#include "d3d11_video_pixel_start.hlsli" static const min16float3x3 cscMatrix = { 1.1644, 1.1644, 1.1644, 0.0, -0.1874, 2.1418, 1.6781, -0.6505, 0.0, }; static const min16float3 offsets = { 16.0 / 255.0, 128.0 / 255.0, 128.0 / 255.0 }; #include "d3d11_video_pixel_end.hlsli"