moonlight-qt/libs/windows/include/libavutil/hwcontext_qsv.h
2018-07-07 20:45:54 -07:00

53 lines
1.5 KiB
C

/*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef AVUTIL_HWCONTEXT_QSV_H
#define AVUTIL_HWCONTEXT_QSV_H
#include <mfx/mfxvideo.h>
/**
* @file
* An API-specific header for AV_HWDEVICE_TYPE_QSV.
*
* This API does not support dynamic frame pools. AVHWFramesContext.pool must
* contain AVBufferRefs whose data pointer points to an mfxFrameSurface1 struct.
*/
/**
* This struct is allocated as AVHWDeviceContext.hwctx
*/
typedef struct AVQSVDeviceContext {
mfxSession session;
} AVQSVDeviceContext;
/**
* This struct is allocated as AVHWFramesContext.hwctx
*/
typedef struct AVQSVFramesContext {
mfxFrameSurface1 *surfaces;
int nb_surfaces;
/**
* A combination of MFX_MEMTYPE_* describing the frame pool.
*/
int frame_type;
} AVQSVFramesContext;
#endif /* AVUTIL_HWCONTEXT_QSV_H */