mirror of
https://github.com/moonlight-stream/moonlight-qt
synced 2024-11-16 08:17:58 +00:00
136 lines
4.5 KiB
C++
136 lines
4.5 KiB
C++
#include "systemproperties.h"
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#include "utils.h"
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#include <QGuiApplication>
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#include "streaming/session.h"
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#include "streaming/streamutils.h"
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SystemProperties::SystemProperties()
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{
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hasWindowManager = WMUtils::isRunningWindowManager();
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isRunningWayland = WMUtils::isRunningWayland();
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isRunningXWayland = isRunningWayland && QGuiApplication::platformName() == "xcb";
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#ifdef Q_OS_WIN32
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isWow64 = QSysInfo::currentCpuArchitecture() != QSysInfo::buildCpuArchitecture();
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#else
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isWow64 = false;
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#endif
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#ifndef STEAM_LINK
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// Assume we can probably launch a browser if we're in a GUI environment
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hasBrowser = hasWindowManager;
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#else
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hasBrowser = false;
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#endif
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#ifdef HAVE_DISCORD
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hasDiscordIntegration = true;
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#else
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hasDiscordIntegration = false;
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#endif
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unmappedGamepads = SdlInputHandler::getUnmappedGamepads();
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// Populate data that requires talking to SDL. We do it all in one shot
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// and cache the results to speed up future queries on this data.
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querySdlVideoInfo();
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Q_ASSERT(maximumStreamingFrameRate >= 60);
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Q_ASSERT(!monitorDesktopResolutions.isEmpty());
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Q_ASSERT(!monitorNativeResolutions.isEmpty());
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}
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QRect SystemProperties::getDesktopResolution(int displayIndex)
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{
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// Returns default constructed QRect if out of bounds
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return monitorDesktopResolutions.value(displayIndex);
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}
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QRect SystemProperties::getNativeResolution(int displayIndex)
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{
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// Returns default constructed QRect if out of bounds
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return monitorNativeResolutions.value(displayIndex);
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}
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void SystemProperties::querySdlVideoInfo()
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{
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monitorDesktopResolutions.clear();
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monitorNativeResolutions.clear();
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hasHardwareAcceleration = false;
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// Never let the maximum drop below 60 FPS
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maximumStreamingFrameRate = 60;
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if (SDL_InitSubSystem(SDL_INIT_VIDEO) != 0) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
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"SDL_InitSubSystem(SDL_INIT_VIDEO) failed: %s",
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SDL_GetError());
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return;
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}
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SDL_DisplayMode bestMode;
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for (int displayIndex = 0; displayIndex < SDL_GetNumVideoDisplays(); displayIndex++) {
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SDL_DisplayMode desktopMode;
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int err;
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err = SDL_GetDesktopDisplayMode(displayIndex, &desktopMode);
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if (err == 0) {
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if (desktopMode.w <= 8192 && desktopMode.h <= 8192) {
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monitorDesktopResolutions.insert(displayIndex, QRect(0, 0, desktopMode.w, desktopMode.h));
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}
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else {
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SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION,
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"Skipping resolution over 8K: %dx%d",
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desktopMode.w, desktopMode.h);
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}
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}
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else {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
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"SDL_GetDesktopDisplayMode() failed: %s",
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SDL_GetError());
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}
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if (StreamUtils::getRealDesktopMode(displayIndex, &desktopMode)) {
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if (desktopMode.w <= 8192 && desktopMode.h <= 8192) {
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monitorNativeResolutions.insert(displayIndex, QRect(0, 0, desktopMode.w, desktopMode.h));
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}
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else {
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SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION,
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"Skipping resolution over 8K: %dx%d",
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desktopMode.w, desktopMode.h);
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}
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// Start at desktop mode and work our way up
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bestMode = desktopMode;
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for (int i = 0; i < SDL_GetNumDisplayModes(displayIndex); i++) {
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SDL_DisplayMode mode;
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if (SDL_GetDisplayMode(displayIndex, i, &mode) == 0) {
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if (mode.w == desktopMode.w && mode.h == desktopMode.h) {
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if (mode.refresh_rate > bestMode.refresh_rate) {
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bestMode = mode;
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}
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}
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}
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}
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maximumStreamingFrameRate = qMax(maximumStreamingFrameRate, bestMode.refresh_rate);
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}
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}
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SDL_Window* testWindow = SDL_CreateWindow("", 0, 0, 1280, 720, SDL_WINDOW_HIDDEN);
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if (!testWindow) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
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"Failed to create window for hardware decode test: %s",
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SDL_GetError());
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SDL_QuitSubSystem(SDL_INIT_VIDEO);
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return;
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}
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Session::getDecoderInfo(testWindow, hasHardwareAcceleration, rendererAlwaysFullScreen, maximumResolution);
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SDL_DestroyWindow(testWindow);
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SDL_QuitSubSystem(SDL_INIT_VIDEO);
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}
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