moonlight-qt/app/streaming/input
Cameron Gutman eded86bc10 Allow game controllers to be ignored during streaming only
STREAM_GAMECONTROLLER_IGNORE_DEVICES and STREAM_GAMECONTROLLER_IGNORE_DEVICES_EXCEPT environment variables provide the same functionality as SDL_GAMECONTROLLER_IGNORE_DEVICES and SDL_GAMECONTROLLER_IGNORE_DEVICES_EXCEPT, with the difference being SDL_* variables take effect at all times (UI and streaming) while STREAM_* variables take place only while streaming.

Fixes #425
2020-08-22 12:02:26 -07:00
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abstouch.cpp Restore the option for relative touch mode 2020-04-30 20:55:15 -07:00
gamepad.cpp Split input.cpp into smaller files 2020-04-30 20:22:43 -07:00
input.cpp Allow game controllers to be ignored during streaming only 2020-08-22 12:02:26 -07:00
input.h Allow game controllers to be ignored during streaming only 2020-08-22 12:02:26 -07:00
keyboard.cpp Split input.cpp into smaller files 2020-04-30 20:22:43 -07:00
mouse.cpp Ignore mouse events outside the video region 2020-07-12 15:06:36 -07:00
reltouch.cpp Improve relative touch deadzone behavior 2020-04-30 21:04:51 -07:00