musicbrainz-userscripts/lib/logger.js

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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Logger
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
var LOGGER = (function() {
var LOG_LEVEL = 'info';
function fnDebug() {
if (LOG_LEVEL == 'debug') {
_log("DEBUG", arguments);
}
}
function fnInfo() {
if (LOG_LEVEL == 'debug' || LOG_LEVEL === 'info') {
_log("INFO", arguments);
}
}
function fnError() {
_log("ERROR", arguments);
}
function fnSetLevel(level) {
LOG_LEVEL = level;
}
// --------------------------------------- privates ----------------------------------------- //
function _log(level, args) {
// Prepends log level to things that will be logged
args = Array.prototype.slice.call(args);
args.unshift('['+level+']');
// Determine if there's a logger (console.log) available
var win = unsafeWindow || window;
var console = win.console;
if (console && console.log && console.log.apply) {
try {
console.log.apply(this, args);
} catch(e) {}
}
};
// ---------------------------------- expose publics here ------------------------------------ //
return {
debug: fnDebug,
info: fnInfo,
error: fnError,
setLevel: fnSetLevel
};
})();