mirror of
https://github.com/moonlight-stream/moonlight-qt
synced 2024-12-14 05:12:27 +00:00
88 lines
2.2 KiB
QML
88 lines
2.2 KiB
QML
import QtQuick 2.9
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import QtQuick.Controls 2.2
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import AppModel 1.0
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import ComputerManager 1.0
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GridView {
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property int computerIndex
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property AppModel appModel : createModel()
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anchors.fill: parent
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anchors.leftMargin: (parent.width % (cellWidth + anchors.rightMargin)) / 2
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anchors.topMargin: 5
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anchors.rightMargin: 5
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anchors.bottomMargin: 5
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cellWidth: 225; cellHeight: 350;
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focus: true
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Component.onCompleted: {
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// Start polling when this view is shown
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ComputerManager.startPolling()
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}
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Component.onDestruction: {
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// Stop polling when this view is destroyed
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ComputerManager.stopPollingAsync()
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}
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function createModel()
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{
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var model = Qt.createQmlObject('import AppModel 1.0; AppModel {}', parent, '')
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model.initialize(ComputerManager, computerIndex)
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return model
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}
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model: appModel
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delegate: Item {
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width: 200; height: 300;
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Component.onCompleted: {
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if (model.running) {
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appNameText.text = "<font color=\"green\">Running</font><font color=\"white\"> - </font>" + appNameText.text
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}
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}
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Image {
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id: appIcon
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anchors.horizontalCenter: parent.horizontalCenter;
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source: model.boxart
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sourceSize {
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width: 150
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height: 200
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}
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}
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Text {
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id: appNameText
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text: model.name
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color: "white"
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width: parent.width
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height: 100
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anchors.top: appIcon.bottom
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font.pointSize: 26
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horizontalAlignment: Text.AlignHCenter
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wrapMode: Text.Wrap
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}
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MouseArea {
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anchors.fill: parent
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onClicked: {
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// TODO: Check if a different game is running
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var session = appModel.createSessionForApp(index)
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// Don't poll while the stream is running
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ComputerManager.stopPollingAsync()
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// Run the streaming session to completion
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session.exec()
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// Start polling again
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ComputerManager.startPolling()
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}
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}
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}
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}
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