moonlight-qt/app/streaming/video/slvid.cpp
2022-05-21 00:10:49 -05:00

230 lines
6.1 KiB
C++

#include "slvid.h"
#include "streaming/session.h"
SLVideoDecoder::SLVideoDecoder(bool)
: m_VideoContext(nullptr),
m_VideoStream(nullptr),
m_Overlay(nullptr)
{
SLVideo_SetLogFunction(SLVideoDecoder::slLogCallback, nullptr);
}
SLVideoDecoder::~SLVideoDecoder()
{
Session* session = Session::get();
if (session != nullptr) {
session->getOverlayManager().setOverlayRenderer(nullptr);
}
if (m_VideoStream != nullptr) {
SLVideo_FreeStream(m_VideoStream);
}
if (m_Overlay != nullptr) {
SLVideo_HideOverlay(m_Overlay);
SLVideo_FreeOverlay(m_Overlay);
}
if (m_VideoContext != nullptr) {
SLVideo_FreeContext(m_VideoContext);
}
}
bool
SLVideoDecoder::isHardwareAccelerated()
{
// SLVideo is always hardware accelerated
return true;
}
bool SLVideoDecoder::isAlwaysFullScreen()
{
return true;
}
int
SLVideoDecoder::getDecoderCapabilities()
{
return 0;
}
int
SLVideoDecoder::getDecoderColorspace()
{
return COLORSPACE_REC_709;
}
QSize SLVideoDecoder::getDecoderMaxResolution()
{
return QSize(1920, 1080);
}
bool
SLVideoDecoder::initialize(PDECODER_PARAMETERS params)
{
// SLVideo only supports hardware decoding
if (params->vds == StreamingPreferences::VDS_FORCE_SOFTWARE) {
return false;
}
// SLVideo only supports H.264
if (params->videoFormat != VIDEO_FORMAT_H264) {
return false;
}
m_VideoContext = SLVideo_CreateContext();
if (!m_VideoContext) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
"SLVideo_CreateContext() failed");
return false;
}
// Create a low latency H.264 stream
m_VideoStream = SLVideo_CreateStream(m_VideoContext, k_ESLVideoFormatH264, 1);
if (!m_VideoStream) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
"SLVideo_CreateStream() failed");
return false;
}
SLVideo_SetStreamVideoTransferMatrix(m_VideoStream, k_ESLVideoTransferMatrix_BT709);
SLVideo_SetStreamTargetFramerate(m_VideoStream, params->frameRate, 1);
SDL_GetWindowSize(params->window, &m_ViewportWidth, &m_ViewportHeight);
// Register ourselves for overlay callbacks
Session* session = Session::get();
if (session != nullptr) {
session->getOverlayManager().setOverlayRenderer(this);
}
return true;
}
int
SLVideoDecoder::submitDecodeUnit(PDECODE_UNIT du)
{
int err;
err = SLVideo_BeginFrame(m_VideoStream, du->fullLength);
if (err < 0) {
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION,
"SLVideo_BeginFrame() failed: %d",
err);
// Need an IDR frame to resync
return DR_NEED_IDR;
}
PLENTRY entry = du->bufferList;
while (entry != nullptr) {
err = SLVideo_WriteFrameData(m_VideoStream,
entry->data,
entry->length);
if (err < 0) {
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION,
"SLVideo_WriteFrameData() failed: %d",
err);
// Need an IDR frame to resync
return DR_NEED_IDR;
}
entry = entry->next;
}
err = SLVideo_SubmitFrame(m_VideoStream);
if (err < 0) {
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION,
"SLVideo_SubmitFrame() failed: %d",
err);
// Need an IDR frame to resync
return DR_NEED_IDR;
}
return DR_OK;
}
void SLVideoDecoder::notifyOverlayUpdated(Overlay::OverlayType type)
{
// SLVideo supports only one visible overlay at a time. Since we don't have
// stats like the FFmpeg-based decoders, we'll just support the status update
// overlay and nothing else.
if (type != Overlay::OverlayStatusUpdate) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
"Unsupported overlay type: %d", type);
return;
}
SDL_Surface* newSurface = Session::get()->getOverlayManager().getUpdatedOverlaySurface(type);
if (newSurface == nullptr && Session::get()->getOverlayManager().isOverlayEnabled(type)) {
// There's no updated surface and the overlay is enabled, so just leave the old surface alone.
return;
}
// Hide and free any existing overlay
if (m_Overlay != nullptr) {
SLVideo_HideOverlay(m_Overlay);
SLVideo_FreeOverlay(m_Overlay);
m_Overlay = nullptr;
}
if (!Session::get()->getOverlayManager().isOverlayEnabled(type)) {
SDL_FreeSurface(newSurface);
return;
}
m_Overlay = SLVideo_CreateOverlay(m_VideoContext, newSurface->w, newSurface->h);
if (m_Overlay == nullptr) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
"SLVideo_CreateOverlay() failed");
return;
}
uint32_t* pixels;
int pitch;
SLVideo_GetOverlayPixels(m_Overlay, &pixels, &pitch);
// Copy surface pixels into the new overlay
SDL_ConvertPixels(newSurface->w, newSurface->h, newSurface->format->format, newSurface->pixels, newSurface->pitch,
SDL_PIXELFORMAT_ARGB8888, pixels, pitch);
// We're done with the surface now
SDL_FreeSurface(newSurface);
// Position the status overlay at the bottom left corner
float flWidth = (float)newSurface->w / m_ViewportWidth;
float flHeight = (float)newSurface->h / m_ViewportHeight;
SLVideo_SetOverlayDisplayArea(m_Overlay, 0.0f, 1.0f - flHeight, flWidth, flHeight);
// Show the overlay
SLVideo_ShowOverlay(m_Overlay);
}
void SLVideoDecoder::slLogCallback(void*, ESLVideoLog logLevel, const char *message)
{
SDL_LogPriority priority;
switch (logLevel)
{
case k_ESLVideoLogError:
priority = SDL_LOG_PRIORITY_ERROR;
break;
case k_ESLVideoLogWarning:
priority = SDL_LOG_PRIORITY_WARN;
break;
case k_ESLVideoLogInfo:
priority = SDL_LOG_PRIORITY_INFO;
break;
default:
case k_ESLVideoLogDebug:
priority = SDL_LOG_PRIORITY_DEBUG;
break;
}
SDL_LogMessage(SDL_LOG_CATEGORY_APPLICATION,
priority,
"SLVideo: %s",
message);
}