mirror of
https://github.com/moonlight-stream/moonlight-qt
synced 2025-01-09 17:58:43 +00:00
f2535f1e6e
We'd rather not waste time (and risk crashes) loading the D3D9 driver if the GPU doesn't have the physical decoding hardware at all.
107 lines
3.6 KiB
C++
107 lines
3.6 KiB
C++
#pragma once
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#include <functional>
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#include <QQueue>
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#include "decoder.h"
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#include "ffmpeg-renderers/renderer.h"
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#include "ffmpeg-renderers/pacer/pacer.h"
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extern "C" {
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#include <libavcodec/avcodec.h>
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}
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class FFmpegVideoDecoder : public IVideoDecoder {
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public:
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FFmpegVideoDecoder(bool testOnly);
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virtual ~FFmpegVideoDecoder() override;
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virtual bool initialize(PDECODER_PARAMETERS params) override;
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virtual bool isHardwareAccelerated() override;
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virtual bool isAlwaysFullScreen() override;
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virtual bool isHdrSupported() override;
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virtual int getDecoderCapabilities() override;
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virtual int getDecoderColorspace() override;
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virtual int getDecoderColorRange() override;
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virtual QSize getDecoderMaxResolution() override;
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virtual int submitDecodeUnit(PDECODE_UNIT du) override;
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virtual void renderFrameOnMainThread() override;
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virtual void setHdrMode(bool enabled) override;
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virtual bool notifyWindowChanged(PWINDOW_STATE_CHANGE_INFO info) override;
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virtual IFFmpegRenderer* getBackendRenderer();
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private:
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bool completeInitialization(const AVCodec* decoder,
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enum AVPixelFormat requiredFormat,
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PDECODER_PARAMETERS params,
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bool testFrame,
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bool useAlternateFrontend);
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void stringifyVideoStats(VIDEO_STATS& stats, char* output, int length);
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void logVideoStats(VIDEO_STATS& stats, const char* title);
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void addVideoStats(VIDEO_STATS& src, VIDEO_STATS& dst);
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bool createFrontendRenderer(PDECODER_PARAMETERS params, bool useAlternateFrontend);
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bool isDecoderIgnored(const AVCodec* decoder);
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bool tryInitializeRendererForUnknownDecoder(const AVCodec* decoder,
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PDECODER_PARAMETERS params,
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bool tryHwAccel);
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bool tryInitializeRenderer(const AVCodec* decoder,
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enum AVPixelFormat requiredFormat,
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PDECODER_PARAMETERS params,
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const AVCodecHWConfig* hwConfig,
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IFFmpegRenderer::InitFailureReason* failureReason,
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std::function<IFFmpegRenderer*()> createRendererFunc);
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static IFFmpegRenderer* createHwAccelRenderer(const AVCodecHWConfig* hwDecodeCfg, int pass);
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void reset();
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void writeBuffer(PLENTRY entry, int& offset);
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static
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enum AVPixelFormat ffGetFormat(AVCodecContext* context,
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const enum AVPixelFormat* pixFmts);
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void decoderThreadProc();
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static int decoderThreadProcThunk(void* context);
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AVPacket* m_Pkt;
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AVCodecContext* m_VideoDecoderCtx;
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enum AVPixelFormat m_RequiredPixelFormat;
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QByteArray m_DecodeBuffer;
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const AVCodecHWConfig* m_HwDecodeCfg;
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IFFmpegRenderer* m_BackendRenderer;
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IFFmpegRenderer* m_FrontendRenderer;
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int m_ConsecutiveFailedDecodes;
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Pacer* m_Pacer;
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VIDEO_STATS m_ActiveWndVideoStats;
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VIDEO_STATS m_LastWndVideoStats;
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VIDEO_STATS m_GlobalVideoStats;
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int m_FramesIn;
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int m_FramesOut;
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int m_LastFrameNumber;
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int m_StreamFps;
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int m_VideoFormat;
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bool m_NeedsSpsFixup;
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bool m_TestOnly;
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SDL_Thread* m_DecoderThread;
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SDL_atomic_t m_DecoderThreadShouldQuit;
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// Data buffers in the queued DU are not valid
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QQueue<DECODE_UNIT> m_FrameInfoQueue;
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static const uint8_t k_H264TestFrame[];
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static const uint8_t k_HEVCMainTestFrame[];
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static const uint8_t k_HEVCMain10TestFrame[];
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static const uint8_t k_AV1Main8TestFrame[];
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static const uint8_t k_AV1Main10TestFrame[];
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};
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