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pacer
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Send a null AVFrame to indicate end of stream to allow renderers to do render thread cleanup
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2020-05-13 18:55:21 -07:00 |
cuda.cpp
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Add decoder options dictionary to prepareDecoderContext()
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2020-02-08 17:47:26 -08:00 |
cuda.h
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Add decoder options dictionary to prepareDecoderContext()
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2020-02-08 17:47:26 -08:00 |
drm.cpp
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Attempt to fix AppImage and Steam Link build errors
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2021-01-31 14:48:42 -06:00 |
drm.h
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Add EGLImage export support to DRMRenderer
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2021-01-30 17:52:23 -06:00 |
dxva2.cpp
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Work around poor video scaling quality on Qualcomm GPUs
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2020-12-21 21:00:55 -06:00 |
dxva2.h
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Fix synchronization issues between render and overlay update threads in DXVA2
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2020-12-18 20:23:52 -06:00 |
egl_extensions.cpp
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Print the error when querying EGL_EXTENSIONS fails
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2021-01-30 20:13:20 -06:00 |
eglvid.cpp
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Fix uninitialized variable warning
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2021-01-31 12:58:19 -06:00 |
eglvid.h
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Implement overlay support in EGLRenderer
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2020-12-19 23:01:41 -06:00 |
mmal.cpp
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Draw background in MMAL renderer on X11
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2020-12-19 21:25:20 -06:00 |
mmal.h
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Draw background in MMAL renderer on X11
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2020-12-19 21:25:20 -06:00 |
renderer.h
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Introduce a new FFMPEG frontend renderer: EGLRenderer
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2020-05-12 11:11:35 +02:00 |
sdlvid.cpp
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Use a barrier to ensure we don't flush important window events
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2021-01-09 17:51:25 -06:00 |
sdlvid.h
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Refactor SDL overlay drawing into OverlayManager for sharing with other renderers
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2020-12-13 15:51:50 -06:00 |
vaapi.cpp
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Share DRM FD and GBM device with SDL
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2021-01-30 21:11:52 -06:00 |
vaapi.h
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Share DRM FD and GBM device with SDL
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2021-01-30 21:11:52 -06:00 |
vdpau.cpp
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Fix use-after-free in VDPAU overlay rendering
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2020-12-18 19:39:24 -06:00 |
vdpau.h
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Add overlay support to VDPAU renderer
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2020-12-17 18:35:08 -06:00 |
vt.h
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Separate FFmpeg decoder from the Session class (#4)
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2018-07-17 20:00:16 -07:00 |
vt.mm
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Switch VT renderer pacing logic to be enabled by the frame pacing checkbox
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2020-12-29 20:26:56 -06:00 |