moonlight-qt/app/streaming/audio/renderers/sdl.h
2018-10-05 19:22:57 -07:00

24 lines
518 B
C++

#pragma once
#include "renderer.h"
#include <SDL.h>
class SdlAudioRenderer : public IAudioRenderer
{
public:
SdlAudioRenderer();
virtual ~SdlAudioRenderer();
virtual bool prepareForPlayback(const OPUS_MULTISTREAM_CONFIGURATION* opusConfig);
virtual bool submitAudio(short* audioBuffer, int audioSize);
private:
SDL_AudioDeviceID m_AudioDevice;
Uint32 m_ChannelCount;
Uint32 m_PendingDrops;
Uint32 m_PendingHardDrops;
Uint32 m_SampleIndex;
Uint32 m_BaselinePendingData;
};