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pacer
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Enhance frame pacing logic for HDR renderers
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2022-05-07 16:21:17 -05:00 |
cuda.cpp
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Optimize CUDA GL interop and provide fallback
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2021-12-13 21:41:00 -06:00 |
cuda.h
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Optimize CUDA GL interop and provide fallback
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2021-12-13 21:41:00 -06:00 |
d3d11va.cpp
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Allow D3D11VA to be disabled via environment variable
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2022-08-22 00:19:46 -05:00 |
d3d11va.h
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Prefer D3D11VA in non-FSE modes for improved performance
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2022-08-21 17:50:56 -05:00 |
drm.cpp
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Don't draw with test-only renderers
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2022-08-21 18:38:09 -05:00 |
drm.h
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Add support for HDR with VAAPI using DRM frontend renderer
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2022-01-29 18:16:39 -06:00 |
dxutil.h
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Move hybrid decode detection logic into a central location
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2022-01-23 15:41:33 -06:00 |
dxva2.cpp
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Allow 10-bit in DXVA2 as a fallback
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2022-08-22 00:23:07 -05:00 |
dxva2.h
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Prefer D3D11VA in non-FSE modes for improved performance
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2022-08-21 17:50:56 -05:00 |
egl_extensions.cpp
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Print the error when querying EGL_EXTENSIONS fails
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2021-01-30 20:13:20 -06:00 |
eglvid.cpp
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Don't draw with test-only renderers
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2022-08-21 18:38:09 -05:00 |
eglvid.h
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Use EGL fences to reduce video latency
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2022-04-08 19:28:22 -05:00 |
mmal.cpp
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Don't draw with test-only renderers
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2022-08-21 18:38:09 -05:00 |
mmal.h
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Fix incorrect colorspace in MMAL renderer
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2022-01-09 17:04:38 -06:00 |
renderer.h
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Avoid hardcoding VIDEO_FORMAT_H265_MAIN10 for HDR/10-bit color
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2022-06-26 16:22:05 -05:00 |
sdlvid.cpp
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Don't draw with test-only renderers
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2022-08-21 18:38:09 -05:00 |
sdlvid.h
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Revert "Allow renderers to apply size and display changes seamlessly"
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2022-04-24 16:12:12 -05:00 |
vaapi.cpp
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Avoid hardcoding VIDEO_FORMAT_H265_MAIN10 for HDR/10-bit color
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2022-06-26 16:22:05 -05:00 |
vaapi.h
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Implement overlay support for the VAAPI direct renderer
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2022-05-20 21:40:37 -05:00 |
vdpau.cpp
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Avoid hardcoding VIDEO_FORMAT_H265_MAIN10 for HDR/10-bit color
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2022-06-26 16:22:05 -05:00 |
vdpau.h
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Wait for the VDPAU output surface to be idle in waitToRender()
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2022-04-07 22:16:52 -05:00 |
vt.h
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Separate FFmpeg decoder from the Session class (#4)
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2018-07-17 20:00:16 -07:00 |
vt.mm
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Avoid hardcoding VIDEO_FORMAT_H265_MAIN10 for HDR/10-bit color
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2022-06-26 16:22:05 -05:00 |