mirror of
https://github.com/moonlight-stream/moonlight-qt
synced 2024-12-15 05:42:28 +00:00
215 lines
4.9 KiB
C++
215 lines
4.9 KiB
C++
#pragma once
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#include "nvcomputer.h"
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#include "nvpairingmanager.h"
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#include <qmdnsengine/server.h>
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#include <qmdnsengine/cache.h>
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#include <qmdnsengine/browser.h>
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#include <qmdnsengine/service.h>
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#include <qmdnsengine/resolver.h>
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#include <QThread>
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#include <QReadWriteLock>
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#include <QSettings>
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#include <QRunnable>
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#include <QTimer>
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class MdnsPendingComputer : public QObject
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{
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Q_OBJECT
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public:
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explicit MdnsPendingComputer(QMdnsEngine::Server* server,
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const QMdnsEngine::Service& service)
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: m_Hostname(service.hostname()),
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m_Server(server),
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m_Resolver(nullptr)
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{
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// Start resolving
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resolve();
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}
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virtual ~MdnsPendingComputer()
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{
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delete m_Resolver;
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}
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QString hostname()
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{
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return m_Hostname;
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}
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private slots:
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void handleResolvedTimeout()
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{
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if (m_Addresses.isEmpty()) {
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// Try again
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qInfo() << "Resolving" << hostname() << "timed out. Retrying...";
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resolve();
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}
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else {
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Q_ASSERT(!m_Addresses.isEmpty());
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emit resolvedHost(this, m_Addresses);
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}
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}
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void handleResolvedAddress(const QHostAddress& address)
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{
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qInfo() << "Resolved" << hostname() << "to" << address;
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m_Addresses.push_back(address);
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}
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signals:
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void resolvedHost(MdnsPendingComputer*,QVector<QHostAddress>&);
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private:
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void resolve()
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{
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delete m_Resolver;
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m_Resolver = new QMdnsEngine::Resolver(m_Server, m_Hostname);
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connect(m_Resolver, &QMdnsEngine::Resolver::resolved,
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this, &MdnsPendingComputer::handleResolvedAddress);
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QTimer::singleShot(2000, this, SLOT(handleResolvedTimeout()));
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}
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QByteArray m_Hostname;
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QMdnsEngine::Server* m_Server;
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QMdnsEngine::Resolver* m_Resolver;
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QVector<QHostAddress> m_Addresses;
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};
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class ComputerPollingEntry
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{
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public:
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ComputerPollingEntry()
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: m_ActiveThread(nullptr)
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{
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}
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virtual ~ComputerPollingEntry()
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{
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interrupt();
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// interrupt() should have taken care of this
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Q_ASSERT(m_ActiveThread == nullptr);
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for (QThread* thread : m_InactiveList) {
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thread->wait();
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delete thread;
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}
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}
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bool isActive()
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{
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cleanInactiveList();
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return m_ActiveThread != nullptr;
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}
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void setActiveThread(QThread* thread)
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{
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cleanInactiveList();
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Q_ASSERT(!isActive());
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m_ActiveThread = thread;
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}
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void interrupt()
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{
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cleanInactiveList();
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if (m_ActiveThread != nullptr) {
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// Interrupt the active thread
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m_ActiveThread->requestInterruption();
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// Place it on the inactive list awaiting death
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m_InactiveList.append(m_ActiveThread);
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m_ActiveThread = nullptr;
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}
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}
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private:
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void cleanInactiveList()
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{
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QMutableListIterator<QThread*> i(m_InactiveList);
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// Reap any threads that have finished
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while (i.hasNext()) {
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i.next();
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QThread* thread = i.value();
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if (thread->isFinished()) {
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delete thread;
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i.remove();
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}
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}
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}
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QThread* m_ActiveThread;
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QList<QThread*> m_InactiveList;
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};
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class ComputerManager : public QObject
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{
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Q_OBJECT
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friend class DeferredHostDeletionTask;
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friend class PendingAddTask;
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public:
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explicit ComputerManager(QObject *parent = nullptr);
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virtual ~ComputerManager();
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Q_INVOKABLE void startPolling();
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Q_INVOKABLE void stopPollingAsync();
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Q_INVOKABLE void addNewHost(QString address, bool mdns, QHostAddress mdnsIpv6Address = QHostAddress());
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void pairHost(NvComputer* computer, QString pin);
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void quitRunningApp(NvComputer* computer);
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QVector<NvComputer*> getComputers();
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// computer is deleted inside this call
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void deleteHost(NvComputer* computer);
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void renameHost(NvComputer* computer, QString name);
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signals:
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void computerStateChanged(NvComputer* computer);
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void pairingCompleted(NvComputer* computer, QString error);
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void computerAddCompleted(QVariant success);
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void quitAppCompleted(QVariant error);
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private slots:
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void handleAboutToQuit();
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void handleComputerStateChanged(NvComputer* computer);
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void handleMdnsServiceResolved(MdnsPendingComputer* computer, QVector<QHostAddress>& addresses);
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private:
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void saveHosts();
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QHostAddress getBestGlobalAddressV6(QVector<QHostAddress>& addresses);
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void startPollingComputer(NvComputer* computer);
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int m_PollingRef;
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QReadWriteLock m_Lock;
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QMap<QString, NvComputer*> m_KnownHosts;
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QMap<QString, ComputerPollingEntry*> m_PollEntries;
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QMdnsEngine::Server m_MdnsServer;
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QMdnsEngine::Browser* m_MdnsBrowser;
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QMdnsEngine::Cache m_MdnsCache;
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QVector<MdnsPendingComputer*> m_PendingResolution;
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};
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