.. |
pacer
|
Enhance frame pacing logic for HDR renderers
|
2022-05-07 16:21:17 -05:00 |
cuda.cpp
|
Optimize CUDA GL interop and provide fallback
|
2021-12-13 21:41:00 -06:00 |
cuda.h
|
Optimize CUDA GL interop and provide fallback
|
2021-12-13 21:41:00 -06:00 |
d3d11va.cpp
|
Prefer D3D11VA in non-FSE modes for improved performance
|
2022-08-21 17:50:56 -05:00 |
d3d11va.h
|
Prefer D3D11VA in non-FSE modes for improved performance
|
2022-08-21 17:50:56 -05:00 |
drm.cpp
|
Don't hardcode /dev/dri/card0 and /dev/dri/renderD128
|
2022-06-30 19:25:33 -05:00 |
drm.h
|
Add support for HDR with VAAPI using DRM frontend renderer
|
2022-01-29 18:16:39 -06:00 |
dxutil.h
|
Move hybrid decode detection logic into a central location
|
2022-01-23 15:41:33 -06:00 |
dxva2.cpp
|
Prefer D3D11VA in non-FSE modes for improved performance
|
2022-08-21 17:50:56 -05:00 |
dxva2.h
|
Prefer D3D11VA in non-FSE modes for improved performance
|
2022-08-21 17:50:56 -05:00 |
egl_extensions.cpp
|
Print the error when querying EGL_EXTENSIONS fails
|
2021-01-30 20:13:20 -06:00 |
eglvid.cpp
|
Don't use swap interval 1 by default on Wayland systems
|
2022-08-14 13:09:31 -05:00 |
eglvid.h
|
Use EGL fences to reduce video latency
|
2022-04-08 19:28:22 -05:00 |
mmal.cpp
|
Draw the black background even for the KMSDRM backend to fix modesetting
|
2022-05-24 19:41:37 -05:00 |
mmal.h
|
Fix incorrect colorspace in MMAL renderer
|
2022-01-09 17:04:38 -06:00 |
renderer.h
|
Avoid hardcoding VIDEO_FORMAT_H265_MAIN10 for HDR/10-bit color
|
2022-06-26 16:22:05 -05:00 |
sdlvid.cpp
|
Avoid hardcoding VIDEO_FORMAT_H265_MAIN10 for HDR/10-bit color
|
2022-06-26 16:22:05 -05:00 |
sdlvid.h
|
Revert "Allow renderers to apply size and display changes seamlessly"
|
2022-04-24 16:12:12 -05:00 |
vaapi.cpp
|
Avoid hardcoding VIDEO_FORMAT_H265_MAIN10 for HDR/10-bit color
|
2022-06-26 16:22:05 -05:00 |
vaapi.h
|
Implement overlay support for the VAAPI direct renderer
|
2022-05-20 21:40:37 -05:00 |
vdpau.cpp
|
Avoid hardcoding VIDEO_FORMAT_H265_MAIN10 for HDR/10-bit color
|
2022-06-26 16:22:05 -05:00 |
vdpau.h
|
Wait for the VDPAU output surface to be idle in waitToRender()
|
2022-04-07 22:16:52 -05:00 |
vt.h
|
Separate FFmpeg decoder from the Session class (#4)
|
2018-07-17 20:00:16 -07:00 |
vt.mm
|
Avoid hardcoding VIDEO_FORMAT_H265_MAIN10 for HDR/10-bit color
|
2022-06-26 16:22:05 -05:00 |