mirror of
https://github.com/moonlight-stream/moonlight-qt
synced 2024-12-14 05:12:27 +00:00
58 lines
5.2 KiB
YAML
58 lines
5.2 KiB
YAML
version: 0.0.0.{build}
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clone_depth: 1
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environment:
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matrix:
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- APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2019
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QTDIR: C:\Qt\5.14\msvc2017_64
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ARCH: x64
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- APPVEYOR_BUILD_WORKER_IMAGE: macOS
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BUILD_TARGET: macos
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- APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2019
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QTDIR: C:\Qt\5.14\msvc2017
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ARCH: x86
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- APPVEYOR_BUILD_WORKER_IMAGE: Ubuntu1604
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BUILD_TARGET: steamlink
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- APPVEYOR_BUILD_WORKER_IMAGE: Ubuntu1604
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BUILD_TARGET: linux
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FFMPEG_CONFIGURE_ARGS: --enable-pic --disable-static --enable-shared --disable-all --enable-avcodec --enable-decoder=h264 --enable-decoder=hevc --enable-nvdec --enable-hwaccel=h264_nvdec --enable-hwaccel=hevc_nvdec --enable-hwaccel=h264_vaapi --enable-hwaccel=hevc_vaapi --enable-hwaccel=h264_vdpau --enable-hwaccel=hevc_vdpau
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install:
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- sh: '[ "$BUILD_TARGET" != macos ] || nvm use node'
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- sh: '[ "$BUILD_TARGET" != macos ] || npm install --global create-dmg'
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- sh: '[ "$BUILD_TARGET" != steamlink ] || sudo apt install -y libc6:i386 libstdc++6:i386'
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- sh: '[ "$BUILD_TARGET" != steamlink ] || git clone --depth=1 https://github.com/ValveSoftware/steamlink-sdk.git $HOME/steamlink-sdk'
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- sh: '[ "$BUILD_TARGET" != linux ] || sudo add-apt-repository ppa:beineri/opt-qt-5.14.1-xenial'
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- sh: '[ "$BUILD_TARGET" != linux ] || sudo apt update'
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- sh: '[ "$BUILD_TARGET" != linux ] || sudo apt install -y qt514base qt514quickcontrols2 qt514svg qt514wayland nasm libgbm-dev libdrm-dev libfreetype6-dev libasound2-dev libdbus-1-dev libegl1-mesa-dev libgl1-mesa-dev libgles2-mesa-dev libglu1-mesa-dev libibus-1.0-dev libpulse-dev libudev-dev libx11-dev libxcursor-dev libxext-dev libxi-dev libxinerama-dev libxkbcommon-dev libxrandr-dev libxss-dev libxt-dev libxv-dev libxxf86vm-dev wayland-protocols libopus-dev libvdpau-dev'
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- sh: 'if [[ "$BUILD_TARGET" = linux ]]; then export SDL2_VER=2.0.12 && wget https://www.libsdl.org/release/SDL2-$SDL2_VER.tar.gz && tar -xvf SDL2-$SDL2_VER.tar.gz && cd SDL2-$SDL2_VER && ./configure && make -j$(nproc) && sudo make install && cd ..; fi'
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- sh: 'if [[ "$BUILD_TARGET" = linux ]]; then export SDL2_TTF_VER=2.0.15 && wget https://www.libsdl.org/projects/SDL_ttf/release/SDL2_ttf-$SDL2_TTF_VER.tar.gz && tar -xvf SDL2_ttf-$SDL2_TTF_VER.tar.gz && cd SDL2_ttf-$SDL2_TTF_VER && ./configure && make -j$(nproc) && sudo make install && cd ..; fi'
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- sh: 'if [[ "$BUILD_TARGET" = linux ]]; then export LIBVA_VER=2.6.1 && wget https://github.com/intel/libva/releases/download/$LIBVA_VER/libva-$LIBVA_VER.tar.bz2 && tar -xvf libva-$LIBVA_VER.tar.bz2 && cd libva-$LIBVA_VER && ./configure && make -j$(nproc) && sudo make install && cd ..; fi'
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- sh: 'if [[ "$BUILD_TARGET" = linux ]]; then export NVHDR_VER=8.1.24.11 && wget https://github.com/FFmpeg/nv-codec-headers/releases/download/n$NVHDR_VER/nv-codec-headers-$NVHDR_VER.tar.gz && tar -xvf nv-codec-headers-$NVHDR_VER.tar.gz && cd nv-codec-headers-$NVHDR_VER && sudo make install && cd ..; fi'
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- sh: 'if [[ "$BUILD_TARGET" = linux ]]; then export FFMPEG_VER=4.2.2 && wget https://ffmpeg.org/releases/ffmpeg-$FFMPEG_VER.tar.bz2 && tar -xvf ffmpeg-$FFMPEG_VER.tar.bz2 && cd ffmpeg-$FFMPEG_VER && ./configure $FFMPEG_CONFIGURE_ARGS && make -j$(nproc) && sudo make install && sudo ldconfig && cd ..; fi'
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- sh: 'if [[ "$BUILD_TARGET" = linux ]]; then mkdir $HOME/bin && wget -O $HOME/bin/linuxdeployqt https://github.com/probonopd/linuxdeployqt/releases/download/continuous/linuxdeployqt-continuous-x86_64.AppImage && chmod a+x $HOME/bin/linuxdeployqt; fi'
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before_build:
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- 'git submodule update --init --recursive'
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- cmd: 'set PATH=%PATH%;%QTDIR%\bin;%ProgramFiles(x86)%\WiX Toolset v3.11\bin'
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- cmd: 'set /p VERSION=<app\version.txt'
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- sh: 'export VERSION=`cat app/version.txt`'
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build_script:
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- cmd: 'scripts\generate-installers.bat Debug %ARCH%'
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- cmd: 'scripts\generate-installers.bat Release %ARCH%'
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- sh: '[ "$BUILD_TARGET" != linux ] || source /opt/qt514/bin/qt514-env.sh'
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- sh: '[ "$BUILD_TARGET" != linux ] || PATH=$PATH:$HOME/bin scripts/build-appimage.sh'
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- sh: '[ "$BUILD_TARGET" != macos ] || scripts/generate-dmg.sh Release'
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- sh: '[ "$BUILD_TARGET" != steamlink ] || STEAMLINK_SDK_PATH=$HOME/steamlink-sdk scripts/build-steamlink-app.sh'
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after_build:
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- cmd: 'appveyor PushArtifact build\installer-%ARCH%-Release\MoonlightSetup-%ARCH%-%VERSION%.exe -FileName MoonlightSetup-%ARCH%-r%APPVEYOR_BUILD_NUMBER%.exe'
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- cmd: 'appveyor PushArtifact build\installer-%ARCH%-Release\MoonlightPortable-%ARCH%-%VERSION%.zip -FileName MoonlightPortable-%ARCH%-r%APPVEYOR_BUILD_NUMBER%.zip'
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- cmd: 'appveyor PushArtifact build\symbols-%ARCH%-Release\MoonlightDebuggingSymbols-%ARCH%-%VERSION%.zip -FileName MoonlightDebuggingSymbols-%ARCH%-r%APPVEYOR_BUILD_NUMBER%.zip'
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- sh: '[ "$BUILD_TARGET" != steamlink ] || appveyor PushArtifact build/installer-release/Moonlight-SteamLink-$VERSION.zip -FileName Moonlight-SteamLink-r$APPVEYOR_BUILD_NUMBER.zip'
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- sh: '[ "$BUILD_TARGET" != macos ] || appveyor PushArtifact build/installer-Release/Moonlight-$VERSION.dmg -FileName Moonlight-r$APPVEYOR_BUILD_NUMBER.dmg'
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- sh: '[ "$BUILD_TARGET" != linux ] || appveyor PushArtifact build/installer-release/Moonlight-$VERSION-x86_64.AppImage -FileName Moonlight-r$APPVEYOR_BUILD_NUMBER-x86_64.AppImage'
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deploy: off
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