mirror of
https://github.com/moonlight-stream/moonlight-qt
synced 2024-11-16 00:07:58 +00:00
67 lines
1.7 KiB
C++
67 lines
1.7 KiB
C++
#include "richpresencemanager.h"
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#include <QDebug>
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RichPresenceManager::RichPresenceManager(StreamingPreferences& prefs, QString gameName)
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: m_DiscordActive(false)
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{
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#ifdef HAVE_DISCORD
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if (prefs.richPresence) {
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DiscordEventHandlers handlers = {};
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handlers.ready = discordReady;
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handlers.disconnected = discordDisconnected;
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handlers.errored = discordErrored;
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Discord_Initialize("594668102021677159", &handlers, 0, nullptr);
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m_DiscordActive = true;
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}
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if (m_DiscordActive) {
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QByteArray stateStr = (QString("Streaming ") + gameName).toUtf8();
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DiscordRichPresence discordPresence = {};
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discordPresence.state = stateStr.data();
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discordPresence.startTimestamp = time(nullptr);
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discordPresence.largeImageKey = "icon";
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Discord_UpdatePresence(&discordPresence);
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}
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#else
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Q_UNUSED(prefs)
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Q_UNUSED(gameName)
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#endif
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}
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RichPresenceManager::~RichPresenceManager()
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{
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#ifdef HAVE_DISCORD
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if (m_DiscordActive) {
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Discord_ClearPresence();
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Discord_Shutdown();
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}
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#endif
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}
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void RichPresenceManager::runCallbacks()
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{
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#ifdef HAVE_DISCORD
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if (m_DiscordActive) {
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Discord_RunCallbacks();
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}
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#endif
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}
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#ifdef HAVE_DISCORD
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void RichPresenceManager::discordReady(const DiscordUser* request)
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{
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qInfo() << "Discord integration ready for user:" << request->username;
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}
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void RichPresenceManager::discordDisconnected(int errorCode, const char *message)
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{
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qInfo() << "Discord integration disconnected:" << errorCode << message;
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}
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void RichPresenceManager::discordErrored(int errorCode, const char *message)
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{
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qWarning() << "Discord integration error:" << errorCode << message;
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}
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#endif
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