moonlight-qt/app/streaming/video/ffmpeg-renderers/mmal.cpp
2021-02-03 20:57:39 -06:00

274 lines
8.1 KiB
C++

#include "mmal.h"
#include "streaming/streamutils.h"
#include "streaming/session.h"
#include <Limelight.h>
#include <SDL_syswm.h>
MmalRenderer::MmalRenderer()
: m_Renderer(nullptr),
m_InputPort(nullptr),
m_BackgroundRenderer(nullptr),
m_Window(nullptr),
m_VideoWidth(0),
m_VideoHeight(0),
m_LastWindowPosX(-1),
m_LastWindowPosY(-1)
{
}
MmalRenderer::~MmalRenderer()
{
if (m_InputPort != nullptr) {
mmal_port_disable(m_InputPort);
}
if (m_Renderer != nullptr) {
mmal_component_destroy(m_Renderer);
}
if (m_BackgroundRenderer != nullptr) {
SDL_DestroyRenderer(m_BackgroundRenderer);
}
}
bool MmalRenderer::prepareDecoderContext(AVCodecContext* context, AVDictionary** options)
{
// FFmpeg defaults this to 10 which is too large to fit in the default 64 MB VRAM split.
// Reducing to 2 seems to work fine for our bitstreams (max of 1 buffered frame needed).
av_dict_set_int(options, "extra_buffers", 2, 0);
// MMAL seems to dislike certain initial width and height values, but it seems okay
// with getting zero for the width and height. We'll zero them all the time to be safe.
context->width = 0;
context->height = 0;
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
"Using MMAL renderer");
return true;
}
void MmalRenderer::updateDisplayRegion()
{
MMAL_STATUS_T status;
int currentPosX, currentPosY;
MMAL_DISPLAYREGION_T dr;
dr.hdr.id = MMAL_PARAMETER_DISPLAYREGION;
dr.hdr.size = sizeof(MMAL_DISPLAYREGION_T);
dr.set = MMAL_DISPLAY_SET_DEST_RECT;
SDL_GetWindowPosition(m_Window, &currentPosX, &currentPosY);
if ((SDL_GetWindowFlags(m_Window) & SDL_WINDOW_INPUT_FOCUS) == 0) {
dr.dest_rect.x = 0;
dr.dest_rect.y = 0;
dr.dest_rect.width = 0;
dr.dest_rect.height = 0;
// Force a re-evaluation next time
m_LastWindowPosX = -1;
m_LastWindowPosY = -1;
}
else if (m_LastWindowPosX != currentPosX || m_LastWindowPosY != currentPosY) {
SDL_Rect src, dst;
src.x = src.y = 0;
src.w = m_VideoWidth;
src.h = m_VideoHeight;
dst.x = dst.y = 0;
SDL_GetWindowSize(m_Window, &dst.w, &dst.h);
StreamUtils::scaleSourceToDestinationSurface(&src, &dst);
dr.dest_rect.x = currentPosX + dst.x;
dr.dest_rect.y = currentPosY + dst.y;
dr.dest_rect.width = dst.w;
dr.dest_rect.height = dst.h;
m_LastWindowPosX = currentPosX;
m_LastWindowPosY = currentPosY;
}
else {
// Nothing to do
return;
}
status = mmal_port_parameter_set(m_InputPort, &dr.hdr);
if (status != MMAL_SUCCESS) {
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION,
"mmal_port_parameter_set() failed: %x (%s)",
status, mmal_status_to_string(status));
}
}
bool MmalRenderer::initialize(PDECODER_PARAMETERS params)
{
MMAL_STATUS_T status;
m_Window = params->window;
m_VideoWidth = params->width;
m_VideoHeight = params->height;
// Clear the background if possible
setupBackground(params);
status = mmal_component_create(MMAL_COMPONENT_DEFAULT_VIDEO_RENDERER, &m_Renderer);
if (status != MMAL_SUCCESS) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
"mmal_component_create() failed: %x (%s)",
status, mmal_status_to_string(status));
return false;
}
m_InputPort = m_Renderer->input[0];
m_InputPort->format->encoding = MMAL_ENCODING_OPAQUE;
m_InputPort->format->es->video.width = params->width;
m_InputPort->format->es->video.height = params->height;
m_InputPort->format->es->video.crop.x = 0;
m_InputPort->format->es->video.crop.y = 0;
m_InputPort->format->es->video.crop.width = params->width;
m_InputPort->format->es->video.crop.height = params->height;
status = mmal_port_format_commit(m_InputPort);
if (status != MMAL_SUCCESS) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
"mmal_port_format_commit() failed: %x (%s)",
status, mmal_status_to_string(status));
return false;
}
status = mmal_component_enable(m_Renderer);
if (status != MMAL_SUCCESS) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
"mmal_component_enable() failed: %x (%s)",
status, mmal_status_to_string(status));
return false;
}
{
MMAL_DISPLAYREGION_T dr = {};
dr.hdr.id = MMAL_PARAMETER_DISPLAYREGION;
dr.hdr.size = sizeof(MMAL_DISPLAYREGION_T);
dr.set |= MMAL_DISPLAY_SET_FULLSCREEN;
dr.fullscreen = MMAL_FALSE;
dr.set |= MMAL_DISPLAY_SET_MODE;
dr.mode = MMAL_DISPLAY_MODE_LETTERBOX;
dr.set |= MMAL_DISPLAY_SET_NOASPECT;
dr.noaspect = MMAL_TRUE;
dr.set |= MMAL_DISPLAY_SET_SRC_RECT;
dr.src_rect.x = 0;
dr.src_rect.y = 0;
dr.src_rect.width = params->width;
dr.src_rect.height = params->height;
status = mmal_port_parameter_set(m_InputPort, &dr.hdr);
if (status != MMAL_SUCCESS) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
"mmal_port_parameter_set() failed: %x (%s)",
status, mmal_status_to_string(status));
return false;
}
// Set the destination display region
updateDisplayRegion();
}
status = mmal_port_enable(m_InputPort, InputPortCallback);
if (status != MMAL_SUCCESS) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
"mmal_port_enable() failed: %x (%s)",
status, mmal_status_to_string(status));
return false;
}
return true;
}
void MmalRenderer::setupBackground(PDECODER_PARAMETERS params)
{
SDL_SysWMinfo info;
SDL_VERSION(&info.version);
if (!SDL_GetWindowWMInfo(params->window, &info)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
"SDL_GetWindowWMInfo() failed: %s",
SDL_GetError());
return;
}
// On X11, we can safely create a renderer and draw a black background.
// Due to conflicts with Qt, it's unsafe to do this for KMSDRM.
if (info.subsystem == SDL_SYSWM_X11) {
m_BackgroundRenderer = SDL_CreateRenderer(params->window, -1, SDL_RENDERER_SOFTWARE);
if (m_BackgroundRenderer == nullptr) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
"SDL_CreateRenderer() failed: %s",
SDL_GetError());
return;
}
SDL_SetRenderDrawColor(m_BackgroundRenderer, 0, 0, 0, SDL_ALPHA_OPAQUE);
SDL_RenderClear(m_BackgroundRenderer);
SDL_RenderPresent(m_BackgroundRenderer);
}
}
void MmalRenderer::InputPortCallback(MMAL_PORT_T*, MMAL_BUFFER_HEADER_T* buffer)
{
mmal_buffer_header_release(buffer);
}
enum AVPixelFormat MmalRenderer::getPreferredPixelFormat(int)
{
// Opaque MMAL buffers
return AV_PIX_FMT_MMAL;
}
int MmalRenderer::getRendererAttributes()
{
// This renderer maxes out at 1080p
return RENDERER_ATTRIBUTE_1080P_MAX;
}
bool MmalRenderer::needsTestFrame()
{
// We won't be able to decode if the GPU memory is 64 MB or lower,
// so we must test before allowing the decoder to be used.
return true;
}
void MmalRenderer::renderFrame(AVFrame* frame)
{
if (frame == nullptr) {
// End of stream - nothing to do for us
return;
}
MMAL_BUFFER_HEADER_T* buffer = (MMAL_BUFFER_HEADER_T*)frame->data[3];
MMAL_STATUS_T status;
// Update the destination display region in case the window moved
updateDisplayRegion();
status = mmal_port_send_buffer(m_InputPort, buffer);
if (status != MMAL_SUCCESS) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
"mmal_port_send_buffer() failed: %x (%s)",
status, mmal_status_to_string(status));
}
else {
// Prevent the buffer from being freed during av_frame_free()
// until rendering is complete. The reference is dropped in
// InputPortCallback().
mmal_buffer_header_acquire(buffer);
}
}