#pragma once #include #include "renderer.h" #define CIRCULAR_BUFFER_SIZE 16 #define MAX_CHANNEL_COUNT 6 #define CIRCULAR_BUFFER_STRIDE (MAX_CHANNEL_COUNT * SAMPLES_PER_FRAME) class PortAudioRenderer : public IAudioRenderer { public: PortAudioRenderer(); virtual ~PortAudioRenderer(); virtual bool prepareForPlayback(const OPUS_MULTISTREAM_CONFIGURATION* opusConfig); virtual void submitAudio(short* audioBuffer, int audioSize); virtual bool testAudio(int audioConfiguration); virtual int detectAudioConfiguration(); static int paStreamCallback(const void *input, void *output, unsigned long frameCount, const PaStreamCallbackTimeInfo *timeInfo, PaStreamCallbackFlags statusFlags, void *userData); private: PaStream* m_Stream; int m_ChannelCount; int m_WriteIndex; int m_ReadIndex; bool m_Started; short m_AudioBuffer[CIRCULAR_BUFFER_SIZE * CIRCULAR_BUFFER_STRIDE]; };