#include "d3d11_video_pixel_start.hlsli" static const min16float3x3 cscMatrix = { 1.1644, 1.1644, 1.1644, 0.0, -0.3917, 2.0172, 1.5960, -0.8129, 0.0, }; static const min16float3 offsets = { 16.0 / 255.0, 128.0 / 255.0, 128.0 / 255.0 }; #include "d3d11_video_pixel_end.hlsli"