mirror of
https://github.com/moonlight-stream/moonlight-qt
synced 2024-11-10 05:34:17 +00:00
113 lines
2 KiB
C++
113 lines
2 KiB
C++
#pragma once
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#include "identitymanager.h"
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#include <QUrl>
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#include <QtNetwork/QNetworkAccessManager>
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class GfeHttpResponseException : public std::exception
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{
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public:
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GfeHttpResponseException(int statusCode, QString message) :
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m_StatusCode(statusCode),
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m_StatusMessage(message)
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{
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}
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const char* what() const throw()
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{
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return m_StatusMessage.toLatin1();
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}
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const char* getStatusMessage() const
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{
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return m_StatusMessage.toLatin1();
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}
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int getStatusCode() const
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{
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return m_StatusCode;
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}
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private:
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int m_StatusCode;
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QString m_StatusMessage;
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};
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class NvComputer
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{
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public:
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NvComputer() {}
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enum PairState
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{
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PS_UNKNOWN,
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PS_PAIRED,
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PS_NOT_PAIRED
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};
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enum ComputerState
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{
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CS_UNKNOWN,
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CS_ONLINE,
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CS_OFFLINE
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};
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QString m_Name;
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QString m_Uuid;
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QString m_MacAddress;
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QString m_LocalAddress;
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QString m_RemoteAddress;
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int m_RunningGameId;
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PairState m_PairState;
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ComputerState m_State;
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};
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class NvHTTP
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{
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public:
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NvHTTP(QString address, IdentityManager im);
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NvComputer
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getComputerInfo();
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int
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getCurrentGame(QString serverInfo);
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QString
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getServerInfo();
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void
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verifyResponseStatus(QString xml);
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QString
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getXmlString(QString xml,
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QString tagName);
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QByteArray
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getXmlStringFromHex(QString xml,
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QString tagName);
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QString
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openConnectionToString(QUrl baseUrl,
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QString command,
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QString arguments,
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bool enableTimeout);
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QVector<int>
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getServerVersionQuad(QString serverInfo);
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QUrl m_BaseUrlHttp;
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QUrl m_BaseUrlHttps;
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private:
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QNetworkReply*
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openConnection(QUrl baseUrl,
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QString command,
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QString arguments,
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bool enableTimeout);
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QString m_Address;
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QNetworkAccessManager m_Nam;
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IdentityManager m_Im;
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};
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