mirror of
https://github.com/moonlight-stream/moonlight-qt
synced 2024-12-15 05:42:28 +00:00
181 lines
4.6 KiB
C++
181 lines
4.6 KiB
C++
#pragma once
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#include <QSemaphore>
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#include <Limelight.h>
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#include <opus_multistream.h>
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#include "settings/streamingpreferences.h"
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#include "input/input.h"
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#include "video/decoder.h"
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#include "audio/renderers/renderer.h"
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#include "video/overlaymanager.h"
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class Session : public QObject
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{
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Q_OBJECT
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friend class SdlInputHandler;
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friend class DeferredSessionCleanupTask;
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friend class AsyncConnectionStartThread;
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friend class ExecThread;
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public:
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explicit Session(NvComputer* computer, NvApp& app, StreamingPreferences *preferences = nullptr);
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virtual ~Session();
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Q_INVOKABLE void exec(int displayOriginX, int displayOriginY);
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static
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void getDecoderInfo(SDL_Window* window,
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bool& isHardwareAccelerated, bool& isFullScreenOnly, QSize& maxResolution);
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static Session* get()
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{
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return s_ActiveSession;
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}
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Overlay::OverlayManager& getOverlayManager()
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{
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return m_OverlayManager;
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}
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void flushWindowEvents();
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signals:
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void stageStarting(QString stage);
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void stageFailed(QString stage, int errorCode, QString failingPorts);
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void connectionStarted();
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void displayLaunchError(QString text);
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void displayLaunchWarning(QString text);
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void quitStarting();
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void sessionFinished(int portTestResult);
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private:
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void execInternal();
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bool initialize();
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bool startConnectionAsync();
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bool validateLaunch(SDL_Window* testWindow);
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void emitLaunchWarning(QString text);
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bool populateDecoderProperties(SDL_Window* window);
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IAudioRenderer* createAudioRenderer(const POPUS_MULTISTREAM_CONFIGURATION opusConfig);
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bool testAudio(int audioConfiguration);
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int getAudioRendererCapabilities(int audioConfiguration);
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void getWindowDimensions(int& x, int& y,
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int& width, int& height);
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void toggleFullscreen();
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void notifyMouseEmulationMode(bool enabled);
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void updateOptimalWindowDisplayMode();
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static
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bool isHardwareDecodeAvailable(SDL_Window* window,
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StreamingPreferences::VideoDecoderSelection vds,
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int videoFormat, int width, int height, int frameRate);
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static
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bool chooseDecoder(StreamingPreferences::VideoDecoderSelection vds,
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SDL_Window* window, int videoFormat, int width, int height,
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int frameRate, bool enableVsync, bool enableFramePacing,
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bool testOnly,
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IVideoDecoder*& chosenDecoder);
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static
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void clStageStarting(int stage);
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static
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void clStageFailed(int stage, int errorCode);
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static
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void clConnectionTerminated(int errorCode);
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static
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void clLogMessage(const char* format, ...);
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static
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void clRumble(unsigned short controllerNumber, unsigned short lowFreqMotor, unsigned short highFreqMotor);
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static
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void clConnectionStatusUpdate(int connectionStatus);
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static
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int arInit(int audioConfiguration,
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const POPUS_MULTISTREAM_CONFIGURATION opusConfig,
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void* arContext, int arFlags);
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static
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void arCleanup();
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static
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void arDecodeAndPlaySample(char* sampleData, int sampleLength);
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static
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int drSetup(int videoFormat, int width, int height, int frameRate, void*, int);
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static
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void drCleanup();
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static
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int drSubmitDecodeUnit(PDECODE_UNIT du);
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StreamingPreferences* m_Preferences;
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bool m_IsFullScreen;
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STREAM_CONFIGURATION m_StreamConfig;
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DECODER_RENDERER_CALLBACKS m_VideoCallbacks;
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AUDIO_RENDERER_CALLBACKS m_AudioCallbacks;
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NvComputer* m_Computer;
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NvApp m_App;
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SDL_Window* m_Window;
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IVideoDecoder* m_VideoDecoder;
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SDL_SpinLock m_DecoderLock;
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bool m_NeedsIdr;
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bool m_AudioDisabled;
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bool m_AudioMuted;
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Uint32 m_FullScreenFlag;
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int m_DisplayOriginX;
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int m_DisplayOriginY;
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bool m_ThreadedExec;
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bool m_PendingWindowedTransition;
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bool m_UnexpectedTermination;
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SdlInputHandler* m_InputHandler;
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SDL_SpinLock m_InputHandlerLock;
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int m_MouseEmulationRefCount;
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int m_FlushingWindowEventsRef;
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bool m_AsyncConnectionSuccess;
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int m_PortTestResults;
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int m_ActiveVideoFormat;
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int m_ActiveVideoWidth;
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int m_ActiveVideoHeight;
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int m_ActiveVideoFrameRate;
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OpusMSDecoder* m_OpusDecoder;
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IAudioRenderer* m_AudioRenderer;
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OPUS_MULTISTREAM_CONFIGURATION m_AudioConfig;
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int m_AudioSampleCount;
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Uint32 m_DropAudioEndTime;
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Overlay::OverlayManager m_OverlayManager;
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static CONNECTION_LISTENER_CALLBACKS k_ConnCallbacks;
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static Session* s_ActiveSession;
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static QSemaphore s_ActiveSessionSemaphore;
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};
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