mirror of
https://github.com/moonlight-stream/moonlight-qt
synced 2024-12-15 13:52:28 +00:00
54 lines
1.4 KiB
C++
54 lines
1.4 KiB
C++
#pragma once
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#include <Limelight.h>
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#include <SDL.h>
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#include "settings/streamingpreferences.h"
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#define SDL_CODE_FRAME_READY 0
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#define MAX_SLICES 4
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typedef struct _VIDEO_STATS {
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uint32_t receivedFrames;
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uint32_t decodedFrames;
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uint32_t renderedFrames;
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uint32_t totalFrames;
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uint32_t networkDroppedFrames;
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uint32_t pacerDroppedFrames;
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uint32_t totalReassemblyTime;
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uint32_t totalDecodeTime;
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uint32_t totalPacerTime;
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uint32_t totalRenderTime;
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uint32_t lastRtt;
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uint32_t lastRttVariance;
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float totalFps;
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float receivedFps;
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float decodedFps;
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float renderedFps;
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uint32_t measurementStartTimestamp;
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} VIDEO_STATS, *PVIDEO_STATS;
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typedef struct _DECODER_PARAMETERS {
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SDL_Window* window;
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StreamingPreferences::VideoDecoderSelection vds;
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int videoFormat;
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int width;
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int height;
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int frameRate;
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bool enableVsync;
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bool enableFramePacing;
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} DECODER_PARAMETERS, *PDECODER_PARAMETERS;
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class IVideoDecoder {
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public:
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virtual ~IVideoDecoder() {}
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virtual bool initialize(PDECODER_PARAMETERS params) = 0;
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virtual bool isHardwareAccelerated() = 0;
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virtual bool isAlwaysFullScreen() = 0;
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virtual int getDecoderCapabilities() = 0;
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virtual int getDecoderColorspace() = 0;
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virtual QSize getDecoderMaxResolution() = 0;
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virtual int submitDecodeUnit(PDECODE_UNIT du) = 0;
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virtual void renderFrameOnMainThread() = 0;
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};
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