mirror of
https://github.com/moonlight-stream/moonlight-qt
synced 2024-11-16 00:07:58 +00:00
0a396f3112
Right now this renderer works on X11 & Wayland with VAAPI as a backend. Some rendering latency benchmarks on my `i7-10510U` (with `intel-media-driver` 20.1.1 which cause a *huge* regression with the SDL_Renderer): | | X11 | Wayland | | Before | 6.78ms | 22.50ms | | EGLRenderer | 0.76ms | 00.77ms | Signed-off-by: Antoine Damhet <antoine.damhet@lse.epita.fr>
25 lines
1.1 KiB
Text
25 lines
1.1 KiB
Text
<RCC>
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<qresource prefix="/">
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<file>res/ic_videogame_asset_white_48px.svg</file>
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<file>res/desktop_windows-48px.svg</file>
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<file>res/ic_add_to_queue_white_48px.svg</file>
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<file>res/baseline-lock-24px.svg</file>
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<file>res/baseline-play_circle_filled_white-48px.svg</file>
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<file>res/baseline-warning-24px.svg</file>
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<file>res/baseline-cancel-24px.svg</file>
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<file>res/no_app_image.png</file>
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<file>res/settings.svg</file>
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<file>res/arrow_left.svg</file>
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<file>res/question_mark.svg</file>
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<file>res/moonlight.svg</file>
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<file>res/update.svg</file>
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<file>res/baseline-help_outline-24px.svg</file>
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<file>res/baseline-error_outline-24px.svg</file>
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</qresource>
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<qresource prefix="/data">
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<file alias="gamecontrollerdb.txt">SDL_GameControllerDB/gamecontrollerdb.txt</file>
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<file alias="ModeSeven.ttf">ModeSeven.ttf</file>
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<file alias="egl.frag">shaders/egl.frag</file>
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<file alias="egl.vert">shaders/egl.vert</file>
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</qresource>
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</RCC>
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