mirror of
https://github.com/moonlight-stream/moonlight-qt
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25 lines
484 B
C++
25 lines
484 B
C++
#pragma once
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#include "renderer.h"
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#include <SDL.h>
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class SdlAudioRenderer : public IAudioRenderer
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{
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public:
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SdlAudioRenderer();
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virtual ~SdlAudioRenderer();
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virtual bool prepareForPlayback(const OPUS_MULTISTREAM_CONFIGURATION* opusConfig);
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virtual void* getAudioBuffer(int* size);
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virtual bool submitAudio(int bytesWritten);
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virtual int getCapabilities();
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private:
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SDL_AudioDeviceID m_AudioDevice;
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void* m_AudioBuffer;
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int m_FrameSize;
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};
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