mirror of
https://github.com/moonlight-stream/moonlight-qt
synced 2024-12-13 21:02:28 +00:00
72 lines
1.6 KiB
C++
72 lines
1.6 KiB
C++
#pragma once
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#include "computermanager.h"
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#include <QDir>
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#include <QImage>
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#include <QThreadPool>
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#include <QRunnable>
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class BoxArtManager : public QObject
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{
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Q_OBJECT
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friend class NetworkBoxArtLoadTask;
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public:
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explicit BoxArtManager(QObject *parent = nullptr);
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QUrl
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loadBoxArt(NvComputer* computer, NvApp& app);
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signals:
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void
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boxArtLoadComplete(NvComputer* computer, NvApp app, QUrl image);
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public slots:
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private slots:
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void
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handleBoxArtLoadComplete(NvComputer* computer, NvApp app, QUrl image);
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private:
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QUrl
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loadBoxArtFromNetwork(NvComputer* computer, int appId);
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QString
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getFilePathForBoxArt(NvComputer* computer, int appId);
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QDir m_BoxArtDir;
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};
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class NetworkBoxArtLoadTask : public QObject, public QRunnable
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{
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Q_OBJECT
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public:
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NetworkBoxArtLoadTask(BoxArtManager* boxArtManager, NvComputer* computer, NvApp& app)
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: m_Bam(boxArtManager),
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m_Computer(computer),
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m_App(app)
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{
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connect(this, SIGNAL(boxArtFetchCompleted(NvComputer*,NvApp,QUrl)),
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boxArtManager, SLOT(handleBoxArtLoadComplete(NvComputer*,NvApp,QUrl)));
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}
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signals:
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void boxArtFetchCompleted(NvComputer* computer, NvApp app, QUrl image);
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private:
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void run()
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{
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QUrl image = m_Bam->loadBoxArtFromNetwork(m_Computer, m_App.id);
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if (image.isEmpty()) {
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// Give it another shot if it fails once
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image = m_Bam->loadBoxArtFromNetwork(m_Computer, m_App.id);
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}
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emit boxArtFetchCompleted(m_Computer, m_App, image);
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}
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BoxArtManager* m_Bam;
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NvComputer* m_Computer;
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NvApp m_App;
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};
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