#include "streamingpreferences.h" #include #define SER_STREAMSETTINGS "streamsettings" #define SER_WIDTH "width" #define SER_HEIGHT "height" #define SER_FPS "fps" #define SER_BITRATE "bitrate" #define SER_FULLSCREEN "fullscreen" #define SER_VSYNC "vsync" #define SER_GAMEOPTS "gameopts" #define SER_HOSTAUDIO "hostaudio" #define SER_MULTICONT "multicontroller" #define SER_AUDIOCFG "audiocfg" #define SER_VIDEOCFG "videocfg" #define SER_VIDEODEC "videodec" #define SER_WINDOWMODE "windowmode" #define SER_UNSUPPORTEDFPS "unsupportedfps" #define SER_MDNS "mdns" #define SER_QUITAPPAFTER "quitAppAfter" #define SER_MOUSEACCELERATION "mouseacceleration" #define SER_STARTWINDOWED "startwindowed" #define SER_FRAMEPACING "framepacing" #define SER_CONNWARNINGS "connwarnings" #define SER_RICHPRESENCE "richpresence" #define SER_GAMEPADMOUSE "gamepadmouse" #define SER_DEFAULTVER "defaultver" #define CURRENT_DEFAULT_VER 1 StreamingPreferences::StreamingPreferences(QObject *parent) : QObject(parent) { reload(); } void StreamingPreferences::reload() { QSettings settings; int defaultVer = settings.value(SER_DEFAULTVER, 0).toInt(); #ifdef Q_OS_DARWIN recommendedFullScreenMode = WindowMode::WM_FULLSCREEN_DESKTOP; #else recommendedFullScreenMode = WindowMode::WM_FULLSCREEN; #endif width = settings.value(SER_WIDTH, 1280).toInt(); height = settings.value(SER_HEIGHT, 720).toInt(); fps = settings.value(SER_FPS, 60).toInt(); bitrateKbps = settings.value(SER_BITRATE, getDefaultBitrate(width, height, fps)).toInt(); enableVsync = settings.value(SER_VSYNC, true).toBool(); gameOptimizations = settings.value(SER_GAMEOPTS, true).toBool(); playAudioOnHost = settings.value(SER_HOSTAUDIO, false).toBool(); multiController = settings.value(SER_MULTICONT, true).toBool(); unsupportedFps = settings.value(SER_UNSUPPORTEDFPS, false).toBool(); enableMdns = settings.value(SER_MDNS, true).toBool(); quitAppAfter = settings.value(SER_QUITAPPAFTER, false).toBool(); mouseAcceleration = settings.value(SER_MOUSEACCELERATION, false).toBool(); startWindowed = settings.value(SER_STARTWINDOWED, false).toBool(); framePacing = settings.value(SER_FRAMEPACING, false).toBool(); connectionWarnings = settings.value(SER_CONNWARNINGS, true).toBool(); richPresence = settings.value(SER_RICHPRESENCE, true).toBool(); gamepadMouse = settings.value(SER_GAMEPADMOUSE, true).toBool(); audioConfig = static_cast(settings.value(SER_AUDIOCFG, static_cast(AudioConfig::AC_STEREO)).toInt()); videoCodecConfig = static_cast(settings.value(SER_VIDEOCFG, static_cast(VideoCodecConfig::VCC_AUTO)).toInt()); videoDecoderSelection = static_cast(settings.value(SER_VIDEODEC, static_cast(VideoDecoderSelection::VDS_AUTO)).toInt()); windowMode = static_cast(settings.value(SER_WINDOWMODE, // Try to load from the old preference value too static_cast(settings.value(SER_FULLSCREEN, true).toBool() ? recommendedFullScreenMode : WindowMode::WM_WINDOWED)).toInt()); // Perform default settings updates as required based on last default version if (defaultVer == 0) { #ifdef Q_OS_DARWIN // Update window mode setting on macOS from full-screen (old default) to borderless windowed (new default) if (windowMode == WindowMode::WM_FULLSCREEN) { windowMode = WindowMode::WM_FULLSCREEN_DESKTOP; } #endif } } void StreamingPreferences::save() { QSettings settings; settings.setValue(SER_WIDTH, width); settings.setValue(SER_HEIGHT, height); settings.setValue(SER_FPS, fps); settings.setValue(SER_BITRATE, bitrateKbps); settings.setValue(SER_VSYNC, enableVsync); settings.setValue(SER_GAMEOPTS, gameOptimizations); settings.setValue(SER_HOSTAUDIO, playAudioOnHost); settings.setValue(SER_MULTICONT, multiController); settings.setValue(SER_UNSUPPORTEDFPS, unsupportedFps); settings.setValue(SER_MDNS, enableMdns); settings.setValue(SER_QUITAPPAFTER, quitAppAfter); settings.setValue(SER_MOUSEACCELERATION, mouseAcceleration); settings.setValue(SER_STARTWINDOWED, startWindowed); settings.setValue(SER_FRAMEPACING, framePacing); settings.setValue(SER_CONNWARNINGS, connectionWarnings); settings.setValue(SER_RICHPRESENCE, richPresence); settings.setValue(SER_GAMEPADMOUSE, gamepadMouse); settings.setValue(SER_AUDIOCFG, static_cast(audioConfig)); settings.setValue(SER_VIDEOCFG, static_cast(videoCodecConfig)); settings.setValue(SER_VIDEODEC, static_cast(videoDecoderSelection)); settings.setValue(SER_WINDOWMODE, static_cast(windowMode)); settings.setValue(SER_DEFAULTVER, CURRENT_DEFAULT_VER); } int StreamingPreferences::getDefaultBitrate(int width, int height, int fps) { // This table prefers 16:10 resolutions because they are // only slightly more pixels than the 16:9 equivalents, so // we don't want to bump those 16:10 resolutions up to the // next 16:9 slot. // This covers 1280x720 and 1280x800 too if (width * height <= 1366 * 768) { return static_cast(5000 * (fps / 30.0)); } else if (width * height <= 1920 * 1200) { return static_cast(10000 * (fps / 30.0)); } else if (width * height <= 2560 * 1600) { return static_cast(20000 * (fps / 30.0)); } else /* if (width * height <= 3840 * 2160) */ { return static_cast(40000 * (fps / 30.0)); } }