mirror of
https://github.com/moonlight-stream/moonlight-qt
synced 2024-11-10 05:34:17 +00:00
581 lines
17 KiB
Prolog
581 lines
17 KiB
Prolog
QT += core quick network quickcontrols2 svg
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CONFIG += c++11
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unix:!macx {
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TARGET = moonlight
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} else {
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# On macOS, this is the name displayed in the global menu bar
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TARGET = Moonlight
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}
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include(../globaldefs.pri)
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# Precompile QML files to avoid writing qmlcache on portable versions.
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# Since this binds the app against the Qt runtime version, we will only
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# do this for Windows and Mac (when disable-prebuilts is not defined),
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# since they always ship with the matching build of the Qt runtime.
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!disable-prebuilts {
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win32|macx {
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CONFIG(release, debug|release) {
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CONFIG += qtquickcompiler
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}
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}
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}
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TEMPLATE = app
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# The following define makes your compiler emit warnings if you use
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# any feature of Qt which has been marked as deprecated (the exact warnings
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# depend on your compiler). Please consult the documentation of the
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# deprecated API in order to know how to port your code away from it.
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DEFINES += QT_DEPRECATED_WARNINGS
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# You can also make your code fail to compile if you use deprecated APIs.
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# In order to do so, uncomment the following line.
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# You can also select to disable deprecated APIs only up to a certain version of Qt.
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DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000 # disables all the APIs deprecated before Qt 6.0.0
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win32 {
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contains(QT_ARCH, i386) {
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LIBS += -L$$PWD/../libs/windows/lib/x86
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INCLUDEPATH += $$PWD/../libs/windows/include/x86
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}
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contains(QT_ARCH, x86_64) {
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LIBS += -L$$PWD/../libs/windows/lib/x64
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INCLUDEPATH += $$PWD/../libs/windows/include/x64
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}
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contains(QT_ARCH, arm64) {
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LIBS += -L$$PWD/../libs/windows/lib/arm64
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INCLUDEPATH += $$PWD/../libs/windows/include/arm64
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}
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INCLUDEPATH += $$PWD/../libs/windows/include
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LIBS += ws2_32.lib winmm.lib dxva2.lib ole32.lib gdi32.lib user32.lib d3d9.lib dwmapi.lib dbghelp.lib
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# Work around a conflict with math.h inclusion between SDL and Qt 6
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DEFINES += _USE_MATH_DEFINES
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}
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macx:!disable-prebuilts {
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INCLUDEPATH += $$PWD/../libs/mac/include
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INCLUDEPATH += $$PWD/../libs/mac/Frameworks/SDL2.framework/Versions/A/Headers
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INCLUDEPATH += $$PWD/../libs/mac/Frameworks/SDL2_ttf.framework/Versions/A/Headers
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LIBS += -L$$PWD/../libs/mac/lib -F$$PWD/../libs/mac/Frameworks
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# QMake doesn't handle framework-style includes correctly on its own
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QMAKE_CFLAGS += -F$$PWD/../libs/mac/Frameworks
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QMAKE_CXXFLAGS += -F$$PWD/../libs/mac/Frameworks
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QMAKE_OBJECTIVE_CFLAGS += -F$$PWD/../libs/mac/Frameworks
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}
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unix:if(!macx|disable-prebuilts) {
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CONFIG += link_pkgconfig
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PKGCONFIG += openssl sdl2 SDL2_ttf opus
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!disable-ffmpeg {
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packagesExist(libavcodec) {
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PKGCONFIG += libavcodec libavutil libswscale
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CONFIG += ffmpeg
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!disable-libva {
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packagesExist(libva) {
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!disable-x11 {
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packagesExist(libva-x11) {
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CONFIG += libva-x11
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}
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}
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!disable-wayland {
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packagesExist(libva-wayland) {
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CONFIG += libva-wayland
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}
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}
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!disable-libdrm {
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packagesExist(libva-drm) {
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CONFIG += libva-drm
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}
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}
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CONFIG += libva
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}
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}
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!disable-libvdpau {
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packagesExist(vdpau) {
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CONFIG += libvdpau
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}
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}
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!disable-mmal {
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packagesExist(mmal) {
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PKGCONFIG += mmal
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CONFIG += mmal
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}
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}
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!disable-libdrm {
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packagesExist(libdrm) {
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PKGCONFIG += libdrm
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CONFIG += libdrm
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}
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}
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!disable-cuda {
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packagesExist(ffnvcodec) {
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PKGCONFIG += ffnvcodec
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CONFIG += cuda
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}
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}
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!disable-libplacebo {
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packagesExist(libplacebo) {
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PKGCONFIG += libplacebo
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CONFIG += libplacebo
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}
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}
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}
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!disable-wayland {
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packagesExist(wayland-client) {
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CONFIG += wayland
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PKGCONFIG += wayland-client
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}
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}
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!disable-x11 {
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packagesExist(x11) {
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DEFINES += HAS_X11
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PKGCONFIG += x11
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}
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}
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}
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}
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win32 {
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LIBS += -llibssl -llibcrypto -lSDL2 -lSDL2_ttf -lavcodec -lavutil -lswscale -lopus -ldxgi -ld3d11 -llibplacebo
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CONFIG += ffmpeg libplacebo
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}
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win32:!winrt {
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CONFIG += soundio discord-rpc
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}
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macx {
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!disable-prebuilts {
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LIBS += -lssl -lcrypto -lavcodec.61 -lavutil.59 -lswscale.8 -lopus -framework SDL2 -framework SDL2_ttf
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CONFIG += discord-rpc
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}
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LIBS += -lobjc -framework VideoToolbox -framework AVFoundation -framework CoreVideo -framework CoreGraphics -framework CoreMedia -framework AppKit -framework Metal -framework QuartzCore
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# For libsoundio
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LIBS += -framework CoreAudio -framework AudioUnit
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CONFIG += ffmpeg soundio
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}
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SOURCES += \
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backend/nvaddress.cpp \
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backend/nvapp.cpp \
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cli/pair.cpp \
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main.cpp \
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backend/computerseeker.cpp \
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backend/identitymanager.cpp \
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backend/nvcomputer.cpp \
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backend/nvhttp.cpp \
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backend/nvpairingmanager.cpp \
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backend/computermanager.cpp \
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backend/boxartmanager.cpp \
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backend/richpresencemanager.cpp \
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cli/commandlineparser.cpp \
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cli/listapps.cpp \
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cli/quitstream.cpp \
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cli/startstream.cpp \
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settings/compatfetcher.cpp \
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settings/mappingfetcher.cpp \
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settings/streamingpreferences.cpp \
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streaming/input/abstouch.cpp \
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streaming/input/gamepad.cpp \
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streaming/input/input.cpp \
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streaming/input/keyboard.cpp \
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streaming/input/mouse.cpp \
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streaming/input/reltouch.cpp \
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streaming/session.cpp \
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streaming/audio/audio.cpp \
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streaming/audio/renderers/sdlaud.cpp \
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gui/computermodel.cpp \
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gui/appmodel.cpp \
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streaming/streamutils.cpp \
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backend/autoupdatechecker.cpp \
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path.cpp \
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settings/mappingmanager.cpp \
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gui/sdlgamepadkeynavigation.cpp \
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streaming/video/overlaymanager.cpp \
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backend/systemproperties.cpp \
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wm.cpp
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HEADERS += \
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backend/nvaddress.h \
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backend/nvapp.h \
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cli/pair.h \
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settings/compatfetcher.h \
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settings/mappingfetcher.h \
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utils.h \
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backend/computerseeker.h \
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backend/identitymanager.h \
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backend/nvcomputer.h \
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backend/nvhttp.h \
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backend/nvpairingmanager.h \
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backend/computermanager.h \
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backend/boxartmanager.h \
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backend/richpresencemanager.h \
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cli/commandlineparser.h \
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cli/listapps.h \
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cli/quitstream.h \
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cli/startstream.h \
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settings/streamingpreferences.h \
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streaming/input/input.h \
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streaming/session.h \
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streaming/audio/renderers/renderer.h \
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streaming/audio/renderers/sdl.h \
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gui/computermodel.h \
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gui/appmodel.h \
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streaming/video/decoder.h \
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streaming/streamutils.h \
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backend/autoupdatechecker.h \
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path.h \
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settings/mappingmanager.h \
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gui/sdlgamepadkeynavigation.h \
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streaming/video/overlaymanager.h \
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backend/systemproperties.h
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# Platform-specific renderers and decoders
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ffmpeg {
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message(FFmpeg decoder selected)
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DEFINES += HAVE_FFMPEG
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SOURCES += \
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streaming/video/ffmpeg.cpp \
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streaming/video/ffmpeg-renderers/genhwaccel.cpp \
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streaming/video/ffmpeg-renderers/sdlvid.cpp \
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streaming/video/ffmpeg-renderers/swframemapper.cpp \
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streaming/video/ffmpeg-renderers/pacer/pacer.cpp
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HEADERS += \
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streaming/video/ffmpeg.h \
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streaming/video/ffmpeg-renderers/renderer.h \
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streaming/video/ffmpeg-renderers/genhwaccel.h \
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streaming/video/ffmpeg-renderers/sdlvid.h \
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streaming/video/ffmpeg-renderers/swframemapper.h \
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streaming/video/ffmpeg-renderers/pacer/pacer.h
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}
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libva {
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message(VAAPI renderer selected)
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PKGCONFIG += libva
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DEFINES += HAVE_LIBVA
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SOURCES += streaming/video/ffmpeg-renderers/vaapi.cpp
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HEADERS += streaming/video/ffmpeg-renderers/vaapi.h
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}
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libva-x11 {
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message(VAAPI X11 support enabled)
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PKGCONFIG += libva-x11
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DEFINES += HAVE_LIBVA_X11
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}
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libva-wayland {
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message(VAAPI Wayland support enabled)
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PKGCONFIG += libva-wayland
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DEFINES += HAVE_LIBVA_WAYLAND
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}
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libva-drm {
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message(VAAPI DRM support enabled)
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PKGCONFIG += libva-drm
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DEFINES += HAVE_LIBVA_DRM
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}
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libvdpau {
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message(VDPAU renderer selected)
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DEFINES += HAVE_LIBVDPAU
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SOURCES += streaming/video/ffmpeg-renderers/vdpau.cpp
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HEADERS += streaming/video/ffmpeg-renderers/vdpau.h
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}
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mmal {
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message(MMAL renderer selected)
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DEFINES += HAVE_MMAL
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SOURCES += streaming/video/ffmpeg-renderers/mmal.cpp
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HEADERS += streaming/video/ffmpeg-renderers/mmal.h
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# We suppress EGL usage when MMAL is available because MMAL has
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# significantly better performance than EGL on the Pi. Setting
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# this option allows EGL usage even if built with MMAL support.
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#
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# It is highly recommended to also build with 'gpuslow' to avoid
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# EGL being preferred if direct DRM rendering is available.
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allow-egl-with-mmal {
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message(Allowing EGL usage with MMAL enabled)
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DEFINES += ALLOW_EGL_WITH_MMAL
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}
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}
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libdrm {
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message(DRM renderer selected)
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DEFINES += HAVE_DRM
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SOURCES += streaming/video/ffmpeg-renderers/drm.cpp
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HEADERS += streaming/video/ffmpeg-renderers/drm.h
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linux {
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message(Master hooks enabled)
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SOURCES += masterhook.c masterhook_internal.c
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LIBS += -ldl
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}
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}
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cuda {
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message(CUDA support enabled)
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DEFINES += HAVE_CUDA
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SOURCES += streaming/video/ffmpeg-renderers/cuda.cpp
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HEADERS += streaming/video/ffmpeg-renderers/cuda.h
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# ffnvcodec uses libdl in cuda_load_functions()/cuda_free_functions()
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LIBS += -ldl
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}
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libplacebo {
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message(Vulkan support enabled via libplacebo)
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DEFINES += HAVE_LIBPLACEBO_VULKAN
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SOURCES += \
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streaming/video/ffmpeg-renderers/plvk.cpp \
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streaming/video/ffmpeg-renderers/plvk_c.c
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HEADERS += \
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streaming/video/ffmpeg-renderers/plvk.h
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}
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config_EGL {
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message(EGL renderer selected)
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CONFIG += egl
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DEFINES += HAVE_EGL
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SOURCES += \
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streaming/video/ffmpeg-renderers/eglvid.cpp \
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streaming/video/ffmpeg-renderers/egl_extensions.cpp \
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streaming/video/ffmpeg-renderers/eglimagefactory.cpp
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HEADERS += \
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streaming/video/ffmpeg-renderers/eglvid.h \
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streaming/video/ffmpeg-renderers/eglimagefactory.h
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}
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config_SL {
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message(Steam Link build configuration selected)
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DEFINES += EMBEDDED_BUILD STEAM_LINK HAVE_SLVIDEO HAVE_SLAUDIO
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LIBS += -lSLVideo -lSLAudio
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SOURCES += \
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streaming/video/slvid.cpp \
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streaming/audio/renderers/slaud.cpp
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HEADERS += \
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streaming/video/slvid.h \
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streaming/audio/renderers/slaud.h
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}
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win32 {
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HEADERS += streaming/video/ffmpeg-renderers/dxutil.h
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}
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win32:!winrt {
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message(DXVA2 and D3D11VA renderers selected)
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SOURCES += \
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streaming/video/ffmpeg-renderers/dxva2.cpp \
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streaming/video/ffmpeg-renderers/d3d11va.cpp \
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streaming/video/ffmpeg-renderers/pacer/dxvsyncsource.cpp
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HEADERS += \
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streaming/video/ffmpeg-renderers/dxva2.h \
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streaming/video/ffmpeg-renderers/d3d11va.h \
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streaming/video/ffmpeg-renderers/pacer/dxvsyncsource.h
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}
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macx {
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message(VideoToolbox renderer selected)
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SOURCES += \
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streaming/video/ffmpeg-renderers/vt_base.mm \
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streaming/video/ffmpeg-renderers/vt_avsamplelayer.mm \
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streaming/video/ffmpeg-renderers/vt_metal.mm
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HEADERS += \
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streaming/video/ffmpeg-renderers/vt.h
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}
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soundio {
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message(libsoundio audio renderer selected)
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DEFINES += HAVE_SOUNDIO SOUNDIO_STATIC_LIBRARY
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SOURCES += streaming/audio/renderers/soundioaudiorenderer.cpp
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HEADERS += streaming/audio/renderers/soundioaudiorenderer.h
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}
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discord-rpc {
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message(Discord integration enabled)
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LIBS += -ldiscord-rpc
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DEFINES += HAVE_DISCORD
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}
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embedded {
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message(Embedded build)
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DEFINES += EMBEDDED_BUILD
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}
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glslow {
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message(GL slow build)
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DEFINES += GL_IS_SLOW
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}
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vkslow {
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message(Vulkan slow build)
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DEFINES += VULKAN_IS_SLOW
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}
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gpuslow {
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message(GPU slow build)
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DEFINES += GL_IS_SLOW VULKAN_IS_SLOW
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}
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wayland {
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message(Wayland extensions enabled)
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DEFINES += HAS_WAYLAND
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SOURCES += streaming/video/ffmpeg-renderers/pacer/waylandvsyncsource.cpp
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HEADERS += streaming/video/ffmpeg-renderers/pacer/waylandvsyncsource.h
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}
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RESOURCES += \
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resources.qrc \
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qml.qrc
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TRANSLATIONS += \
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languages/qml_zh_CN.ts \
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languages/qml_de.ts \
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languages/qml_fr.ts \
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languages/qml_nb_NO.ts \
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languages/qml_ru.ts \
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languages/qml_es.ts \
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languages/qml_ja.ts \
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languages/qml_vi.ts \
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languages/qml_th.ts \
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languages/qml_ko.ts \
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languages/qml_hu.ts \
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languages/qml_nl.ts \
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languages/qml_sv.ts \
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languages/qml_tr.ts \
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languages/qml_uk.ts \
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languages/qml_zh_TW.ts \
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languages/qml_el.ts \
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languages/qml_hi.ts \
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languages/qml_it.ts \
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languages/qml_pt.ts \
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languages/qml_pt_BR.ts \
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languages/qml_pl.ts \
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languages/qml_cs.ts \
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languages/qml_he.ts \
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languages/qml_ckb.ts \
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languages/qml_lt.ts \
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languages/qml_et.ts
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# Additional import path used to resolve QML modules in Qt Creator's code model
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|
QML_IMPORT_PATH =
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# Additional import path used to resolve QML modules just for Qt Quick Designer
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QML_DESIGNER_IMPORT_PATH =
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win32:CONFIG(release, debug|release): LIBS += -L$$OUT_PWD/../moonlight-common-c/release/ -lmoonlight-common-c
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else:win32:CONFIG(debug, debug|release): LIBS += -L$$OUT_PWD/../moonlight-common-c/debug/ -lmoonlight-common-c
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else:unix: LIBS += -L$$OUT_PWD/../moonlight-common-c/ -lmoonlight-common-c
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INCLUDEPATH += $$PWD/../moonlight-common-c/moonlight-common-c/src
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DEPENDPATH += $$PWD/../moonlight-common-c/moonlight-common-c/src
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win32:CONFIG(release, debug|release): LIBS += -L$$OUT_PWD/../qmdnsengine/release/ -lqmdnsengine
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else:win32:CONFIG(debug, debug|release): LIBS += -L$$OUT_PWD/../qmdnsengine/debug/ -lqmdnsengine
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else:unix: LIBS += -L$$OUT_PWD/../qmdnsengine/ -lqmdnsengine
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INCLUDEPATH += $$PWD/../qmdnsengine/qmdnsengine/src/include $$PWD/../qmdnsengine
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DEPENDPATH += $$PWD/../qmdnsengine/qmdnsengine/src/include $$PWD/../qmdnsengine
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soundio {
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win32:CONFIG(release, debug|release): LIBS += -L$$OUT_PWD/../soundio/release/ -lsoundio
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else:win32:CONFIG(debug, debug|release): LIBS += -L$$OUT_PWD/../soundio/debug/ -lsoundio
|
|
else:unix: LIBS += -L$$OUT_PWD/../soundio/ -lsoundio
|
|
|
|
INCLUDEPATH += $$PWD/../soundio/libsoundio
|
|
DEPENDPATH += $$PWD/../soundio/libsoundio
|
|
}
|
|
|
|
win32:CONFIG(release, debug|release): LIBS += -L$$OUT_PWD/../h264bitstream/release/ -lh264bitstream
|
|
else:win32:CONFIG(debug, debug|release): LIBS += -L$$OUT_PWD/../h264bitstream/debug/ -lh264bitstream
|
|
else:unix: LIBS += -L$$OUT_PWD/../h264bitstream/ -lh264bitstream
|
|
|
|
INCLUDEPATH += $$PWD/../h264bitstream/h264bitstream
|
|
DEPENDPATH += $$PWD/../h264bitstream/h264bitstream
|
|
|
|
!winrt {
|
|
win32:CONFIG(release, debug|release): LIBS += -L$$OUT_PWD/../AntiHooking/release/ -lAntiHooking
|
|
else:win32:CONFIG(debug, debug|release): LIBS += -L$$OUT_PWD/../AntiHooking/debug/ -lAntiHooking
|
|
|
|
INCLUDEPATH += $$PWD/../AntiHooking
|
|
DEPENDPATH += $$PWD/../AntiHooking
|
|
}
|
|
|
|
unix:!macx: {
|
|
isEmpty(PREFIX) {
|
|
PREFIX = /usr/local
|
|
}
|
|
isEmpty(BINDIR) {
|
|
BINDIR = bin
|
|
}
|
|
isEmpty(DATADIR) {
|
|
DATADIR = share
|
|
}
|
|
|
|
target.path = $$PREFIX/$$BINDIR/
|
|
|
|
desktop.files = deploy/linux/com.moonlight_stream.Moonlight.desktop
|
|
desktop.path = $$PREFIX/$$DATADIR/applications/
|
|
|
|
icons.files = res/moonlight.svg
|
|
icons.path = $$PREFIX/$$DATADIR/icons/hicolor/scalable/apps/
|
|
|
|
appstream.files = deploy/linux/com.moonlight_stream.Moonlight.appdata.xml
|
|
appstream.path = $$PREFIX/$$DATADIR/metainfo/
|
|
|
|
INSTALLS += target desktop icons appstream
|
|
}
|
|
win32 {
|
|
RC_ICONS = moonlight.ico
|
|
QMAKE_TARGET_COMPANY = Moonlight Game Streaming Project
|
|
QMAKE_TARGET_DESCRIPTION = Moonlight Game Streaming Client
|
|
QMAKE_TARGET_PRODUCT = Moonlight
|
|
|
|
CONFIG -= embed_manifest_exe
|
|
QMAKE_LFLAGS += /MANIFEST:embed /MANIFESTINPUT:$${PWD}/Moonlight.exe.manifest
|
|
}
|
|
macx {
|
|
# Create Info.plist in object dir with the correct version string
|
|
system(cp $$PWD/Info.plist $$OUT_PWD/Info.plist)
|
|
system(sed -i -e 's/VERSION/$$cat(version.txt)/g' $$OUT_PWD/Info.plist)
|
|
|
|
QMAKE_INFO_PLIST = $$OUT_PWD/Info.plist
|
|
|
|
APP_BUNDLE_RESOURCES.files = moonlight.icns
|
|
APP_BUNDLE_RESOURCES.path = Contents/Resources
|
|
|
|
APP_BUNDLE_PLIST.files = $$OUT_PWD/Info.plist
|
|
APP_BUNDLE_PLIST.path = Contents
|
|
|
|
QMAKE_BUNDLE_DATA += APP_BUNDLE_RESOURCES APP_BUNDLE_PLIST
|
|
|
|
!disable-prebuilts {
|
|
APP_BUNDLE_FRAMEWORKS.files = $$files(../libs/mac/Frameworks/*.framework, true) $$files(../libs/mac/lib/*.dylib, true)
|
|
APP_BUNDLE_FRAMEWORKS.path = Contents/Frameworks
|
|
|
|
QMAKE_BUNDLE_DATA += APP_BUNDLE_FRAMEWORKS
|
|
|
|
QMAKE_RPATHDIR += @executable_path/../Frameworks
|
|
}
|
|
}
|
|
|
|
VERSION = "$$cat(version.txt)"
|
|
DEFINES += VERSION_STR=\\\"$$cat(version.txt)\\\"
|