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https://github.com/moonlight-stream/moonlight-qt
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eded86bc10
STREAM_GAMECONTROLLER_IGNORE_DEVICES and STREAM_GAMECONTROLLER_IGNORE_DEVICES_EXCEPT environment variables provide the same functionality as SDL_GAMECONTROLLER_IGNORE_DEVICES and SDL_GAMECONTROLLER_IGNORE_DEVICES_EXCEPT, with the difference being SDL_* variables take effect at all times (UI and streaming) while STREAM_* variables take place only while streaming. Fixes #425 |
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abstouch.cpp | ||
gamepad.cpp | ||
input.cpp | ||
input.h | ||
keyboard.cpp | ||
mouse.cpp | ||
reltouch.cpp |