nushell/crates/nu-cli/src/completions/file_completions.rs

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use crate::completions::{Completer, CompletionOptions};
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use nu_protocol::{
engine::{EngineState, StateWorkingSet},
levenshtein_distance, Span,
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};
use reedline::Suggestion;
use std::path::{is_separator, Path};
use std::sync::Arc;
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const SEP: char = std::path::MAIN_SEPARATOR;
#[derive(Clone)]
pub struct FileCompletion {
engine_state: Arc<EngineState>,
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}
impl FileCompletion {
pub fn new(engine_state: Arc<EngineState>) -> Self {
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Self { engine_state }
}
}
impl Completer for FileCompletion {
fn fetch(
&mut self,
_: &StateWorkingSet,
prefix: Vec<u8>,
span: Span,
offset: usize,
_: usize,
options: &CompletionOptions,
) -> Vec<Suggestion> {
Overlays (#5375) * WIP: Start laying overlays * Rename Overlay->Module; Start adding overlay * Revamp adding overlay * Add overlay add tests; Disable debug print * Fix overlay add; Add overlay remove * Add overlay remove tests * Add missing overlay remove file * Add overlay list command * (WIP?) Enable overlays for env vars * Move OverlayFrames to ScopeFrames * (WIP) Move everything to overlays only ScopeFrame contains nothing but overlays now * Fix predecls * Fix wrong overlay id translation and aliases * Fix broken env lookup logic * Remove TODOs * Add overlay add + remove for environment * Add a few overlay tests; Fix overlay add name * Some cleanup; Fix overlay add/remove names * Clippy * Fmt * Remove walls of comments * List overlays from stack; Add debugging flag Currently, the engine state ordering is somehow broken. * Fix (?) overlay list test * Fix tests on Windows * Fix activated overlay ordering * Check for active overlays equality in overlay list This removes the -p flag: Either both parser and engine will have the same overlays, or the command will fail. * Add merging on overlay remove * Change help message and comment * Add some remove-merge/discard tests * (WIP) Track removed overlays properly * Clippy; Fmt * Fix getting last overlay; Fix predecls in overlays * Remove merging; Fix re-add overwriting stuff Also some error message tweaks. * Fix overlay error in the engine * Update variable_completions.rs * Adds flags and optional arguments to view-source (#5446) * added flags and optional arguments to view-source * removed redundant code * removed redundant code * fmt * fix bug in shell_integration (#5450) * fix bug in shell_integration * add some comments * enable cd to work with directory abbreviations (#5452) * enable cd to work with abbreviations * add abbreviation example * fix tests * make it configurable * make cd recornize symblic link (#5454) * implement seq char command to generate single character sequence (#5453) * add tmp code * add seq char command * Add split number flag in `split row` (#5434) Signed-off-by: Yuheng Su <gipsyh.icu@gmail.com> * Add two more overlay tests * Add ModuleId to OverlayFrame * Fix env conversion accidentally activating overlay It activated overlay from permanent state prematurely which would cause `overlay add` to misbehave. * Remove unused parameter; Add overlay list test * Remove added traces * Add overlay commands examples * Modify TODO * Fix $nu.scope iteration * Disallow removing default overlay * Refactor some parser errors * Remove last overlay if no argument * Diversify overlay examples * Make it possible to update overlay's module In case the origin module updates, the overlay add loads the new module, makes it overlay's origin and applies the changes. Before, it was impossible to update the overlay if the module changed. Co-authored-by: JT <547158+jntrnr@users.noreply.github.com> Co-authored-by: pwygab <88221256+merelymyself@users.noreply.github.com> Co-authored-by: Darren Schroeder <343840+fdncred@users.noreply.github.com> Co-authored-by: WindSoilder <WindSoilder@outlook.com> Co-authored-by: Yuheng Su <gipsyh.icu@gmail.com>
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let cwd = if let Some(d) = self.engine_state.get_env_var("PWD") {
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match d.as_string() {
Ok(s) => s,
Err(_) => "".to_string(),
}
} else {
"".to_string()
};
let prefix = String::from_utf8_lossy(&prefix).to_string();
let output: Vec<_> = file_path_completion(span, &prefix, &cwd, options)
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.into_iter()
.map(move |x| Suggestion {
value: x.1,
description: None,
extra: None,
span: reedline::Span {
start: x.0.start - offset,
end: x.0.end - offset,
},
append_whitespace: false,
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})
.collect();
output
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}
// Sort results prioritizing the non hidden folders
fn sort(&self, items: Vec<Suggestion>, prefix: Vec<u8>) -> Vec<Suggestion> {
let prefix_str = String::from_utf8_lossy(&prefix).to_string();
// Sort items
let mut sorted_items = items;
sorted_items.sort_by(|a, b| a.value.cmp(&b.value));
sorted_items.sort_by(|a, b| {
let a_distance = levenshtein_distance(&prefix_str, &a.value);
let b_distance = levenshtein_distance(&prefix_str, &b.value);
a_distance.cmp(&b_distance)
});
// Separate the results between hidden and non hidden
let mut hidden: Vec<Suggestion> = vec![];
let mut non_hidden: Vec<Suggestion> = vec![];
for item in sorted_items.into_iter() {
let item_path = Path::new(&item.value);
if let Some(value) = item_path.file_name() {
if let Some(value) = value.to_str() {
if value.starts_with('.') {
hidden.push(item);
} else {
non_hidden.push(item);
}
}
}
}
// Append the hidden folders to the non hidden vec to avoid creating a new vec
non_hidden.append(&mut hidden);
non_hidden
}
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}
pub fn partial_from(input: &str) -> (String, String) {
let partial = input.replace('`', "");
// If partial is only a word we want to search in the current dir
let (base, rest) = partial.rsplit_once(is_separator).unwrap_or((".", &partial));
// On windows, this standardizes paths to use \
let mut base = base.replace(is_separator, &SEP.to_string());
// rsplit_once removes the separator
base.push(SEP);
(base.to_string(), rest.to_string())
}
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pub fn file_path_completion(
span: nu_protocol::Span,
partial: &str,
cwd: &str,
options: &CompletionOptions,
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) -> Vec<(nu_protocol::Span, String)> {
let original_input = partial;
let (base_dir_name, partial) = partial_from(partial);
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let base_dir = nu_path::expand_path_with(&base_dir_name, cwd);
// This check is here as base_dir.read_dir() with base_dir == "" will open the current dir
// which we don't want in this case (if we did, base_dir would already be ".")
if base_dir == Path::new("") {
return Vec::new();
}
if let Ok(result) = base_dir.read_dir() {
return result
.filter_map(|entry| {
entry.ok().and_then(|entry| {
let mut file_name = entry.file_name().to_string_lossy().into_owned();
if matches(&partial, &file_name, options) {
let mut path = if prepend_base_dir(original_input, &base_dir_name) {
format!("{}{}", base_dir_name, file_name)
} else {
file_name.to_string()
};
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if entry.path().is_dir() {
path.push(SEP);
file_name.push(SEP);
}
// Fix files or folders with quotes
if path.contains('\'') || path.contains('"') || path.contains(' ') {
path = format!("`{}`", path);
}
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Some((span, path))
} else {
None
}
})
})
.collect();
}
Vec::new()
}
pub fn matches(partial: &str, from: &str, options: &CompletionOptions) -> bool {
// Check for case sensitive
if !options.case_sensitive {
return options
.match_algorithm
.matches_str(&from.to_ascii_lowercase(), &partial.to_ascii_lowercase());
}
options.match_algorithm.matches_str(from, partial)
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}
/// Returns whether the base_dir should be prepended to the file path
pub fn prepend_base_dir(input: &str, base_dir: &str) -> bool {
if base_dir == format!(".{}", SEP) {
// if the current base_dir path is the local folder we only add a "./" prefix if the user
// input already includes a local folder prefix.
let manually_entered = {
let mut chars = input.chars();
let first_char = chars.next();
let second_char = chars.next();
first_char == Some('.') && second_char.map(is_separator).unwrap_or(false)
};
manually_entered
} else {
// always prepend the base dir if it is a subfolder
true
}
}