mirror of
https://github.com/moonlight-stream/moonlight-qt
synced 2024-12-15 13:52:28 +00:00
219 lines
7.4 KiB
Batchfile
219 lines
7.4 KiB
Batchfile
@echo off
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setlocal enableDelayedExpansion
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rem Run from Qt command prompt with working directory set to root of repo
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set BUILD_CONFIG=%1
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set ARCH=%2
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rem Convert to lower case for windeployqt
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if /I "%BUILD_CONFIG%"=="debug" (
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set BUILD_CONFIG=debug
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) else (
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if /I "%BUILD_CONFIG%"=="release" (
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set BUILD_CONFIG=release
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if /I "%APPVEYOR%"=="True" (
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echo Stamping with AppVeyor version: %APPVEYOR_BUILD_VERSION%
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echo | set /p dummyName="%APPVEYOR_BUILD_VERSION%" > app\version.txt
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)
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) else (
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if /I "%BUILD_CONFIG%"=="signed-release" (
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set BUILD_CONFIG=release
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set SIGN=1
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set MUST_DEPLOY_SYMBOLS=1
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rem Fail if there are unstaged changes
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git diff-index --quiet HEAD --
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if !ERRORLEVEL! NEQ 0 (
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echo Signed release builds must not have unstaged changes!
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exit /b 1
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)
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) else (
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echo Invalid build configuration - expected 'debug' or 'release'
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exit /b 1
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)
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)
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)
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if /I "%ARCH%" NEQ "x86" (
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if /I "%ARCH%" NEQ "x64" (
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echo Invalid build architecture - expected 'x86' or 'x64'
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exit /b 1
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)
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)
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set SIGNTOOL_PARAMS=sign /tr http://timestamp.digicert.com /td sha256 /fd sha256 /sha1 1B3C676E831A94EC0327C3347EB32C68C26B3A67 /v
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set BUILD_ROOT=%cd%\build
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set SOURCE_ROOT=%cd%
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set BUILD_FOLDER=%BUILD_ROOT%\build-%ARCH%-%BUILD_CONFIG%
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set DEPLOY_FOLDER=%BUILD_ROOT%\deploy-%ARCH%-%BUILD_CONFIG%
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set INSTALLER_FOLDER=%BUILD_ROOT%\installer-%ARCH%-%BUILD_CONFIG%
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set SYMBOLS_FOLDER=%BUILD_ROOT%\symbols-%ARCH%-%BUILD_CONFIG%
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set /p VERSION=<%SOURCE_ROOT%\app\version.txt
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rem Find Visual Studio and run vcvarsall.bat
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set VSWHERE="%SOURCE_ROOT%\scripts\vswhere.exe"
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for /f "usebackq delims=" %%i in (`%VSWHERE% -latest -property installationPath`) do (
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call "%%i\VC\Auxiliary\Build\vcvarsall.bat" %ARCH%
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)
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if !ERRORLEVEL! NEQ 0 goto Error
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rem Find VC redistributable DLLs
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for /f "usebackq delims=" %%i in (`%VSWHERE% -latest -find VC\Redist\MSVC\*\%ARCH%\Microsoft.VC*.CRT`) do set VC_REDIST_DLL_PATH=%%i
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echo Cleaning output directories
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rmdir /s /q %DEPLOY_FOLDER%
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rmdir /s /q %BUILD_FOLDER%
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rmdir /s /q %INSTALLER_FOLDER%
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rmdir /s /q %SYMBOLS_FOLDER%
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mkdir %BUILD_ROOT%
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mkdir %DEPLOY_FOLDER%
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mkdir %BUILD_FOLDER%
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mkdir %INSTALLER_FOLDER%
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mkdir %SYMBOLS_FOLDER%
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echo Configuring the project
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pushd %BUILD_FOLDER%
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qmake %SOURCE_ROOT%\moonlight-qt.pro
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if !ERRORLEVEL! NEQ 0 goto Error
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popd
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echo Compiling Moonlight in %BUILD_CONFIG% configuration
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pushd %BUILD_FOLDER%
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nmake %BUILD_CONFIG%
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if !ERRORLEVEL! NEQ 0 goto Error
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popd
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echo Saving PDBs
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for /r "%BUILD_FOLDER%" %%f in (*.pdb) do (
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copy "%%f" %SYMBOLS_FOLDER%
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if !ERRORLEVEL! NEQ 0 goto Error
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)
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copy %SOURCE_ROOT%\libs\windows\lib\%ARCH%\*.pdb %SYMBOLS_FOLDER%
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if !ERRORLEVEL! NEQ 0 goto Error
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7z a %SYMBOLS_FOLDER%\MoonlightDebuggingSymbols-%ARCH%-%VERSION%.zip %SYMBOLS_FOLDER%\*.pdb
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if !ERRORLEVEL! NEQ 0 goto Error
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if "%ML_SYMBOL_STORE%" NEQ "" (
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echo Publishing PDBs to symbol store: %ML_SYMBOL_STORE%
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symstore add /f %SYMBOLS_FOLDER%\*.pdb /s %ML_SYMBOL_STORE% /t Moonlight
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if !ERRORLEVEL! NEQ 0 goto Error
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) else (
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if "%MUST_DEPLOY_SYMBOLS%"=="1" (
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echo "A symbol server must be specified in ML_SYMBOL_STORE for signed release builds"
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exit /b 1
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)
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)
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if "%ML_SYMBOL_ARCHIVE%" NEQ "" (
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echo Copying PDB ZIP to symbol archive: %ML_SYMBOL_ARCHIVE%
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copy %SYMBOLS_FOLDER%\MoonlightDebuggingSymbols-%ARCH%-%VERSION%.zip %ML_SYMBOL_ARCHIVE%
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if !ERRORLEVEL! NEQ 0 goto Error
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) else (
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if "%MUST_DEPLOY_SYMBOLS%"=="1" (
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echo "A symbol archive directory must be specified in ML_SYMBOL_ARCHIVE for signed release builds"
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exit /b 1
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)
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)
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echo Copying DLL dependencies
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copy %SOURCE_ROOT%\libs\windows\lib\%ARCH%\*.dll %DEPLOY_FOLDER%
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if !ERRORLEVEL! NEQ 0 goto Error
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echo Copying AntiHooking.dll
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copy %BUILD_FOLDER%\AntiHooking\%BUILD_CONFIG%\AntiHooking.dll %DEPLOY_FOLDER%
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if !ERRORLEVEL! NEQ 0 goto Error
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echo Copying d3dx9_43.dll from DirectX SDK
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expand "%DXSDK_DIR%\Redist\Jun2010_d3dx9_43_%ARCH%.cab" -F:d3dx9_43.dll %DEPLOY_FOLDER%
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if !ERRORLEVEL! NEQ 0 goto Error
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echo Copying GC mapping list
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copy %SOURCE_ROOT%\app\SDL_GameControllerDB\gamecontrollerdb.txt %DEPLOY_FOLDER%
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if !ERRORLEVEL! NEQ 0 goto Error
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echo Deploying Qt dependencies
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windeployqt.exe --dir %DEPLOY_FOLDER% --%BUILD_CONFIG% --qmldir %SOURCE_ROOT%\app\gui --no-opengl-sw --no-compiler-runtime --no-qmltooling %BUILD_FOLDER%\app\%BUILD_CONFIG%\Moonlight.exe
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if !ERRORLEVEL! NEQ 0 goto Error
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echo Generating QML cache
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forfiles /p %DEPLOY_FOLDER% /m *.qml /s /c "cmd /c qmlcachegen.exe @path"
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if !ERRORLEVEL! NEQ 0 goto Error
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echo Deleting original QML files
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forfiles /p %DEPLOY_FOLDER% /m *.qml /s /c "cmd /c del @path"
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if !ERRORLEVEL! NEQ 0 goto Error
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echo Harvesting files for WiX
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"%WIX%\bin\heat" dir %DEPLOY_FOLDER% -srd -sfrag -ag -sw5150 -cg MoonlightDependencies -var var.SourceDir -dr INSTALLFOLDER -out %BUILD_FOLDER%\Dependencies.wxs
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if !ERRORLEVEL! NEQ 0 goto Error
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echo Copying application binary to deployment directory
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copy %BUILD_FOLDER%\app\%BUILD_CONFIG%\Moonlight.exe %DEPLOY_FOLDER%
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if !ERRORLEVEL! NEQ 0 goto Error
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if "%SIGN%"=="1" (
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echo Signing deployed binaries
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set FILES_TO_SIGN=
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for /r "%DEPLOY_FOLDER%" %%f in (*.dll *.exe) do (
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set FILES_TO_SIGN=!FILES_TO_SIGN! %%f
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)
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signtool %SIGNTOOL_PARAMS% !FILES_TO_SIGN!
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if !ERRORLEVEL! NEQ 0 goto Error
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)
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if "%ML_SYMBOL_STORE%" NEQ "" (
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echo Publishing binaries to symbol store: %ML_SYMBOL_STORE%
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symstore add /r /f %DEPLOY_FOLDER%\*.* /s %ML_SYMBOL_STORE% /t Moonlight
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if !ERRORLEVEL! NEQ 0 goto Error
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)
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echo Building MSI
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msbuild %SOURCE_ROOT%\wix\Moonlight\Moonlight.wixproj /p:Configuration=%BUILD_CONFIG% /p:Platform=%ARCH%
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if !ERRORLEVEL! NEQ 0 goto Error
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if "%SIGN%"=="1" (
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echo Signing MSI
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signtool %SIGNTOOL_PARAMS% %BUILD_FOLDER%\Moonlight.msi
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if !ERRORLEVEL! NEQ 0 goto Error
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)
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echo Building bundle
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rem Bundles are always x86 binaries
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msbuild %SOURCE_ROOT%\wix\MoonlightSetup\MoonlightSetup.wixproj /p:Configuration=%BUILD_CONFIG% /p:Platform=x86
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if !ERRORLEVEL! NEQ 0 goto Error
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if "%SIGN%"=="1" (
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echo Signing bundle
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"%WIX%\bin\insignia" -ib %INSTALLER_FOLDER%\MoonlightSetup.exe -o %BUILD_FOLDER%\engine.exe
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if !ERRORLEVEL! NEQ 0 goto Error
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signtool %SIGNTOOL_PARAMS% %BUILD_FOLDER%\engine.exe
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if !ERRORLEVEL! NEQ 0 goto Error
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"%WIX%\bin\insignia" -ab %BUILD_FOLDER%\engine.exe %INSTALLER_FOLDER%\MoonlightSetup.exe -o %INSTALLER_FOLDER%\MoonlightSetup.exe
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if !ERRORLEVEL! NEQ 0 goto Error
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signtool %SIGNTOOL_PARAMS% %INSTALLER_FOLDER%\MoonlightSetup.exe
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if !ERRORLEVEL! NEQ 0 goto Error
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)
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rem Rename the installer to match the publishing convention
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ren %INSTALLER_FOLDER%\MoonlightSetup.exe MoonlightSetup-%ARCH%-%VERSION%.exe
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echo Building portable package
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rem This must be done after WiX harvesting and signing, since the VCRT dlls are MS signed
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rem and should not be harvested for inclusion in the full installer
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copy "%VC_REDIST_DLL_PATH%\*.dll" %DEPLOY_FOLDER%
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if !ERRORLEVEL! NEQ 0 goto Error
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rem This file tells Moonlight that it's a portable installation
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echo. > %DEPLOY_FOLDER%\portable.dat
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if !ERRORLEVEL! NEQ 0 goto Error
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7z a %INSTALLER_FOLDER%\MoonlightPortable-%ARCH%-%VERSION%.zip %DEPLOY_FOLDER%\*
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if !ERRORLEVEL! NEQ 0 goto Error
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echo Build successful for Moonlight v%VERSION%!
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exit /b 0
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:Error
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echo Build failed!
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exit /b !ERRORLEVEL!
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