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Importing composed formats is more efficient and performant because it allows tiled and/or compressed surfaces to be directly sampled by shaders without requiring a conversion to a linear planar format first. |
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.. | ||
ffmpeg-renderers | ||
decoder.h | ||
ffmpeg.cpp | ||
ffmpeg.h | ||
ffmpeg_videosamples.cpp | ||
overlaymanager.cpp | ||
overlaymanager.h | ||
slvid.cpp | ||
slvid.h |