Add `command_prelude` module (#12291)
# Description
When implementing a `Command`, one must also import all the types
present in the function signatures for `Command`. This makes it so that
we often import the same set of types in each command implementation
file. E.g., something like this:
```rust
use nu_protocol::ast::Call;
use nu_protocol::engine::{Command, EngineState, Stack};
use nu_protocol::{
record, Category, Example, IntoInterruptiblePipelineData, IntoPipelineData, PipelineData,
ShellError, Signature, Span, Type, Value,
};
```
This PR adds the `nu_engine::command_prelude` module which contains the
necessary and commonly used types to implement a `Command`:
```rust
// command_prelude.rs
pub use crate::CallExt;
pub use nu_protocol::{
ast::{Call, CellPath},
engine::{Command, EngineState, Stack},
record, Category, Example, IntoInterruptiblePipelineData, IntoPipelineData, IntoSpanned,
PipelineData, Record, ShellError, Signature, Span, Spanned, SyntaxShape, Type, Value,
};
```
This should reduce the boilerplate needed to implement a command and
also gives us a place to track the breadth of the `Command` API. I tried
to be conservative with what went into the prelude modules, since it
might be hard/annoying to remove items from the prelude in the future.
Let me know if something should be included or excluded.
2024-03-26 21:17:30 +00:00
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use nu_engine::{command_prelude::*, get_eval_expression};
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2024-04-27 17:08:12 +00:00
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use nu_plugin_protocol::{CallInfo, EvaluatedCall};
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2024-05-18 23:37:31 +00:00
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use nu_protocol::{engine::CommandType, PluginIdentity, PluginSignature};
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2024-02-25 22:32:50 +00:00
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use std::sync::Arc;
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2021-12-12 11:50:35 +00:00
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2024-04-27 17:08:12 +00:00
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use crate::{GetPlugin, PluginExecutionCommandContext, PluginSource};
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/// The command declaration proxy used within the engine for all plugin commands.
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2021-12-12 11:50:35 +00:00
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#[derive(Clone)]
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pub struct PluginDeclaration {
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|
name: String,
|
Make plugin commands support examples. (#7984)
# Description
As title, we can't provide examples for plugin commands, this pr would
make it possible
# User-Facing Changes
Take plugin `nu-example-1` as example:
```
❯ nu-example-1 -h
PluginSignature test 1 for plugin. Returns Value::Nothing
Usage:
> nu-example-1 {flags} <a> <b> (opt) ...(rest)
Flags:
-h, --help - Display the help message for this command
-f, --flag - a flag for the signature
-n, --named <String> - named string
Parameters:
a <int>: required integer value
b <string>: required string value
(optional) opt <int>: Optional number
...rest <string>: rest value string
Examples:
running example with an int value and string value
> nu-example-1 3 bb
```
The examples session is newly added.
## Basic idea behind these changes
when nushell query plugin signatures, plugin just returns it's signature
without any examples, so nushell have no idea about the examples of
plugin commands.
To adding the feature, we just making plugin returns it's signature with
examples.
Before:
```
1. get signature
---------------->
Nushell ------------------ Plugin
<-----------------
2. returns Vec<Signature>
```
After:
```
1. get signature
---------------->
Nushell ------------------ Plugin
<-----------------
2. returns Vec<PluginSignature>
```
When writing plugin signature to $nu.plugin-path:
Serialize `<PluginSignature>` rather than `<Signature>`, which would
enable us to serialize examples to `$nu.plugin-path`
## Shortcoming
It's a breaking changes because `Plugin::signature` is changed, and it
requires plugin authors to change their code for new signatures.
Fortunally it should be easy to change, for rust based plugin, we just
need to make a global replace from word `Signature` to word
`PluginSignature` in their plugin project.
Our content of plugin-path is really large, if one plugin have many
examples, it'd results to larger body of $nu.plugin-path, which is not
really scale. A solution would be save register information in other
binary formats rather than `json`. But I think it'd be another story.
# Tests + Formatting
Don't forget to add tests that cover your changes.
Make sure you've run and fixed any issues with these commands:
- `cargo fmt --all -- --check` to check standard code formatting (`cargo
fmt --all` applies these changes)
- `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A
clippy::needless_collect` to check that you're using the standard code
style
- `cargo test --workspace` to check that all tests pass
# After Submitting
If your PR had any user-facing changes, update [the
documentation](https://github.com/nushell/nushell.github.io) after the
PR is merged, if necessary. This will help us keep the docs up to date.
2023-02-08 22:14:18 +00:00
|
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|
signature: PluginSignature,
|
Keep plugins persistently running in the background (#12064)
# Description
This PR uses the new plugin protocol to intelligently keep plugin
processes running in the background for further plugin calls.
Running plugins can be seen by running the new `plugin list` command,
and stopped by running the new `plugin stop` command.
This is an enhancement for the performance of plugins, as starting new
plugin processes has overhead, especially for plugins in languages that
take a significant amount of time on startup. It also enables plugins
that have persistent state between commands, making the migration of
features like dataframes and `stor` to plugins possible.
Plugins are automatically stopped by the new plugin garbage collector,
configurable with `$env.config.plugin_gc`:
```nushell
$env.config.plugin_gc = {
# Configuration for plugin garbage collection
default: {
enabled: true # true to enable stopping of inactive plugins
stop_after: 10sec # how long to wait after a plugin is inactive to stop it
}
plugins: {
# alternate configuration for specific plugins, by name, for example:
#
# gstat: {
# enabled: false
# }
}
}
```
If garbage collection is enabled, plugins will be stopped after
`stop_after` passes after they were last active. Plugins are counted as
inactive if they have no running plugin calls. Reading the stream from
the response of a plugin call is still considered to be activity, but if
a plugin holds on to a stream but the call ends without an active
streaming response, it is not counted as active even if it is reading
it. Plugins can explicitly disable the GC as appropriate with
`engine.set_gc_disabled(true)`.
The `version` command now lists plugin names rather than plugin
commands. The list of plugin commands is accessible via `plugin list`.
Recommend doing this together with #12029, because it will likely force
plugin developers to do the right thing with mutability and lead to less
unexpected behavior when running plugins nested / in parallel.
# User-Facing Changes
- new command: `plugin list`
- new command: `plugin stop`
- changed command: `version` (now lists plugin names, rather than
commands)
- new config: `$env.config.plugin_gc`
- Plugins will keep running and be reused, at least for the configured
GC period
- Plugins that used mutable state in weird ways like `inc` did might
misbehave until fixed
- Plugins can disable GC if they need to
- Had to change plugin signature to accept `&EngineInterface` so that
the GC disable feature works. #12029 does this anyway, and I'm expecting
(resolvable) conflicts with that
# Tests + Formatting
- :green_circle: `toolkit fmt`
- :green_circle: `toolkit clippy`
- :green_circle: `toolkit test`
- :green_circle: `toolkit test stdlib`
Because there is some specific OS behavior required for plugins to not
respond to Ctrl-C directly, I've developed against and tested on both
Linux and Windows to ensure that works properly.
# After Submitting
I think this probably needs to be in the book somewhere
2024-03-09 23:10:22 +00:00
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source: PluginSource,
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2021-12-12 11:50:35 +00:00
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}
|
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impl PluginDeclaration {
|
2024-03-23 18:29:54 +00:00
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pub fn new(plugin: Arc<dyn GetPlugin>, signature: PluginSignature) -> Self {
|
2021-12-12 11:50:35 +00:00
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Self {
|
Make plugin commands support examples. (#7984)
# Description
As title, we can't provide examples for plugin commands, this pr would
make it possible
# User-Facing Changes
Take plugin `nu-example-1` as example:
```
❯ nu-example-1 -h
PluginSignature test 1 for plugin. Returns Value::Nothing
Usage:
> nu-example-1 {flags} <a> <b> (opt) ...(rest)
Flags:
-h, --help - Display the help message for this command
-f, --flag - a flag for the signature
-n, --named <String> - named string
Parameters:
a <int>: required integer value
b <string>: required string value
(optional) opt <int>: Optional number
...rest <string>: rest value string
Examples:
running example with an int value and string value
> nu-example-1 3 bb
```
The examples session is newly added.
## Basic idea behind these changes
when nushell query plugin signatures, plugin just returns it's signature
without any examples, so nushell have no idea about the examples of
plugin commands.
To adding the feature, we just making plugin returns it's signature with
examples.
Before:
```
1. get signature
---------------->
Nushell ------------------ Plugin
<-----------------
2. returns Vec<Signature>
```
After:
```
1. get signature
---------------->
Nushell ------------------ Plugin
<-----------------
2. returns Vec<PluginSignature>
```
When writing plugin signature to $nu.plugin-path:
Serialize `<PluginSignature>` rather than `<Signature>`, which would
enable us to serialize examples to `$nu.plugin-path`
## Shortcoming
It's a breaking changes because `Plugin::signature` is changed, and it
requires plugin authors to change their code for new signatures.
Fortunally it should be easy to change, for rust based plugin, we just
need to make a global replace from word `Signature` to word
`PluginSignature` in their plugin project.
Our content of plugin-path is really large, if one plugin have many
examples, it'd results to larger body of $nu.plugin-path, which is not
really scale. A solution would be save register information in other
binary formats rather than `json`. But I think it'd be another story.
# Tests + Formatting
Don't forget to add tests that cover your changes.
Make sure you've run and fixed any issues with these commands:
- `cargo fmt --all -- --check` to check standard code formatting (`cargo
fmt --all` applies these changes)
- `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A
clippy::needless_collect` to check that you're using the standard code
style
- `cargo test --workspace` to check that all tests pass
# After Submitting
If your PR had any user-facing changes, update [the
documentation](https://github.com/nushell/nushell.github.io) after the
PR is merged, if necessary. This will help us keep the docs up to date.
2023-02-08 22:14:18 +00:00
|
|
|
name: signature.sig.name.clone(),
|
2021-12-12 11:50:35 +00:00
|
|
|
signature,
|
Keep plugins persistently running in the background (#12064)
# Description
This PR uses the new plugin protocol to intelligently keep plugin
processes running in the background for further plugin calls.
Running plugins can be seen by running the new `plugin list` command,
and stopped by running the new `plugin stop` command.
This is an enhancement for the performance of plugins, as starting new
plugin processes has overhead, especially for plugins in languages that
take a significant amount of time on startup. It also enables plugins
that have persistent state between commands, making the migration of
features like dataframes and `stor` to plugins possible.
Plugins are automatically stopped by the new plugin garbage collector,
configurable with `$env.config.plugin_gc`:
```nushell
$env.config.plugin_gc = {
# Configuration for plugin garbage collection
default: {
enabled: true # true to enable stopping of inactive plugins
stop_after: 10sec # how long to wait after a plugin is inactive to stop it
}
plugins: {
# alternate configuration for specific plugins, by name, for example:
#
# gstat: {
# enabled: false
# }
}
}
```
If garbage collection is enabled, plugins will be stopped after
`stop_after` passes after they were last active. Plugins are counted as
inactive if they have no running plugin calls. Reading the stream from
the response of a plugin call is still considered to be activity, but if
a plugin holds on to a stream but the call ends without an active
streaming response, it is not counted as active even if it is reading
it. Plugins can explicitly disable the GC as appropriate with
`engine.set_gc_disabled(true)`.
The `version` command now lists plugin names rather than plugin
commands. The list of plugin commands is accessible via `plugin list`.
Recommend doing this together with #12029, because it will likely force
plugin developers to do the right thing with mutability and lead to less
unexpected behavior when running plugins nested / in parallel.
# User-Facing Changes
- new command: `plugin list`
- new command: `plugin stop`
- changed command: `version` (now lists plugin names, rather than
commands)
- new config: `$env.config.plugin_gc`
- Plugins will keep running and be reused, at least for the configured
GC period
- Plugins that used mutable state in weird ways like `inc` did might
misbehave until fixed
- Plugins can disable GC if they need to
- Had to change plugin signature to accept `&EngineInterface` so that
the GC disable feature works. #12029 does this anyway, and I'm expecting
(resolvable) conflicts with that
# Tests + Formatting
- :green_circle: `toolkit fmt`
- :green_circle: `toolkit clippy`
- :green_circle: `toolkit test`
- :green_circle: `toolkit test stdlib`
Because there is some specific OS behavior required for plugins to not
respond to Ctrl-C directly, I've developed against and tested on both
Linux and Windows to ensure that works properly.
# After Submitting
I think this probably needs to be in the book somewhere
2024-03-09 23:10:22 +00:00
|
|
|
source: PluginSource::new(plugin),
|
2021-12-12 11:50:35 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
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|
|
|
|
|
impl Command for PluginDeclaration {
|
|
|
|
fn name(&self) -> &str {
|
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|
|
&self.name
|
|
|
|
}
|
|
|
|
|
|
|
|
fn signature(&self) -> Signature {
|
Make plugin commands support examples. (#7984)
# Description
As title, we can't provide examples for plugin commands, this pr would
make it possible
# User-Facing Changes
Take plugin `nu-example-1` as example:
```
❯ nu-example-1 -h
PluginSignature test 1 for plugin. Returns Value::Nothing
Usage:
> nu-example-1 {flags} <a> <b> (opt) ...(rest)
Flags:
-h, --help - Display the help message for this command
-f, --flag - a flag for the signature
-n, --named <String> - named string
Parameters:
a <int>: required integer value
b <string>: required string value
(optional) opt <int>: Optional number
...rest <string>: rest value string
Examples:
running example with an int value and string value
> nu-example-1 3 bb
```
The examples session is newly added.
## Basic idea behind these changes
when nushell query plugin signatures, plugin just returns it's signature
without any examples, so nushell have no idea about the examples of
plugin commands.
To adding the feature, we just making plugin returns it's signature with
examples.
Before:
```
1. get signature
---------------->
Nushell ------------------ Plugin
<-----------------
2. returns Vec<Signature>
```
After:
```
1. get signature
---------------->
Nushell ------------------ Plugin
<-----------------
2. returns Vec<PluginSignature>
```
When writing plugin signature to $nu.plugin-path:
Serialize `<PluginSignature>` rather than `<Signature>`, which would
enable us to serialize examples to `$nu.plugin-path`
## Shortcoming
It's a breaking changes because `Plugin::signature` is changed, and it
requires plugin authors to change their code for new signatures.
Fortunally it should be easy to change, for rust based plugin, we just
need to make a global replace from word `Signature` to word
`PluginSignature` in their plugin project.
Our content of plugin-path is really large, if one plugin have many
examples, it'd results to larger body of $nu.plugin-path, which is not
really scale. A solution would be save register information in other
binary formats rather than `json`. But I think it'd be another story.
# Tests + Formatting
Don't forget to add tests that cover your changes.
Make sure you've run and fixed any issues with these commands:
- `cargo fmt --all -- --check` to check standard code formatting (`cargo
fmt --all` applies these changes)
- `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A
clippy::needless_collect` to check that you're using the standard code
style
- `cargo test --workspace` to check that all tests pass
# After Submitting
If your PR had any user-facing changes, update [the
documentation](https://github.com/nushell/nushell.github.io) after the
PR is merged, if necessary. This will help us keep the docs up to date.
2023-02-08 22:14:18 +00:00
|
|
|
self.signature.sig.clone()
|
2021-12-12 11:50:35 +00:00
|
|
|
}
|
|
|
|
|
2024-08-22 10:02:08 +00:00
|
|
|
fn description(&self) -> &str {
|
|
|
|
self.signature.sig.description.as_str()
|
Make plugin commands support examples. (#7984)
# Description
As title, we can't provide examples for plugin commands, this pr would
make it possible
# User-Facing Changes
Take plugin `nu-example-1` as example:
```
❯ nu-example-1 -h
PluginSignature test 1 for plugin. Returns Value::Nothing
Usage:
> nu-example-1 {flags} <a> <b> (opt) ...(rest)
Flags:
-h, --help - Display the help message for this command
-f, --flag - a flag for the signature
-n, --named <String> - named string
Parameters:
a <int>: required integer value
b <string>: required string value
(optional) opt <int>: Optional number
...rest <string>: rest value string
Examples:
running example with an int value and string value
> nu-example-1 3 bb
```
The examples session is newly added.
## Basic idea behind these changes
when nushell query plugin signatures, plugin just returns it's signature
without any examples, so nushell have no idea about the examples of
plugin commands.
To adding the feature, we just making plugin returns it's signature with
examples.
Before:
```
1. get signature
---------------->
Nushell ------------------ Plugin
<-----------------
2. returns Vec<Signature>
```
After:
```
1. get signature
---------------->
Nushell ------------------ Plugin
<-----------------
2. returns Vec<PluginSignature>
```
When writing plugin signature to $nu.plugin-path:
Serialize `<PluginSignature>` rather than `<Signature>`, which would
enable us to serialize examples to `$nu.plugin-path`
## Shortcoming
It's a breaking changes because `Plugin::signature` is changed, and it
requires plugin authors to change their code for new signatures.
Fortunally it should be easy to change, for rust based plugin, we just
need to make a global replace from word `Signature` to word
`PluginSignature` in their plugin project.
Our content of plugin-path is really large, if one plugin have many
examples, it'd results to larger body of $nu.plugin-path, which is not
really scale. A solution would be save register information in other
binary formats rather than `json`. But I think it'd be another story.
# Tests + Formatting
Don't forget to add tests that cover your changes.
Make sure you've run and fixed any issues with these commands:
- `cargo fmt --all -- --check` to check standard code formatting (`cargo
fmt --all` applies these changes)
- `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A
clippy::needless_collect` to check that you're using the standard code
style
- `cargo test --workspace` to check that all tests pass
# After Submitting
If your PR had any user-facing changes, update [the
documentation](https://github.com/nushell/nushell.github.io) after the
PR is merged, if necessary. This will help us keep the docs up to date.
2023-02-08 22:14:18 +00:00
|
|
|
}
|
|
|
|
|
2024-08-22 10:02:08 +00:00
|
|
|
fn extra_description(&self) -> &str {
|
|
|
|
self.signature.sig.extra_description.as_str()
|
2023-11-04 20:12:58 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
fn search_terms(&self) -> Vec<&str> {
|
|
|
|
self.signature
|
|
|
|
.sig
|
|
|
|
.search_terms
|
|
|
|
.iter()
|
|
|
|
.map(|term| term.as_str())
|
|
|
|
.collect()
|
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|
|
}
|
|
|
|
|
Make plugin commands support examples. (#7984)
# Description
As title, we can't provide examples for plugin commands, this pr would
make it possible
# User-Facing Changes
Take plugin `nu-example-1` as example:
```
❯ nu-example-1 -h
PluginSignature test 1 for plugin. Returns Value::Nothing
Usage:
> nu-example-1 {flags} <a> <b> (opt) ...(rest)
Flags:
-h, --help - Display the help message for this command
-f, --flag - a flag for the signature
-n, --named <String> - named string
Parameters:
a <int>: required integer value
b <string>: required string value
(optional) opt <int>: Optional number
...rest <string>: rest value string
Examples:
running example with an int value and string value
> nu-example-1 3 bb
```
The examples session is newly added.
## Basic idea behind these changes
when nushell query plugin signatures, plugin just returns it's signature
without any examples, so nushell have no idea about the examples of
plugin commands.
To adding the feature, we just making plugin returns it's signature with
examples.
Before:
```
1. get signature
---------------->
Nushell ------------------ Plugin
<-----------------
2. returns Vec<Signature>
```
After:
```
1. get signature
---------------->
Nushell ------------------ Plugin
<-----------------
2. returns Vec<PluginSignature>
```
When writing plugin signature to $nu.plugin-path:
Serialize `<PluginSignature>` rather than `<Signature>`, which would
enable us to serialize examples to `$nu.plugin-path`
## Shortcoming
It's a breaking changes because `Plugin::signature` is changed, and it
requires plugin authors to change their code for new signatures.
Fortunally it should be easy to change, for rust based plugin, we just
need to make a global replace from word `Signature` to word
`PluginSignature` in their plugin project.
Our content of plugin-path is really large, if one plugin have many
examples, it'd results to larger body of $nu.plugin-path, which is not
really scale. A solution would be save register information in other
binary formats rather than `json`. But I think it'd be another story.
# Tests + Formatting
Don't forget to add tests that cover your changes.
Make sure you've run and fixed any issues with these commands:
- `cargo fmt --all -- --check` to check standard code formatting (`cargo
fmt --all` applies these changes)
- `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used -A
clippy::needless_collect` to check that you're using the standard code
style
- `cargo test --workspace` to check that all tests pass
# After Submitting
If your PR had any user-facing changes, update [the
documentation](https://github.com/nushell/nushell.github.io) after the
PR is merged, if necessary. This will help us keep the docs up to date.
2023-02-08 22:14:18 +00:00
|
|
|
fn examples(&self) -> Vec<Example> {
|
|
|
|
let mut res = vec![];
|
|
|
|
for e in self.signature.examples.iter() {
|
|
|
|
res.push(Example {
|
|
|
|
example: &e.example,
|
|
|
|
description: &e.description,
|
|
|
|
result: e.result.clone(),
|
|
|
|
})
|
|
|
|
}
|
|
|
|
res
|
2021-12-12 11:50:35 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
fn run(
|
|
|
|
&self,
|
|
|
|
engine_state: &EngineState,
|
|
|
|
stack: &mut Stack,
|
|
|
|
call: &Call,
|
|
|
|
input: PipelineData,
|
|
|
|
) -> Result<PipelineData, ShellError> {
|
Debugger experiments (#11441)
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# Description
<!--
Thank you for improving Nushell. Please, check our [contributing
guide](../CONTRIBUTING.md) and talk to the core team before making major
changes.
Description of your pull request goes here. **Provide examples and/or
screenshots** if your changes affect the user experience.
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This PR adds a new evaluator path with callbacks to a mutable trait
object implementing a Debugger trait. The trait object can do anything,
e.g., profiling, code coverage, step debugging. Currently,
entering/leaving a block and a pipeline element is marked with
callbacks, but more callbacks can be added as necessary. Not all
callbacks need to be used by all debuggers; unused ones are simply empty
calls. A simple profiler is implemented as a proof of concept.
The debugging support is implementing by making `eval_xxx()` functions
generic depending on whether we're debugging or not. This has zero
computational overhead, but makes the binary slightly larger (see
benchmarks below). `eval_xxx()` variants called from commands (like
`eval_block_with_early_return()` in `each`) are chosen with a dynamic
dispatch for two reasons: to not grow the binary size due to duplicating
the code of many commands, and for the fact that it isn't possible
because it would make Command trait objects object-unsafe.
In the future, I hope it will be possible to allow plugin callbacks such
that users would be able to implement their profiler plugins instead of
having to recompile Nushell.
[DAP](https://microsoft.github.io/debug-adapter-protocol/) would also be
interesting to explore.
Try `help debug profile`.
## Screenshots
Basic output:
![profiler_new](https://github.com/nushell/nushell/assets/25571562/418b9df0-b659-4dcb-b023-2d5fcef2c865)
To profile with more granularity, increase the profiler depth (you'll
see that repeated `is-windows` calls take a large chunk of total time,
making it a good candidate for optimizing):
![profiler_new_m3](https://github.com/nushell/nushell/assets/25571562/636d756d-5d56-460c-a372-14716f65f37f)
## Benchmarks
### Binary size
Binary size increase vs. main: **+40360 bytes**. _(Both built with
`--release --features=extra,dataframe`.)_
### Time
```nushell
# bench_debug.nu
use std bench
let test = {
1..100
| each {
ls | each {|row| $row.name | str length }
}
| flatten
| math avg
}
print 'debug:'
let res2 = bench { debug profile $test } --pretty
print $res2
```
```nushell
# bench_nodebug.nu
use std bench
let test = {
1..100
| each {
ls | each {|row| $row.name | str length }
}
| flatten
| math avg
}
print 'no debug:'
let res1 = bench { do $test } --pretty
print $res1
```
`cargo run --release -- bench_debug.nu` is consistently 1--2 ms slower
than `cargo run --release -- bench_nodebug.nu` due to the collection
overhead + gathering the report. This is expected. When gathering more
stuff, the overhead is obviously higher.
`cargo run --release -- bench_nodebug.nu` vs. `nu bench_nodebug.nu` I
didn't measure any difference. Both benchmarks report times between 97
and 103 ms randomly, without one being consistently higher than the
other. This suggests that at least in this particular case, when not
running any debugger, there is no runtime overhead.
## API changes
This PR adds a generic parameter to all `eval_xxx` functions that forces
you to specify whether you use the debugger. You can resolve it in two
ways:
* Use a provided helper that will figure it out for you. If you wanted
to use `eval_block(&engine_state, ...)`, call `let eval_block =
get_eval_block(&engine_state); eval_block(&engine_state, ...)`
* If you know you're in an evaluation path that doesn't need debugger
support, call `eval_block::<WithoutDebug>(&engine_state, ...)` (this is
the case of hooks, for example).
I tried to add more explanation in the docstring of `debugger_trait.rs`.
## TODO
- [x] Better profiler output to reduce spam of iterative commands like
`each`
- [x] Resolve `TODO: DEBUG` comments
- [x] Resolve unwraps
- [x] Add doc comments
- [x] Add usage and extra usage for `debug profile`, explaining all
columns
# User-Facing Changes
<!-- List of all changes that impact the user experience here. This
helps us keep track of breaking changes. -->
Hopefully none.
# Tests + Formatting
<!--
Don't forget to add tests that cover your changes.
Make sure you've run and fixed any issues with these commands:
- `cargo fmt --all -- --check` to check standard code formatting (`cargo
fmt --all` applies these changes)
- `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used` to
check that you're using the standard code style
- `cargo test --workspace` to check that all tests pass (on Windows make
sure to [enable developer
mode](https://learn.microsoft.com/en-us/windows/apps/get-started/developer-mode-features-and-debugging))
- `cargo run -- -c "use std testing; testing run-tests --path
crates/nu-std"` to run the tests for the standard library
> **Note**
> from `nushell` you can also use the `toolkit` as follows
> ```bash
> use toolkit.nu # or use an `env_change` hook to activate it
automatically
> toolkit check pr
> ```
-->
# After Submitting
<!-- If your PR had any user-facing changes, update [the
documentation](https://github.com/nushell/nushell.github.io) after the
PR is merged, if necessary. This will help us keep the docs up to date.
-->
2024-03-08 18:21:35 +00:00
|
|
|
let eval_expression = get_eval_expression(engine_state);
|
|
|
|
|
2024-02-25 22:32:50 +00:00
|
|
|
// Create the EvaluatedCall to send to the plugin first - it's best for this to fail early,
|
|
|
|
// before we actually try to run the plugin command
|
Debugger experiments (#11441)
<!--
if this PR closes one or more issues, you can automatically link the PR
with
them by using one of the [*linking
keywords*](https://docs.github.com/en/issues/tracking-your-work-with-issues/linking-a-pull-request-to-an-issue#linking-a-pull-request-to-an-issue-using-a-keyword),
e.g.
- this PR should close #xxxx
- fixes #xxxx
you can also mention related issues, PRs or discussions!
-->
# Description
<!--
Thank you for improving Nushell. Please, check our [contributing
guide](../CONTRIBUTING.md) and talk to the core team before making major
changes.
Description of your pull request goes here. **Provide examples and/or
screenshots** if your changes affect the user experience.
-->
This PR adds a new evaluator path with callbacks to a mutable trait
object implementing a Debugger trait. The trait object can do anything,
e.g., profiling, code coverage, step debugging. Currently,
entering/leaving a block and a pipeline element is marked with
callbacks, but more callbacks can be added as necessary. Not all
callbacks need to be used by all debuggers; unused ones are simply empty
calls. A simple profiler is implemented as a proof of concept.
The debugging support is implementing by making `eval_xxx()` functions
generic depending on whether we're debugging or not. This has zero
computational overhead, but makes the binary slightly larger (see
benchmarks below). `eval_xxx()` variants called from commands (like
`eval_block_with_early_return()` in `each`) are chosen with a dynamic
dispatch for two reasons: to not grow the binary size due to duplicating
the code of many commands, and for the fact that it isn't possible
because it would make Command trait objects object-unsafe.
In the future, I hope it will be possible to allow plugin callbacks such
that users would be able to implement their profiler plugins instead of
having to recompile Nushell.
[DAP](https://microsoft.github.io/debug-adapter-protocol/) would also be
interesting to explore.
Try `help debug profile`.
## Screenshots
Basic output:
![profiler_new](https://github.com/nushell/nushell/assets/25571562/418b9df0-b659-4dcb-b023-2d5fcef2c865)
To profile with more granularity, increase the profiler depth (you'll
see that repeated `is-windows` calls take a large chunk of total time,
making it a good candidate for optimizing):
![profiler_new_m3](https://github.com/nushell/nushell/assets/25571562/636d756d-5d56-460c-a372-14716f65f37f)
## Benchmarks
### Binary size
Binary size increase vs. main: **+40360 bytes**. _(Both built with
`--release --features=extra,dataframe`.)_
### Time
```nushell
# bench_debug.nu
use std bench
let test = {
1..100
| each {
ls | each {|row| $row.name | str length }
}
| flatten
| math avg
}
print 'debug:'
let res2 = bench { debug profile $test } --pretty
print $res2
```
```nushell
# bench_nodebug.nu
use std bench
let test = {
1..100
| each {
ls | each {|row| $row.name | str length }
}
| flatten
| math avg
}
print 'no debug:'
let res1 = bench { do $test } --pretty
print $res1
```
`cargo run --release -- bench_debug.nu` is consistently 1--2 ms slower
than `cargo run --release -- bench_nodebug.nu` due to the collection
overhead + gathering the report. This is expected. When gathering more
stuff, the overhead is obviously higher.
`cargo run --release -- bench_nodebug.nu` vs. `nu bench_nodebug.nu` I
didn't measure any difference. Both benchmarks report times between 97
and 103 ms randomly, without one being consistently higher than the
other. This suggests that at least in this particular case, when not
running any debugger, there is no runtime overhead.
## API changes
This PR adds a generic parameter to all `eval_xxx` functions that forces
you to specify whether you use the debugger. You can resolve it in two
ways:
* Use a provided helper that will figure it out for you. If you wanted
to use `eval_block(&engine_state, ...)`, call `let eval_block =
get_eval_block(&engine_state); eval_block(&engine_state, ...)`
* If you know you're in an evaluation path that doesn't need debugger
support, call `eval_block::<WithoutDebug>(&engine_state, ...)` (this is
the case of hooks, for example).
I tried to add more explanation in the docstring of `debugger_trait.rs`.
## TODO
- [x] Better profiler output to reduce spam of iterative commands like
`each`
- [x] Resolve `TODO: DEBUG` comments
- [x] Resolve unwraps
- [x] Add doc comments
- [x] Add usage and extra usage for `debug profile`, explaining all
columns
# User-Facing Changes
<!-- List of all changes that impact the user experience here. This
helps us keep track of breaking changes. -->
Hopefully none.
# Tests + Formatting
<!--
Don't forget to add tests that cover your changes.
Make sure you've run and fixed any issues with these commands:
- `cargo fmt --all -- --check` to check standard code formatting (`cargo
fmt --all` applies these changes)
- `cargo clippy --workspace -- -D warnings -D clippy::unwrap_used` to
check that you're using the standard code style
- `cargo test --workspace` to check that all tests pass (on Windows make
sure to [enable developer
mode](https://learn.microsoft.com/en-us/windows/apps/get-started/developer-mode-features-and-debugging))
- `cargo run -- -c "use std testing; testing run-tests --path
crates/nu-std"` to run the tests for the standard library
> **Note**
> from `nushell` you can also use the `toolkit` as follows
> ```bash
> use toolkit.nu # or use an `env_change` hook to activate it
automatically
> toolkit check pr
> ```
-->
# After Submitting
<!-- If your PR had any user-facing changes, update [the
documentation](https://github.com/nushell/nushell.github.io) after the
PR is merged, if necessary. This will help us keep the docs up to date.
-->
2024-03-08 18:21:35 +00:00
|
|
|
let evaluated_call =
|
|
|
|
EvaluatedCall::try_from_call(call, engine_state, stack, eval_expression)?;
|
2021-12-12 11:50:35 +00:00
|
|
|
|
Keep plugins persistently running in the background (#12064)
# Description
This PR uses the new plugin protocol to intelligently keep plugin
processes running in the background for further plugin calls.
Running plugins can be seen by running the new `plugin list` command,
and stopped by running the new `plugin stop` command.
This is an enhancement for the performance of plugins, as starting new
plugin processes has overhead, especially for plugins in languages that
take a significant amount of time on startup. It also enables plugins
that have persistent state between commands, making the migration of
features like dataframes and `stor` to plugins possible.
Plugins are automatically stopped by the new plugin garbage collector,
configurable with `$env.config.plugin_gc`:
```nushell
$env.config.plugin_gc = {
# Configuration for plugin garbage collection
default: {
enabled: true # true to enable stopping of inactive plugins
stop_after: 10sec # how long to wait after a plugin is inactive to stop it
}
plugins: {
# alternate configuration for specific plugins, by name, for example:
#
# gstat: {
# enabled: false
# }
}
}
```
If garbage collection is enabled, plugins will be stopped after
`stop_after` passes after they were last active. Plugins are counted as
inactive if they have no running plugin calls. Reading the stream from
the response of a plugin call is still considered to be activity, but if
a plugin holds on to a stream but the call ends without an active
streaming response, it is not counted as active even if it is reading
it. Plugins can explicitly disable the GC as appropriate with
`engine.set_gc_disabled(true)`.
The `version` command now lists plugin names rather than plugin
commands. The list of plugin commands is accessible via `plugin list`.
Recommend doing this together with #12029, because it will likely force
plugin developers to do the right thing with mutability and lead to less
unexpected behavior when running plugins nested / in parallel.
# User-Facing Changes
- new command: `plugin list`
- new command: `plugin stop`
- changed command: `version` (now lists plugin names, rather than
commands)
- new config: `$env.config.plugin_gc`
- Plugins will keep running and be reused, at least for the configured
GC period
- Plugins that used mutable state in weird ways like `inc` did might
misbehave until fixed
- Plugins can disable GC if they need to
- Had to change plugin signature to accept `&EngineInterface` so that
the GC disable feature works. #12029 does this anyway, and I'm expecting
(resolvable) conflicts with that
# Tests + Formatting
- :green_circle: `toolkit fmt`
- :green_circle: `toolkit clippy`
- :green_circle: `toolkit test`
- :green_circle: `toolkit test stdlib`
Because there is some specific OS behavior required for plugins to not
respond to Ctrl-C directly, I've developed against and tested on both
Linux and Windows to ensure that works properly.
# After Submitting
I think this probably needs to be in the book somewhere
2024-03-09 23:10:22 +00:00
|
|
|
// Get the engine config
|
2024-07-11 13:09:33 +00:00
|
|
|
let engine_config = stack.get_config(engine_state);
|
Keep plugins persistently running in the background (#12064)
# Description
This PR uses the new plugin protocol to intelligently keep plugin
processes running in the background for further plugin calls.
Running plugins can be seen by running the new `plugin list` command,
and stopped by running the new `plugin stop` command.
This is an enhancement for the performance of plugins, as starting new
plugin processes has overhead, especially for plugins in languages that
take a significant amount of time on startup. It also enables plugins
that have persistent state between commands, making the migration of
features like dataframes and `stor` to plugins possible.
Plugins are automatically stopped by the new plugin garbage collector,
configurable with `$env.config.plugin_gc`:
```nushell
$env.config.plugin_gc = {
# Configuration for plugin garbage collection
default: {
enabled: true # true to enable stopping of inactive plugins
stop_after: 10sec # how long to wait after a plugin is inactive to stop it
}
plugins: {
# alternate configuration for specific plugins, by name, for example:
#
# gstat: {
# enabled: false
# }
}
}
```
If garbage collection is enabled, plugins will be stopped after
`stop_after` passes after they were last active. Plugins are counted as
inactive if they have no running plugin calls. Reading the stream from
the response of a plugin call is still considered to be activity, but if
a plugin holds on to a stream but the call ends without an active
streaming response, it is not counted as active even if it is reading
it. Plugins can explicitly disable the GC as appropriate with
`engine.set_gc_disabled(true)`.
The `version` command now lists plugin names rather than plugin
commands. The list of plugin commands is accessible via `plugin list`.
Recommend doing this together with #12029, because it will likely force
plugin developers to do the right thing with mutability and lead to less
unexpected behavior when running plugins nested / in parallel.
# User-Facing Changes
- new command: `plugin list`
- new command: `plugin stop`
- changed command: `version` (now lists plugin names, rather than
commands)
- new config: `$env.config.plugin_gc`
- Plugins will keep running and be reused, at least for the configured
GC period
- Plugins that used mutable state in weird ways like `inc` did might
misbehave until fixed
- Plugins can disable GC if they need to
- Had to change plugin signature to accept `&EngineInterface` so that
the GC disable feature works. #12029 does this anyway, and I'm expecting
(resolvable) conflicts with that
# Tests + Formatting
- :green_circle: `toolkit fmt`
- :green_circle: `toolkit clippy`
- :green_circle: `toolkit test`
- :green_circle: `toolkit test stdlib`
Because there is some specific OS behavior required for plugins to not
respond to Ctrl-C directly, I've developed against and tested on both
Linux and Windows to ensure that works properly.
# After Submitting
I think this probably needs to be in the book somewhere
2024-03-09 23:10:22 +00:00
|
|
|
|
|
|
|
// Get, or start, the plugin.
|
|
|
|
let plugin = self
|
|
|
|
.source
|
|
|
|
.persistent(None)
|
|
|
|
.and_then(|p| {
|
|
|
|
// Set the garbage collector config from the local config before running
|
|
|
|
p.set_gc_config(engine_config.plugin_gc.get(p.identity().name()));
|
2024-03-23 18:29:54 +00:00
|
|
|
p.get_plugin(Some((engine_state, stack)))
|
Keep plugins persistently running in the background (#12064)
# Description
This PR uses the new plugin protocol to intelligently keep plugin
processes running in the background for further plugin calls.
Running plugins can be seen by running the new `plugin list` command,
and stopped by running the new `plugin stop` command.
This is an enhancement for the performance of plugins, as starting new
plugin processes has overhead, especially for plugins in languages that
take a significant amount of time on startup. It also enables plugins
that have persistent state between commands, making the migration of
features like dataframes and `stor` to plugins possible.
Plugins are automatically stopped by the new plugin garbage collector,
configurable with `$env.config.plugin_gc`:
```nushell
$env.config.plugin_gc = {
# Configuration for plugin garbage collection
default: {
enabled: true # true to enable stopping of inactive plugins
stop_after: 10sec # how long to wait after a plugin is inactive to stop it
}
plugins: {
# alternate configuration for specific plugins, by name, for example:
#
# gstat: {
# enabled: false
# }
}
}
```
If garbage collection is enabled, plugins will be stopped after
`stop_after` passes after they were last active. Plugins are counted as
inactive if they have no running plugin calls. Reading the stream from
the response of a plugin call is still considered to be activity, but if
a plugin holds on to a stream but the call ends without an active
streaming response, it is not counted as active even if it is reading
it. Plugins can explicitly disable the GC as appropriate with
`engine.set_gc_disabled(true)`.
The `version` command now lists plugin names rather than plugin
commands. The list of plugin commands is accessible via `plugin list`.
Recommend doing this together with #12029, because it will likely force
plugin developers to do the right thing with mutability and lead to less
unexpected behavior when running plugins nested / in parallel.
# User-Facing Changes
- new command: `plugin list`
- new command: `plugin stop`
- changed command: `version` (now lists plugin names, rather than
commands)
- new config: `$env.config.plugin_gc`
- Plugins will keep running and be reused, at least for the configured
GC period
- Plugins that used mutable state in weird ways like `inc` did might
misbehave until fixed
- Plugins can disable GC if they need to
- Had to change plugin signature to accept `&EngineInterface` so that
the GC disable feature works. #12029 does this anyway, and I'm expecting
(resolvable) conflicts with that
# Tests + Formatting
- :green_circle: `toolkit fmt`
- :green_circle: `toolkit clippy`
- :green_circle: `toolkit test`
- :green_circle: `toolkit test stdlib`
Because there is some specific OS behavior required for plugins to not
respond to Ctrl-C directly, I've developed against and tested on both
Linux and Windows to ensure that works properly.
# After Submitting
I think this probably needs to be in the book somewhere
2024-03-09 23:10:22 +00:00
|
|
|
})
|
|
|
|
.map_err(|err| {
|
|
|
|
let decl = engine_state.get_decl(call.decl_id);
|
|
|
|
ShellError::GenericError {
|
|
|
|
error: format!("Unable to spawn plugin for `{}`", decl.name()),
|
|
|
|
msg: err.to_string(),
|
|
|
|
span: Some(call.head),
|
|
|
|
help: None,
|
|
|
|
inner: vec![],
|
|
|
|
}
|
|
|
|
})?;
|
2021-12-12 11:50:35 +00:00
|
|
|
|
Add support for engine calls from plugins (#12029)
# Description
This allows plugins to make calls back to the engine to get config,
evaluate closures, and do other things that must be done within the
engine process.
Engine calls can both produce and consume streams as necessary. Closures
passed to plugins can both accept stream input and produce stream output
sent back to the plugin.
Engine calls referring to a plugin call's context can be processed as
long either the response hasn't been received, or the response created
streams that haven't ended yet.
This is a breaking API change for plugins. There are some pretty major
changes to the interface that plugins must implement, including:
1. Plugins now run with `&self` and must be `Sync`. Executing multiple
plugin calls in parallel is supported, and there's a chance that a
closure passed to a plugin could invoke the same plugin. Supporting
state across plugin invocations is left up to the plugin author to do in
whichever way they feel best, but the plugin object itself is still
shared. Even though the engine doesn't run multiple plugin calls through
the same process yet, I still considered it important to break the API
in this way at this stage. We might want to consider an optional
threadpool feature for performance.
2. Plugins take a reference to `EngineInterface`, which can be cloned.
This interface allows plugins to make calls back to the engine,
including for getting config and running closures.
3. Plugins no longer take the `config` parameter. This can be accessed
from the interface via the `.get_plugin_config()` engine call.
# User-Facing Changes
<!-- List of all changes that impact the user experience here. This
helps us keep track of breaking changes. -->
Not only does this have plugin protocol changes, it will require plugins
to make some code changes before they will work again. But on the plus
side, the engine call feature is extensible, and we can add more things
to it as needed.
Plugin maintainers will have to change the trait signature at the very
least. If they were using `config`, they will have to call
`engine.get_plugin_config()` instead.
If they were using the mutable reference to the plugin, they will have
to come up with some strategy to work around it (for example, for `Inc`
I just cloned it). This shouldn't be such a big deal at the moment as
it's not like plugins have ever run as daemons with persistent state in
the past, and they don't in this PR either. But I thought it was
important to make the change before we support plugins as daemons, as an
exclusive mutable reference is not compatible with parallel plugin
calls.
I suggest this gets merged sometime *after* the current pending release,
so that we have some time to adjust to the previous plugin protocol
changes that don't require code changes before making ones that do.
# Tests + Formatting
- :green_circle: `toolkit fmt`
- :green_circle: `toolkit clippy`
- :green_circle: `toolkit test`
- :green_circle: `toolkit test stdlib`
# After Submitting
I will document the additional protocol features (`EngineCall`,
`EngineCallResponse`), and constraints on plugin call processing if
engine calls are used - basically, to be aware that an engine call could
result in a nested plugin call, so the plugin should be able to handle
that.
2024-03-09 17:26:30 +00:00
|
|
|
// Create the context to execute in - this supports engine calls and custom values
|
2024-03-15 11:45:45 +00:00
|
|
|
let mut context = PluginExecutionCommandContext::new(
|
Keep plugins persistently running in the background (#12064)
# Description
This PR uses the new plugin protocol to intelligently keep plugin
processes running in the background for further plugin calls.
Running plugins can be seen by running the new `plugin list` command,
and stopped by running the new `plugin stop` command.
This is an enhancement for the performance of plugins, as starting new
plugin processes has overhead, especially for plugins in languages that
take a significant amount of time on startup. It also enables plugins
that have persistent state between commands, making the migration of
features like dataframes and `stor` to plugins possible.
Plugins are automatically stopped by the new plugin garbage collector,
configurable with `$env.config.plugin_gc`:
```nushell
$env.config.plugin_gc = {
# Configuration for plugin garbage collection
default: {
enabled: true # true to enable stopping of inactive plugins
stop_after: 10sec # how long to wait after a plugin is inactive to stop it
}
plugins: {
# alternate configuration for specific plugins, by name, for example:
#
# gstat: {
# enabled: false
# }
}
}
```
If garbage collection is enabled, plugins will be stopped after
`stop_after` passes after they were last active. Plugins are counted as
inactive if they have no running plugin calls. Reading the stream from
the response of a plugin call is still considered to be activity, but if
a plugin holds on to a stream but the call ends without an active
streaming response, it is not counted as active even if it is reading
it. Plugins can explicitly disable the GC as appropriate with
`engine.set_gc_disabled(true)`.
The `version` command now lists plugin names rather than plugin
commands. The list of plugin commands is accessible via `plugin list`.
Recommend doing this together with #12029, because it will likely force
plugin developers to do the right thing with mutability and lead to less
unexpected behavior when running plugins nested / in parallel.
# User-Facing Changes
- new command: `plugin list`
- new command: `plugin stop`
- changed command: `version` (now lists plugin names, rather than
commands)
- new config: `$env.config.plugin_gc`
- Plugins will keep running and be reused, at least for the configured
GC period
- Plugins that used mutable state in weird ways like `inc` did might
misbehave until fixed
- Plugins can disable GC if they need to
- Had to change plugin signature to accept `&EngineInterface` so that
the GC disable feature works. #12029 does this anyway, and I'm expecting
(resolvable) conflicts with that
# Tests + Formatting
- :green_circle: `toolkit fmt`
- :green_circle: `toolkit clippy`
- :green_circle: `toolkit test`
- :green_circle: `toolkit test stdlib`
Because there is some specific OS behavior required for plugins to not
respond to Ctrl-C directly, I've developed against and tested on both
Linux and Windows to ensure that works properly.
# After Submitting
I think this probably needs to be in the book somewhere
2024-03-09 23:10:22 +00:00
|
|
|
self.source.identity.clone(),
|
2024-02-25 22:32:50 +00:00
|
|
|
engine_state,
|
|
|
|
stack,
|
|
|
|
call,
|
2024-03-15 11:45:45 +00:00
|
|
|
);
|
2024-02-25 22:32:50 +00:00
|
|
|
|
|
|
|
plugin.run(
|
|
|
|
CallInfo {
|
|
|
|
name: self.name.clone(),
|
|
|
|
call: evaluated_call,
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input,
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},
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2024-03-15 11:45:45 +00:00
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&mut context,
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2024-02-25 22:32:50 +00:00
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)
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2021-12-12 11:50:35 +00:00
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}
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2024-05-18 23:37:31 +00:00
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fn command_type(&self) -> CommandType {
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CommandType::Plugin
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Keep plugins persistently running in the background (#12064)
# Description
This PR uses the new plugin protocol to intelligently keep plugin
processes running in the background for further plugin calls.
Running plugins can be seen by running the new `plugin list` command,
and stopped by running the new `plugin stop` command.
This is an enhancement for the performance of plugins, as starting new
plugin processes has overhead, especially for plugins in languages that
take a significant amount of time on startup. It also enables plugins
that have persistent state between commands, making the migration of
features like dataframes and `stor` to plugins possible.
Plugins are automatically stopped by the new plugin garbage collector,
configurable with `$env.config.plugin_gc`:
```nushell
$env.config.plugin_gc = {
# Configuration for plugin garbage collection
default: {
enabled: true # true to enable stopping of inactive plugins
stop_after: 10sec # how long to wait after a plugin is inactive to stop it
}
plugins: {
# alternate configuration for specific plugins, by name, for example:
#
# gstat: {
# enabled: false
# }
}
}
```
If garbage collection is enabled, plugins will be stopped after
`stop_after` passes after they were last active. Plugins are counted as
inactive if they have no running plugin calls. Reading the stream from
the response of a plugin call is still considered to be activity, but if
a plugin holds on to a stream but the call ends without an active
streaming response, it is not counted as active even if it is reading
it. Plugins can explicitly disable the GC as appropriate with
`engine.set_gc_disabled(true)`.
The `version` command now lists plugin names rather than plugin
commands. The list of plugin commands is accessible via `plugin list`.
Recommend doing this together with #12029, because it will likely force
plugin developers to do the right thing with mutability and lead to less
unexpected behavior when running plugins nested / in parallel.
# User-Facing Changes
- new command: `plugin list`
- new command: `plugin stop`
- changed command: `version` (now lists plugin names, rather than
commands)
- new config: `$env.config.plugin_gc`
- Plugins will keep running and be reused, at least for the configured
GC period
- Plugins that used mutable state in weird ways like `inc` did might
misbehave until fixed
- Plugins can disable GC if they need to
- Had to change plugin signature to accept `&EngineInterface` so that
the GC disable feature works. #12029 does this anyway, and I'm expecting
(resolvable) conflicts with that
# Tests + Formatting
- :green_circle: `toolkit fmt`
- :green_circle: `toolkit clippy`
- :green_circle: `toolkit test`
- :green_circle: `toolkit test stdlib`
Because there is some specific OS behavior required for plugins to not
respond to Ctrl-C directly, I've developed against and tested on both
Linux and Windows to ensure that works properly.
# After Submitting
I think this probably needs to be in the book somewhere
2024-03-09 23:10:22 +00:00
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}
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fn plugin_identity(&self) -> Option<&PluginIdentity> {
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Some(&self.source.identity)
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2021-12-12 11:50:35 +00:00
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}
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}
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