mirror of
https://github.com/moonlight-stream/moonlight-qt
synced 2024-12-15 05:42:28 +00:00
244 lines
6.8 KiB
C++
244 lines
6.8 KiB
C++
#include "slvid.h"
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#include "streaming/session.h"
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SLVideoDecoder::SLVideoDecoder(bool)
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: m_VideoContext(nullptr),
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m_VideoStream(nullptr),
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m_Overlay(nullptr),
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m_ViewportWidth(0),
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m_ViewportHeight(0)
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{
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SLVideo_SetLogFunction(SLVideoDecoder::slLogCallback, nullptr);
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}
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SLVideoDecoder::~SLVideoDecoder()
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{
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Session* session = Session::get();
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if (session != nullptr) {
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session->getOverlayManager().setOverlayRenderer(nullptr);
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}
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if (m_VideoStream != nullptr) {
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SLVideo_FreeStream(m_VideoStream);
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}
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if (m_Overlay != nullptr) {
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SLVideo_HideOverlay(m_Overlay);
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SLVideo_FreeOverlay(m_Overlay);
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}
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if (m_VideoContext != nullptr) {
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if (session != nullptr && m_ViewportWidth != 0 && m_ViewportHeight != 0) {
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// HACK: Fix the overlay that Qt uses to render otherwise the GUI will
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// be squished into an overlay the size of what Moonlight used.
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CSLVideoOverlay* hackOverlay = SLVideo_CreateOverlay(m_VideoContext, m_ViewportWidth, m_ViewportHeight);
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// Quickly show and hide the overlay to flush the overlay changes to the display hardware
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SLVideo_SetOverlayDisplayFullscreen(hackOverlay);
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SLVideo_ShowOverlay(hackOverlay);
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SLVideo_HideOverlay(hackOverlay);
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SLVideo_FreeOverlay(hackOverlay);
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}
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SLVideo_FreeContext(m_VideoContext);
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}
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}
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bool
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SLVideoDecoder::isHardwareAccelerated()
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{
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// SLVideo is always hardware accelerated
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return true;
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}
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bool SLVideoDecoder::isAlwaysFullScreen()
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{
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return true;
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}
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int
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SLVideoDecoder::getDecoderCapabilities()
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{
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return 0;
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}
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int
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SLVideoDecoder::getDecoderColorspace()
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{
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return COLORSPACE_REC_709;
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}
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QSize SLVideoDecoder::getDecoderMaxResolution()
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{
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return QSize(1920, 1080);
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}
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bool
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SLVideoDecoder::initialize(PDECODER_PARAMETERS params)
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{
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// SLVideo only supports hardware decoding
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if (params->vds == StreamingPreferences::VDS_FORCE_SOFTWARE) {
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return false;
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}
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// SLVideo only supports H.264
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if (params->videoFormat != VIDEO_FORMAT_H264) {
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return false;
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}
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m_VideoContext = SLVideo_CreateContext();
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if (!m_VideoContext) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
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"SLVideo_CreateContext() failed");
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return false;
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}
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// Create a low latency H.264 stream
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m_VideoStream = SLVideo_CreateStream(m_VideoContext, k_ESLVideoFormatH264, 1);
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if (!m_VideoStream) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
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"SLVideo_CreateStream() failed");
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return false;
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}
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SLVideo_SetStreamVideoTransferMatrix(m_VideoStream, k_ESLVideoTransferMatrix_BT709);
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SLVideo_SetStreamTargetFramerate(m_VideoStream, params->frameRate, 1);
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SDL_GetWindowSize(params->window, &m_ViewportWidth, &m_ViewportHeight);
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// Register ourselves for overlay callbacks
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Session* session = Session::get();
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if (session != nullptr) {
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session->getOverlayManager().setOverlayRenderer(this);
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}
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return true;
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}
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int
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SLVideoDecoder::submitDecodeUnit(PDECODE_UNIT du)
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{
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int err;
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err = SLVideo_BeginFrame(m_VideoStream, du->fullLength);
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if (err < 0) {
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SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION,
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"SLVideo_BeginFrame() failed: %d",
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err);
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// Need an IDR frame to resync
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return DR_NEED_IDR;
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}
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PLENTRY entry = du->bufferList;
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while (entry != nullptr) {
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err = SLVideo_WriteFrameData(m_VideoStream,
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entry->data,
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entry->length);
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if (err < 0) {
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SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION,
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"SLVideo_WriteFrameData() failed: %d",
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err);
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// Need an IDR frame to resync
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return DR_NEED_IDR;
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}
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entry = entry->next;
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}
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err = SLVideo_SubmitFrame(m_VideoStream);
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if (err < 0) {
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SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION,
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"SLVideo_SubmitFrame() failed: %d",
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err);
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// Need an IDR frame to resync
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return DR_NEED_IDR;
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}
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return DR_OK;
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}
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void SLVideoDecoder::notifyOverlayUpdated(Overlay::OverlayType type)
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{
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// SLVideo supports only one visible overlay at a time. Since we don't have
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// stats like the FFmpeg-based decoders, we'll just support the status update
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// overlay and nothing else.
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if (type != Overlay::OverlayStatusUpdate) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
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"Unsupported overlay type: %d", type);
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return;
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}
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SDL_Surface* newSurface = Session::get()->getOverlayManager().getUpdatedOverlaySurface(type);
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if (newSurface == nullptr && Session::get()->getOverlayManager().isOverlayEnabled(type)) {
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// There's no updated surface and the overlay is enabled, so just leave the old surface alone.
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return;
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}
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// Hide and free any existing overlay
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if (m_Overlay != nullptr) {
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SLVideo_HideOverlay(m_Overlay);
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SLVideo_FreeOverlay(m_Overlay);
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m_Overlay = nullptr;
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}
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if (!Session::get()->getOverlayManager().isOverlayEnabled(type)) {
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SDL_FreeSurface(newSurface);
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return;
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}
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m_Overlay = SLVideo_CreateOverlay(m_VideoContext, newSurface->w, newSurface->h);
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if (m_Overlay == nullptr) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
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"SLVideo_CreateOverlay() failed");
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return;
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}
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uint32_t* pixels;
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int pitch;
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SLVideo_GetOverlayPixels(m_Overlay, &pixels, &pitch);
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// Copy surface pixels into the new overlay
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SDL_ConvertPixels(newSurface->w, newSurface->h, newSurface->format->format, newSurface->pixels, newSurface->pitch,
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SDL_PIXELFORMAT_ARGB8888, pixels, pitch);
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// We're done with the surface now
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SDL_FreeSurface(newSurface);
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// Position the status overlay at the bottom left corner
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float flWidth = (float)newSurface->w / m_ViewportWidth;
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float flHeight = (float)newSurface->h / m_ViewportHeight;
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SLVideo_SetOverlayDisplayArea(m_Overlay, 0.0f, 1.0f - flHeight, flWidth, flHeight);
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// Show the overlay
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SLVideo_ShowOverlay(m_Overlay);
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}
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void SLVideoDecoder::slLogCallback(void*, ESLVideoLog logLevel, const char *message)
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{
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SDL_LogPriority priority;
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switch (logLevel)
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{
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case k_ESLVideoLogError:
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priority = SDL_LOG_PRIORITY_ERROR;
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break;
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case k_ESLVideoLogWarning:
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priority = SDL_LOG_PRIORITY_WARN;
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break;
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case k_ESLVideoLogInfo:
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priority = SDL_LOG_PRIORITY_INFO;
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break;
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default:
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case k_ESLVideoLogDebug:
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priority = SDL_LOG_PRIORITY_DEBUG;
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break;
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}
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SDL_LogMessage(SDL_LOG_CATEGORY_APPLICATION,
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priority,
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"SLVideo: %s",
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message);
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}
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