moonlight-qt/app/streaming/video/ffmpeg-renderers
2021-01-31 14:48:42 -06:00
..
pacer Send a null AVFrame to indicate end of stream to allow renderers to do render thread cleanup 2020-05-13 18:55:21 -07:00
cuda.cpp Add decoder options dictionary to prepareDecoderContext() 2020-02-08 17:47:26 -08:00
cuda.h Add decoder options dictionary to prepareDecoderContext() 2020-02-08 17:47:26 -08:00
drm.cpp Attempt to fix AppImage and Steam Link build errors 2021-01-31 14:48:42 -06:00
drm.h Add EGLImage export support to DRMRenderer 2021-01-30 17:52:23 -06:00
dxva2.cpp Work around poor video scaling quality on Qualcomm GPUs 2020-12-21 21:00:55 -06:00
dxva2.h Fix synchronization issues between render and overlay update threads in DXVA2 2020-12-18 20:23:52 -06:00
egl_extensions.cpp Print the error when querying EGL_EXTENSIONS fails 2021-01-30 20:13:20 -06:00
eglvid.cpp Fix uninitialized variable warning 2021-01-31 12:58:19 -06:00
eglvid.h Implement overlay support in EGLRenderer 2020-12-19 23:01:41 -06:00
mmal.cpp Draw background in MMAL renderer on X11 2020-12-19 21:25:20 -06:00
mmal.h Draw background in MMAL renderer on X11 2020-12-19 21:25:20 -06:00
renderer.h Introduce a new FFMPEG frontend renderer: EGLRenderer 2020-05-12 11:11:35 +02:00
sdlvid.cpp Use a barrier to ensure we don't flush important window events 2021-01-09 17:51:25 -06:00
sdlvid.h Refactor SDL overlay drawing into OverlayManager for sharing with other renderers 2020-12-13 15:51:50 -06:00
vaapi.cpp Share DRM FD and GBM device with SDL 2021-01-30 21:11:52 -06:00
vaapi.h Share DRM FD and GBM device with SDL 2021-01-30 21:11:52 -06:00
vdpau.cpp Fix use-after-free in VDPAU overlay rendering 2020-12-18 19:39:24 -06:00
vdpau.h Add overlay support to VDPAU renderer 2020-12-17 18:35:08 -06:00
vt.h Separate FFmpeg decoder from the Session class (#4) 2018-07-17 20:00:16 -07:00
vt.mm Switch VT renderer pacing logic to be enabled by the frame pacing checkbox 2020-12-29 20:26:56 -06:00