_mark: [oh-my-posh](https://github.com/JanDeDobbeleer/oh-my-posh/blob/main/src/shell/scripts/omp.nu) (pr: https://github.com/JanDeDobbeleer/oh-my-posh/pull/4011)
2023-06-30 19:57:51 +00:00
r#"$env.FOO = 'bar'"#,
r#"hide-env FOO"#,
r#"overlay use eggs"#,
r#"$env.FOO"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
assert_eq!(actual.out, "foo");
assert_eq!(actual_repl.out, "foo");
}
#[test]
fn overlay_preserve_hidden_env_2() {
let inp = &[
r#"overlay new spam"#,
remove let-env, focus on mutating $env (#9574) # Description For years, Nushell has used `let-env` to set a single environment variable. As our work on scoping continued, we refined what it meant for a variable to be in scope using `let` but never updated how `let-env` would work. Instead, `let-env` confusingly created mutations to the command's copy of `$env`. So, to help fix the mental model and point people to the right way of thinking about what changing the environment means, this PR removes `let-env` to encourage people to think of it as updating the command's environment variable via mutation. Before: ``` let-env FOO = "BAR" ``` Now: ``` $env.FOO = "BAR" ``` It's also a good reminder that the environment owned by the command is in the `$env` variable rather than global like it is in other shells. # User-Facing Changes BREAKING CHANGE BREAKING CHANGE This completely removes `let-env FOO = "BAR"` so that we can focus on `$env.FOO = "BAR"`. # Tests + Formatting <!-- Don't forget to add tests that cover your changes. Make sure you've run and fixed any issues with these commands: - `cargo fmt --all -- --check` to check standard code formatting (`cargo fmt --all` applies these changes) - `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A clippy::needless_collect -A clippy::result_large_err` to check that you're using the standard code style - `cargo test --workspace` to check that all tests pass - `cargo run -- crates/nu-std/tests/run.nu` to run the tests for the standard library > **Note** > from `nushell` you can also use the `toolkit` as follows > ```bash > use toolkit.nu # or use an `env_change` hook to activate it automatically > toolkit check pr > ``` --> # After / Before Submitting integration scripts to update: - :heavy_check_mark: [starship](https://github.com/starship/starship/blob/master/src/init/starship.nu) - :heavy_check_mark: [virtualenv](https://github.com/pypa/virtualenv/blob/main/src/virtualenv/activation/nushell/activate.nu) - :heavy_check_mark: [atuin](https://github.com/ellie/atuin/blob/main/atuin/src/shell/atuin.nu) (PR: https://github.com/ellie/atuin/pull/1080) - :x: [zoxide](https://github.com/ajeetdsouza/zoxide/blob/main/templates/nushell.txt) (PR: https://github.com/ajeetdsouza/zoxide/pull/587) - :heavy_check_mark: [oh-my-posh](https://github.com/JanDeDobbeleer/oh-my-posh/blob/main/src/shell/scripts/omp.nu) (pr: https://github.com/JanDeDobbeleer/oh-my-posh/pull/4011)
2023-06-30 19:57:51 +00:00
r#"$env.FOO = 'foo'"#,
r#"overlay hide spam"#,
r#"overlay new eggs"#,
remove let-env, focus on mutating $env (#9574) # Description For years, Nushell has used `let-env` to set a single environment variable. As our work on scoping continued, we refined what it meant for a variable to be in scope using `let` but never updated how `let-env` would work. Instead, `let-env` confusingly created mutations to the command's copy of `$env`. So, to help fix the mental model and point people to the right way of thinking about what changing the environment means, this PR removes `let-env` to encourage people to think of it as updating the command's environment variable via mutation. Before: ``` let-env FOO = "BAR" ``` Now: ``` $env.FOO = "BAR" ``` It's also a good reminder that the environment owned by the command is in the `$env` variable rather than global like it is in other shells. # User-Facing Changes BREAKING CHANGE BREAKING CHANGE This completely removes `let-env FOO = "BAR"` so that we can focus on `$env.FOO = "BAR"`. # Tests + Formatting <!-- Don't forget to add tests that cover your changes. Make sure you've run and fixed any issues with these commands: - `cargo fmt --all -- --check` to check standard code formatting (`cargo fmt --all` applies these changes) - `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A clippy::needless_collect -A clippy::result_large_err` to check that you're using the standard code style - `cargo test --workspace` to check that all tests pass - `cargo run -- crates/nu-std/tests/run.nu` to run the tests for the standard library > **Note** > from `nushell` you can also use the `toolkit` as follows > ```bash > use toolkit.nu # or use an `env_change` hook to activate it automatically > toolkit check pr > ``` --> # After / Before Submitting integration scripts to update: - :heavy_check_mark: [starship](https://github.com/starship/starship/blob/master/src/init/starship.nu) - :heavy_check_mark: [virtualenv](https://github.com/pypa/virtualenv/blob/main/src/virtualenv/activation/nushell/activate.nu) - :heavy_check_mark: [atuin](https://github.com/ellie/atuin/blob/main/atuin/src/shell/atuin.nu) (PR: https://github.com/ellie/atuin/pull/1080) - :x: [zoxide](https://github.com/ajeetdsouza/zoxide/blob/main/templates/nushell.txt) (PR: https://github.com/ajeetdsouza/zoxide/pull/587) - :heavy_check_mark: [oh-my-posh](https://github.com/JanDeDobbeleer/oh-my-posh/blob/main/src/shell/scripts/omp.nu) (pr: https://github.com/JanDeDobbeleer/oh-my-posh/pull/4011)
2023-06-30 19:57:51 +00:00
r#"$env.FOO = 'bar'"#,
r#"hide-env FOO"#,
r#"overlay hide eggs"#,
r#"overlay use spam"#,
r#"overlay use eggs"#,
r#"$env.FOO"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
assert_eq!(actual.out, "foo");
assert_eq!(actual_repl.out, "foo");
}
#[test]
fn overlay_reset_hidden_env() {
let inp = &[
r#"overlay new spam"#,
remove let-env, focus on mutating $env (#9574) # Description For years, Nushell has used `let-env` to set a single environment variable. As our work on scoping continued, we refined what it meant for a variable to be in scope using `let` but never updated how `let-env` would work. Instead, `let-env` confusingly created mutations to the command's copy of `$env`. So, to help fix the mental model and point people to the right way of thinking about what changing the environment means, this PR removes `let-env` to encourage people to think of it as updating the command's environment variable via mutation. Before: ``` let-env FOO = "BAR" ``` Now: ``` $env.FOO = "BAR" ``` It's also a good reminder that the environment owned by the command is in the `$env` variable rather than global like it is in other shells. # User-Facing Changes BREAKING CHANGE BREAKING CHANGE This completely removes `let-env FOO = "BAR"` so that we can focus on `$env.FOO = "BAR"`. # Tests + Formatting <!-- Don't forget to add tests that cover your changes. Make sure you've run and fixed any issues with these commands: - `cargo fmt --all -- --check` to check standard code formatting (`cargo fmt --all` applies these changes) - `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A clippy::needless_collect -A clippy::result_large_err` to check that you're using the standard code style - `cargo test --workspace` to check that all tests pass - `cargo run -- crates/nu-std/tests/run.nu` to run the tests for the standard library > **Note** > from `nushell` you can also use the `toolkit` as follows > ```bash > use toolkit.nu # or use an `env_change` hook to activate it automatically > toolkit check pr > ``` --> # After / Before Submitting integration scripts to update: - :heavy_check_mark: [starship](https://github.com/starship/starship/blob/master/src/init/starship.nu) - :heavy_check_mark: [virtualenv](https://github.com/pypa/virtualenv/blob/main/src/virtualenv/activation/nushell/activate.nu) - :heavy_check_mark: [atuin](https://github.com/ellie/atuin/blob/main/atuin/src/shell/atuin.nu) (PR: https://github.com/ellie/atuin/pull/1080) - :x: [zoxide](https://github.com/ajeetdsouza/zoxide/blob/main/templates/nushell.txt) (PR: https://github.com/ajeetdsouza/zoxide/pull/587) - :heavy_check_mark: [oh-my-posh](https://github.com/JanDeDobbeleer/oh-my-posh/blob/main/src/shell/scripts/omp.nu) (pr: https://github.com/JanDeDobbeleer/oh-my-posh/pull/4011)
2023-06-30 19:57:51 +00:00
r#"$env.FOO = 'foo'"#,
r#"overlay new eggs"#,
remove let-env, focus on mutating $env (#9574) # Description For years, Nushell has used `let-env` to set a single environment variable. As our work on scoping continued, we refined what it meant for a variable to be in scope using `let` but never updated how `let-env` would work. Instead, `let-env` confusingly created mutations to the command's copy of `$env`. So, to help fix the mental model and point people to the right way of thinking about what changing the environment means, this PR removes `let-env` to encourage people to think of it as updating the command's environment variable via mutation. Before: ``` let-env FOO = "BAR" ``` Now: ``` $env.FOO = "BAR" ``` It's also a good reminder that the environment owned by the command is in the `$env` variable rather than global like it is in other shells. # User-Facing Changes BREAKING CHANGE BREAKING CHANGE This completely removes `let-env FOO = "BAR"` so that we can focus on `$env.FOO = "BAR"`. # Tests + Formatting <!-- Don't forget to add tests that cover your changes. Make sure you've run and fixed any issues with these commands: - `cargo fmt --all -- --check` to check standard code formatting (`cargo fmt --all` applies these changes) - `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A clippy::needless_collect -A clippy::result_large_err` to check that you're using the standard code style - `cargo test --workspace` to check that all tests pass - `cargo run -- crates/nu-std/tests/run.nu` to run the tests for the standard library > **Note** > from `nushell` you can also use the `toolkit` as follows > ```bash > use toolkit.nu # or use an `env_change` hook to activate it automatically > toolkit check pr > ``` --> # After / Before Submitting integration scripts to update: - :heavy_check_mark: [starship](https://github.com/starship/starship/blob/master/src/init/starship.nu) - :heavy_check_mark: [virtualenv](https://github.com/pypa/virtualenv/blob/main/src/virtualenv/activation/nushell/activate.nu) - :heavy_check_mark: [atuin](https://github.com/ellie/atuin/blob/main/atuin/src/shell/atuin.nu) (PR: https://github.com/ellie/atuin/pull/1080) - :x: [zoxide](https://github.com/ajeetdsouza/zoxide/blob/main/templates/nushell.txt) (PR: https://github.com/ajeetdsouza/zoxide/pull/587) - :heavy_check_mark: [oh-my-posh](https://github.com/JanDeDobbeleer/oh-my-posh/blob/main/src/shell/scripts/omp.nu) (pr: https://github.com/JanDeDobbeleer/oh-my-posh/pull/4011)
2023-06-30 19:57:51 +00:00
r#"$env.FOO = 'bar'"#,
r#"hide-env FOO"#,
remove let-env, focus on mutating $env (#9574) # Description For years, Nushell has used `let-env` to set a single environment variable. As our work on scoping continued, we refined what it meant for a variable to be in scope using `let` but never updated how `let-env` would work. Instead, `let-env` confusingly created mutations to the command's copy of `$env`. So, to help fix the mental model and point people to the right way of thinking about what changing the environment means, this PR removes `let-env` to encourage people to think of it as updating the command's environment variable via mutation. Before: ``` let-env FOO = "BAR" ``` Now: ``` $env.FOO = "BAR" ``` It's also a good reminder that the environment owned by the command is in the `$env` variable rather than global like it is in other shells. # User-Facing Changes BREAKING CHANGE BREAKING CHANGE This completely removes `let-env FOO = "BAR"` so that we can focus on `$env.FOO = "BAR"`. # Tests + Formatting <!-- Don't forget to add tests that cover your changes. Make sure you've run and fixed any issues with these commands: - `cargo fmt --all -- --check` to check standard code formatting (`cargo fmt --all` applies these changes) - `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A clippy::needless_collect -A clippy::result_large_err` to check that you're using the standard code style - `cargo test --workspace` to check that all tests pass - `cargo run -- crates/nu-std/tests/run.nu` to run the tests for the standard library > **Note** > from `nushell` you can also use the `toolkit` as follows > ```bash > use toolkit.nu # or use an `env_change` hook to activate it automatically > toolkit check pr > ``` --> # After / Before Submitting integration scripts to update: - :heavy_check_mark: [starship](https://github.com/starship/starship/blob/master/src/init/starship.nu) - :heavy_check_mark: [virtualenv](https://github.com/pypa/virtualenv/blob/main/src/virtualenv/activation/nushell/activate.nu) - :heavy_check_mark: [atuin](https://github.com/ellie/atuin/blob/main/atuin/src/shell/atuin.nu) (PR: https://github.com/ellie/atuin/pull/1080) - :x: [zoxide](https://github.com/ajeetdsouza/zoxide/blob/main/templates/nushell.txt) (PR: https://github.com/ajeetdsouza/zoxide/pull/587) - :heavy_check_mark: [oh-my-posh](https://github.com/JanDeDobbeleer/oh-my-posh/blob/main/src/shell/scripts/omp.nu) (pr: https://github.com/JanDeDobbeleer/oh-my-posh/pull/4011)
2023-06-30 19:57:51 +00:00
r#"module eggs { export-env { $env.FOO = 'bar' } }"#,
r#"overlay use eggs"#,
r#"$env.FOO"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
assert_eq!(actual.out, "bar");
assert_eq!(actual_repl.out, "bar");
}
#[ignore = "TODO: For this to work, we'd need to make predecls respect overlays"]
#[test]
fn overlay_preserve_hidden_decl() {
let inp = &[
r#"overlay new spam"#,
r#"def foo [] { 'foo' }"#,
r#"overlay new eggs"#,
r#"def foo [] { 'bar' }"#,
r#"hide foo"#,
r#"overlay use eggs"#,
r#"foo"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
assert_eq!(actual.out, "foo");
assert_eq!(actual_repl.out, "foo");
}
Re-implement aliases (#8123) # Description This PR adds an alternative alias implementation. Old aliases still work but you need to use `old-alias` instead of `alias`. Instead of replacing spans in the original code and re-parsing, which proved to be extremely error-prone and a constant source of panics, the new implementation creates a new command that references the old command. Consider the new alias defined as `alias ll = ls -l`. The parser creates a new command called `ll` and remembers that it is actually a `ls` command called with the `-l` flag. Then, when the parser sees the `ll` command, it will translate it to `ls -l` and passes to it any parameters that were passed to the call to `ll`. It works quite similar to how known externals defined with `extern` are implemented. The new alias implementation should work the same way as the old aliases, including exporting from modules, referencing both known and unknown externals. It seems to preserve custom completions and pipeline metadata. It is quite robust in most cases but there are some rough edges (see later). Fixes https://github.com/nushell/nushell/issues/7648, https://github.com/nushell/nushell/issues/8026, https://github.com/nushell/nushell/issues/7512, https://github.com/nushell/nushell/issues/5780, https://github.com/nushell/nushell/issues/7754 No effect: https://github.com/nushell/nushell/issues/8122 (we might revisit the completions code after this PR) Should use custom command instead: https://github.com/nushell/nushell/issues/6048 # User-Facing Changes Since aliases are now basically commands, it has some new implications: 1. `alias spam = "spam"` (requires command call) * **workaround**: use `alias spam = echo "spam"` 2. `def foo [] { 'foo' }; alias foo = ls -l` (foo defined more than once) * **workaround**: use different name (commands also have this limitation) 4. `alias ls = (ls | sort-by type name -i)` * **workaround**: Use custom command. _The common issue with this is that it is currently not easy to pass flags through custom commands and command referencing itself will lead to stack overflow. Both of these issues are meant to be addressed._ 5. TODO: Help messages, `which` command, `$nu.scope.aliases`, etc. * Should we treat the aliases as commands or should they be separated from regular commands? 6. Needs better error message and syntax highlight for recursed alias (`alias f = f`) 7. Can't create alias with the same name as existing command (`alias ls = ls -a`) * Might be possible to add support for it (not 100% sure) 8. Standalone `alias` doesn't list aliases anymore 9. Can't alias parser keywords (e.g., stuff like `alias ou = overlay use` won't work) * TODO: Needs a better error message when attempting to do so # Tests + Formatting Don't forget to add tests that cover your changes. Make sure you've run and fixed any issues with these commands: - `cargo fmt --all -- --check` to check standard code formatting (`cargo fmt --all` applies these changes) - `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A clippy::needless_collect` to check that you're using the standard code style - `cargo test --workspace` to check that all tests pass # After Submitting If your PR had any user-facing changes, update [the documentation](https://github.com/nushell/nushell.github.io) after the PR is merged, if necessary. This will help us keep the docs up to date.
2023-02-27 07:44:05 +00:00
#[ignore = "TODO: For this to work, we'd need to make predecls respect overlays"]
#[test]
fn overlay_preserve_hidden_alias() {
let inp = &[
r#"overlay new spam"#,
Re-implement aliases (#8123) # Description This PR adds an alternative alias implementation. Old aliases still work but you need to use `old-alias` instead of `alias`. Instead of replacing spans in the original code and re-parsing, which proved to be extremely error-prone and a constant source of panics, the new implementation creates a new command that references the old command. Consider the new alias defined as `alias ll = ls -l`. The parser creates a new command called `ll` and remembers that it is actually a `ls` command called with the `-l` flag. Then, when the parser sees the `ll` command, it will translate it to `ls -l` and passes to it any parameters that were passed to the call to `ll`. It works quite similar to how known externals defined with `extern` are implemented. The new alias implementation should work the same way as the old aliases, including exporting from modules, referencing both known and unknown externals. It seems to preserve custom completions and pipeline metadata. It is quite robust in most cases but there are some rough edges (see later). Fixes https://github.com/nushell/nushell/issues/7648, https://github.com/nushell/nushell/issues/8026, https://github.com/nushell/nushell/issues/7512, https://github.com/nushell/nushell/issues/5780, https://github.com/nushell/nushell/issues/7754 No effect: https://github.com/nushell/nushell/issues/8122 (we might revisit the completions code after this PR) Should use custom command instead: https://github.com/nushell/nushell/issues/6048 # User-Facing Changes Since aliases are now basically commands, it has some new implications: 1. `alias spam = "spam"` (requires command call) * **workaround**: use `alias spam = echo "spam"` 2. `def foo [] { 'foo' }; alias foo = ls -l` (foo defined more than once) * **workaround**: use different name (commands also have this limitation) 4. `alias ls = (ls | sort-by type name -i)` * **workaround**: Use custom command. _The common issue with this is that it is currently not easy to pass flags through custom commands and command referencing itself will lead to stack overflow. Both of these issues are meant to be addressed._ 5. TODO: Help messages, `which` command, `$nu.scope.aliases`, etc. * Should we treat the aliases as commands or should they be separated from regular commands? 6. Needs better error message and syntax highlight for recursed alias (`alias f = f`) 7. Can't create alias with the same name as existing command (`alias ls = ls -a`) * Might be possible to add support for it (not 100% sure) 8. Standalone `alias` doesn't list aliases anymore 9. Can't alias parser keywords (e.g., stuff like `alias ou = overlay use` won't work) * TODO: Needs a better error message when attempting to do so # Tests + Formatting Don't forget to add tests that cover your changes. Make sure you've run and fixed any issues with these commands: - `cargo fmt --all -- --check` to check standard code formatting (`cargo fmt --all` applies these changes) - `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A clippy::needless_collect` to check that you're using the standard code style - `cargo test --workspace` to check that all tests pass # After Submitting If your PR had any user-facing changes, update [the documentation](https://github.com/nushell/nushell.github.io) after the PR is merged, if necessary. This will help us keep the docs up to date.
2023-02-27 07:44:05 +00:00
r#"alias foo = echo 'foo'"#,
r#"overlay new eggs"#,
Re-implement aliases (#8123) # Description This PR adds an alternative alias implementation. Old aliases still work but you need to use `old-alias` instead of `alias`. Instead of replacing spans in the original code and re-parsing, which proved to be extremely error-prone and a constant source of panics, the new implementation creates a new command that references the old command. Consider the new alias defined as `alias ll = ls -l`. The parser creates a new command called `ll` and remembers that it is actually a `ls` command called with the `-l` flag. Then, when the parser sees the `ll` command, it will translate it to `ls -l` and passes to it any parameters that were passed to the call to `ll`. It works quite similar to how known externals defined with `extern` are implemented. The new alias implementation should work the same way as the old aliases, including exporting from modules, referencing both known and unknown externals. It seems to preserve custom completions and pipeline metadata. It is quite robust in most cases but there are some rough edges (see later). Fixes https://github.com/nushell/nushell/issues/7648, https://github.com/nushell/nushell/issues/8026, https://github.com/nushell/nushell/issues/7512, https://github.com/nushell/nushell/issues/5780, https://github.com/nushell/nushell/issues/7754 No effect: https://github.com/nushell/nushell/issues/8122 (we might revisit the completions code after this PR) Should use custom command instead: https://github.com/nushell/nushell/issues/6048 # User-Facing Changes Since aliases are now basically commands, it has some new implications: 1. `alias spam = "spam"` (requires command call) * **workaround**: use `alias spam = echo "spam"` 2. `def foo [] { 'foo' }; alias foo = ls -l` (foo defined more than once) * **workaround**: use different name (commands also have this limitation) 4. `alias ls = (ls | sort-by type name -i)` * **workaround**: Use custom command. _The common issue with this is that it is currently not easy to pass flags through custom commands and command referencing itself will lead to stack overflow. Both of these issues are meant to be addressed._ 5. TODO: Help messages, `which` command, `$nu.scope.aliases`, etc. * Should we treat the aliases as commands or should they be separated from regular commands? 6. Needs better error message and syntax highlight for recursed alias (`alias f = f`) 7. Can't create alias with the same name as existing command (`alias ls = ls -a`) * Might be possible to add support for it (not 100% sure) 8. Standalone `alias` doesn't list aliases anymore 9. Can't alias parser keywords (e.g., stuff like `alias ou = overlay use` won't work) * TODO: Needs a better error message when attempting to do so # Tests + Formatting Don't forget to add tests that cover your changes. Make sure you've run and fixed any issues with these commands: - `cargo fmt --all -- --check` to check standard code formatting (`cargo fmt --all` applies these changes) - `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A clippy::needless_collect` to check that you're using the standard code style - `cargo test --workspace` to check that all tests pass # After Submitting If your PR had any user-facing changes, update [the documentation](https://github.com/nushell/nushell.github.io) after the PR is merged, if necessary. This will help us keep the docs up to date.
2023-02-27 07:44:05 +00:00
r#"alias foo = echo 'bar'"#,
r#"hide foo"#,
r#"overlay use eggs"#,
r#"foo"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
assert_eq!(actual.out, "foo");
assert_eq!(actual_repl.out, "foo");
}
#[test]
fn overlay_trim_single_quote() {
let inp = &[
r#"module spam { export def foo [] { "foo" } }"#,
r#"overlay use 'spam'"#,
r#"overlay list | last "#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
assert_eq!(actual.out, "spam");
}
#[test]
fn overlay_trim_single_quote_hide() {
let inp = &[
r#"module spam { export def foo [] { "foo" } }"#,
r#"overlay use 'spam'"#,
r#"overlay hide spam "#,
r#"foo"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
assert!(!actual.err.is_empty());
#[cfg(windows)]
assert_ne!(actual_repl.out, "foo");
#[cfg(not(windows))]
assert!(!actual_repl.err.is_empty());
}
#[test]
fn overlay_trim_double_quote() {
let inp = &[
r#"module spam { export def foo [] { "foo" } }"#,
r#"overlay use "spam" "#,
r#"overlay list | last "#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
assert_eq!(actual.out, "spam");
}
#[test]
fn overlay_trim_double_quote_hide() {
let inp = &[
r#"module spam { export def foo [] { "foo" } }"#,
r#"overlay use "spam" "#,
r#"overlay hide spam "#,
r#"foo"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
assert!(!actual.err.is_empty());
#[cfg(windows)]
assert_ne!(actual_repl.out, "foo");
#[cfg(not(windows))]
assert!(!actual_repl.err.is_empty());
}
Reorder export-env eval and allow reloading an overlay (#7231) # Description This PR is a response to the issues raised in https://github.com/nushell/nushell/pull/7087. It consists of two changes: * `export-env`, when evaluated in `overlay use`, will see the original environment. Previously, it would see the environment from previous overlay activation. * Added a new `--reload` flag that reloads the overlay. Custom definitions will be kept but the original definitions and environment will be reloaded. This enables a pattern when an overlay is supposed to shadow an existing environment variable, such as `PROMPT_COMMAND`, but `overlay use` would keep loading the value from the first activation. You can easily test it by defining a module ``` module prompt { export-env { let-env PROMPT_COMMAND = (date now | into string) } } ``` Calling `overlay use prompt` for the first time changes the prompt to the current time, however, subsequent calls of `overlay use` won't change the time. That's because overlays, once activated, store their state so they can be hidden and restored at later time. To force-reload the environment, use the new flag: Calling `overlay use --reload prompt` repeatedly now updates the prompt with the current time each time. # User-Facing Changes * When calling `overlay use`, if the module has an `export-env` block, the block will see the environment as it is _before_ the overlay is activated. Previously, it was _after_. * A new `overlay use --reload` flag. # Tests + Formatting Don't forget to add tests that cover your changes. Make sure you've run and fixed any issues with these commands: - `cargo fmt --all -- --check` to check standard code formatting (`cargo fmt --all` applies these changes) - `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A clippy::needless_collect` to check that you're using the standard code style - `cargo test --workspace` to check that all tests pass # After Submitting If your PR had any user-facing changes, update [the documentation](https://github.com/nushell/nushell.github.io) after the PR is merged, if necessary. This will help us keep the docs up to date.
2022-11-24 22:45:24 +00:00
#[test]
fn overlay_use_and_restore_older_env_vars() {
let inp = &[
r#"module spam {
export-env {
let old_baz = $env.BAZ;
remove let-env, focus on mutating $env (#9574) # Description For years, Nushell has used `let-env` to set a single environment variable. As our work on scoping continued, we refined what it meant for a variable to be in scope using `let` but never updated how `let-env` would work. Instead, `let-env` confusingly created mutations to the command's copy of `$env`. So, to help fix the mental model and point people to the right way of thinking about what changing the environment means, this PR removes `let-env` to encourage people to think of it as updating the command's environment variable via mutation. Before: ``` let-env FOO = "BAR" ``` Now: ``` $env.FOO = "BAR" ``` It's also a good reminder that the environment owned by the command is in the `$env` variable rather than global like it is in other shells. # User-Facing Changes BREAKING CHANGE BREAKING CHANGE This completely removes `let-env FOO = "BAR"` so that we can focus on `$env.FOO = "BAR"`. # Tests + Formatting <!-- Don't forget to add tests that cover your changes. Make sure you've run and fixed any issues with these commands: - `cargo fmt --all -- --check` to check standard code formatting (`cargo fmt --all` applies these changes) - `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A clippy::needless_collect -A clippy::result_large_err` to check that you're using the standard code style - `cargo test --workspace` to check that all tests pass - `cargo run -- crates/nu-std/tests/run.nu` to run the tests for the standard library > **Note** > from `nushell` you can also use the `toolkit` as follows > ```bash > use toolkit.nu # or use an `env_change` hook to activate it automatically > toolkit check pr > ``` --> # After / Before Submitting integration scripts to update: - :heavy_check_mark: [starship](https://github.com/starship/starship/blob/master/src/init/starship.nu) - :heavy_check_mark: [virtualenv](https://github.com/pypa/virtualenv/blob/main/src/virtualenv/activation/nushell/activate.nu) - :heavy_check_mark: [atuin](https://github.com/ellie/atuin/blob/main/atuin/src/shell/atuin.nu) (PR: https://github.com/ellie/atuin/pull/1080) - :x: [zoxide](https://github.com/ajeetdsouza/zoxide/blob/main/templates/nushell.txt) (PR: https://github.com/ajeetdsouza/zoxide/pull/587) - :heavy_check_mark: [oh-my-posh](https://github.com/JanDeDobbeleer/oh-my-posh/blob/main/src/shell/scripts/omp.nu) (pr: https://github.com/JanDeDobbeleer/oh-my-posh/pull/4011)
2023-06-30 19:57:51 +00:00
$env.BAZ = $old_baz + 'baz'
Reorder export-env eval and allow reloading an overlay (#7231) # Description This PR is a response to the issues raised in https://github.com/nushell/nushell/pull/7087. It consists of two changes: * `export-env`, when evaluated in `overlay use`, will see the original environment. Previously, it would see the environment from previous overlay activation. * Added a new `--reload` flag that reloads the overlay. Custom definitions will be kept but the original definitions and environment will be reloaded. This enables a pattern when an overlay is supposed to shadow an existing environment variable, such as `PROMPT_COMMAND`, but `overlay use` would keep loading the value from the first activation. You can easily test it by defining a module ``` module prompt { export-env { let-env PROMPT_COMMAND = (date now | into string) } } ``` Calling `overlay use prompt` for the first time changes the prompt to the current time, however, subsequent calls of `overlay use` won't change the time. That's because overlays, once activated, store their state so they can be hidden and restored at later time. To force-reload the environment, use the new flag: Calling `overlay use --reload prompt` repeatedly now updates the prompt with the current time each time. # User-Facing Changes * When calling `overlay use`, if the module has an `export-env` block, the block will see the environment as it is _before_ the overlay is activated. Previously, it was _after_. * A new `overlay use --reload` flag. # Tests + Formatting Don't forget to add tests that cover your changes. Make sure you've run and fixed any issues with these commands: - `cargo fmt --all -- --check` to check standard code formatting (`cargo fmt --all` applies these changes) - `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A clippy::needless_collect` to check that you're using the standard code style - `cargo test --workspace` to check that all tests pass # After Submitting If your PR had any user-facing changes, update [the documentation](https://github.com/nushell/nushell.github.io) after the PR is merged, if necessary. This will help us keep the docs up to date.
2022-11-24 22:45:24 +00:00
}
}"#,
remove let-env, focus on mutating $env (#9574) # Description For years, Nushell has used `let-env` to set a single environment variable. As our work on scoping continued, we refined what it meant for a variable to be in scope using `let` but never updated how `let-env` would work. Instead, `let-env` confusingly created mutations to the command's copy of `$env`. So, to help fix the mental model and point people to the right way of thinking about what changing the environment means, this PR removes `let-env` to encourage people to think of it as updating the command's environment variable via mutation. Before: ``` let-env FOO = "BAR" ``` Now: ``` $env.FOO = "BAR" ``` It's also a good reminder that the environment owned by the command is in the `$env` variable rather than global like it is in other shells. # User-Facing Changes BREAKING CHANGE BREAKING CHANGE This completely removes `let-env FOO = "BAR"` so that we can focus on `$env.FOO = "BAR"`. # Tests + Formatting <!-- Don't forget to add tests that cover your changes. Make sure you've run and fixed any issues with these commands: - `cargo fmt --all -- --check` to check standard code formatting (`cargo fmt --all` applies these changes) - `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A clippy::needless_collect -A clippy::result_large_err` to check that you're using the standard code style - `cargo test --workspace` to check that all tests pass - `cargo run -- crates/nu-std/tests/run.nu` to run the tests for the standard library > **Note** > from `nushell` you can also use the `toolkit` as follows > ```bash > use toolkit.nu # or use an `env_change` hook to activate it automatically > toolkit check pr > ``` --> # After / Before Submitting integration scripts to update: - :heavy_check_mark: [starship](https://github.com/starship/starship/blob/master/src/init/starship.nu) - :heavy_check_mark: [virtualenv](https://github.com/pypa/virtualenv/blob/main/src/virtualenv/activation/nushell/activate.nu) - :heavy_check_mark: [atuin](https://github.com/ellie/atuin/blob/main/atuin/src/shell/atuin.nu) (PR: https://github.com/ellie/atuin/pull/1080) - :x: [zoxide](https://github.com/ajeetdsouza/zoxide/blob/main/templates/nushell.txt) (PR: https://github.com/ajeetdsouza/zoxide/pull/587) - :heavy_check_mark: [oh-my-posh](https://github.com/JanDeDobbeleer/oh-my-posh/blob/main/src/shell/scripts/omp.nu) (pr: https://github.com/JanDeDobbeleer/oh-my-posh/pull/4011)
2023-06-30 19:57:51 +00:00
r#"$env.BAZ = 'baz'"#,
Reorder export-env eval and allow reloading an overlay (#7231) # Description This PR is a response to the issues raised in https://github.com/nushell/nushell/pull/7087. It consists of two changes: * `export-env`, when evaluated in `overlay use`, will see the original environment. Previously, it would see the environment from previous overlay activation. * Added a new `--reload` flag that reloads the overlay. Custom definitions will be kept but the original definitions and environment will be reloaded. This enables a pattern when an overlay is supposed to shadow an existing environment variable, such as `PROMPT_COMMAND`, but `overlay use` would keep loading the value from the first activation. You can easily test it by defining a module ``` module prompt { export-env { let-env PROMPT_COMMAND = (date now | into string) } } ``` Calling `overlay use prompt` for the first time changes the prompt to the current time, however, subsequent calls of `overlay use` won't change the time. That's because overlays, once activated, store their state so they can be hidden and restored at later time. To force-reload the environment, use the new flag: Calling `overlay use --reload prompt` repeatedly now updates the prompt with the current time each time. # User-Facing Changes * When calling `overlay use`, if the module has an `export-env` block, the block will see the environment as it is _before_ the overlay is activated. Previously, it was _after_. * A new `overlay use --reload` flag. # Tests + Formatting Don't forget to add tests that cover your changes. Make sure you've run and fixed any issues with these commands: - `cargo fmt --all -- --check` to check standard code formatting (`cargo fmt --all` applies these changes) - `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A clippy::needless_collect` to check that you're using the standard code style - `cargo test --workspace` to check that all tests pass # After Submitting If your PR had any user-facing changes, update [the documentation](https://github.com/nushell/nushell.github.io) after the PR is merged, if necessary. This will help us keep the docs up to date.
2022-11-24 22:45:24 +00:00
r#"overlay use spam"#,
r#"overlay hide spam"#,
remove let-env, focus on mutating $env (#9574) # Description For years, Nushell has used `let-env` to set a single environment variable. As our work on scoping continued, we refined what it meant for a variable to be in scope using `let` but never updated how `let-env` would work. Instead, `let-env` confusingly created mutations to the command's copy of `$env`. So, to help fix the mental model and point people to the right way of thinking about what changing the environment means, this PR removes `let-env` to encourage people to think of it as updating the command's environment variable via mutation. Before: ``` let-env FOO = "BAR" ``` Now: ``` $env.FOO = "BAR" ``` It's also a good reminder that the environment owned by the command is in the `$env` variable rather than global like it is in other shells. # User-Facing Changes BREAKING CHANGE BREAKING CHANGE This completely removes `let-env FOO = "BAR"` so that we can focus on `$env.FOO = "BAR"`. # Tests + Formatting <!-- Don't forget to add tests that cover your changes. Make sure you've run and fixed any issues with these commands: - `cargo fmt --all -- --check` to check standard code formatting (`cargo fmt --all` applies these changes) - `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A clippy::needless_collect -A clippy::result_large_err` to check that you're using the standard code style - `cargo test --workspace` to check that all tests pass - `cargo run -- crates/nu-std/tests/run.nu` to run the tests for the standard library > **Note** > from `nushell` you can also use the `toolkit` as follows > ```bash > use toolkit.nu # or use an `env_change` hook to activate it automatically > toolkit check pr > ``` --> # After / Before Submitting integration scripts to update: - :heavy_check_mark: [starship](https://github.com/starship/starship/blob/master/src/init/starship.nu) - :heavy_check_mark: [virtualenv](https://github.com/pypa/virtualenv/blob/main/src/virtualenv/activation/nushell/activate.nu) - :heavy_check_mark: [atuin](https://github.com/ellie/atuin/blob/main/atuin/src/shell/atuin.nu) (PR: https://github.com/ellie/atuin/pull/1080) - :x: [zoxide](https://github.com/ajeetdsouza/zoxide/blob/main/templates/nushell.txt) (PR: https://github.com/ajeetdsouza/zoxide/pull/587) - :heavy_check_mark: [oh-my-posh](https://github.com/JanDeDobbeleer/oh-my-posh/blob/main/src/shell/scripts/omp.nu) (pr: https://github.com/JanDeDobbeleer/oh-my-posh/pull/4011)
2023-06-30 19:57:51 +00:00
r#"$env.BAZ = 'new-baz'"#,
Reorder export-env eval and allow reloading an overlay (#7231) # Description This PR is a response to the issues raised in https://github.com/nushell/nushell/pull/7087. It consists of two changes: * `export-env`, when evaluated in `overlay use`, will see the original environment. Previously, it would see the environment from previous overlay activation. * Added a new `--reload` flag that reloads the overlay. Custom definitions will be kept but the original definitions and environment will be reloaded. This enables a pattern when an overlay is supposed to shadow an existing environment variable, such as `PROMPT_COMMAND`, but `overlay use` would keep loading the value from the first activation. You can easily test it by defining a module ``` module prompt { export-env { let-env PROMPT_COMMAND = (date now | into string) } } ``` Calling `overlay use prompt` for the first time changes the prompt to the current time, however, subsequent calls of `overlay use` won't change the time. That's because overlays, once activated, store their state so they can be hidden and restored at later time. To force-reload the environment, use the new flag: Calling `overlay use --reload prompt` repeatedly now updates the prompt with the current time each time. # User-Facing Changes * When calling `overlay use`, if the module has an `export-env` block, the block will see the environment as it is _before_ the overlay is activated. Previously, it was _after_. * A new `overlay use --reload` flag. # Tests + Formatting Don't forget to add tests that cover your changes. Make sure you've run and fixed any issues with these commands: - `cargo fmt --all -- --check` to check standard code formatting (`cargo fmt --all` applies these changes) - `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A clippy::needless_collect` to check that you're using the standard code style - `cargo test --workspace` to check that all tests pass # After Submitting If your PR had any user-facing changes, update [the documentation](https://github.com/nushell/nushell.github.io) after the PR is merged, if necessary. This will help us keep the docs up to date.
2022-11-24 22:45:24 +00:00
r#"overlay use --reload spam"#,
r#"$env.BAZ"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
assert_eq!(actual.out, "new-bazbaz");
assert_eq!(actual_repl.out, "new-bazbaz");
}
#[test]
fn overlay_use_and_reload() {
let inp = &[
r#"module spam {
export def foo [] { 'foo' };
Re-implement aliases (#8123) # Description This PR adds an alternative alias implementation. Old aliases still work but you need to use `old-alias` instead of `alias`. Instead of replacing spans in the original code and re-parsing, which proved to be extremely error-prone and a constant source of panics, the new implementation creates a new command that references the old command. Consider the new alias defined as `alias ll = ls -l`. The parser creates a new command called `ll` and remembers that it is actually a `ls` command called with the `-l` flag. Then, when the parser sees the `ll` command, it will translate it to `ls -l` and passes to it any parameters that were passed to the call to `ll`. It works quite similar to how known externals defined with `extern` are implemented. The new alias implementation should work the same way as the old aliases, including exporting from modules, referencing both known and unknown externals. It seems to preserve custom completions and pipeline metadata. It is quite robust in most cases but there are some rough edges (see later). Fixes https://github.com/nushell/nushell/issues/7648, https://github.com/nushell/nushell/issues/8026, https://github.com/nushell/nushell/issues/7512, https://github.com/nushell/nushell/issues/5780, https://github.com/nushell/nushell/issues/7754 No effect: https://github.com/nushell/nushell/issues/8122 (we might revisit the completions code after this PR) Should use custom command instead: https://github.com/nushell/nushell/issues/6048 # User-Facing Changes Since aliases are now basically commands, it has some new implications: 1. `alias spam = "spam"` (requires command call) * **workaround**: use `alias spam = echo "spam"` 2. `def foo [] { 'foo' }; alias foo = ls -l` (foo defined more than once) * **workaround**: use different name (commands also have this limitation) 4. `alias ls = (ls | sort-by type name -i)` * **workaround**: Use custom command. _The common issue with this is that it is currently not easy to pass flags through custom commands and command referencing itself will lead to stack overflow. Both of these issues are meant to be addressed._ 5. TODO: Help messages, `which` command, `$nu.scope.aliases`, etc. * Should we treat the aliases as commands or should they be separated from regular commands? 6. Needs better error message and syntax highlight for recursed alias (`alias f = f`) 7. Can't create alias with the same name as existing command (`alias ls = ls -a`) * Might be possible to add support for it (not 100% sure) 8. Standalone `alias` doesn't list aliases anymore 9. Can't alias parser keywords (e.g., stuff like `alias ou = overlay use` won't work) * TODO: Needs a better error message when attempting to do so # Tests + Formatting Don't forget to add tests that cover your changes. Make sure you've run and fixed any issues with these commands: - `cargo fmt --all -- --check` to check standard code formatting (`cargo fmt --all` applies these changes) - `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A clippy::needless_collect` to check that you're using the standard code style - `cargo test --workspace` to check that all tests pass # After Submitting If your PR had any user-facing changes, update [the documentation](https://github.com/nushell/nushell.github.io) after the PR is merged, if necessary. This will help us keep the docs up to date.
2023-02-27 07:44:05 +00:00
export alias fooalias = echo 'foo';
Reorder export-env eval and allow reloading an overlay (#7231) # Description This PR is a response to the issues raised in https://github.com/nushell/nushell/pull/7087. It consists of two changes: * `export-env`, when evaluated in `overlay use`, will see the original environment. Previously, it would see the environment from previous overlay activation. * Added a new `--reload` flag that reloads the overlay. Custom definitions will be kept but the original definitions and environment will be reloaded. This enables a pattern when an overlay is supposed to shadow an existing environment variable, such as `PROMPT_COMMAND`, but `overlay use` would keep loading the value from the first activation. You can easily test it by defining a module ``` module prompt { export-env { let-env PROMPT_COMMAND = (date now | into string) } } ``` Calling `overlay use prompt` for the first time changes the prompt to the current time, however, subsequent calls of `overlay use` won't change the time. That's because overlays, once activated, store their state so they can be hidden and restored at later time. To force-reload the environment, use the new flag: Calling `overlay use --reload prompt` repeatedly now updates the prompt with the current time each time. # User-Facing Changes * When calling `overlay use`, if the module has an `export-env` block, the block will see the environment as it is _before_ the overlay is activated. Previously, it was _after_. * A new `overlay use --reload` flag. # Tests + Formatting Don't forget to add tests that cover your changes. Make sure you've run and fixed any issues with these commands: - `cargo fmt --all -- --check` to check standard code formatting (`cargo fmt --all` applies these changes) - `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A clippy::needless_collect` to check that you're using the standard code style - `cargo test --workspace` to check that all tests pass # After Submitting If your PR had any user-facing changes, update [the documentation](https://github.com/nushell/nushell.github.io) after the PR is merged, if necessary. This will help us keep the docs up to date.
2022-11-24 22:45:24 +00:00
export-env {
remove let-env, focus on mutating $env (#9574) # Description For years, Nushell has used `let-env` to set a single environment variable. As our work on scoping continued, we refined what it meant for a variable to be in scope using `let` but never updated how `let-env` would work. Instead, `let-env` confusingly created mutations to the command's copy of `$env`. So, to help fix the mental model and point people to the right way of thinking about what changing the environment means, this PR removes `let-env` to encourage people to think of it as updating the command's environment variable via mutation. Before: ``` let-env FOO = "BAR" ``` Now: ``` $env.FOO = "BAR" ``` It's also a good reminder that the environment owned by the command is in the `$env` variable rather than global like it is in other shells. # User-Facing Changes BREAKING CHANGE BREAKING CHANGE This completely removes `let-env FOO = "BAR"` so that we can focus on `$env.FOO = "BAR"`. # Tests + Formatting <!-- Don't forget to add tests that cover your changes. Make sure you've run and fixed any issues with these commands: - `cargo fmt --all -- --check` to check standard code formatting (`cargo fmt --all` applies these changes) - `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A clippy::needless_collect -A clippy::result_large_err` to check that you're using the standard code style - `cargo test --workspace` to check that all tests pass - `cargo run -- crates/nu-std/tests/run.nu` to run the tests for the standard library > **Note** > from `nushell` you can also use the `toolkit` as follows > ```bash > use toolkit.nu # or use an `env_change` hook to activate it automatically > toolkit check pr > ``` --> # After / Before Submitting integration scripts to update: - :heavy_check_mark: [starship](https://github.com/starship/starship/blob/master/src/init/starship.nu) - :heavy_check_mark: [virtualenv](https://github.com/pypa/virtualenv/blob/main/src/virtualenv/activation/nushell/activate.nu) - :heavy_check_mark: [atuin](https://github.com/ellie/atuin/blob/main/atuin/src/shell/atuin.nu) (PR: https://github.com/ellie/atuin/pull/1080) - :x: [zoxide](https://github.com/ajeetdsouza/zoxide/blob/main/templates/nushell.txt) (PR: https://github.com/ajeetdsouza/zoxide/pull/587) - :heavy_check_mark: [oh-my-posh](https://github.com/JanDeDobbeleer/oh-my-posh/blob/main/src/shell/scripts/omp.nu) (pr: https://github.com/JanDeDobbeleer/oh-my-posh/pull/4011)
2023-06-30 19:57:51 +00:00
$env.FOO = 'foo'
Reorder export-env eval and allow reloading an overlay (#7231) # Description This PR is a response to the issues raised in https://github.com/nushell/nushell/pull/7087. It consists of two changes: * `export-env`, when evaluated in `overlay use`, will see the original environment. Previously, it would see the environment from previous overlay activation. * Added a new `--reload` flag that reloads the overlay. Custom definitions will be kept but the original definitions and environment will be reloaded. This enables a pattern when an overlay is supposed to shadow an existing environment variable, such as `PROMPT_COMMAND`, but `overlay use` would keep loading the value from the first activation. You can easily test it by defining a module ``` module prompt { export-env { let-env PROMPT_COMMAND = (date now | into string) } } ``` Calling `overlay use prompt` for the first time changes the prompt to the current time, however, subsequent calls of `overlay use` won't change the time. That's because overlays, once activated, store their state so they can be hidden and restored at later time. To force-reload the environment, use the new flag: Calling `overlay use --reload prompt` repeatedly now updates the prompt with the current time each time. # User-Facing Changes * When calling `overlay use`, if the module has an `export-env` block, the block will see the environment as it is _before_ the overlay is activated. Previously, it was _after_. * A new `overlay use --reload` flag. # Tests + Formatting Don't forget to add tests that cover your changes. Make sure you've run and fixed any issues with these commands: - `cargo fmt --all -- --check` to check standard code formatting (`cargo fmt --all` applies these changes) - `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A clippy::needless_collect` to check that you're using the standard code style - `cargo test --workspace` to check that all tests pass # After Submitting If your PR had any user-facing changes, update [the documentation](https://github.com/nushell/nushell.github.io) after the PR is merged, if necessary. This will help us keep the docs up to date.
2022-11-24 22:45:24 +00:00
}
}"#,
r#"overlay use spam"#,
r#"def foo [] { 'newfoo' }"#,
Re-implement aliases (#8123) # Description This PR adds an alternative alias implementation. Old aliases still work but you need to use `old-alias` instead of `alias`. Instead of replacing spans in the original code and re-parsing, which proved to be extremely error-prone and a constant source of panics, the new implementation creates a new command that references the old command. Consider the new alias defined as `alias ll = ls -l`. The parser creates a new command called `ll` and remembers that it is actually a `ls` command called with the `-l` flag. Then, when the parser sees the `ll` command, it will translate it to `ls -l` and passes to it any parameters that were passed to the call to `ll`. It works quite similar to how known externals defined with `extern` are implemented. The new alias implementation should work the same way as the old aliases, including exporting from modules, referencing both known and unknown externals. It seems to preserve custom completions and pipeline metadata. It is quite robust in most cases but there are some rough edges (see later). Fixes https://github.com/nushell/nushell/issues/7648, https://github.com/nushell/nushell/issues/8026, https://github.com/nushell/nushell/issues/7512, https://github.com/nushell/nushell/issues/5780, https://github.com/nushell/nushell/issues/7754 No effect: https://github.com/nushell/nushell/issues/8122 (we might revisit the completions code after this PR) Should use custom command instead: https://github.com/nushell/nushell/issues/6048 # User-Facing Changes Since aliases are now basically commands, it has some new implications: 1. `alias spam = "spam"` (requires command call) * **workaround**: use `alias spam = echo "spam"` 2. `def foo [] { 'foo' }; alias foo = ls -l` (foo defined more than once) * **workaround**: use different name (commands also have this limitation) 4. `alias ls = (ls | sort-by type name -i)` * **workaround**: Use custom command. _The common issue with this is that it is currently not easy to pass flags through custom commands and command referencing itself will lead to stack overflow. Both of these issues are meant to be addressed._ 5. TODO: Help messages, `which` command, `$nu.scope.aliases`, etc. * Should we treat the aliases as commands or should they be separated from regular commands? 6. Needs better error message and syntax highlight for recursed alias (`alias f = f`) 7. Can't create alias with the same name as existing command (`alias ls = ls -a`) * Might be possible to add support for it (not 100% sure) 8. Standalone `alias` doesn't list aliases anymore 9. Can't alias parser keywords (e.g., stuff like `alias ou = overlay use` won't work) * TODO: Needs a better error message when attempting to do so # Tests + Formatting Don't forget to add tests that cover your changes. Make sure you've run and fixed any issues with these commands: - `cargo fmt --all -- --check` to check standard code formatting (`cargo fmt --all` applies these changes) - `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A clippy::needless_collect` to check that you're using the standard code style - `cargo test --workspace` to check that all tests pass # After Submitting If your PR had any user-facing changes, update [the documentation](https://github.com/nushell/nushell.github.io) after the PR is merged, if necessary. This will help us keep the docs up to date.
2023-02-27 07:44:05 +00:00
r#"alias fooalias = echo 'newfoo'"#,
remove let-env, focus on mutating $env (#9574) # Description For years, Nushell has used `let-env` to set a single environment variable. As our work on scoping continued, we refined what it meant for a variable to be in scope using `let` but never updated how `let-env` would work. Instead, `let-env` confusingly created mutations to the command's copy of `$env`. So, to help fix the mental model and point people to the right way of thinking about what changing the environment means, this PR removes `let-env` to encourage people to think of it as updating the command's environment variable via mutation. Before: ``` let-env FOO = "BAR" ``` Now: ``` $env.FOO = "BAR" ``` It's also a good reminder that the environment owned by the command is in the `$env` variable rather than global like it is in other shells. # User-Facing Changes BREAKING CHANGE BREAKING CHANGE This completely removes `let-env FOO = "BAR"` so that we can focus on `$env.FOO = "BAR"`. # Tests + Formatting <!-- Don't forget to add tests that cover your changes. Make sure you've run and fixed any issues with these commands: - `cargo fmt --all -- --check` to check standard code formatting (`cargo fmt --all` applies these changes) - `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A clippy::needless_collect -A clippy::result_large_err` to check that you're using the standard code style - `cargo test --workspace` to check that all tests pass - `cargo run -- crates/nu-std/tests/run.nu` to run the tests for the standard library > **Note** > from `nushell` you can also use the `toolkit` as follows > ```bash > use toolkit.nu # or use an `env_change` hook to activate it automatically > toolkit check pr > ``` --> # After / Before Submitting integration scripts to update: - :heavy_check_mark: [starship](https://github.com/starship/starship/blob/master/src/init/starship.nu) - :heavy_check_mark: [virtualenv](https://github.com/pypa/virtualenv/blob/main/src/virtualenv/activation/nushell/activate.nu) - :heavy_check_mark: [atuin](https://github.com/ellie/atuin/blob/main/atuin/src/shell/atuin.nu) (PR: https://github.com/ellie/atuin/pull/1080) - :x: [zoxide](https://github.com/ajeetdsouza/zoxide/blob/main/templates/nushell.txt) (PR: https://github.com/ajeetdsouza/zoxide/pull/587) - :heavy_check_mark: [oh-my-posh](https://github.com/JanDeDobbeleer/oh-my-posh/blob/main/src/shell/scripts/omp.nu) (pr: https://github.com/JanDeDobbeleer/oh-my-posh/pull/4011)
2023-06-30 19:57:51 +00:00
r#"$env.FOO = 'newfoo'"#,
Reorder export-env eval and allow reloading an overlay (#7231) # Description This PR is a response to the issues raised in https://github.com/nushell/nushell/pull/7087. It consists of two changes: * `export-env`, when evaluated in `overlay use`, will see the original environment. Previously, it would see the environment from previous overlay activation. * Added a new `--reload` flag that reloads the overlay. Custom definitions will be kept but the original definitions and environment will be reloaded. This enables a pattern when an overlay is supposed to shadow an existing environment variable, such as `PROMPT_COMMAND`, but `overlay use` would keep loading the value from the first activation. You can easily test it by defining a module ``` module prompt { export-env { let-env PROMPT_COMMAND = (date now | into string) } } ``` Calling `overlay use prompt` for the first time changes the prompt to the current time, however, subsequent calls of `overlay use` won't change the time. That's because overlays, once activated, store their state so they can be hidden and restored at later time. To force-reload the environment, use the new flag: Calling `overlay use --reload prompt` repeatedly now updates the prompt with the current time each time. # User-Facing Changes * When calling `overlay use`, if the module has an `export-env` block, the block will see the environment as it is _before_ the overlay is activated. Previously, it was _after_. * A new `overlay use --reload` flag. # Tests + Formatting Don't forget to add tests that cover your changes. Make sure you've run and fixed any issues with these commands: - `cargo fmt --all -- --check` to check standard code formatting (`cargo fmt --all` applies these changes) - `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A clippy::needless_collect` to check that you're using the standard code style - `cargo test --workspace` to check that all tests pass # After Submitting If your PR had any user-facing changes, update [the documentation](https://github.com/nushell/nushell.github.io) after the PR is merged, if necessary. This will help us keep the docs up to date.
2022-11-24 22:45:24 +00:00
r#"overlay use --reload spam"#,
r#"$'(foo)(fooalias)($env.FOO)'"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
assert_eq!(actual.out, "foofoofoo");
assert_eq!(actual_repl.out, "foofoofoo");
}
#[test]
fn overlay_use_and_reolad_keep_custom() {
let inp = &[
r#"overlay new spam"#,
r#"def foo [] { 'newfoo' }"#,
Re-implement aliases (#8123) # Description This PR adds an alternative alias implementation. Old aliases still work but you need to use `old-alias` instead of `alias`. Instead of replacing spans in the original code and re-parsing, which proved to be extremely error-prone and a constant source of panics, the new implementation creates a new command that references the old command. Consider the new alias defined as `alias ll = ls -l`. The parser creates a new command called `ll` and remembers that it is actually a `ls` command called with the `-l` flag. Then, when the parser sees the `ll` command, it will translate it to `ls -l` and passes to it any parameters that were passed to the call to `ll`. It works quite similar to how known externals defined with `extern` are implemented. The new alias implementation should work the same way as the old aliases, including exporting from modules, referencing both known and unknown externals. It seems to preserve custom completions and pipeline metadata. It is quite robust in most cases but there are some rough edges (see later). Fixes https://github.com/nushell/nushell/issues/7648, https://github.com/nushell/nushell/issues/8026, https://github.com/nushell/nushell/issues/7512, https://github.com/nushell/nushell/issues/5780, https://github.com/nushell/nushell/issues/7754 No effect: https://github.com/nushell/nushell/issues/8122 (we might revisit the completions code after this PR) Should use custom command instead: https://github.com/nushell/nushell/issues/6048 # User-Facing Changes Since aliases are now basically commands, it has some new implications: 1. `alias spam = "spam"` (requires command call) * **workaround**: use `alias spam = echo "spam"` 2. `def foo [] { 'foo' }; alias foo = ls -l` (foo defined more than once) * **workaround**: use different name (commands also have this limitation) 4. `alias ls = (ls | sort-by type name -i)` * **workaround**: Use custom command. _The common issue with this is that it is currently not easy to pass flags through custom commands and command referencing itself will lead to stack overflow. Both of these issues are meant to be addressed._ 5. TODO: Help messages, `which` command, `$nu.scope.aliases`, etc. * Should we treat the aliases as commands or should they be separated from regular commands? 6. Needs better error message and syntax highlight for recursed alias (`alias f = f`) 7. Can't create alias with the same name as existing command (`alias ls = ls -a`) * Might be possible to add support for it (not 100% sure) 8. Standalone `alias` doesn't list aliases anymore 9. Can't alias parser keywords (e.g., stuff like `alias ou = overlay use` won't work) * TODO: Needs a better error message when attempting to do so # Tests + Formatting Don't forget to add tests that cover your changes. Make sure you've run and fixed any issues with these commands: - `cargo fmt --all -- --check` to check standard code formatting (`cargo fmt --all` applies these changes) - `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A clippy::needless_collect` to check that you're using the standard code style - `cargo test --workspace` to check that all tests pass # After Submitting If your PR had any user-facing changes, update [the documentation](https://github.com/nushell/nushell.github.io) after the PR is merged, if necessary. This will help us keep the docs up to date.
2023-02-27 07:44:05 +00:00
r#"alias fooalias = echo 'newfoo'"#,
remove let-env, focus on mutating $env (#9574) # Description For years, Nushell has used `let-env` to set a single environment variable. As our work on scoping continued, we refined what it meant for a variable to be in scope using `let` but never updated how `let-env` would work. Instead, `let-env` confusingly created mutations to the command's copy of `$env`. So, to help fix the mental model and point people to the right way of thinking about what changing the environment means, this PR removes `let-env` to encourage people to think of it as updating the command's environment variable via mutation. Before: ``` let-env FOO = "BAR" ``` Now: ``` $env.FOO = "BAR" ``` It's also a good reminder that the environment owned by the command is in the `$env` variable rather than global like it is in other shells. # User-Facing Changes BREAKING CHANGE BREAKING CHANGE This completely removes `let-env FOO = "BAR"` so that we can focus on `$env.FOO = "BAR"`. # Tests + Formatting <!-- Don't forget to add tests that cover your changes. Make sure you've run and fixed any issues with these commands: - `cargo fmt --all -- --check` to check standard code formatting (`cargo fmt --all` applies these changes) - `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A clippy::needless_collect -A clippy::result_large_err` to check that you're using the standard code style - `cargo test --workspace` to check that all tests pass - `cargo run -- crates/nu-std/tests/run.nu` to run the tests for the standard library > **Note** > from `nushell` you can also use the `toolkit` as follows > ```bash > use toolkit.nu # or use an `env_change` hook to activate it automatically > toolkit check pr > ``` --> # After / Before Submitting integration scripts to update: - :heavy_check_mark: [starship](https://github.com/starship/starship/blob/master/src/init/starship.nu) - :heavy_check_mark: [virtualenv](https://github.com/pypa/virtualenv/blob/main/src/virtualenv/activation/nushell/activate.nu) - :heavy_check_mark: [atuin](https://github.com/ellie/atuin/blob/main/atuin/src/shell/atuin.nu) (PR: https://github.com/ellie/atuin/pull/1080) - :x: [zoxide](https://github.com/ajeetdsouza/zoxide/blob/main/templates/nushell.txt) (PR: https://github.com/ajeetdsouza/zoxide/pull/587) - :heavy_check_mark: [oh-my-posh](https://github.com/JanDeDobbeleer/oh-my-posh/blob/main/src/shell/scripts/omp.nu) (pr: https://github.com/JanDeDobbeleer/oh-my-posh/pull/4011)
2023-06-30 19:57:51 +00:00
r#"$env.FOO = 'newfoo'"#,
Reorder export-env eval and allow reloading an overlay (#7231) # Description This PR is a response to the issues raised in https://github.com/nushell/nushell/pull/7087. It consists of two changes: * `export-env`, when evaluated in `overlay use`, will see the original environment. Previously, it would see the environment from previous overlay activation. * Added a new `--reload` flag that reloads the overlay. Custom definitions will be kept but the original definitions and environment will be reloaded. This enables a pattern when an overlay is supposed to shadow an existing environment variable, such as `PROMPT_COMMAND`, but `overlay use` would keep loading the value from the first activation. You can easily test it by defining a module ``` module prompt { export-env { let-env PROMPT_COMMAND = (date now | into string) } } ``` Calling `overlay use prompt` for the first time changes the prompt to the current time, however, subsequent calls of `overlay use` won't change the time. That's because overlays, once activated, store their state so they can be hidden and restored at later time. To force-reload the environment, use the new flag: Calling `overlay use --reload prompt` repeatedly now updates the prompt with the current time each time. # User-Facing Changes * When calling `overlay use`, if the module has an `export-env` block, the block will see the environment as it is _before_ the overlay is activated. Previously, it was _after_. * A new `overlay use --reload` flag. # Tests + Formatting Don't forget to add tests that cover your changes. Make sure you've run and fixed any issues with these commands: - `cargo fmt --all -- --check` to check standard code formatting (`cargo fmt --all` applies these changes) - `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A clippy::needless_collect` to check that you're using the standard code style - `cargo test --workspace` to check that all tests pass # After Submitting If your PR had any user-facing changes, update [the documentation](https://github.com/nushell/nushell.github.io) after the PR is merged, if necessary. This will help us keep the docs up to date.
2022-11-24 22:45:24 +00:00
r#"overlay use --reload spam"#,
r#"$'(foo)(fooalias)($env.FOO)'"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
assert_eq!(actual.out, "newfoonewfoonewfoo");
assert_eq!(actual_repl.out, "newfoonewfoonewfoo");
}
#[test]
fn overlay_use_main() {
let inp = &[
r#"module spam { export def main [] { "spam" } }"#,
r#"overlay use spam"#,
r#"spam"#,
];
let actual = nu!(cwd: ".", pipeline(&inp.join("; ")));
assert_eq!(actual.out, "spam");
}
#[test]
fn overlay_use_main_prefix() {
let inp = &[
r#"module spam { export def main [] { "spam" } }"#,
r#"overlay use spam --prefix"#,
r#"spam"#,
];
let actual = nu!(cwd: ".", pipeline(&inp.join("; ")));
assert_eq!(actual.out, "spam");
}
#[test]
fn overlay_use_main_def_env() {
let inp = &[
remove let-env, focus on mutating $env (#9574) # Description For years, Nushell has used `let-env` to set a single environment variable. As our work on scoping continued, we refined what it meant for a variable to be in scope using `let` but never updated how `let-env` would work. Instead, `let-env` confusingly created mutations to the command's copy of `$env`. So, to help fix the mental model and point people to the right way of thinking about what changing the environment means, this PR removes `let-env` to encourage people to think of it as updating the command's environment variable via mutation. Before: ``` let-env FOO = "BAR" ``` Now: ``` $env.FOO = "BAR" ``` It's also a good reminder that the environment owned by the command is in the `$env` variable rather than global like it is in other shells. # User-Facing Changes BREAKING CHANGE BREAKING CHANGE This completely removes `let-env FOO = "BAR"` so that we can focus on `$env.FOO = "BAR"`. # Tests + Formatting <!-- Don't forget to add tests that cover your changes. Make sure you've run and fixed any issues with these commands: - `cargo fmt --all -- --check` to check standard code formatting (`cargo fmt --all` applies these changes) - `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A clippy::needless_collect -A clippy::result_large_err` to check that you're using the standard code style - `cargo test --workspace` to check that all tests pass - `cargo run -- crates/nu-std/tests/run.nu` to run the tests for the standard library > **Note** > from `nushell` you can also use the `toolkit` as follows > ```bash > use toolkit.nu # or use an `env_change` hook to activate it automatically > toolkit check pr > ``` --> # After / Before Submitting integration scripts to update: - :heavy_check_mark: [starship](https://github.com/starship/starship/blob/master/src/init/starship.nu) - :heavy_check_mark: [virtualenv](https://github.com/pypa/virtualenv/blob/main/src/virtualenv/activation/nushell/activate.nu) - :heavy_check_mark: [atuin](https://github.com/ellie/atuin/blob/main/atuin/src/shell/atuin.nu) (PR: https://github.com/ellie/atuin/pull/1080) - :x: [zoxide](https://github.com/ajeetdsouza/zoxide/blob/main/templates/nushell.txt) (PR: https://github.com/ajeetdsouza/zoxide/pull/587) - :heavy_check_mark: [oh-my-posh](https://github.com/JanDeDobbeleer/oh-my-posh/blob/main/src/shell/scripts/omp.nu) (pr: https://github.com/JanDeDobbeleer/oh-my-posh/pull/4011)
2023-06-30 19:57:51 +00:00
r#"module spam { export def-env main [] { $env.SPAM = "spam" } }"#,
r#"overlay use spam"#,
r#"spam"#,
r#"$env.SPAM"#,
];
let actual = nu!(cwd: ".", pipeline(&inp.join("; ")));
assert_eq!(actual.out, "spam");
}
#[test]
fn overlay_use_main_def_known_external() {
// note: requires installed cargo
let inp = &[
r#"module cargo { export extern main [] }"#,
r#"overlay use cargo"#,
r#"cargo --version"#,
];
let actual = nu!(cwd: ".", pipeline(&inp.join("; ")));
assert!(actual.out.contains("cargo"));
}
#[test]
fn overlay_use_main_not_exported() {
let inp = &[
r#"module spam { def main [] { "spam" } }"#,
r#"overlay use spam"#,
r#"spam"#,
];
let actual = nu!(cwd: ".", pipeline(&inp.join("; ")));
assert!(actual.err.contains("external_command"));
}
2023-03-10 21:20:31 +00:00
#[test]
fn alias_overlay_hide() {
let inp = &[
r#"overlay new spam"#,
r#"def foo [] { 'foo' }"#,
r#"overlay new eggs"#,
r#"alias oh = overlay hide"#,
r#"oh spam"#,
r#"foo"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
assert!(actual.err.contains("external_command"));
assert!(actual_repl.err.contains("external_command"));
}
#[test]
fn alias_overlay_use() {
let inp = &[
r#"module spam { export def foo [] { 'foo' } }"#,
r#"alias ou = overlay use"#,
r#"ou spam"#,
r#"foo"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
assert_eq!(actual.out, "foo");
assert_eq!(actual_repl.out, "foo");
}
#[test]
fn alias_overlay_new() {
let inp = &[
r#"alias on = overlay new"#,
r#"on spam"#,
r#"on eggs"#,
r#"overlay list | last"#,
];
let actual = nu!(cwd: "tests/overlays", pipeline(&inp.join("; ")));
let actual_repl = nu!(cwd: "tests/overlays", nu_repl_code(inp));
assert_eq!(actual.out, "eggs");
assert_eq!(actual_repl.out, "eggs");
}
#[test]
fn overlay_use_module_dir() {
let import = "overlay use samples/spam";
let inp = &[import, "spam"];
let actual = nu!(cwd: "tests/modules", pipeline(&inp.join("; ")));
assert_eq!(actual.out, "spam");
let inp = &[import, "foo"];
let actual = nu!(cwd: "tests/modules", pipeline(&inp.join("; ")));
assert_eq!(actual.out, "foo");
let inp = &[import, "bar"];
let actual = nu!(cwd: "tests/modules", pipeline(&inp.join("; ")));
assert_eq!(actual.out, "bar");
let inp = &[import, "foo baz"];
let actual = nu!(cwd: "tests/modules", pipeline(&inp.join("; ")));
assert_eq!(actual.out, "foobaz");
let inp = &[import, "bar baz"];
let actual = nu!(cwd: "tests/modules", pipeline(&inp.join("; ")));
assert_eq!(actual.out, "barbaz");
let inp = &[import, "baz"];
let actual = nu!(cwd: "tests/modules", pipeline(&inp.join("; ")));
assert_eq!(actual.out, "spambaz");
}
#[test]
fn overlay_use_module_dir_prefix() {
let import = "overlay use samples/spam --prefix";
let inp = &[import, "spam"];
let actual = nu!(cwd: "tests/modules", pipeline(&inp.join("; ")));
assert_eq!(actual.out, "spam");
let inp = &[import, "spam foo"];
let actual = nu!(cwd: "tests/modules", pipeline(&inp.join("; ")));
assert_eq!(actual.out, "foo");
let inp = &[import, "spam bar"];
let actual = nu!(cwd: "tests/modules", pipeline(&inp.join("; ")));
assert_eq!(actual.out, "bar");
let inp = &[import, "spam foo baz"];
let actual = nu!(cwd: "tests/modules", pipeline(&inp.join("; ")));
assert_eq!(actual.out, "foobaz");
let inp = &[import, "spam bar baz"];
let actual = nu!(cwd: "tests/modules", pipeline(&inp.join("; ")));
assert_eq!(actual.out, "barbaz");
let inp = &[import, "spam baz"];
let actual = nu!(cwd: "tests/modules", pipeline(&inp.join("; ")));
assert_eq!(actual.out, "spambaz");
}
#[test]
fn overlay_help_no_error() {
let actual = nu!(cwd: ".", "overlay hide -h");
assert!(actual.err.is_empty());
let actual = nu!(cwd: ".", "overlay new -h");
assert!(actual.err.is_empty());
let actual = nu!(cwd: ".", "overlay use -h");
assert!(actual.err.is_empty());
}