#pragma once #include "renderer.h" class CUDARenderer : public IFFmpegRenderer { public: CUDARenderer(); virtual ~CUDARenderer() override; virtual bool initialize(PDECODER_PARAMETERS) override; virtual bool prepareDecoderContext(AVCodecContext* context, AVDictionary** options) override; virtual void renderFrame(AVFrame* frame) override; virtual bool needsTestFrame() override; virtual bool isDirectRenderingSupported() override; private: AVBufferRef* m_HwContext; };