mirror of
https://github.com/moonlight-stream/moonlight-qt
synced 2024-11-10 05:34:17 +00:00
75eb921a04
The NDIS interface type will now be used also for matching, improving the heuristics for multiple popular VPN implementations. Fixes #1233
576 lines
21 KiB
C++
576 lines
21 KiB
C++
#include "nvcomputer.h"
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#include "nvapp.h"
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#include "settings/compatfetcher.h"
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#include <QUdpSocket>
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#include <QHostInfo>
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#include <QNetworkInterface>
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#include <QNetworkProxy>
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#define SER_NAME "hostname"
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#define SER_UUID "uuid"
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#define SER_MAC "mac"
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#define SER_LOCALADDR "localaddress"
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#define SER_LOCALPORT "localport"
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#define SER_REMOTEADDR "remoteaddress"
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#define SER_REMOTEPORT "remoteport"
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#define SER_MANUALADDR "manualaddress"
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#define SER_MANUALPORT "manualport"
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#define SER_IPV6ADDR "ipv6address"
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#define SER_IPV6PORT "ipv6port"
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#define SER_APPLIST "apps"
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#define SER_SRVCERT "srvcert"
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#define SER_CUSTOMNAME "customname"
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#define SER_NVIDIASOFTWARE "nvidiasw"
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NvComputer::NvComputer(QSettings& settings)
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{
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this->name = settings.value(SER_NAME).toString();
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this->uuid = settings.value(SER_UUID).toString();
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this->hasCustomName = settings.value(SER_CUSTOMNAME).toBool();
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this->macAddress = settings.value(SER_MAC).toByteArray();
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this->localAddress = NvAddress(settings.value(SER_LOCALADDR).toString(),
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settings.value(SER_LOCALPORT, QVariant(DEFAULT_HTTP_PORT)).toUInt());
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this->remoteAddress = NvAddress(settings.value(SER_REMOTEADDR).toString(),
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settings.value(SER_REMOTEPORT, QVariant(DEFAULT_HTTP_PORT)).toUInt());
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this->ipv6Address = NvAddress(settings.value(SER_IPV6ADDR).toString(),
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settings.value(SER_IPV6PORT, QVariant(DEFAULT_HTTP_PORT)).toUInt());
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this->manualAddress = NvAddress(settings.value(SER_MANUALADDR).toString(),
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settings.value(SER_MANUALPORT, QVariant(DEFAULT_HTTP_PORT)).toUInt());
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this->serverCert = QSslCertificate(settings.value(SER_SRVCERT).toByteArray());
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this->isNvidiaServerSoftware = settings.value(SER_NVIDIASOFTWARE).toBool();
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int appCount = settings.beginReadArray(SER_APPLIST);
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this->appList.reserve(appCount);
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for (int i = 0; i < appCount; i++) {
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settings.setArrayIndex(i);
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NvApp app(settings);
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this->appList.append(app);
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}
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settings.endArray();
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sortAppList();
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this->currentGameId = 0;
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this->pairState = PS_UNKNOWN;
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this->state = CS_UNKNOWN;
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this->gfeVersion = nullptr;
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this->appVersion = nullptr;
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this->maxLumaPixelsHEVC = 0;
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this->serverCodecModeSupport = 0;
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this->pendingQuit = false;
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this->gpuModel = nullptr;
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this->isSupportedServerVersion = true;
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this->externalPort = this->remoteAddress.port();
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this->activeHttpsPort = 0;
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}
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void NvComputer::setRemoteAddress(QHostAddress address)
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{
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QWriteLocker lock(&this->lock);
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Q_ASSERT(this->externalPort != 0);
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this->remoteAddress = NvAddress(address, this->externalPort);
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}
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void NvComputer::serialize(QSettings& settings, bool serializeApps) const
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{
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QReadLocker lock(&this->lock);
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settings.setValue(SER_NAME, name);
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settings.setValue(SER_CUSTOMNAME, hasCustomName);
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settings.setValue(SER_UUID, uuid);
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settings.setValue(SER_MAC, macAddress);
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settings.setValue(SER_LOCALADDR, localAddress.address());
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settings.setValue(SER_LOCALPORT, localAddress.port());
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settings.setValue(SER_REMOTEADDR, remoteAddress.address());
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settings.setValue(SER_REMOTEPORT, remoteAddress.port());
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settings.setValue(SER_IPV6ADDR, ipv6Address.address());
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settings.setValue(SER_IPV6PORT, ipv6Address.port());
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settings.setValue(SER_MANUALADDR, manualAddress.address());
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settings.setValue(SER_MANUALPORT, manualAddress.port());
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settings.setValue(SER_SRVCERT, serverCert.toPem());
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settings.setValue(SER_NVIDIASOFTWARE, isNvidiaServerSoftware);
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// Avoid deleting an existing applist if we couldn't get one
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if (!appList.isEmpty() && serializeApps) {
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settings.remove(SER_APPLIST);
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settings.beginWriteArray(SER_APPLIST);
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for (int i = 0; i < appList.count(); i++) {
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settings.setArrayIndex(i);
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appList[i].serialize(settings);
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}
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settings.endArray();
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}
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}
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bool NvComputer::isEqualSerialized(const NvComputer &that) const
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{
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return this->name == that.name &&
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this->hasCustomName == that.hasCustomName &&
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this->uuid == that.uuid &&
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this->macAddress == that.macAddress &&
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this->localAddress == that.localAddress &&
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this->remoteAddress == that.remoteAddress &&
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this->ipv6Address == that.ipv6Address &&
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this->manualAddress == that.manualAddress &&
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this->serverCert == that.serverCert &&
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this->isNvidiaServerSoftware == that.isNvidiaServerSoftware &&
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this->appList == that.appList;
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}
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void NvComputer::sortAppList()
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{
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std::stable_sort(appList.begin(), appList.end(), [](const NvApp& app1, const NvApp& app2) {
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return app1.name.toLower() < app2.name.toLower();
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});
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}
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NvComputer::NvComputer(NvHTTP& http, QString serverInfo)
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{
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this->serverCert = http.serverCert();
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this->hasCustomName = false;
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this->name = NvHTTP::getXmlString(serverInfo, "hostname");
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if (this->name.isEmpty()) {
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this->name = "UNKNOWN";
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}
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this->uuid = NvHTTP::getXmlString(serverInfo, "uniqueid");
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QString newMacString = NvHTTP::getXmlString(serverInfo, "mac");
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if (newMacString != "00:00:00:00:00:00") {
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QStringList macOctets = newMacString.split(':');
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for (const QString& macOctet : macOctets) {
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this->macAddress.append((char) macOctet.toInt(nullptr, 16));
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}
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}
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QString codecSupport = NvHTTP::getXmlString(serverInfo, "ServerCodecModeSupport");
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if (!codecSupport.isEmpty()) {
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this->serverCodecModeSupport = codecSupport.toInt();
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}
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else {
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// Assume H.264 is always supported
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this->serverCodecModeSupport = SCM_H264;
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}
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QString maxLumaPixelsHEVC = NvHTTP::getXmlString(serverInfo, "MaxLumaPixelsHEVC");
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if (!maxLumaPixelsHEVC.isEmpty()) {
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this->maxLumaPixelsHEVC = maxLumaPixelsHEVC.toInt();
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}
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else {
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this->maxLumaPixelsHEVC = 0;
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}
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this->displayModes = NvHTTP::getDisplayModeList(serverInfo);
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std::stable_sort(this->displayModes.begin(), this->displayModes.end(),
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[](const NvDisplayMode& mode1, const NvDisplayMode& mode2) {
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return (uint64_t)mode1.width * mode1.height * mode1.refreshRate <
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(uint64_t)mode2.width * mode2.height * mode2.refreshRate;
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});
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// We can get an IPv4 loopback address if we're using the GS IPv6 Forwarder
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this->localAddress = NvAddress(NvHTTP::getXmlString(serverInfo, "LocalIP"), http.httpPort());
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if (this->localAddress.address().startsWith("127.")) {
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this->localAddress = NvAddress();
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}
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QString httpsPort = NvHTTP::getXmlString(serverInfo, "HttpsPort");
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if (httpsPort.isEmpty() || (this->activeHttpsPort = httpsPort.toUShort()) == 0) {
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this->activeHttpsPort = DEFAULT_HTTPS_PORT;
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}
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// This is an extension which is not present in GFE. It is present for Sunshine to be able
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// to support dynamic HTTP WAN ports without requiring the user to manually enter the port.
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QString remotePortStr = NvHTTP::getXmlString(serverInfo, "ExternalPort");
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if (remotePortStr.isEmpty() || (this->externalPort = remotePortStr.toUShort()) == 0) {
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this->externalPort = http.httpPort();
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}
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QString remoteAddress = NvHTTP::getXmlString(serverInfo, "ExternalIP");
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if (!remoteAddress.isEmpty()) {
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this->remoteAddress = NvAddress(remoteAddress, this->externalPort);
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}
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else {
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this->remoteAddress = NvAddress();
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}
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// Real Nvidia host software (GeForce Experience and RTX Experience) both use the 'Mjolnir'
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// codename in the state field and no version of Sunshine does. We can use this to bypass
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// some assumptions about Nvidia hardware that don't apply to Sunshine hosts.
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this->isNvidiaServerSoftware = NvHTTP::getXmlString(serverInfo, "state").contains("MJOLNIR");
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this->pairState = NvHTTP::getXmlString(serverInfo, "PairStatus") == "1" ?
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PS_PAIRED : PS_NOT_PAIRED;
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this->currentGameId = NvHTTP::getCurrentGame(serverInfo);
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this->appVersion = NvHTTP::getXmlString(serverInfo, "appversion");
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this->gfeVersion = NvHTTP::getXmlString(serverInfo, "GfeVersion");
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this->gpuModel = NvHTTP::getXmlString(serverInfo, "gputype");
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this->activeAddress = http.address();
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this->state = NvComputer::CS_ONLINE;
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this->pendingQuit = false;
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this->isSupportedServerVersion = CompatFetcher::isGfeVersionSupported(this->gfeVersion);
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}
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bool NvComputer::wake() const
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{
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QByteArray wolPayload;
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{
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QReadLocker readLocker(&lock);
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if (state == NvComputer::CS_ONLINE) {
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qWarning() << name << "is already online";
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return true;
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}
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if (macAddress.isEmpty()) {
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qWarning() << name << "has no MAC address stored";
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return false;
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}
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// Create the WoL payload
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wolPayload.append(QByteArray::fromHex("FFFFFFFFFFFF"));
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for (int i = 0; i < 16; i++) {
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wolPayload.append(macAddress);
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}
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Q_ASSERT(wolPayload.size() == 102);
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}
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// Ports used as-is
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const quint16 STATIC_WOL_PORTS[] = {
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9, // Standard WOL port (privileged port)
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47009, // Port opened by Moonlight Internet Hosting Tool for WoL (non-privileged port)
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};
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// Ports offset by the HTTP base port for hosts using alternate ports
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const quint16 DYNAMIC_WOL_PORTS[] = {
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47998, 47999, 48000, 48002, 48010, // Ports opened by GFE
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};
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// Add the addresses that we know this host to be
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// and broadcast addresses for this link just in
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// case the host has timed out in ARP entries.
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QMap<QString, quint16> addressMap;
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QSet<quint16> basePortSet;
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for (const NvAddress& addr : uniqueAddresses()) {
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addressMap.insert(addr.address(), addr.port());
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basePortSet.insert(addr.port());
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}
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addressMap.insert("255.255.255.255", 0);
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// Try to broadcast on all available NICs
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for (const QNetworkInterface& nic : QNetworkInterface::allInterfaces()) {
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// Ensure the interface is up and skip the loopback adapter
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if ((nic.flags() & QNetworkInterface::IsUp) == 0 ||
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(nic.flags() & QNetworkInterface::IsLoopBack) != 0) {
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continue;
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}
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QHostAddress allNodesMulticast("FF02::1");
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for (const QNetworkAddressEntry& addr : nic.addressEntries()) {
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// Store the scope ID for this NIC if IPv6 is enabled
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if (!addr.ip().scopeId().isEmpty()) {
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allNodesMulticast.setScopeId(addr.ip().scopeId());
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}
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// Skip IPv6 which doesn't support broadcast
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if (!addr.broadcast().isNull()) {
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addressMap.insert(addr.broadcast().toString(), 0);
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}
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}
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if (!allNodesMulticast.scopeId().isEmpty()) {
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addressMap.insert(allNodesMulticast.toString(), 0);
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}
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}
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// Try all unique address strings or host names
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bool success = false;
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for (auto i = addressMap.constBegin(); i != addressMap.constEnd(); i++) {
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QHostAddress literalAddress;
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QList<QHostAddress> addressList;
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// If this is an IPv4/IPv6 literal, don't use QHostInfo::fromName() because that will
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// try to perform a reverse DNS lookup that leads to delays sending WoL packets.
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if (literalAddress.setAddress(i.key())) {
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addressList.append(literalAddress);
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}
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else {
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QHostInfo hostInfo = QHostInfo::fromName(i.key());
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if (hostInfo.error() != QHostInfo::NoError) {
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qWarning() << "Error resolving" << i.key() << ":" << hostInfo.errorString();
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continue;
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}
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addressList.append(hostInfo.addresses());
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}
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// Try all IP addresses that this string resolves to
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for (QHostAddress& address : addressList) {
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QUdpSocket sock;
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// Send to all static ports
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for (quint16 port : STATIC_WOL_PORTS) {
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if (sock.writeDatagram(wolPayload, address, port)) {
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qInfo().nospace().noquote() << "Sent WoL packet to " << name << " via " << address.toString() << ":" << port;
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success = true;
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}
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else {
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qWarning() << "Send failed:" << sock.error();
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}
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}
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QList<quint16> basePorts;
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if (i.value() != 0) {
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// If we have a known base port for this address, use only that port
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basePorts.append(i.value());
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}
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else {
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// If this is a broadcast address without a known HTTP port, try all of them
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basePorts.append(basePortSet.values());
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}
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// Send to all dynamic ports using the HTTP port offset(s) for this address
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for (quint16 basePort : basePorts) {
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for (quint16 port : DYNAMIC_WOL_PORTS) {
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port = (port - 47989) + basePort;
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if (sock.writeDatagram(wolPayload, address, port)) {
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qInfo().nospace().noquote() << "Sent WoL packet to " << name << " via " << address.toString() << ":" << port;
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success = true;
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}
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else {
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qWarning() << "Send failed:" << sock.error();
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}
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}
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}
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}
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}
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return success;
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}
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NvComputer::ReachabilityType NvComputer::getActiveAddressReachability() const
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{
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NvAddress copyOfActiveAddress;
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{
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QReadLocker readLocker(&lock);
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if (activeAddress.isNull()) {
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return ReachabilityType::RI_UNKNOWN;
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}
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// Grab a copy of the active address to avoid having to hold
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// the computer lock while doing socket operations
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copyOfActiveAddress = activeAddress;
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}
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QTcpSocket s;
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s.setProxy(QNetworkProxy::NoProxy);
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s.connectToHost(copyOfActiveAddress.address(), copyOfActiveAddress.port());
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if (s.waitForConnected(3000)) {
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Q_ASSERT(!s.localAddress().isNull());
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Q_ASSERT(!s.peerAddress().isNull());
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for (const QNetworkInterface& nic : QNetworkInterface::allInterfaces()) {
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// Ensure the interface is up
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if ((nic.flags() & QNetworkInterface::IsUp) == 0) {
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continue;
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}
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for (const QNetworkAddressEntry& addr : nic.addressEntries()) {
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if (addr.ip() == s.localAddress()) {
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qInfo() << "Found matching interface:" << nic.humanReadableName() << nic.hardwareAddress() << nic.flags();
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#if QT_VERSION >= QT_VERSION_CHECK(5, 11, 0)
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qInfo() << "Interface Type:" << nic.type();
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qInfo() << "Interface MTU:" << nic.maximumTransmissionUnit();
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if (nic.type() == QNetworkInterface::Virtual ||
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nic.type() == QNetworkInterface::Ppp) {
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// Treat PPP and virtual interfaces as likely VPNs
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return ReachabilityType::RI_VPN;
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}
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if (nic.maximumTransmissionUnit() != 0 && nic.maximumTransmissionUnit() < 1500) {
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// Treat MTUs under 1500 as likely VPNs
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return ReachabilityType::RI_VPN;
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}
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#endif
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if (nic.flags() & QNetworkInterface::IsPointToPoint) {
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// Treat point-to-point links as likely VPNs.
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// This check detects OpenVPN on Unix-like OSes.
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return ReachabilityType::RI_VPN;
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}
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#ifdef Q_OS_WINDOWS
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if (nic.name().startsWith("iftype53_") || nic.name().startsWith("iftype131_")) {
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// Match by NDIS interface type. These values are Microsoft's recommended values for VPN connections:
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// https://learn.microsoft.com/en-US/troubleshoot/windows-client/networking/windows-connection-manager-disconnects-wlan#more-information
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//
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// The following VPNs use IF_TYPE_PROP_VIRTUAL under Windows:
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// - WireguardNT VPNs
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// - All WinTun-based VPNs (such as Slack Nebula)
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// - OpenVPN with tap-windows6
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return ReachabilityType::RI_VPN;
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}
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#endif
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if (nic.hardwareAddress().startsWith("00:FF", Qt::CaseInsensitive)) {
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// OpenVPN TAP interfaces have a MAC address starting with 00:FF on Windows
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return ReachabilityType::RI_VPN;
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}
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if (nic.humanReadableName().startsWith("ZeroTier")) {
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// ZeroTier interfaces always start with "ZeroTier"
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return ReachabilityType::RI_VPN;
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}
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if (nic.humanReadableName().contains("VPN")) {
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// This one is just a final VPN heuristic if all else fails
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return ReachabilityType::RI_VPN;
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}
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// Didn't meet any of our VPN heuristics. Let's see if the peer address is on-link.
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Q_ASSERT(addr.prefixLength() >= 0);
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if (addr.prefixLength() >= 0 && s.localAddress().isInSubnet(s.peerAddress(), addr.prefixLength())) {
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return ReachabilityType::RI_LAN;
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}
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// Default to unknown if nothing else matched
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return ReachabilityType::RI_UNKNOWN;
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}
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}
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}
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qWarning() << "No match found for address:" << s.localAddress();
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return ReachabilityType::RI_UNKNOWN;
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}
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else {
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// If we fail to connect, just pretend that it's not a VPN
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qWarning() << "Unable to check for reachability within 3 seconds";
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return ReachabilityType::RI_UNKNOWN;
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}
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}
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bool NvComputer::updateAppList(QVector<NvApp> newAppList) {
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if (appList == newAppList) {
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return false;
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}
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// Propagate client-side attributes to the new app list
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for (const NvApp& existingApp : appList) {
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for (NvApp& newApp : newAppList) {
|
|
if (existingApp.id == newApp.id) {
|
|
newApp.hidden = existingApp.hidden;
|
|
newApp.directLaunch = existingApp.directLaunch;
|
|
}
|
|
}
|
|
}
|
|
|
|
appList = newAppList;
|
|
sortAppList();
|
|
return true;
|
|
}
|
|
|
|
QVector<NvAddress> NvComputer::uniqueAddresses() const
|
|
{
|
|
QReadLocker readLocker(&lock);
|
|
QVector<NvAddress> uniqueAddressList;
|
|
|
|
// Start with addresses correctly ordered
|
|
uniqueAddressList.append(activeAddress);
|
|
uniqueAddressList.append(localAddress);
|
|
uniqueAddressList.append(remoteAddress);
|
|
uniqueAddressList.append(ipv6Address);
|
|
uniqueAddressList.append(manualAddress);
|
|
|
|
// Prune duplicates (always giving precedence to the first)
|
|
for (int i = 0; i < uniqueAddressList.count(); i++) {
|
|
if (uniqueAddressList[i].isNull()) {
|
|
uniqueAddressList.remove(i);
|
|
i--;
|
|
continue;
|
|
}
|
|
for (int j = i + 1; j < uniqueAddressList.count(); j++) {
|
|
if (uniqueAddressList[i] == uniqueAddressList[j]) {
|
|
// Always remove the later occurrence
|
|
uniqueAddressList.remove(j);
|
|
j--;
|
|
}
|
|
}
|
|
}
|
|
|
|
// We must have at least 1 address
|
|
Q_ASSERT(!uniqueAddressList.isEmpty());
|
|
|
|
return uniqueAddressList;
|
|
}
|
|
|
|
bool NvComputer::update(const NvComputer& that)
|
|
{
|
|
bool changed = false;
|
|
|
|
// Lock us for write and them for read
|
|
QWriteLocker thisLock(&this->lock);
|
|
QReadLocker thatLock(&that.lock);
|
|
|
|
// UUID may not change or we're talking to a new PC
|
|
Q_ASSERT(this->uuid == that.uuid);
|
|
|
|
#define ASSIGN_IF_CHANGED(field) \
|
|
if (this->field != that.field) { \
|
|
this->field = that.field; \
|
|
changed = true; \
|
|
}
|
|
|
|
#define ASSIGN_IF_CHANGED_AND_NONEMPTY(field) \
|
|
if (!that.field.isEmpty() && \
|
|
this->field != that.field) { \
|
|
this->field = that.field; \
|
|
changed = true; \
|
|
}
|
|
|
|
#define ASSIGN_IF_CHANGED_AND_NONNULL(field) \
|
|
if (!that.field.isNull() && \
|
|
this->field != that.field) { \
|
|
this->field = that.field; \
|
|
changed = true; \
|
|
}
|
|
|
|
if (!hasCustomName) {
|
|
// Only overwrite the name if it's not custom
|
|
ASSIGN_IF_CHANGED(name);
|
|
}
|
|
ASSIGN_IF_CHANGED_AND_NONEMPTY(macAddress);
|
|
ASSIGN_IF_CHANGED_AND_NONNULL(localAddress);
|
|
ASSIGN_IF_CHANGED_AND_NONNULL(remoteAddress);
|
|
ASSIGN_IF_CHANGED_AND_NONNULL(ipv6Address);
|
|
ASSIGN_IF_CHANGED_AND_NONNULL(manualAddress);
|
|
ASSIGN_IF_CHANGED(activeHttpsPort);
|
|
ASSIGN_IF_CHANGED(externalPort);
|
|
ASSIGN_IF_CHANGED(pairState);
|
|
ASSIGN_IF_CHANGED(serverCodecModeSupport);
|
|
ASSIGN_IF_CHANGED(currentGameId);
|
|
ASSIGN_IF_CHANGED(activeAddress);
|
|
ASSIGN_IF_CHANGED(state);
|
|
ASSIGN_IF_CHANGED(gfeVersion);
|
|
ASSIGN_IF_CHANGED(appVersion);
|
|
ASSIGN_IF_CHANGED(isSupportedServerVersion);
|
|
ASSIGN_IF_CHANGED(isNvidiaServerSoftware);
|
|
ASSIGN_IF_CHANGED(maxLumaPixelsHEVC);
|
|
ASSIGN_IF_CHANGED(gpuModel);
|
|
ASSIGN_IF_CHANGED_AND_NONNULL(serverCert);
|
|
ASSIGN_IF_CHANGED_AND_NONEMPTY(displayModes);
|
|
|
|
if (!that.appList.isEmpty()) {
|
|
// updateAppList() handles merging client-side attributes
|
|
updateAppList(that.appList);
|
|
}
|
|
|
|
return changed;
|
|
}
|